Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class RotateModel : MonoBehaviour
- {
- public Slider slider;
- public GameObject model;
- public void SliderRotatingModel()
- {
- model.transform.rotation = Quaternion.Euler(model.transform.rotation.x, slider.value, model.transform.rotation.z);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment