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Pancakess

slav 627

May 5th, 2019
134
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  1. print("FE code by Starzozero, Thanks to him!")
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137.  
  138. warn("ok script loaded so there's moves")
  139. warn("F = talking about great hardbass")
  140. warn("B = away from keyboard (AFK)")
  141. warn("N = back")
  142. warn("changed walkspeed to 100 due to cool animation 8)")
  143. warn("also removed gui cuz it was broken, enjoy now")
  144.  
  145. local Player = game.Players.localPlayer
  146. local Character = Player.Character
  147. local Torso = Character.Torso
  148.  
  149. local Music = Instance.new("Sound")
  150.  
  151. Music.Name = "Sound"
  152. Music.SoundId = "http://roblox.com/asset/?id=0"
  153. Music.Volume = 4
  154. Music.Looped = true
  155. Music.Parent = Character
  156. Music:play()
  157.  
  158. hat1 = Instance.new('Hat')
  159. hat1.Parent = game.Players.LocalPlayer.Character
  160.  
  161. handle = Instance.new('Part')
  162. handle.Name = 'Handle'
  163. handle.Parent = hat1
  164.  
  165. handlemesh = Instance.new('SpecialMesh')
  166. handlemesh.MeshType = 'FileMesh'
  167. handlemesh.MeshId = 'http://www.roblox.com/asset/?id=63688922'
  168. handlemesh.TextureId = 'rbxassetid://63688929'
  169. handlemesh.Parent = handle
  170.  
  171. GasMask = true
  172.  
  173. if GasMask == true then
  174. o1 = Instance.new("Model")
  175. o2 = Instance.new("Part")
  176. o3 = Instance.new("SpecialMesh")
  177. o4 = Instance.new("Part")
  178. o5 = Instance.new("Part")
  179. o6 = Instance.new("Part")
  180. o7 = Instance.new("SpecialMesh")
  181. o8 = Instance.new("Part")
  182. o9 = Instance.new("Part")
  183. o10 = Instance.new("SpecialMesh")
  184. o11 = Instance.new("Part")
  185. o12 = Instance.new("Part")
  186. o13 = Instance.new("SpecialMesh")
  187. o14 = Instance.new("Part")
  188. o15 = Instance.new("Part")
  189. o16 = Instance.new("Part")
  190. o17 = Instance.new("Part")
  191. o1.Name = "MODEL"
  192. o2.Name = "Middle"
  193. o2.Parent = o1
  194. o2.BrickColor = BrickColor.new("Pastel brown")
  195. o2.Transparency = 1
  196. o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
  197. o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
  198. o2.Anchored = true
  199. o2.FormFactor = Enum.FormFactor.Custom
  200. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  201. o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
  202. o2.BottomSurface = Enum.SurfaceType.Smooth
  203. o2.TopSurface = Enum.SurfaceType.Smooth
  204. o2.Color = Color3.new(1, 0.8, 0.6)
  205. o3.Parent = o2
  206. o3.Scale = Vector3.new(6.25, 6.25, 6.25)
  207. o3.MeshType = Enum.MeshType.FileMesh
  208. o4.Name = "Lense 1"
  209. o4.Parent = o1
  210. o4.Material = Enum.Material.Metal
  211. o4.Transparency = 0.050000011920929
  212. o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
  213. o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
  214. o4.Anchored = true
  215. o4.CanCollide = false
  216. o4.FormFactor = Enum.FormFactor.Custom
  217. o4.Shape = Enum.PartType.Cylinder
  218. o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
  219. o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
  220. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  221. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  222. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  223. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  224. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  225. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  226. o5.Name = "Lense2"
  227. o5.Parent = o1
  228. o5.Material = Enum.Material.Metal
  229. o5.Transparency = 0.050000011920929
  230. o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
  231. o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
  232. o5.Anchored = true
  233. o5.CanCollide = false
  234. o5.FormFactor = Enum.FormFactor.Custom
  235. o5.Shape = Enum.PartType.Cylinder
  236. o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
  237. o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
  238. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  239. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  240. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  241. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  242. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  243. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  244. o6.Name = "Handle"
  245. o6.Parent = o1
  246. o6.Material = Enum.Material.Metal
  247. o6.BrickColor = BrickColor.new("Really black")
  248. o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
  249. o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
  250. o6.Anchored = true
  251. o6.CanCollide = false
  252. o6.FormFactor = Enum.FormFactor.Plate
  253. o6.Size = Vector3.new(1, 0.400000006, 1)
  254. o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
  255. o6.BottomSurface = Enum.SurfaceType.Weld
  256. o6.TopSurface = Enum.SurfaceType.Smooth
  257. o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  258. o7.Parent = o6
  259. o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
  260. o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
  261. o7.MeshType = Enum.MeshType.FileMesh
  262. o8.Name = "Straps"
  263. o8.Parent = o1
  264. o8.Material = Enum.Material.Fabric
  265. o8.BrickColor = BrickColor.new("Really black")
  266. o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
  267. o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
  268. o8.Anchored = true
  269. o8.CanCollide = false
  270. o8.FormFactor = Enum.FormFactor.Custom
  271. o8.Shape = Enum.PartType.Cylinder
  272. o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
  273. o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
  274. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  275. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  276. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  277. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  278. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  279. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  280. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  281. o9.Name = "Ring2"
  282. o9.Parent = o1
  283. o9.BrickColor = BrickColor.new("Dark stone grey")
  284. o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
  285. o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
  286. o9.Anchored = true
  287. o9.CanCollide = false
  288. o9.FormFactor = Enum.FormFactor.Custom
  289. o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
  290. o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
  291. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  292. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  293. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  294. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  295. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  296. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  297. o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  298. o10.Parent = o9
  299. o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  300. o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
  301. o10.MeshType = Enum.MeshType.FileMesh
  302. o11.Name = "Straps"
  303. o11.Parent = o1
  304. o11.Material = Enum.Material.Fabric
  305. o11.BrickColor = BrickColor.new("Really black")
  306. o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
  307. o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
  308. o11.Anchored = true
  309. o11.CanCollide = false
  310. o11.FormFactor = Enum.FormFactor.Custom
  311. o11.Shape = Enum.PartType.Cylinder
  312. o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
  313. o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
  314. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  315. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  316. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  317. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  318. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  319. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  320. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  321. o12.Name = "Ring1"
  322. o12.Parent = o1
  323. o12.BrickColor = BrickColor.new("Dark stone grey")
  324. o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
  325. o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
  326. o12.Anchored = true
  327. o12.CanCollide = false
  328. o12.FormFactor = Enum.FormFactor.Custom
  329. o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
  330. o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
  331. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  332. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  333. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  334. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  335. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  336. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  337. o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  338. o13.Parent = o12
  339. o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
  340. o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
  341. o13.MeshType = Enum.MeshType.FileMesh
  342. o14.Name = "Breather"
  343. o14.Parent = o1
  344. o14.Material = Enum.Material.Metal
  345. o14.BrickColor = BrickColor.new("Really black")
  346. o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
  347. o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
  348. o14.Anchored = true
  349. o14.CanCollide = false
  350. o14.FormFactor = Enum.FormFactor.Custom
  351. o14.Shape = Enum.PartType.Cylinder
  352. o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
  353. o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
  354. o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  355. o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  356. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  357. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  358. o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  359. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  360. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  361. o15.Name = "Breather"
  362. o15.Parent = o1
  363. o15.Material = Enum.Material.Metal
  364. o15.BrickColor = BrickColor.new("Really black")
  365. o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
  366. o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
  367. o15.Anchored = true
  368. o15.CanCollide = false
  369. o15.FormFactor = Enum.FormFactor.Custom
  370. o15.Shape = Enum.PartType.Cylinder
  371. o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
  372. o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
  373. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  374. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  375. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  376. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  377. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  378. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  379. o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  380. o16.Name = "Breather"
  381. o16.Parent = o1
  382. o16.Material = Enum.Material.Metal
  383. o16.BrickColor = BrickColor.new("Really black")
  384. o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
  385. o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
  386. o16.Anchored = true
  387. o16.CanCollide = false
  388. o16.FormFactor = Enum.FormFactor.Custom
  389. o16.Shape = Enum.PartType.Cylinder
  390. o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
  391. o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
  392. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  393. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  394. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  395. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  396. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  397. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  398. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  399. o17.Name = "Breather"
  400. o17.Parent = o1
  401. o17.Material = Enum.Material.Metal
  402. o17.BrickColor = BrickColor.new("Really black")
  403. o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
  404. o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
  405. o17.Anchored = true
  406. o17.CanCollide = false
  407. o17.FormFactor = Enum.FormFactor.Custom
  408. o17.Shape = Enum.PartType.Cylinder
  409. o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
  410. o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
  411. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  412. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  413. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  414. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  415. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  416. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  417. o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  418. function onTouched(hit)
  419. local d = hit.Parent:GetChildren()
  420. for i=1, #d do
  421. if (d[i].className == "Hat") then
  422. d[i]:remove()
  423. end
  424. end
  425. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
  426. local g = o1:clone()
  427. g.Parent = hit.Parent
  428. local C = g:GetChildren()
  429. for i=1, #C do
  430. if C[i].className == "Part" then
  431. local W = Instance.new("Weld")
  432. W.Part0 = g.Middle
  433. W.Part1 = C[i]
  434. local CJ = CFrame.new(g.Middle.Position)
  435. local C0 = g.Middle.CFrame:inverse()*CJ
  436. local C1 = C[i].CFrame:inverse()*CJ
  437. W.C0 = C0
  438. W.C1 = C1
  439. W.Parent = g.Middle
  440. g.Middle.Transparency = 1
  441. end
  442. local Y = Instance.new("Weld")
  443. Y.Part0 = hit.Parent.Head
  444. Y.Part1 = g.Middle
  445. Y.C0 = CFrame.new(0, 0, 0)
  446. Y.Parent = Y.Part0
  447. end
  448.  
  449. local h = g:GetChildren()
  450. for i = 1, # h do
  451. h[i].Anchored = false
  452. h[i].CanCollide = false
  453. end
  454.  
  455. end
  456. end
  457.  
  458. onTouched(game.Players.LocalPlayer.Character.Head)
  459. end
  460. local Player = game:service'Players'.localPlayer
  461. local chara = Player.Character
  462.  
  463. shirt= Instance.new("Shirt", Character)
  464. shirt.Name = "Shirt"
  465. pants = Instance.new("Pants", Character)
  466. pants.Name = "Pants"
  467. chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1699401907"
  468. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=3063981747"
  469.  
  470. m = game.Players.LocalPlayer
  471. char = m.Character
  472.  
  473. function Random(num)
  474. local section=num % 1 * 3;
  475. local secondary=0.5 * math.pi * (section % 1);
  476. if section < 1 then
  477. return 1,1 - math.cos(secondary),1 - math.sin(secondary);
  478. elseif section < 2 then
  479. return 1 - math.sin(secondary),1,1 - math.cos(secondary);
  480. else
  481. return 1 - math.cos(secondary),1 - math.sin(secondary),1;
  482. end
  483. end
  484.  
  485. --//Lol try to figure this one out//
  486. function rainb(hue)
  487. local section = hue % 1 * 3
  488. local secondary = 0.5 * math.pi * (section % 1)
  489. if section < 1 then
  490. return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
  491. elseif section < 2 then
  492. return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  493. else
  494. return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  495. end
  496. end
  497.  
