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- public static string GetItemName(string categoryID,string itemID)
- {
- Dictionary<string, string> result = new Dictionary<string, string>();
- if (categoryID == "00")
- {
- result.Add("0000", "None"); //For Twin Blade. //Amateur Blades
- result.Add("0001", "Steel Blades"); //For Twin Blade.
- result.Add("0002", "Phantom Twin"); //For Twin Blade.
- result.Add("0003", "Assassin"); //For Twin Blade.
- result.Add("0004", "Spark Blades"); //For Twin Blade.
- result.Add("0005", "Lath Blades"); //For Twin Blade.
- result.Add("0006", "Fuse Blades"); //For Twin Blade.
- result.Add("0007", "Shadow Blades"); //For Twin Blade.
- result.Add("0008", "Cats Blades"); //For Twin Blade.
- result.Add("0009", "Ronin Blades"); //For Twin Blade.
- result.Add("000A", "Spell Blades"); //For Twin Blade.
- result.Add("000B", "Bloody Twin"); //For Twin Blade.
- result.Add("000C", "Sotetsu"); //For Twin Blade.
- result.Add("000D", "Enou"); //For Twin Blade.
- result.Add("000E", "Ryokugun"); //For Twin Blade.
- result.Add("000F", "Raitei"); //For Twin Blade.
- result.Add("0010", "Anshou"); //For Twin Blade.
- result.Add("0011", "Masterblades"); //For Twin Blade.
- result.Add("0012", "Hell's Gate"); //For Twin Blade.
- result.Add("0013", "Dante's Blades"); //For Twin Blade.
- result.Add("0014", "Shirogane"); //For Twin Blade.
- result.Add("0015", "Kurogane"); //For Twin Blade.
- result.Add("0016", "Yosetu & Fuyou"); //For Twin Blade.
- result.Add("0017", "Slayers"); //For Twin Blade.
- result.Add("0018", "Homura"); //For Twin Blade.
- result.Add("0019", "Tsumuji"); //For Twin Blade.
- result.Add("001A", "Mikazuchi"); //For Twin Blade.
- result.Add("001B", "Mukuro"); //For Twin Blade.
- result.Add("001C", "Magatsu"); //For Twin Blade.
- result.Add("001D", "Kyoura"); //For Twin Blade.
- result.Add("001E", "Akatsuki"); //For Twin Blade.
- result.Add("001F", "Bloody Blades"); //For Twin Blade.
- result.Add("0020", "Rashou"); //For Twin Blade.
- result.Add("0021", "Enja"); //For Twin Blade.
- result.Add("0022", "Hachiyou"); //For Twin Blade.
- result.Add("0023", "Raikoumaru"); //For Twin Blade.
- result.Add("0024", "Ankokushiki"); //For Twin Blade.
- result.Add("0025", "Professional"); //For Twin Blade.
- result.Add("0026", "Specter Blades"); //For Twin Blade.
- result.Add("0027", "Kikoku"); //For Twin Blade.
- result.Add("0028", "Shin"); //For Twin Blade.
- result.Add("0029", "Rei"); //For Twin Blade.
- result.Add("002A", "San"); //For Twin Blade.
- result.Add("002B", "Stealth Blades"); //For Twin Blade.
- result.Add("002C", "Kurenai"); //For Twin Blade.
- result.Add("002D", "Saburo"); //For Twin Blade.
- result.Add("002E", "Twin Mizuchi"); //For Twin Blade.
- result.Add("002F", "Black Chapter"); //For Twin Blade.
- result.Add("0030", "Dragon & Tiger"); //For Twin Blade.
- result.Add("0031", "Kiki & Lala"); //For Twin Blade.
- result.Add("0032", "Sorcery Swords"); //For Twin Blade.
- result.Add("0033", "Diablo Blades"); //For Twin Blade.
- result.Add("0034", "Suigetsu"); //For Twin Blade.
- result.Add("0035", "Kaien"); //For Twin Blade.
- result.Add("0036", "Mokuren"); //For Twin Blade.
- result.Add("0037", "Raian"); //For Twin Blade.
- result.Add("0038", "Baian"); //For Twin Blade.
- result.Add("0039", "Miracle Twin"); //For Twin Blade.
- result.Add("003A", "Tiger King"); //For Twin Blade.
- result.Add("003B", "Sublimer"); //For Twin Blade.
- result.Add("003C", "Spiral Edge"); //For Twin Blade.
- result.Add("003D", "Blades of Bond"); //For Twin Blade.
- result.Add("003E", "Moon Knife"); //For Twin Blade.
- result.Add("003F", "Lady Killers"); //For Twin Blade.
- result.Add("0040", "Rusty Nails"); //For Twin Blade.
- result.Add("0041", "Soul Blades"); //For Twin Blade.
- result.Add("0042", "Gemini Soul"); //For Twin Blade.
- result.Add("0043", "Vampire Blades"); //For Twin Blade.
- result.Add("0044", "Kokoro"); //For Twin Blade.
- result.Add("0045", "Hyakkidouran"); //For Twin Blade.
- result.Add("0046", "Crimson Raid"); //For Twin Blade.
- result.Add("0047", "Bom-Ba-Ye"); //For Twin Blade.
- result.Add("0048", "Sin of Hades"); //For Twin Blade.
- result.Add("0049", "Kai"); //For Twin Blade.
- result.Add("004A", "Grizzly"); //For Twin Blade.
- result.Add("004B", "Fishskin"); //For Twin Blade.
- result.Add("004C", "Golden Yasha"); //For Twin Blade.
- result.Add("004D", "Two Together"); //For Twin Blade.
- result.Add("004E", "Prepare to Die"); //For Twin Blade.
- result.Add("004F", "Sora's Blades"); //For Twin Blade.
- result.Add("0050", "Nil & Despair"); //For Twin Blade.
- result.Add("0051", "Last Betrayal"); //For Twin Blade.
- } else if (categoryID == "01")
- {
- result.Add("0000", "None"); //For Blademaster. Basic Sword
- result.Add("0001", "Brave Sword"); //For Blademaster.
- result.Add("0002", "Rondo"); //For Blademaster.
- result.Add("0003", "Mizuchi"); //For Blademaster.
- result.Add("0004", "Gakaku"); //For Blademaster.
- result.Add("0005", "Strange Blade"); //For Blademaster.
- result.Add("0006", "Executioner"); //For Blademaster.
- result.Add("0007", "Unicorn"); //For Blademaster.
- result.Add("0008", "Corpse"); //For Blademaster.
- result.Add("0009", "Oval Sword"); //For Blademaster.
- result.Add("000A", "Grunty's Sword"); //For Blademaster.
- result.Add("000B", "Fugaku"); //For Blademaster.
- result.Add("000C", "Ensui"); //For Blademaster.
- result.Add("000D", "Komura"); //For Blademaster.
- result.Add("000E", "Souleater"); //For Blademaster.
- result.Add("000F", "Singing Blade"); //For Blademaster.
- result.Add("0010", "Dogman's Sword"); //For Blademaster.
- result.Add("0011", "Steelblade"); //For Blademaster.
- result.Add("0012", "Glitter"); //For Blademaster.
- result.Add("0013", "Seal"); //For Blademaster.
- result.Add("0014", "Patriot"); //For Blademaster.
- result.Add("0015", "Siegfried"); //For Blademaster.
- result.Add("0016", "Heaven & Earth"); //For Blademaster.
- result.Add("0017", "Lake & Sea"); //For Blademaster.
- result.Add("0018", "Fire & Sky"); //For Blademaster.
- result.Add("0019", "Comet Blade"); //For Blademaster.
- result.Add("001A", "Demon Killer"); //For Blademaster.
- result.Add("001B", "6-Sider"); //For Blademaster.
- result.Add("001C", "7 Stars"); //For Blademaster.
- result.Add("001D", "Lion"); //For Blademaster.
- result.Add("001E", "Menhir Sword"); //For Blademaster.
- result.Add("001F", "Matoi"); //For Blademaster.
- result.Add("0020", "Nataku"); //For Blademaster.
- result.Add("0021", "Soujin"); //For Blademaster.
- result.Add("0022", "Bloody Pain"); //For Blademaster.
- result.Add("0023", "Tenkafuubu"); //For Blademaster.
- result.Add("0024", "Phantom"); //For Blademaster.
- result.Add("0025", "Rising Sun"); //For Blademaster.
- result.Add("0026", "Oberon"); //For Blademaster.
- result.Add("0027", "Banned"); //For Blademaster.
- result.Add("0028", "Pegasus Comet"); //For Blademaster.
- result.Add("0029", "Seventh Seal"); //For Blademaster.
- result.Add("002A", "Fair Soul"); //For Blademaster.
- result.Add("002B", "Stream Sword"); //For Blademaster.
- result.Add("002C", "Honour's Breath"); //For Blademaster.
- result.Add("002D", "Scarlet Cross"); //For Blademaster.
- result.Add("002E", "Godslayer"); //For Blademaster.
- result.Add("002F", "Needle"); //For Blademaster.
- result.Add("0030", "Shichiyou"); //For Blademaster.
- result.Add("0031", "Exodus"); //For Blademaster.
- result.Add("0032", "Cheater"); //For Blademaster.
- result.Add("0033", "Saturn Sword"); //For Blademaster.
- result.Add("0034", "Mercury Sword"); //For Blademaster.
- result.Add("0035", "Mars Sword"); //For Blademaster.
- result.Add("0036", "Phantom Pain"); //For Blademaster.
- result.Add("0037", "Skysweeper"); //For Blademaster.
- result.Add("0038", "Rugrats Nights"); //For Blademaster.
- result.Add("0039", "Spector"); //For Blademaster.
- result.Add("003A", "Jormungand"); //For Blademaster.
- result.Add("003B", "Eternity"); //For Blademaster.
- result.Add("003C", "8 Phase Sword"); //For Blademaster.
- result.Add("003D", "Ends of Earth"); //For Blademaster.
- result.Add("003E", "Guillotine"); //For Blademaster.
- result.Add("003F", "Heavenly Sword"); //For Blademaster.
- result.Add("0040", "Fantasm"); //For Blademaster.
- result.Add("0041", "Bureido"); //For Blademaster.
- result.Add("0042", "Phoenix's Wing"); //For Blademaster.
- result.Add("0043", "Chaos Sword"); //For Blademaster.
- result.Add("0044", "SWORD"); //For Blademaster.
- result.Add("0045", "Phoenix's Fire"); //For Blademaster.
- result.Add("0046", "Gimme Life"); //For Blademaster.
- result.Add("0047", "Maniac Sword"); //For Blademaster.
- result.Add("0048", "Bear's Sword"); //For Blademaster.
- result.Add("0049", "SK's Sword"); //For Blademaster.
- result.Add("004A", "Sorrow"); //For Blademaster.
- result.Add("004B", "Junk Sword"); //For Blademaster.
- } else if (categoryID == "02")
- {
- result.Add("0000", "None"); //For Heavy Blade. Adventurer
- result.Add("0001", "Kikuichimonji"); //For Heavy Blade.
- result.Add("0002", "Earth Sword"); //For Heavy Blade.
- result.Add("0003", "Curing Sword"); //For Heavy Blade.
- result.Add("0004", "Flamberge"); //For Heavy Blade.
- result.Add("0005", "Green Sword"); //For Heavy Blade.
- result.Add("0006", "Stun Sword"); //For Heavy Blade.
- result.Add("0007", "Slayer"); //For Heavy Blade.
- result.Add("0008", "Nodachi"); //For Heavy Blade.
- result.Add("0009", "Defense Sword"); //For Heavy Blade.
- result.Add("000A", "Magnifier"); //For Heavy Blade.
- result.Add("000B", "Shanato"); //For Heavy Blade.
- result.Add("000C", "Absorber"); //For Heavy Blade.
- result.Add("000D", "Byakuen"); //For Heavy Blade.
- result.Add("000E", "Shidan"); //For Heavy Blade.
- result.Add("000F", "Raijin"); //For Heavy Blade.
- result.Add("0010", "Sharp Blade"); //For Heavy Blade.
- result.Add("0011", "Spider"); //For Heavy Blade.
- result.Add("0012", "Sun Fang One"); //For Heavy Blade.
- result.Add("0013", "Devil"); //For Heavy Blade.
- result.Add("0014", "Claymore"); //For Heavy Blade.
- result.Add("0015", "Kikujyumonji"); //For Heavy Blade.
- result.Add("0016", "Earthian Sword"); //For Heavy Blade.
- result.Add("0017", "Life Sword"); //For Heavy Blade.
- result.Add("0018", "Flame Sword"); //For Heavy Blade.
- result.Add("0019", "Dryad's Sword"); //For Heavy Blade.
- result.Add("001A", "Light Giver"); //For Heavy Blade.
- result.Add("001B", "Pain Giver"); //For Heavy Blade.
- result.Add("001C", "Horse"); //For Heavy Blade.
- result.Add("001D", "Blessed Blade"); //For Heavy Blade.
- result.Add("001E", "Soul Linker"); //For Heavy Blade.
- result.Add("001F", "Crusher"); //For Heavy Blade.
- result.Add("0020", "Steeler"); //For Heavy Blade.
- result.Add("0021", "Hien"); //For Heavy Blade.
- result.Add("0022", "Karin"); //For Heavy Blade.
- result.Add("0023", "Raimei"); //For Heavy Blade.
- result.Add("0024", "Sonic Blade"); //For Heavy Blade.
- result.Add("0025", "Shark"); //For Heavy Blade.
- result.Add("0026", "Sun Fang Five"); //For Heavy Blade.
- result.Add("0027", "Ghost"); //For Heavy Blade.
- result.Add("0028", "High Forger"); //For Heavy Blade.
- result.Add("0029", "Kikuhyakumonji"); //For Heavy Blade.
- result.Add("002A", "Rock'n Roll"); //For Heavy Blade.
- result.Add("002B", "Peace Blade"); //For Heavy Blade.
- result.Add("002C", "Corona Blade"); //For Heavy Blade.
- result.Add("002D", "Forest Sword"); //For Heavy Blade.
- result.Add("002E", "Plasma Blade"); //For Heavy Blade.
- result.Add("002F", "Executer"); //For Heavy Blade.
- result.Add("0030", "Jitachi"); //For Heavy Blade.
- result.Add("0031", "Dispeller"); //For Heavy Blade.
- result.Add("0032", "Smiling Blade"); //For Heavy Blade.
- result.Add("0033", "Nuker"); //For Heavy Blade.
- result.Add("0034", "Avenger"); //For Heavy Blade.
- result.Add("0035", "Byakuen Custom"); //For Heavy Blade.
- result.Add("0036", "Flower"); //For Heavy Blade.
- result.Add("0037", "Sishito"); //For Heavy Blade.
- result.Add("0038", "Godspeed"); //For Heavy Blade.
- result.Add("0039", "Narukiyou"); //For Heavy Blade.
- result.Add("003A", "Sun Fang Zero"); //For Heavy Blade.
- result.Add("003B", "Vajra"); //For Heavy Blade.
- result.Add("003C", "Grim Sword"); //For Heavy Blade.
- result.Add("003D", "Kikusenmonji"); //For Heavy Blade.
- result.Add("003E", "Earthbreaker"); //For Heavy Blade.
- result.Add("003F", "Nightingale"); //For Heavy Blade.
- result.Add("0040", "Honokagutuchi"); //For Heavy Blade.
- result.Add("0041", "Azure Blade"); //For Heavy Blade.
- result.Add("0042", "Heavy Tempest"); //For Heavy Blade.
- result.Add("0043", "ller"); //For Heavy Blade.
- result.Add("0044", "Servant"); //For Heavy Blade.
- result.Add("0045", "Guardian Blade"); //For Heavy Blade.
- result.Add("0046", "Claimh Solais"); //For Heavy Blade.
- result.Add("0047", "Stonegod Sword"); //For Heavy Blade.
- result.Add("0048", "Sword of Gain"); //For Heavy Blade.
- result.Add("0049", "Phoenix"); //For Heavy Blade.
- result.Add("004A", "Asura"); //For Heavy Blade.
- result.Add("004B", "Thunder"); //For Heavy Blade.
- result.Add("004C", "Excalibur"); //For Heavy Blade.
- result.Add("004D", "Onifork"); //For Heavy Blade.
- result.Add("004E", "The Sun Fang"); //For Heavy Blade.
- result.Add("004F", "Tsugari"); //For Heavy Blade.
- result.Add("0050", "Kotetsu Sword"); //For Heavy Blade.
- result.Add("0051", "Spark Sword"); //For Heavy Blade.
- result.Add("0052", "Demonic Sword"); //For Heavy Blade.
- result.Add("0053", "Tonosama Sword"); //For Heavy Blade.
- result.Add("0054", "Katana"); //For Heavy Blade.
- result.Add("0055", "Large Steel Sword"); //For Heavy Blade.
- result.Add("0056", "Sakabatou"); //For Heavy Blade.
- result.Add("0057", "Laevateinn"); //For Heavy Blade.
- result.Add("0058", "Shikisokuzeku"); //For Heavy Blade.
- result.Add("0059", "Forsaken Light"); //For Heavy Blade.
- result.Add("005A", "Blade 3000"); //For Heavy Blade.
- result.Add("005B", "Five Stars"); //For Heavy Blade.
- result.Add("005C", "Dreams of Yore"); //For Heavy Blade.
- result.Add("005D", "Made in Heaven"); //For Heavy Blade.
- result.Add("005E", "Mimiru's Sword"); //For Heavy Blade.
- result.Add("005F", "Mieuchi"); //For Heavy Blade.
- result.Add("0060", "Benevolence"); //For Heavy Blade.
- } else if (categoryID == "03")
- {
- result.Add("0000", "None"); //For Heavy Axeman. Hatchet
- result.Add("0001", "Short Swing"); //For Heavy Axeman.
- result.Add("0002", "Battler"); //For Heavy Axeman.
- result.Add("0003", "Water Axe"); //For Heavy Axeman.
- result.Add("0004", "Flame Axe"); //For Heavy Axeman.
- result.Add("0005", "Wind Axe"); //For Heavy Axeman.
- result.Add("0006", "Thunder"); //For Heavy Axeman.
- result.Add("0007", "Midnite"); //For Heavy Axeman.
- result.Add("0008", "Razor Axe"); //For Heavy Axeman.
- result.Add("0009", "Bronze Axe"); //For Heavy Axeman.
- result.Add("000A", "Cursed Axe"); //For Heavy Axeman.
- result.Add("000B", "Earth Axe"); //For Heavy Axeman.
- result.Add("000C", "Water God Axe"); //For Heavy Axeman.
- result.Add("000D", "Bloody Axe"); //For Heavy Axeman.
- result.Add("000E", "Bandit's Axe"); //For Heavy Axeman.
- result.Add("000F", "Charged Axe"); //For Heavy Axeman.
- result.Add("0010", "Darkness Axe"); //For Heavy Axeman.
- result.Add("0011", "Master's Axe"); //For Heavy Axeman.
- result.Add("0012", "Papillon Axe"); //For Heavy Axeman.
- result.Add("0013", "Devil's Axe"); //For Heavy Axeman.
- result.Add("0014", "Handyman's Axe"); //For Heavy Axeman.
- result.Add("0015", "Full Swing"); //For Heavy Axeman.
- result.Add("0016", "Drought Axe"); //For Heavy Axeman.
- result.Add("0017", "Brook Axe"); //For Heavy Axeman.
- result.Add("0018", "Vitality Axe"); //For Heavy Axeman.
- result.Add("0019", "Sinner's Axe"); //For Heavy Axeman.
- result.Add("001A", "Overloaded"); //For Heavy Axeman.
- result.Add("001B", "Darkness"); //For Heavy Axeman.
- result.Add("001C", "Golden Mean"); //For Heavy Axeman.
- result.Add("001D", "New Scythe"); //For Heavy Axeman.
- result.Add("001E", "Sorcery's Axe"); //For Heavy Axeman.
- result.Add("001F", "Quake"); //For Heavy Axeman.
- result.Add("0020", "Dragon Axe"); //For Heavy Axeman.
- result.Add("0021", "Splatter Axe"); //For Heavy Axeman.
- result.Add("0022", "Axe of Mobs"); //For Heavy Axeman.
- result.Add("0023", "Vortex Axe"); //For Heavy Axeman.
- result.Add("0024", "Alien Axe"); //For Heavy Axeman.
- result.Add("0025", "Artisan Axe"); //For Heavy Axeman.
- result.Add("0026", "Fairy Axe"); //For Heavy Axeman.
- result.Add("0027", "Dark God's Axe"); //For Heavy Axeman.
- result.Add("0028", "Lumberjack"); //For Heavy Axeman.
- result.Add("0029", "Over Swing"); //For Heavy Axeman.
- result.Add("002A", "Desert Axe"); //For Heavy Axeman.
- result.Add("002B", "Liquid Axe"); //For Heavy Axeman.
- result.Add("002C", "Vibrant Blade"); //For Heavy Axeman.
- result.Add("002D", "Brute's Axe"); //For Heavy Axeman.
- result.Add("002E", "Shock Axe"); //For Heavy Axeman.
- result.Add("002F", "Black Axe"); //For Heavy Axeman.
- result.Add("0030", "Plasma Axe"); //For Heavy Axeman.
- result.Add("0031", "Miracle Axe"); //For Heavy Axeman.
- result.Add("0032", "Malice's Axe"); //For Heavy Axeman.
- result.Add("0033", "Gaia's Axe"); //For Heavy Axeman.
- result.Add("0034", "Neptune"); //For Heavy Axeman.
- result.Add("0035", "Vampire Axe"); //For Heavy Axeman.
- result.Add("0036", "Crazy Axe"); //For Heavy Axeman.
- result.Add("0037", "Lightning Axe"); //For Heavy Axeman.
- result.Add("0038", "Dimension"); //For Heavy Axeman.
- result.Add("0039", "Maestro Axe"); //For Heavy Axeman.
- result.Add("003A", "Angel Axe"); //For Heavy Axeman.
- result.Add("003B", "Missing Axe"); //For Heavy Axeman.
- result.Add("003C", "Gold"); //For Heavy Axeman.
- result.Add("003D", "Silver"); //For Heavy Axeman.
- result.Add("003E", "Meteor Axe"); //For Heavy Axeman.
- result.Add("003F", "White Axe"); //For Heavy Axeman.
- result.Add("0040", "Giant Hill"); //For Heavy Axeman
- result.Add("0041", "8 Key Guardian"); //For Heavy Axeman
- result.Add("0042", "Axe Bomber"); //For Heavy Axeman
- result.Add("0043", "Hell's Herald"); //For Heavy Axeman
- result.Add("0044", "Key Axe"); //For Heavy Axeman
- result.Add("0045", "Tri-Tips"); //For Heavy Axeman
- result.Add("0046", "T-Dad"); //For Heavy Axeman
- result.Add("0047", "Watcher"); //For Heavy Axeman
- result.Add("0048", "Subaru's Axe"); //For Heavy Axeman
- result.Add("0049", "Exhaustion"); //For Heavy Axeman
- result.Add("004A", "Yeah Piros!"); //For Heavy Axeman
- result.Add("004B", "Fate Encounter"); //For Heavy Axeman
- } else if (categoryID == "04")
- {
- result.Add("0000", "None"); //For Long Arm. Spear
- result.Add("0001", "Lancer"); //For Long Arm.
- result.Add("0002", "Relief Lance"); //For Long Arm.
- result.Add("0003", "Water Spear"); //For Long Arm.
- result.Add("0004", "Fire Spear"); //For Long Arm.
- result.Add("0005", "Wooden Spear"); //For Long Arm.
- result.Add("0006", "Electric Spear"); //For Long Arm.
- result.Add("0007", "Glaive"); //For Long Arm.
- result.Add("0008", "Gold Spear"); //For Long Arm.
- result.Add("0009", "Nihonmaru"); //For Long Arm.
- result.Add("000A", "Spear of Spell"); //For Long Arm.
- result.Add("000B", "Bloody Lance"); //For Long Arm.
- result.Add("000C", "Merman Spear"); //For Long Arm.
- result.Add("000D", "Lavaman Spear"); //For Long Arm.
- result.Add("000E", "Treeman Spear"); //For Long Arm.
- result.Add("000F", "Stormer Spear"); //For Long Arm.
- result.Add("0010", "Berserk Spear"); //For Long Arm.
- result.Add("0011", "Sleipnir"); //For Long Arm.
- result.Add("0012", "Fairy Spear"); //For Long Arm.
- result.Add("0013", "Fiend Spear"); //For Long Arm.
- result.Add("0014", "Copper Lance"); //For Long Arm.
- result.Add("0015", "Steel Spear"); //For Long Arm.
- result.Add("0016", "Tranqui Lance"); //For Long Arm.
- result.Add("0017", "River Spear"); //For Long Arm.
- result.Add("0018", "Flame Spear"); //For Long Arm.
- result.Add("0019", "Globe Spear"); //For Long Arm.
- result.Add("001A", "Blitz Spear"); //For Long Arm.
- result.Add("001B", "Knight Glaive"); //For Long Arm.
- result.Add("001C", "Adamant Lance"); //For Long Arm.
- result.Add("001D", "Super Spear"); //For Long Arm.
- result.Add("001E", "Mage Spear"); //For Long Arm.
- result.Add("001F", "Dhampir Lance"); //For Long Arm.
- result.Add("0020", "Fox Spear"); //For Long Arm.
- result.Add("0021", "Blazing Spear"); //For Long Arm.
- result.Add("0022", "Treebeam Spear"); //For Long Arm.
- result.Add("0023", "Flash Spear"); //For Long Arm.
- result.Add("0024", "Insane Spear"); //For Long Arm.
- result.Add("0025", "Dragnir"); //For Long Arm.
- result.Add("0026", "Erling's Spear"); //For Long Arm.
- result.Add("0027", "Demon Spear"); //For Long Arm.
- result.Add("0028", "Sacred Spear"); //For Long Arm.
- result.Add("0029", "Damascus Spear"); //For Long Arm.
- result.Add("002A", "Happiness"); //For Long Arm.
- result.Add("002B", "Aqua Spear"); //For Long Arm.
- result.Add("002C", "Volcanic Spear"); //For Long Arm.
- result.Add("002D", "Forest Spear"); //For Long Arm.
- result.Add("002E", "Thunder Spear"); //For Long Arm.
- result.Add("002F", "Kaiser Glaive"); //For Long Arm.
- result.Add("0030", "Golden Dragon"); //For Long Arm.
- result.Add("0031", "Awful Spear"); //For Long Arm.
- result.Add("0032", "Spear of Curse"); //For Long Arm.
- result.Add("0033", "Demon Lance"); //For Long Arm.
- result.Add("0034", "Rivergod Spear"); //For Long Arm.
- result.Add("0035", "Hellfire Spear"); //For Long Arm.
- result.Add("0036", "Primal Spear"); //For Long Arm.
- result.Add("0037", "Plasma Lance"); //For Long Arm.
- result.Add("0038", "Madlance"); //For Long Arm.
- result.Add("0039", "Gungnir"); //For Long Arm.
- result.Add("003A", "Spirit Lance"); //For Long Arm.
- result.Add("003B", "Ultimate Spear"); //For Long Arm.
- result.Add("003C", "Marine Spear"); //For Long Arm.
- result.Add("003D", "Eternal Victor"); //For Long Arm.
- result.Add("003E", "Amazon Spear"); //For Long Arm.
- result.Add("003F", "Million Dollar Spear"); //For Long Arm.
- result.Add("0040", "Jishuwen"); //For Long Arm.
- result.Add("0041", "Scarlet Autumn"); //For Long Arm.
- result.Add("0042", "Valhalberd"); //For Long Arm.
- result.Add("0043", "Super Wufei"); //For Long Arm.
- result.Add("0044", "Minerva"); //For Long Arm.
- result.Add("0045", "Last Tears"); //For Long Arm.
- result.Add("0046", "Spear Core MK3"); //For Long Arm.
- result.Add("0047", "Crim's Spear"); //For Long Arm.
- result.Add("0048", "Go-in-Circles"); //For Long Arm.
- result.Add("0049", "Bloodless"); //For Long Arm.
- } else if (categoryID == "05")
- {
- result.Add("0000", "None"); //For Wavemaster. Cypress Wand
- result.Add("0001", "Iron Rod"); //For Wavemaster.
- result.Add("0002", "Earth Wand"); //For Wavemaster.
- result.Add("0003", "Water Wand"); //For Wavemaster.
- result.Add("0004", "Fire Wand"); //For Wavemaster.
- result.Add("0005", "Air Wand"); //For Wavemaster.
- result.Add("0006", "Electric Wand"); //For Wavemaster.
- result.Add("0007", "Ebony Wand"); //For Wavemaster.
- result.Add("0008", "Wand of Wisdom"); //For Wavemaster.
- result.Add("0009", "Basho Wand"); //For Wavemaster.
- result.Add("000A", "Diabolic Wand"); //For Wavemaster.
- result.Add("000B", "Earth Rod"); //For Wavemaster.
- result.Add("000C", "Rod of the Sea"); //For Wavemaster.
- result.Add("000D", "Inferno Wand"); //For Wavemaster.
- result.Add("000E", "Cedar Wand"); //For Wavemaster.
- result.Add("000F", "Wand of Storms"); //For Wavemaster.
- result.Add("0010", "Adian's Rod"); //For Wavemaster.
- result.Add("0011", "Almighty Wand"); //For Wavemaster.
- result.Add("0012", "Groovy Stick"); //For Wavemaster.
- result.Add("0013", "Starstorm Wand"); //For Wavemaster.
- result.Add("0014", "Spiral Wand"); //For Wavemaster.
- result.Add("0015", "Silver Rod"); //For Wavemaster.
- result.Add("0016", "Muddy Rod"); //For Wavemaster.
- result.Add("0017", "Bubble Rod"); //For Wavemaster.
- result.Add("0018", "Flaming Rod"); //For Wavemaster.
- result.Add("0019", "Dark Green Rod"); //For Wavemaster.
- result.Add("001A", "Bolt Rod"); //For Wavemaster.
- result.Add("001B", "Nerd Staff"); //For Wavemaster.
- result.Add("001C", "Revelation"); //For Wavemaster.
- result.Add("001D", "Treasure Wand"); //For Wavemaster.
- result.Add("001E", "Witch's Wand"); //For Wavemaster.
- result.Add("001F", "Gaia's Staff"); //For Wavemaster.
- result.Add("0020", "Ocean's Rod"); //For Wavemaster.
- result.Add("0021", "Firedrake Bone"); //For Wavemaster.
- result.Add("0022", "Rod of Gales"); //For Wavemaster.
- result.Add("0023", "Stormlord Rod"); //For Wavemaster.
- result.Add("0024", "Apocalypse Rod"); //For Wavemaster.
- result.Add("0025", "Tenami"); //For Wavemaster.
- result.Add("0026", "Moonstruck"); //For Wavemaster.
- result.Add("0027", "Cosmic Staff"); //For Wavemaster.
- result.Add("0028", "Oak Staff"); //For Wavemaster.
- result.Add("0029", "Crystal Rod"); //For Wavemaster.
- result.Add("002A", "Earth Staff"); //For Wavemaster.
- result.Add("002B", "Cygnus Rod"); //For Wavemaster.
- result.Add("002C", "Burning Brand"); //For Wavemaster.
- result.Add("002D", "Hag's Wand"); //For Wavemaster.
- result.Add("002E", "Stun Rod"); //For Wavemaster.
- result.Add("002F", "Negation Wand"); //For Wavemaster.
- result.Add("0030", "Wand of Truth"); //For Wavemaster.
- result.Add("0031", "Dharma Wand"); //For Wavemaster.
- result.Add("0032", "Witch's Stick"); //For Wavemaster.
- result.Add("0033", "Ishtar Wand"); //For Wavemaster.
- result.Add("0034", "Commandments"); //For Wavemaster.
- result.Add("0035", "Megiddo Wand"); //For Wavemaster.
- result.Add("0036", "Wand of Dreams"); //For Wavemaster.
- result.Add("0037", "Awful Stun Rod"); //For Wavemaster.
- result.Add("0038", "Master Asia"); //For Wavemaster.
- result.Add("0039", "Shinto Dream"); //For Wavemaster.
- result.Add("003A", "Caduceus Rod"); //For Wavemaster.
- result.Add("003B", "Staff of Truth"); //For Wavemaster.
- result.Add("003C", "Expert Wand"); //For Wavemaster.
- result.Add("003D", "Nautilus Wand"); //For Wavemaster.
- result.Add("003E", "Flaming Wand"); //For Wavemaster.
- result.Add("003F", "8 Wise Men"); //For Wavemaster.
- result.Add("0040", "Dark History"); //For Wavemaster.
- result.Add("0041", "Rod of Pattern"); //For Wavemaster.
- result.Add("0042", "Jester's Wand"); //For Wavemaster.
- result.Add("0043", "Banyuinryoku"); //For Wavemaster.
- result.Add("0044", "Great Elite"); //For Wavemaster.
- result.Add("0045", "Heh Heh Heh"); //For Wavemaster.
- result.Add("0046", "Yoshida (26)"); //For Wavemaster.
- result.Add("0047", "Silent Bomber"); //For Wavemaster.
- result.Add("0048", "Tsukasa's Wand"); //For Wavemaster.
- result.Add("0049", "BT's Wand"); //For Wavemaster.
- result.Add("004A", "Shy Staff"); //For Wavemaster.
- result.Add("004B", "Wand Wannabe"); //For Wavemaster.
- result.Add("004C", "Æ’NÆ’\\‚½‚¢‚È¢ŠE"); //For Wavemaster.
- } else if (categoryID == "06")
- {
- result.Add("0000", "Bandana"); //Light head armour.
- result.Add("0001", "Steel Cap"); //Light head armour.
- result.Add("0002", "Cougar Bandana"); //Light head armour.
- result.Add("0003", "Racoon Earcap"); //Light head armour.
- result.Add("0004", "Newt Necklace"); //Light head armour.
- result.Add("0005", "Scarab Earring"); //Light head armour.
- result.Add("0006", "Thunder Torque"); //Light head armour.
- result.Add("0007", "Bat Earrings"); //Light head armour.
- result.Add("0008", "Gold Necklace"); //Light head armour.
- result.Add("0009", "War Headband"); //Light head armour.
- result.Add("000A", "Imp Earrings"); //Light head armour.
- result.Add("000B", "Dragon Crest"); //Light head armour.
- result.Add("000C", "Fox Crest"); //Light head armour.
- result.Add("000D", "Wolf Crest"); //Light head armour.
- result.Add("000E", "Owl Crest"); //Light head armour.
- result.Add("000F", "Rat Crest"); //Light head armour.
- result.Add("0010", "Raven Crest"); //Light head armour.
- result.Add("0011", "Blade's Chain"); //Light head armour.
- result.Add("0012", "Angel Chain"); //Light head armour.
- result.Add("0013", "Golden Crown"); //Light head armour.
- result.Add("0014", "Nomad's Hood"); //Head Armour.
- result.Add("0015", "Guard Cap"); //Head armour.
- result.Add("0016", "Hunter's Hood"); //Head armour.
- result.Add("0017", "Ice Hunter Cap"); //Head armour.
- result.Add("0018", "Fire Dance Hat"); //Head armour.
- result.Add("0019", "Peasant's Cap"); //Head armour.
- result.Add("001A", "Lightning Cap"); //Head armour.
- result.Add("001B", "Darkness Hood"); //Head armour.
- result.Add("001C", "Golden Turban"); //Head armour.
- result.Add("001D", "Infantry Cap"); //Head armour.
- result.Add("001E", "Demon's Cap"); //Head armour.
- result.Add("001F", "Eagle Hood"); //Head armour.
- result.Add("0020", "Ice Tiger Hood"); //Head armour.
- result.Add("0021", "Fire Lion Hood"); //Head armour.
- result.Add("0022", "Cave Bear Hood"); //Head armour.
- result.Add("0023", "Giraffe Hood"); //Head armour.
- result.Add("0024", "Night Ape Hood"); //Head armour.
- result.Add("0025", "Matador Hood"); //Head armour.
- result.Add("0026", "Angel's Cap"); //Head armour.
- result.Add("0027", "Fallen Pope"); //Head armour.
- result.Add("0028", "Head Gear"); //Heavy head armour.
- result.Add("0029", "Face Guard"); //Heavy head armour.
- result.Add("002A", "Mountain Helm"); //Heavy head armour.
- result.Add("002B", "Ice Helm"); //Heavy head armour.
- result.Add("002C", "Fire Helm"); //Heavy head armour.
- result.Add("002D", "Forester Helm"); //Heavy head armour.
- result.Add("002E", "Stormlord Helm"); //Heavy head armour.
- result.Add("002F", "Midnight Helm"); //Heavy head armour.
- result.Add("0030", "Golden Helm"); //Heavy head armour.
- result.Add("0031", "Samurai Helm"); //Heavy head armour.
- result.Add("0032", "Devil Helm"); //Heavy head armour.
- result.Add("0033", "Rock Dragon"); //Heavy head armour.
- result.Add("0034", "Ice Dragon"); //Heavy head armour.
- result.Add("0035", "Fire Dragon"); //Heavy head armour.
- result.Add("0036", "Spirit Dragon"); //Heavy head armour.
- result.Add("0037", "Thunder Dragon"); //Heavy head armour.
- result.Add("0038", "Dark Dragon"); //Heavy head armour.
- result.Add("0039", "Mercenary Mask"); //Heavy head armour.
- result.Add("003A", "Angel Helm"); //Heavy head armour.
- result.Add("003B", "Usurper Helm"); //Heavy head armour.
- result.Add("003C", "Kutani Helmet"); //Light head armour
- result.Add("003D", "Bent Glasses"); //Light head armou
- result.Add("003E", "Lady's Cap"); //Head armour.
- result.Add("003F", "Cats Hat"); //Head armour.
- } else if (categoryID == "07")
- {
- result.Add("0000", "Leather Coat"); //Light body armour.
- result.Add("0001", "Noble Cloak"); //Light body armour.
- result.Add("0002", "Hiking Gear"); //Light body armour.
- result.Add("0003", "Winter Coat"); //Light body armour.
- result.Add("0004", "Fireman's Coat"); //Light body armour.
- result.Add("0005", "Lincoln Green"); //Light body armour.
- result.Add("0006", "Thunder Cloak"); //Light body armour.
- result.Add("0007", "Demon Cloak"); //Light body armour.
- result.Add("0008", "Saint Cross"); //Light body armour.
- result.Add("0009", "Blood Suit"); //Light body armour.
- result.Add("000A", "Priest's Stole"); //Light body armour.
- result.Add("000B", "Tribal Robes"); //Light body armour.
- result.Add("000C", "Flowing Robes"); //Light body armour.
- result.Add("000D", "Blazing Robes"); //Light body armour.
- result.Add("000E", "Airy Robes"); //Light body armour.
- result.Add("000F", "Thunder Robes"); //Light body armour.
- result.Add("0010", "Magus Robes"); //Light body armour.
- result.Add("0011", "Sublime Stole"); //Light body armour.
- result.Add("0012", "Celestial Robe"); //Light body armour.
- result.Add("0013", "Shadow Robes"); //Light body armour.
- result.Add("0014", "Leather Armour"); //Body Armour.
- result.Add("0015", "Ring Mail"); //Body armour.
- result.Add("0016", "Wyrm Hide"); //Body armour.
- result.Add("0017", "Wyrm Scale"); //Body armour.
- result.Add("0018", "Firedrake Mail"); //Body armour.
- result.Add("0019", "Holy Tree Mail"); //Body armour.
- result.Add("001A", "Quakebeast Fur"); //Body armour.
- result.Add("001B", "Bone Armour"); //Body armour.
- result.Add("001C", "Linen Cuirass"); //Body armour.
- result.Add("001D", "Bandit Mail"); //Body armour.
- result.Add("001E", "Segmentart"); //Body armour.
- result.Add("001F", "Jasper Hauberk"); //Body armour.
- result.Add("0020", "Frost Hauberk"); //Body armour.
- result.Add("0021", "Blaze Hauberk"); //Body armour.
- result.Add("0022", "Spirit Hauberk"); //Body armour.
- result.Add("0023", "Storm Hauberk"); //Body armour.
- result.Add("0024", "Ebony Hauberk"); //Body armour.
- result.Add("0025", "Killer Hauberk"); //Body armour.
- result.Add("0026", "Able Lamellar"); //Body armour.
- result.Add("0027", "Demon Mail"); //Body armour.
- result.Add("0028", "Brigandine"); //Heavy body armour.
- result.Add("0029", "Plate Armour"); //Heavy body armour.
- result.Add("002A", "Grand Armour"); //Heavy body armour.
- result.Add("002B", "Frost Armour"); //Heavy body armour.
- result.Add("002C", "Blaze Armour"); //Heavy body armour.
- result.Add("002D", "Spirit Armor"); //Heavy body armour.
- result.Add("002E", "Thunder Armor"); //Heavy body armour.
- result.Add("002F", "Ebony Armour"); //Heavy body armour.
- result.Add("0030", "Kris Armour"); //Heavy body armour.
- result.Add("0031", "Masamune Armour"); //Heavy body armour.
- result.Add("0032", "Armour of Hell"); //Heavy body armour.
- result.Add("0033", "Earth Beast"); //Heavy body armour.
- result.Add("0034", "Water Beast"); //Heavy body armour.
- result.Add("0035", "Fire Beast"); //Heavy body armour.
- result.Add("0036", "Tree Beast"); //Heavy body armour.
- result.Add("0037", "Thunder Beast"); //Heavy body armour.
- result.Add("0038", "Dark Beast"); //Heavy body armour.
- result.Add("0039", "Paladin Mail"); //Heavy body armour.
- result.Add("003A", "Ragaraja Mail"); //Heavy body armour.
- result.Add("003B", "Omega Guard"); //Heavy body armour.
- result.Add("003C", "Kagayuzen"); //Light body armour
- result.Add("003D", "Lady's Mail"); //Body armour.
- result.Add("003E", "Cats Mail"); //Body armour.
- } else if (categoryID == "08")
- {
- result.Add("0000", "Wrist Band"); //Light hand armour.
- result.Add("0001", "Silver Bracer"); //Light hand armour.
- result.Add("0002", "Fossil Bracer"); //Light hand armour.
- result.Add("0003", "Frost Bracer"); //Light hand armour.
- result.Add("0004", "Fire Bracer"); //Light hand armour.
- result.Add("0005", "Air Bracer"); //Light hand armour.
- result.Add("0006", "Storm Bracer"); //Light hand armour.
- result.Add("0007", "Jet Bracer"); //Light hand armour.
- result.Add("0008", "Protect Ring"); //Light hand armour.
- result.Add("0009", "Able Ring"); //Light hand armour.
- result.Add("000A", "Geist Ring"); //Light hand armour.
- result.Add("000B", "Rock Guard"); //Light hand armour.
- result.Add("000C", "Briny Guard"); //Light hand armour.
- result.Add("000D", "Charred Guard"); //Light hand armour.
- result.Add("000E", "Hunting Guard"); //Light hand armour.
- result.Add("000F", "Ion Guard"); //Light hand armour.
- result.Add("0010", "Shadow Guard"); //Light hand armour.
- result.Add("0011", "War God Guard"); //Light hand armour.
- result.Add("0012", "Sacred Guard"); //Light hand armour.
- result.Add("0013", "Uber Guard"); //Light hand armour.
- result.Add("0014", "Leather Gloves"); //Hand Armour.
- result.Add("0015", "Silver Gloves"); //Hand armour.
- result.Add("0016", "Miner's Gloves"); //Hand armour.
- result.Add("0017", "Fishing Gloves"); //Hand armour.
- result.Add("0018", "Smith's Gloves"); //Hand armour.
- result.Add("0019", "Forest Gloves"); //Hand armour.
- result.Add("001A", "Thunder Gloves"); //Hand armour.
- result.Add("001B", "Gloves of Dark"); //Hand armour.
- result.Add("001C", "Bouncer Gloves"); //Hand armour.
- result.Add("001D", "Able Gloves"); //Hand armour.
- result.Add("001E", "Drain Gloves"); //Hand armour.
- result.Add("001F", "Hammer Gloves"); //Hand armour.
- result.Add("0020", "Ocean Gloves"); //Hand armour.
- result.Add("0021", "Inferno Gloves"); //Hand armour.
- result.Add("0022", "Sonic Gloves"); //Hand armour.
- result.Add("0023", "Shield Gloves"); //Hand armour.
- result.Add("0024", "Jet Gloves"); //Hand armour.
- result.Add("0025", "Bladed Gloves"); //Hand armour.
- result.Add("0026", "Divine Gloves"); //Hand armour.
- result.Add("0027", "Hades Gloves"); //Hand armour.
- result.Add("0028", "Rusted Hands"); //Heavy hand armour.
- result.Add("0029", "Silver Hands"); //Heavy hand armour.
- result.Add("002A", "Hands of Earth"); //Heavy hand armour.
- result.Add("002B", "Hands of Water"); //Heavy hand armour.
- result.Add("002C", "Hands of Fire"); //Heavy hand armour.
- result.Add("002D", "Hands of Wood"); //Heavy hand armour.
- result.Add("002E", "Hands of Storm"); //Heavy hand armour.
- result.Add("002F", "Hands of Ebony"); //Heavy hand armor.
- result.Add("0030", "Hands of Ronin"); //Heavy hand armour.
- result.Add("0031", "Able Hands"); //Heavy hand armour.
- result.Add("0032", "Cursed Hands"); //Heavy hand armour.
- result.Add("0033", "Gaia Hands"); //Heavy hand armour.
- result.Add("0034", "Aqua Hands"); //Heavy hand armour.
- result.Add("0035", "Fire Hands"); //Heavy hand armour.
- result.Add("0036", "Sprite Hands"); //Heavy hand armour.
- result.Add("0037", "Electric Hands"); //Heavy hand armour.
- result.Add("0038", "Midnight Hands"); //Heavy hand armour.
- result.Add("0039", "Master's Hands"); //Heavy hand armour.
- result.Add("003A", "Divine Hands"); //Heavy hand armour.
- result.Add("003B", "Demon's Hands"); //Heavy hand armour.
- result.Add("003C", "Lady's Gloves"); //Hand armour.
- result.Add("003D", "Cats Gloves"); //Hand armour.
- } else if (categoryID == "09")
- {
- result.Add("0000", "Sandals"); //Light leg armour.
- result.Add("0001", "Leg Mail"); //Light leg armour.
- result.Add("0002", "Ceramic Anklet"); //Light leg armour.
- result.Add("0003", "Frost Anklet"); //Light leg armour.
- result.Add("0004", "Iron Anklet"); //Light leg armour.
- result.Add("0005", "Oak Anklet"); //Light leg armour.
- result.Add("0006", "Thunder Anklet"); //Light leg armour.
- result.Add("0007", "Ninja Anklet"); //Light leg armour.
- result.Add("0008", "Greave Sticker"); //Light leg armour.
- result.Add("0009", "Ivory Greaves"); //Light leg armour.
- result.Add("000A", "Devil Greaves"); //Light leg armour.
- result.Add("000B", "Stone Greaves"); //Light leg armour.
- result.Add("000C", "Sea Greaves"); //Light leg armour.
- result.Add("000D", "Lava Greaves"); //Light leg armour.
- result.Add("000E", "Oaken Greaves"); //Light leg armour.
- result.Add("000F", "Storm Greaves"); //Light leg armour.
- result.Add("0010", "Ebony Greaves"); //Light leg armour.
- result.Add("0011", "Alert Greaves"); //Light leg armour.
- result.Add("0012", "Greaves of Awe"); //Light leg armour.
- result.Add("0013", "Denial Greaves"); //Light leg armour.
- result.Add("0014", "Safety Shoes"); //Leg armour.
- result.Add("0015", "Jungle Boots"); //Leg armour.
- result.Add("0016", "Mountain Boots"); //Leg armour.
- result.Add("0017", "Snow Panther"); //Leg armour.
- result.Add("0018", "Fire Lizard"); //Leg armour.
- result.Add("0019", "Ranger's Boots"); //Leg armour.
- result.Add("001A", "Thunder Boots"); //Leg armour.
- result.Add("001B", "Ninja Socks"); //Leg armour.
- result.Add("001C", "Deluxe Boots"); //Leg armour.
- result.Add("001D", "Powered Boots"); //Leg armour.
- result.Add("001E", "Osorezan Socks"); //Leg armour.
- result.Add("001F", "Stone Solleret"); //Leg armour.
- result.Add("0020", "Frost Solleret"); //Leg armour.
- result.Add("0021", "Blaze Solleret"); //Leg armour.
- result.Add("0022", "Oaken Solleret"); //Leg armour.
- result.Add("0023", "Storm Solleret"); //Leg armour.
- result.Add("0024", "Night Solleret"); //Leg armour.
- result.Add("0025", "Guard Solleret"); //Leg armour.
- result.Add("0026", "Magus Solleret"); //Leg armour.
- result.Add("0027", "Ultra Solleret"); //Leg armour.
- result.Add("0028", "Used Greaves"); //Heavy leg armour.
- result.Add("0029", "Leather Legs"); //Heavy leg armour.
- result.Add("002A", "Mountain Guard"); //Heavy leg armour.
- result.Add("002B", "Aqua Guard"); //Heavy leg armour.
- result.Add("002C", "Flare Guard"); //Heavy leg armour.
- result.Add("002D", "Green Guard"); //Heavy leg armour.
- result.Add("002E", "Electric Guard"); //Heavy leg armour.
- result.Add("002F", "Benkei's Guard"); //Heavy leg armour.
- result.Add("0030", "Spiked Guard"); //Heavy leg armour.
- result.Add("0031", "Rare Greaves"); //Heavy leg armour.
- result.Add("0032", "Magic Leg Mail"); //Heavy leg armour.
- result.Add("0033", "Imp's Leg Mail"); //Heavy leg armour.
- result.Add("0034", "Ice Leg Mail"); //Heavy leg armour.
- result.Add("0035", "Flame Leg Mail"); //Heavy leg armour.
- result.Add("0036", "Oaken Leg Mail"); //Heavy leg armour.
- result.Add("0037", "Storm Leg Mail"); //Heavy leg armour.
- result.Add("0038", "Ebony Leg Mail"); //Heavy leg armour.
- result.Add("0039", "Lone Leg Mail"); //Heavy leg armour.
- result.Add("003A", "Alien Leg Mail"); //Heavy leg armour.
- result.Add("003B", "Ultra Leg Mail"); //Heavy leg armour.
- result.Add("003C", "Lucky Shoes"); //Leg armour.
- result.Add("003D", "Lady's Shoes"); //Leg armour.
- result.Add("003E", "Cats Boots"); //Leg armour.
- } else if (categoryID == "0A")
- {
- result.Add("0000", "Health Drink"); //Restore 150 HP.
- result.Add("0001", "Healing Potion"); //Restore 400 HP.
- result.Add("0002", "Healing Elixir"); //Restore HP to the maximum.
- result.Add("0003", "Antidote"); //Cure poison paralysis
- result.Add("0004", "Restorative"); //Cure curse sleep confusion
- result.Add("0005", "Resurrect"); //Revive a dead ally.
- result.Add("0006", "Warrior Blood"); //Temporary increase in P. Attack.
- result.Add("0007", "Knight Blood"); //Temporary increase in P. Defense.
- result.Add("0008", "Hunter Blood"); //Temporary increase in P. Accuracy.
- result.Add("0009", "Hermit Blood"); //Temporary increase in M. Attack.
- result.Add("000A", "Beast Blood"); //Temporary increase in M. Defense.
- result.Add("000B", "Wizard Blood"); //Temporary increase in M. Accuracy.
- result.Add("000C", "Well Water"); //Temporary increase in
- result.Add("000D", "Pure Water"); //Temporary increase in
- result.Add("000E", "Burning Oil"); //Temporary increase in
- result.Add("000F", "Holy Sap"); //Temporary increase in
- result.Add("0010", "Sports Drink"); //Temporary increase in
- result.Add("0011", "Cooked Bile"); //Temporary increase in
- result.Add("0012", "Mage's Soul"); //Restore 100 SP.
- result.Add("0013", "Artisan's Soul"); //Restore 250 SP.
- result.Add("0014", "Emperor's Soul"); //Restore SP to the maximum.
- result.Add("0015", "Noble Wine"); //Restore HP and SP to the maximum.
- result.Add("0016", "Risky Coffee"); //Restore HP and SP to the maximum.
- result.Add("0017", "Recovery Drink"); //Restore 800 HP.
- } else if (categoryID == "0B")
- {
- result.Add("0000", "Raining Rocks"); //Lv. 1 M: R: Earth: Drop
- result.Add("0001", "Raging Earth"); //Lv. 1 M: R: Earth: Raise
- result.Add("0002", "Stone Storm"); //Lv. 2 M: R: Earth: Drop
- result.Add("0003", "Gaia's Spell"); //Lv. 2: M: R: Earth: Raise
- result.Add("0004", "Meteor Strike"); //Lv. 3 M: R: Earth: Drop
- result.Add("0005", "Cosmic Truth"); //Lv. 3 M: R: Earth: Raise
- result.Add("0006", "Ice Storm"); //Lv. 1 M: R: Water: Tornado
- result.Add("0007", "Ice Flow"); //Lv. 1 M: S: Water: Converge
- result.Add("0008", "Ice Strike"); //Lv. 2 M: R: Water: Tornado
- result.Add("0009", "Cygnus"); //Lv. 2 M: S: Water: Converge
- result.Add("000A", "Absolute Zero"); //Lv. 3 M: R: Water: Tornado
- result.Add("000B", "Permafrost"); //Lv. 3 M: S: Water: Converge
- result.Add("000C", "Fire Tempest"); //Lv. 1 M: R: Fire: Tornado
- result.Add("000D", "Meteor Swarm"); //Lv. 1 M: S: Fire: Converge
- result.Add("000E", "Flame Blast"); //Lv. 2 M: R: Fire: Tornado
- result.Add("000F", "Fireball Storm"); //Lv. 2 M: S: Fire: Converge
- result.Add("0010", "Hellstorm"); //Lv. 3 M: R: Fire: Tornado
- result.Add("0011", "Inferno Strike"); //Lv. 3 M: S: Fire: Converge
- result.Add("0012", "Green Gale"); //Lv. 1 M: R: Wood: Tornado
- result.Add("0013", "Gale Breath"); //Lv. 1 M: R: Wood: Raise
- result.Add("0014", "Leafblight"); //Lv. 2 M: R: Wood: Tornado
- result.Add("0015", "Wood Sprite"); //Lv. 2 M: R: Wood: Raise
- result.Add("0016", "Jungle Rage"); //Lv. 3 M: R: Wood: Tornado
- result.Add("0017", "Forest of Fear"); //Lv. 3 M: R: Wood: Raise
- result.Add("0018", "Lightning Bolt"); //Lv. 1 M: R: Thunder: Drop
- result.Add("0019", "Plasma Storm"); //Lv. 1 M: R: Thunder: Tornado
- result.Add("001A", "Ion Strike"); //Lv. 2 M: R: Thunder: Drop
- result.Add("001B", "Raging Plasma"); //Lv. 2 M: R: Thunder: Tornado
- result.Add("001C", "Thunderbolt"); //Lv. 3 M: R: Thunder: Drop
- result.Add("001D", "Plasma Gale"); //Lv. 3 M: R: Thunder: Tornado
- result.Add("001E", "Nightblight"); //Lv. 1 M: S: Darkness: Converge
- result.Add("001F", "Dark Night"); //Lv. 1 M: R: Darkness: Raise
- result.Add("0020", "Dark Traitor"); //Lv. 2 M: S: Darkness: Converge
- result.Add("0021", "Chaos Spell"); //Lv. 2 M: R: Darkness: Raise
- result.Add("0022", "Nightfear"); //Lv. 3 M: S: Darkness: Converge
- result.Add("0023", "Nightshade"); //Lv. 3 M: R: Darkness: Raise
- result.Add("0024", "The Death"); //Poison. HP decreases with time.
- result.Add("0025", "The Hanged Man"); //Paralysis.
- result.Add("0026", "The Lovers"); //Charm. Attack allies.
- result.Add("0027", "The Moon"); //Sleep. Blocks Move.
- result.Add("0028", "The Fool"); //Confuses the target.
- result.Add("0029", "The Devil"); //Curse. SP decreases with time.
- result.Add("002A", "Warrior's Bane"); //Temporary #YP.Attack#W down.
- result.Add("002B", "Knight's Bane"); //Temporary #YP.Defense#W down.
- result.Add("002C", "Hunter's Bane"); //Temporary #YP.Acc.#W down.
- result.Add("002D", "Hermit's Bane"); //Temporary #YM.Attack#W down.
- result.Add("002E", "Beast's Bane"); //Temporary #YM.Defense#W down.
- result.Add("002F", "Wizard's Bane"); //Temporary #YM.Acc.#W down.
- result.Add("0030", "Stonebane"); //Temporary #YEarth#W down.
- result.Add("0031", "Waterbane"); //Temporary #YWater#W down.
- result.Add("0032", "Firebane"); //Temporary #YFire#W down.
- result.Add("0033", "Treebane"); //Temporary #YWood#W down.
- result.Add("0034", "Lightbane"); //Temporary #YThunder#W down.
- result.Add("0035", "Nightbane"); //Temporary #YDarkness#W down.
- result.Add("0036", "Health Charm"); //Recover HP with time.
- result.Add("0037", "Soul Charm"); //Recover SP with time.
- result.Add("0038", "Speed Charm"); //Temporary speed up.
- result.Add("0039", "Light Cross"); //Recover 150 HP for any
- result.Add("003A", "Hale Cross"); //Recover 400 HP for any
- result.Add("003B", "Divine Cross"); //Recover maximum HP for any
- result.Add("003C", "Summon Earth"); //Lv 1 M: R: Earth: Summon
- result.Add("003D", "Summon Water"); //Lv. 1 M: R: Water: Summon
- result.Add("003E", "Summon Fire"); //Lv. 1 M: R: Fire: Summon
- result.Add("003F", "Summon Wood"); //Lv. 1 M: R: Wood: Summon
- result.Add("0040", "Summon Thunder"); //Lv. 1 M: R: Thunder: Summon
- result.Add("0041", "Summon Night"); //Lv. 1 M: R: Darkness: Summon
- result.Add("0042", "Stonecall"); //Lv. 2 M: R: Earth: Summon
- result.Add("0043", "Aquacall"); //Lv. 2 M: R: Water: Summon
- result.Add("0044", "Infernocall"); //Lv. 2 M: R: Fire: Summon
- result.Add("0045", "Greencall"); //Lv. 2 M: R: Wood: Summon
- result.Add("0046", "Thundercall"); //Lv. 2 M: R: Thunder: Summon
- result.Add("0047", "Nightcall"); //Lv. 2 M: R: Darkness: Summon
- }else if(categoryID == "0C" )
- {
- result.Add("0000", "Fortune Wire"); //Disarm risky treasure traps.
- result.Add("0001", "Sprite Ocarina"); //Warp from the dungeon and
- result.Add("0002", "Fairy's Orb"); //Unknown areas get displayed.
- }else if (categoryID == "0D")
- {
- result.Add("0000", "Grunty Doll"); //Sell or Trade for Items.
- result.Add("0001", "Rainbow Card"); //Sell or Trade for Items.
- result.Add("0002", "Yellow Candy"); //Sell or Trade for Items.
- result.Add("0003", "Chinese Food"); //Unuseable.
- result.Add("0004", "3-Floor-Tower"); //Unuseable.
- result.Add("0005", "Doll Amulet"); //Good-Luck-Charm for children.
- result.Add("0006", "Magnolia Miso"); //Unuseable.
- result.Add("0007", "Scent of Gero"); //Unuseable. Special Gero Candy.
- result.Add("0008", "Boxed Lunch"); //Unuseable. From Takayama.
- result.Add("0009", "Field's Deed"); //Unuseable.
- result.Add("000A", "Rouge Fragment"); //Unuseable.
- result.Add("000B", "Maiden's Plot"); //Unuseable.
- result.Add("000C", "Christmas Card"); //Unuseable.
- result.Add("000D", "Ice Bar"); //Unuseable. "You're a winner!".
- }else if (categoryID == "0E")
- {
- result.Add("0000", "Virus Core A"); //Use it to hack gates.
- result.Add("0001", "Virus Core B"); //Use it to hack gates.
- result.Add("0002", "Virus Core C"); //Use it to hack gates.
- result.Add("0003", "Virus Core D"); //Use it to hack gates.
- result.Add("0004", "Virus Core E"); //Use it to hack gates.
- result.Add("0005", "Virus Core F"); //Use it to hack gates.
- result.Add("0006", "Virus Core G"); //Use it to hack gates.
- result.Add("0007", "Virus Core H"); //Use it to hack gates.
- result.Add("0008", "Virus Core I"); //Use it to hack gates.
- result.Add("0009", "Virus Core J"); //Use it to hack gates.
- result.Add("000A", "Virus Core K"); //Use it to hack gates.
- result.Add("000B", "Virus Core L"); //Use it to hack gates.
- result.Add("000C", "Virus Core M"); //Use it to hack gates.
- result.Add("000D", "Virus Core N"); //Use it to hack gates.
- result.Add("000E", "Virus Core O"); //Use it to hack gates.
- result.Add("000F", "Virus Core P"); //Use it to hack gates.
- result.Add("0010", "Virus Core Q"); //Use it to hack gates.
- result.Add("0011", "Virus Core R"); //Use it to hack gates.
- result.Add("0012", "Virus Core S"); //Use it to hack gates.
- result.Add("0013", "Virus Core T"); //Use it to hack gates.
- result.Add("0014", "Virus Core U"); //Use it to hack gates.
- result.Add("0015", "Virus Core V"); //Use it to hack gates.
- result.Add("0016", "Virus Core W"); //Use it to hack gates.
- result.Add("0017", "Virus Core X"); //Use it to hack gates.
- result.Add("0018", "Virus Core Y"); //Use it to hack gates.
- result.Add("0019", "Virus Core Z"); //Use it to hack gates.
- result.Add("001A", "Golden Egg"); //Food for Grunty.
- result.Add("001B", "Grunt Mints"); //Food for Grunty.
- result.Add("001C", "Twilight Onion"); //Food for Grunty.
- result.Add("001D", "Snakey Cactus"); //Food for Grunty.
- result.Add("001E", "Oh No Melon"); //Food for Grunty.
- result.Add("001F", "Cordyceps"); //Food for Grunty.
- result.Add("0020", "White Cherry"); //Food for Grunty.
- result.Add("0021", "Root Vegetable"); //Food for Grunty.
- result.Add("0022", "La Pumpkin"); //Food for Grunty.
- result.Add("0023", "Mushroom"); //Food for Grunty.
- result.Add("0024", "Mandragora"); //Food for Grunty.
- result.Add("0025", "Piney Apple"); //Food for Grunty.
- result.Add("0026", "Immature Egg"); //Food for Grunty.
- result.Add("0027", "Bear Cat Egg"); //Food for Grunty.
- result.Add("0028", "Invisible Egg"); //Food for Grunty.
- result.Add("0029", "Bloody Egg"); //Food for Grunty.
- result.Add("002A", "Grunty Flute"); //Summon your Grunty to the field.
- result.Add("002B", "Guild's Seal"); //Needed to create a Guild in The World.
- result.Add("002C", "Item Dictionary"); //List of obtained items.
- result.Add("002D", "Monster List"); //Collection of monster data.
- result.Add("002E", "Gold Coin"); //Used for Guild enhancements.
- result.Add("002F", "‹â‰Ã"); //Used for Guild enhancements.
- result.Add("0030", "“º‰Ã"); //Used for Guild enhancements.
- result.Add("0031", "³‹`‚ÌÂØ"); //Æ’ÂÆ’CÆ’YÆ’}ƒ“‚©‚çƒJÆ’CÆ’g‚ÌÂî•ñ‚Ì
- result.Add("0032", "Kite's kite"); //It has a logo of #Y.hackers#W init.
- result.Add("0033", "ŠÃâ€[“¤"); //»—’ŽOÂ\ËœY‚©‚ç‚à ‚ç‚½‘Ü“ü‚èŠÃâ€[“¤
- result.Add("0034", "‚‹‰ƒ`ƒ‡ƒRÆ’Å’Â[Æ’g"); //Æ’uƒ‰ƒbÆ’NÆ’ÂÂ[Æ’Y‚É‚à ‚ç‚½ƒ`ƒ‡ƒRÆ’Å’Â[Æ’g
- result.Add("0035", "ƒoƒ‹ƒ€ƒ“ƒN‚Ì’–Œû"); //ƒoƒ‹ƒ€ƒ“ƒN‚ª‰ÔŒ©ƒCƒxƒ“ƒg‚Ì‚½‚߂ɗpˆÓ‚µ‚Ä
- result.Add("0036", "Šè‚¢‚Ì’ZÂû"); //Âã‚ÆŽi‚©‚ç‚à ‚ç‚Â½Žµ—[—p‚Ì’ZÂû
- result.Add("0037", "Æ’TÆ’Cƒ““ü‚èÂFŽâ€"); //Âuƒ‚ƒXÆ’gÂEÆ’fƒ“ƒWƒƒƒ‰ƒXÂEÆ’Rƒ“ƒrÂv‚Æ
- result.Add("0038", "Æ’}Æ’EÆ’XÆ’pÆ’bÆ’h"); //Æ’wƒ‹ƒo‚©‚ç‚à ‚ç‚½Â㎿‚̃}Æ’EÆ’XÆ’pÆ’bÆ’h
- result.Add("0039", "‚Ȃ‚߂̃nÆ’`Æ’}Æ’L"); //‚Ȃ‚߂©‚ç‚à ‚ç‚½ƒnÆ’`Æ’}Æ’L
- result.Add("003A", "Æ’Å’Æ’i‚̎軃JÂ[Æ’h"); //Æ’Å’Æ’i‚ÌŽèÂì‚èƒNÆ’Å Æ’XÆ’}Æ’XÆ’JÂ[Æ’h
- result.Add("003B", "‘Þ–‚‚Ì’ÞÂÃ"); //¬‚³‚È’ÞÂÃ
- result.Add("003C", "â€N‰z‚µ‹¼â€Å¾Æ’ZÆ’bÆ’g"); //Æ’~Æ’XÆ’gƒ‰ƒ‹‚©‚ç‚à ‚ç‚½‹l‚߇‚¹ƒZÆ’bÆ’g
- result.Add("003D", "Æ’vÆ’`Æ’OÆ’\\Æ’Tƒ“ƒ^‘œ"); //Æ’Tƒ“ƒ^‚ÌŠiÂD‚ð‚µ‚½ƒvÆ’`Æ’OÆ’\‚Ì“º‘œ
- }
- return result[itemID];
- }
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