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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using TMPro;
- public class LoadMenu : MainMenu
- {
- public SaveSlot[] saveSlots;
- void Start()
- {
- for(int i = 0; i < saveSlots.Length; i++)
- {
- saveSlots[i].SetSlot(i);
- }
- }
- }
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