  498. Chillmusic = Instance.new("Sound", workspace)
  499. Chillmusic.Parent = game.Chat
  500. Chillmusic.Volume = 8
  501. Chillmusic.SoundId = "rbxassetid://2588042474"
  502. Chillmusic.Looped = true
  503. Chillmusic:Play()
  504.  
  505. local txt = Instance.new("BillboardGui", char)
  506. txt.Adornee = char.Head
  507. txt.Name = "_status"
  508. txt.Size = UDim2.new(2, 0, 1.2, 0)
  509. txt.StudsOffset = Vector3.new(-9, 8, 0)
  510. local text = Instance.new("TextLabel", txt)
  511. text.Size = UDim2.new(10, 0, 7, 0)
  512. text.FontSize = "Size24"
  513. text.TextScaled = true
  514. text.TextTransparency = 0
  515. text.BackgroundTransparency = 1
  516. text.TextTransparency = 0
  517. text.TextStrokeTransparency = 0
  518. text.Font = "Arcade"
  519. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  520. v = Instance.new("Part")
  521. v.Name = "ColorBrick"
  522. v.Parent = m.Character
  523. v.FormFactor = "Symmetric"
  524. v.Anchored = true
  525. v.CanCollide = false
  526. v.BottomSurface = "Smooth"
  527. v.TopSurface = "Smooth"
  528. v.Size = Vector3.new(10, 5, 3)
  529. v.Transparency = 1
  530. v.CFrame = char.Torso.CFrame
  531. v.BrickColor = BrickColor.new("Really black")
  532. v.Transparency = 1
  533. spawn(function()
  534. TweenService = game:GetService("TweenService")
  535. Colours = {Color3.fromRGB(0,100,200),Color3.fromRGB(4, 175, 236)}
  536. Int = 0
  537. while wait(2) do
  538. if Int == #Colours then Int = 0 end
  539. Int = Int+1
  540. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  541. end
  542. end)
  543. v.Shape = "Block"
  544. text.Text = "~Trip~"
  545. Player = game:GetService("Players").LocalPlayer
  546. Character = Player.Character
  547. PlayerGui = Player.PlayerGui
  548. Backpack = Player.Backpack
  549. Torso = Character.Torso
  550. Head = Character.Head
  551. Humanoid = Character.Humanoid
  552. m = Instance.new("Model", Character)
  553. LeftArm = Character["Left Arm"]
  554. LeftLeg = Character["Left Leg"]
  555. RightArm = Character["Right Arm"]
  556. RightLeg = Character["Right Leg"]
  557. LS = Torso["Left Shoulder"]
  558. LH = Torso["Left Hip"]
  559. RS = Torso["Right Shoulder"]
  560. RH = Torso["Right Hip"]
  561. Face = Head.face
  562. Neck = Torso.Neck
  563. it = Instance.new
  564. attacktype = 1
  565. vt = Vector3.new
  566. cf = CFrame.new
  567. bc = BrickColor.new
  568. br = BrickColor.random
  569. it = Instance.new
  570. euler = CFrame.fromEulerAnglesXYZ
  571. angles = CFrame.Angles
  572. cloaked = false
  573. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  574. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  575. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  576. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  577. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  578. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  579. RootPart = Character.HumanoidRootPart
  580. RootJoint = RootPart.RootJoint
  581. RootCF = euler(-1.57, 0, 3.14)
  582. attack = false
  583. attackdebounce = false
  584. equipped = false
  585. trispeed = 0.2
  586. attackmode = "none"
  587. local idle = 0
  588. local Anim = "Idle"
  589. Head.face.Texture = "rbxassetid://206844132"
  590.  
  591. local Trail = Instance.new("Trail",char)
  592. local attachment0 = Instance.new("Attachment",char["Right Arm"])
  593. attachment0.Name = "TrailAttachment0"
  594. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  595. local attachment1 = Instance.new("Attachment",char["Right Arm"])
  596. attachment1.CFrame = CFrame.new(0.25,-1,0)
  597. attachment1.Name = "TrailAttachment1"
  598. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  599. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  600. Trail.Lifetime = 0.5
  601. Trail.Attachment0 = attachment0
  602. Trail.Attachment1 = attachment1
  603.  
