Azzz_4565

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Jul 23rd, 2025
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  1. --🔥 ULTRA INSTANT INFINITY NOCOOLDOWN — 999 TRILLION TIMES FASTER, ABSOLUTE MAX DAMAGE, IMMEDIATE KILL 🔥
  2. -- When you use your tool, every player (except you) dies instantly, just like Humanoid.Health = 0.
  3. -- They never get full health, always die instantly every kill, every respawn.
  4. -- For educational/testing use only. Server-side Script in your own Roblox game.
  5.  
  6. local Players = game:GetService("Players")
  7. local LocalPlayer = Players.LocalPlayer
  8. local RunService = game:GetService("RunService")
  9. local UserInputService = game:GetService("UserInputService")
  10. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  11. local stepped = RunService.Stepped
  12.  
  13. local INSTANT_INFINITY_POWER = 2 ^ (190 * 20 * 999999999999999)
  14. local INSTANT_DEATH_DAMAGE = math.huge * 1e60 * INSTANT_INFINITY_POWER * 999000000000000000
  15.  
  16. -- REMOVE YIELD/DELAY
  17. for _, f in ipairs({wait, task.wait, delay, spawn, task.delay}) do
  18.     for i = 1, 2000 do
  19.         pcall(function()
  20.             hookfunction(f, function()
  21.                 return stepped:Wait()
  22.             end)
  23.         end)
  24.     end
  25. end
  26.  
  27. -- ULTRA INSTANT KILL FUNCTION (Just like setting Humanoid.Health = 0)
  28. local function trueInstantKill(humanoid)
  29.     if humanoid then
  30.         humanoid.Health = 0
  31.         humanoid.MaxHealth = 0
  32.         humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
  33.         humanoid:ChangeState(Enum.HumanoidStateType.Dead)
  34.     end
  35. end
  36.  
  37. -- Character spawn hook: Make instant death happen every spawn
  38. local function attachSpawnDeath(player)
  39.     player.CharacterAdded:Connect(function(character)
  40.         local hum = character:FindFirstChildWhichIsA("Humanoid")
  41.         if hum then trueInstantKill(hum) end
  42.         character.ChildAdded:Connect(function(child)
  43.             if child:IsA("Humanoid") then trueInstantKill(child) end
  44.         end)
  45.         -- Heartbeat kill loop until they're truly dead
  46.        local killConn
  47.        killConn = RunService.Heartbeat:Connect(function()
  48.            for _, h in pairs(character:GetChildren()) do
  49.                if h:IsA("Humanoid") and h.Health > 0 then trueInstantKill(h) end
  50.            end
  51.            local hum = character:FindFirstChildWhichIsA("Humanoid")
  52.            if not hum or hum.Health <= 0 then
  53.                if killConn then killConn:Disconnect() end
  54.            end
  55.        end)
  56.    end)
  57. end
  58.  
  59. -- Setup for all players except yourself
  60. for _, player in ipairs(Players:GetPlayers()) do
  61.    if player ~= LocalPlayer then
  62.        attachSpawnDeath(player)
  63.        if player.Character then
  64.            for _, h in pairs(player.Character:GetChildren()) do
  65.                if h:IsA("Humanoid") then trueInstantKill(h) end
  66.            end
  67.        end
  68.    end
  69. end
  70.  
  71. Players.PlayerAdded:Connect(function(player)
  72.    if player ~= LocalPlayer then
  73.        attachSpawnDeath(player)
  74.    end
  75. end)
  76.  
  77. -- Heartbeat kill aura: Every tick, every player dies instantly
  78. RunService.Heartbeat:Connect(function()
  79.    for _, player in ipairs(Players:GetPlayers()) do
  80.        if player ~= LocalPlayer and player.Character then
  81.            for _, h in pairs(player.Character:GetChildren()) do
  82.                if h:IsA("Humanoid") and h.Health > 0 then
  83.                    trueInstantKill(h)
  84.                end
  85.            end
  86.        end
  87.    end
  88. end)
  89.  
  90. -- Tool activation: Kill instantly on tool use
  91. local tool = script.Parent
  92. if tool:IsA("Tool") then
  93.    tool.Activated:Connect(function()
  94.        for _, player in ipairs(Players:GetPlayers()) do
  95.            if player ~= LocalPlayer and player.Character then
  96.                for _, h in pairs(player.Character:GetChildren()) do
  97.                    if h:IsA("Humanoid") and h.Health > 0 then
  98.                        trueInstantKill(h)
  99.                    end
  100.                end
  101.            end
  102.        end
  103.    end)
  104. end
  105.  
  106. -- Keybinds / Touch input: X/Z for kill aura, F for self kill
  107. local function triggerNoCounter()
  108.    for _, player in ipairs(Players:GetPlayers()) do
  109.        if player ~= LocalPlayer and player.Character then
  110.            for _, h in pairs(player.Character:GetChildren()) do
  111.                if h:IsA("Humanoid") and h.Health > 0 then
  112.                    trueInstantKill(h)
  113.                end
  114.            end
  115.        end
  116.    end
  117. end
  118.  
  119. UserInputService.InputBegan:Connect(function(input, gameProcessed)
  120.    if gameProcessed then return end
  121.    if input.KeyCode == Enum.KeyCode.X or input.KeyCode == Enum.KeyCode.Z then
  122.        triggerNoCounter()
  123.    elseif input.KeyCode == Enum.KeyCode.F then
  124.        if LocalPlayer.Character then
  125.            for _, h in pairs(LocalPlayer.Character:GetChildren()) do
  126.                if h:IsA("Humanoid") then trueInstantKill(h) end
  127.            end
  128.        end
  129.    end
  130. end)
  131.  
  132. UserInputService.TouchInputBegan:Connect(function(input)
  133.    if input.UserInputType == Enum.UserInputType.Touch then
  134.        triggerNoCounter()
  135.    end
  136. end)
  137.  
  138. print("🔥 ULTRA INSTANT INFINITY NOCOOLDOWN: Humanoids instantly set to 0 health, every kill, every spawn, absolute max damage, no delay, no cooldown, inescapable. 🔥")
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