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- local EV
- getgenv().Bubble = false;
- getgenv().PWheel = false;
- getgenv().Chest = false;
- getgenv().Sell = false;
- getgenv().Best = false;
- getgenv().Egg = false;
- function Blow()
- spawn(function ()
- while getgenv().Bubble == true do
- local args = {[1] = {[1] = {[1] = false},[2] = {[1] = 2}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("blow bubble"):FireServer(unpack(args)) wait()
- end
- end)
- end
- function PWheel()
- spawn(function ()
- while getgenv().PWheel == true do
- local args = {[1] = {[1] = {[1] = false},[2] = {[1] = 2}}}game:GetService("ReplicatedStorage").Remotes:FindFirstChild("free wheel spin"):InvokeServer(unpack(args)) wait()
- end
- end)
- end
- function Open()
- spawn(function ()
- while getgenv().Chest == true do
- local args = {[1] = {[1] = {[1] = "VIP Chest"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("collect chest"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Sky Chest"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("collect chest"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Heavenly Chest"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("collect chest"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Void Chest"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("collect chest"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "XP Chest"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("collect chest"):FireServer(unpack(args)) wait(0.1)
- end
- end)
- end
- function Gum()
- spawn(function ()
- while getgenv().Sell == true do
- local args = {[1] = {[1] = {[1] = true},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("sell bubbles"):FireServer(unpack(args)) wait(0.1)
- end
- end)
- end
- function Equip()
- spawn(function ()
- while getgenv().Best == true do
- local args = {[1] = {[1] = {[1] = false},[2] = {[1] = 2}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("equip best pets"):FireServer(unpack(args)) wait()
- end
- end)
- end
- function Hatch(E)
- spawn(function ()
- while getgenv().Egg == true do
- local args = {[1] = {[1] = {[1] = E},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("buy egg"):InvokeServer(unpack(args)) wait()
- end
- end)
- end
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local w = library:CreateWindow("Bubble Gum Clicker!")
- local b = w:CreateFolder("Main")
- b:Toggle("Auto Blow",function(val)
- getgenv().Bubble = val
- Blow()
- end)
- b:Toggle("Auto Sell",function(val)
- getgenv().Sell = val
- Gum()
- end)
- b:Toggle("Auto Spin",function(val)
- getgenv().PWheel = val
- PWheel()
- end)
- b:Toggle("Auto Chests",function(val)
- getgenv().Chest = val
- Open()
- end)
- b:Toggle("Auto Equip",function(val)
- getgenv().Best = val
- Equip()
- end)
- b:Toggle("Auto Hatch",function(val)
- getgenv().Egg = val
- Hatch(EV)
- end)
- b:Dropdown("Select To Hatch",{"Season 1 Egg","Common Egg","Spotted Egg","Safe Egg","Magma Egg","Frosted Egg","Banana Bandana on Nana Egg","Lantern Egg","Galaxy Egg","Void Egg"},true,function(val)
- EV = val
- end)
- b:Box("Type To Hatch","number",function(val)
- EV = val
- end)
- local b = w:CreateFolder("Miscellaneous")
- b:Button("Unlock Islands",function()
- local args = {[1] = {[1] = {[1] = "Sky Island"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Lucky Landing"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Heaven"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Space"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "The Void"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "Fairy World"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- local args = {[1] = {[1] = {[1] = "XP Island"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("unlock island"):FireServer(unpack(args)) wait(0.1)
- end)
- b:Button("Redeem Codes",function()
- local args = {[1] = {[1] = {[1] = "season1"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "bubblegum"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "banana"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "bandana"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "nana"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "OPE"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "scramble"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "stayfrosty"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "lucky"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "happynewyear"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "OmgSanta"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "Rudolph"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- local args = {[1] = {[1] = {[1] = "Release"},[2] = {[1] = false}}} game:GetService("ReplicatedStorage").Remotes:FindFirstChild("redeem twitter code"):InvokeServer(unpack(args)) wait()
- end)
- local b = w:CreateFolder("Credits")
- b:Label("Made by X_LuaF#0705",{
- TextSize = 21;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(69,69,69);
- })
- b:Button("Copy Discord Invite",function() setclipboard("discord.gg/8tRb8MQcW5") end)
- b:DestroyGui()
- local b = w:CreateFolder("LocalPlayer")
- b:Button("Full Version",function() loadstring(game:HttpGet("https://pastebin.com/raw/GphZf9Xe", true))() end)
- b:Button("Rejoin",function() loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))() end)
- b:Button("Reset",function() loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))() end)
- local S
- local J
- local H
- local G
- b:Box("Speed","number",function(val)
- S = val
- end)
- b:Box("Jump","number",function(val)
- J = val
- end)
- b:Box("Hip Height","number",function(val)
- H = val
- end)
- b:Box("Gravity","number",function(val)
- G = val
- end)
- b:Toggle("Speed",function(bool)
- getgenv().Speed = bool
- Speed(S)
- end)
- b:Toggle("Jump",function(bool)
- getgenv().Jump = bool
- Jump(J)
- end)
- b:Toggle("Hip Height",function(bool)
- getgenv().Hip = bool
- Hip(H)
- end)
- b:Toggle("Gravity",function(bool)
- getgenv().Grav = bool
- Grav(G)
- end)
- b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
- game.workspace.CurrentCamera.FieldOfView = val
- end)
- function TPTo(PCFrame)
- local plr = game.Players.LocalPlayer;
- if plr.Character then
- plr.Character.HumanoidRootPart.CFrame = PCFrame
- end
- end
- getgenv().Speed = false;
- getgenv().Jump = false;
- getgenv().Hip = false;
- getgenv().Chat = false;
- getgenv().Grav = false;
- function Chat(Mes, Freq)
- spawn(function ()
- while getgenv().Chat == true do
- local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- wait(Freq)
- end
- end)
- end
- function Speed(Nume)
- spawn(function ()
- if getgenv().Speed == true then
- while getgenv().Speed == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
- wait()
- end
- elseif getgenv().Speed == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end
- function Jump(Nume)
- spawn(function ()
- if getgenv().Jump == true then
- while getgenv().Jump == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
- wait()
- end
- elseif getgenv().Jump == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- end)
- end
- function Hip(Nume)
- spawn(function ()
- if getgenv().Hip == true then
- while getgenv().Hip == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
- wait()
- end
- elseif getgenv().Hip == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
- end
- end)
- end
- function Grav(Nume)
- spawn(function ()
- if getgenv().Grav == true then
- while getgenv().Grav == true do
- game:GetService("Workspace").Gravity = Nume
- wait()
- end
- elseif getgenv().Grav == false then
- game:GetService("Workspace").Gravity = 196.2
- end
- end)
- end
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