  604. local Trail = Instance.new("Trail",char)
  605. local attachment0 = Instance.new("Attachment",char["Left Arm"])
  606. attachment0.Name = "TrailAttachment0"
  607. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  608. local attachment1 = Instance.new("Attachment",char["Left Arm"])
  609. attachment1.CFrame = CFrame.new(0.25,-1,0)
  610. attachment1.Name = "TrailAttachment1"
  611. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  612. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  613. Trail.Lifetime = 0.5
  614. Trail.Attachment0 = attachment0
  615. Trail.Attachment1 = attachment1
  616.  
  617. local Trail = Instance.new("Trail",char)
  618. local attachment0 = Instance.new("Attachment",char["Right Leg"])
  619. attachment0.Name = "TrailAttachment0"
  620. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  621. local attachment1 = Instance.new("Attachment",char["Right Leg"])
  622. attachment1.CFrame = CFrame.new(0.25,-1,0)
  623. attachment1.Name = "TrailAttachment1"
  624. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  625. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  626. Trail.Lifetime = 0.5
  627. Trail.Attachment0 = attachment0
  628. Trail.Attachment1 = attachment1
  629.  
  630. local Trail = Instance.new("Trail",char)
  631. local attachment0 = Instance.new("Attachment",char["Left Leg"])
  632. attachment0.Name = "TrailAttachment0"
  633. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  634. local attachment1 = Instance.new("Attachment",char["Left Leg"])
  635. attachment1.CFrame = CFrame.new(0.25,-1,0)
  636. attachment1.Name = "TrailAttachment1"
  637. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  638. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  639. Trail.Lifetime = 0.5
  640. Trail.Attachment0 = attachment0
  641. Trail.Attachment1 = attachment1
  642.  
  643.  
  644. Humanoid.Animator.Parent = nil
  645. Character.Animate.Parent = nil
  646. function FindNearestTorso(Position, Distance, SinglePlayer)
  647. if SinglePlayer then
  648. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  649. end
  650. local List = {}
  651. for i, v in pairs(workspace:GetChildren()) do
  652. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  653. table.insert(List, v)
  654. end
  655. end
  656. return List
  657. end
  658. function lerp(a, b, t)
  659. return a + (b - a) * t
  660. end
  661. function slerp(a, b, t)
  662. dot = a:Dot(b)
  663. if dot > 0.99999 or dot < -0.99999 then
  664. return t <= 0.5 and a or b
  665. else
  666. r = math.acos(dot)
  667. return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  668. end
  669. end
  670. function matrixInterpolate(a, b, t)
  671. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  672. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  673. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  674. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  675. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  676. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  677. local t = v1:Dot(v2)
  678. if not (t < 0) and t ~= 0 and not (t > 0) then
  679. return CFrame.new()
  680. end
  681. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  682. end
  683. function genWeld(a, b)
  684. local w = Instance.new("Weld", a)
  685. w.Part0 = a
  686. w.Part1 = b
  687. return w
  688. end
  689. function weld(a, b)
  690. local weld = Instance.new("Weld")
  691. weld.Name = "W"
  692. weld.Part0 = a
  693. weld.Part1 = b
  694. weld.C0 = a.CFrame:inverse() * b.CFrame
  695. weld.Parent = a
  696. return weld
  697. end
  698. function Lerp(c1, c2, al)
  699. local com1 = {
  700. c1.X,
  701. c1.Y,
  702. c1.Z,
