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- "mp_player_resupply_delay_base" "1" // "Delay applied to resupplying"
- "mp_player_resupply_delay_max" "1" // "Max delay for resupply"
- "mp_player_resupply_delay_penalty" "0" // "Delay added for each additional resupply"
- "mp_player_resupply_grace" "3600" // "Grace time in which the resupply delay is not applied."
- "mp_player_resupply_grace_initial" "0" // "Grace timer applied when the player hasn't left spawn yet"
- "mp_player_resupply_penalty_reset" "1" // "Time taken to decrement resupply counter"
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