  703. c1:toEulerAnglesXYZ()
  704. }
  705. local com2 = {
  706. c2.X,
  707. c2.Y,
  708. c2.Z,
  709. c2:toEulerAnglesXYZ()
  710. }
  711. for i, v in pairs(com1) do
  712. com1[i] = v + (com2[i] - v) * al
  713. end
  714. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  715. end
  716. function clerp(a, b, t)
  717. local qa = {
  718. QuaternionFromCFrame(a)
  719. }
  720. local qb = {
  721. QuaternionFromCFrame(b)
  722. }
  723. local ax, ay, az = a.x, a.y, a.z
  724. local bx, by, bz = b.x, b.y, b.z
  725. local _t = 1 - t
  726. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  727. end
  728. function QuaternionFromCFrame(cf)
  729. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  730. local trace = m00 + m11 + m22
  731. if trace > 0 then
  732. local s = math.sqrt(1 + trace)
  733. local recip = 0.5 / s
  734. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  735. else
  736. local i = 0
  737. if m00 < m11 then
  738. i = 1
  739. end
  740. if m22 > (i == 0 and m00 or m11) then
  741. i = 2
  742. end
  743. if i == 0 then
  744. local s = math.sqrt(m00 - m11 - m22 + 1)
  745. local recip = 0.5 / s
  746. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  747. elseif i == 1 then
  748. local s = math.sqrt(m11 - m22 - m00 + 1)
  749. local recip = 0.5 / s
  750. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  751. elseif i == 2 then
  752. local s = math.sqrt(m22 - m00 - m11 + 1)
  753. local recip = 0.5 / s
  754. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  755. end
  756. end
  757. end
  758. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  759. local xs, ys, zs = x + x, y + y, z + z
  760. local wx, wy, wz = w * xs, w * ys, w * zs
  761. local xx = x * xs
  762. local xy = x * ys
  763. local xz = x * zs
  764. local yy = y * ys
  765. local yz = y * zs
  766. local zz = z * zs
  767. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  768. end
  769. function QuaternionSlerp(a, b, t)
  770. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  771. local startInterp, finishInterp
  772. if cosTheta >= 1.0E-4 then
  773. if 1 - cosTheta > 1.0E-4 then
  774. local theta = math.acos(cosTheta)
  775. local invSinTheta = 1 / math.sin(theta)
  776. startInterp = math.sin((1 - t) * theta) * invSinTheta
  777. finishInterp = math.sin(t * theta) * invSinTheta
  778. else
  779. startInterp = 1 - t
  780. finishInterp = t
  781. end
  782. elseif 1 + cosTheta > 1.0E-4 then
  783. local theta = math.acos(-cosTheta)
  784. local invSinTheta = 1 / math.sin(theta)
  785. startInterp = math.sin((t - 1) * theta) * invSinTheta
  786. finishInterp = math.sin(t * theta) * invSinTheta
  787. else
  788. startInterp = t - 1
  789. finishInterp = t
  790. end
  791. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  792. end
  793. function rayCast(Pos, Dir, Max, Ignore)
  794. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  795. end
  796. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  797. local fp = it("Part")
  798. fp.formFactor = formfactor
  799. fp.Parent = parent
  800. fp.Reflectance = reflectance
  801. fp.Transparency = transparency
  802. fp.CanCollide = false
  803. fp.Locked = true
  804. fp.BrickColor = brickcolor
  805. fp.Name = name
  806. fp.Size = size
  807. fp.Position = Torso.Position
  808. fp.BottomSurface = "Smooth"
  809. fp.TopSurface = "Smooth"
  810. fp:BreakJoints()
  811. return fp
  812. end
  813. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  814. local mesh = it(Mesh)
  815. mesh.Parent = part
  816. if Mesh == "SpecialMesh" then
  817. mesh.MeshType = meshtype
  818. mesh.MeshId = meshid
  819. end
  820. mesh.Offset = offset
  821. mesh.Scale = scale
  822. return mesh
  823. end
  824. function weld(parent, part0, part1, c0)
  825. local weld = it("Weld")
  826. weld.Parent = parent
  827. weld.Part0 = part0
  828. weld.Part1 = part1
  829. weld.C0 = c0
  830. return weld
  831. end
  832. function rayCast(Pos, Dir, Max, Ignore)
  833. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  834. end
  835. RSH, LSH = nil, nil
  836. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  837. RW.Name = "Right Shoulder"
  838. LW.Name = "Left Shoulder"
  839. LH = Torso["Left Hip"]
  840. RH = Torso["Right Hip"]
  841. TorsoColor = Torso.BrickColor
  842. function NoOutline(Part)
  843. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  844. end
  845. player = Player
  846. ch = Character
  847. RSH = ch.Torso["Right Shoulder"]
  848. LSH = ch.Torso["Left Shoulder"]
  849. RSH.Parent = nil
  850. LSH.Parent = nil
  851. RW.Name = "Right Shoulder"
  852. RW.Part0 = ch.Torso
  853. RW.C0 = cf(1.5, 0.5, 0)
  854. RW.C1 = cf(0, 0.5, 0)
  855. RW.Part1 = ch["Right Arm"]
  856. RW.Parent = ch.Torso
  857. LW.Name = "Left Shoulder"
  858. LW.Part0 = ch.Torso
  859. LW.C0 = cf(-1.5, 0.5, 0)
  860. LW.C1 = cf(0, 0.5, 0)
  861. LW.Part1 = ch["Left Arm"]
  862. LW.Parent = ch.Torso
  863. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  864. local wld = Instance.new("Weld", wp1)
  865. wld.Part0 = wp0
  866. wld.Part1 = wp1
  867. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  868. end
  869. newWeld(RootPart, Torso, 0, -1, 0)
  870. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  871. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  872. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  873. newWeld(Torso, RightLeg, 0.5, -1, 0)
  874. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  875. Player = game:GetService("Players").LocalPlayer
  876. Character = Player.Character
  877. mouse = Player:GetMouse()
  878. m = Instance.new("Model", Character)
  879. local weldBetween = function(a, b)
  880. local weldd = Instance.new("ManualWeld")
  881. weldd.Part0 = a
  882. weldd.Part1 = b
  883. weldd.C0 = CFrame.new()
  884. weldd.C1 = b.CFrame:inverse() * a.CFrame
  885. weldd.Parent = a
  886. return weldd
  887. end
  888. ArtificialHB = Instance.new("BindableEvent", script)
  889. ArtificialHB.Name = "Heartbeat"
  890. script:WaitForChild("Heartbeat")
  891. frame = 0.016666666666666666
  892. tf = 0
  893. allowframeloss = false
  894. tossremainder = false
  895. lastframe = tick()
  896. script.Heartbeat:Fire()
  897. game:GetService("RunService").Heartbeat:connect(function(s, p)
  898. tf = tf + s
  899. if tf >= frame then
  900. if allowframeloss then
  901. script.Heartbeat:Fire()
  902. lastframe = tick()
  903. else
  904. for i = 1, math.floor(tf / frame) do
  905. script.Heartbeat:Fire()
  906. end
  907. lastframe = tick()
  908. end
  909. if tossremainder then
  910. tf = 0
  911. else
  912. tf = tf - frame * math.floor(tf / frame)
  913. end
  914. end
  915. end)
  916. function swait(num)
  917. if num == 0 or num == nil then
  918. ArtificialHB.Event:wait()
  919. else
  920. for i = 0, num do
  921. ArtificialHB.Event:wait()
  922. end
  923. end
  924. end
  925. mouse.KeyDown:connect(function(key)
  926. if key == "f" then
  927. text.Text = "Heard about hard bass?"
  928. wait(1)
  929. text.Text = "No?"
  930. wait(1)
  931. text.Text = "Okay then."
  932. wait(1)
  933. text.Text = "But you gotta listen for this music"
  934. wait(1)
  935. text.Text = "Hard bass is the best."
  936. wait(1)
  937. text.Text = "Maybe if you were listening to it you wouldn't be a skid..."
  938. wait(3)
  939. text.Text = "But some people cant handle the power of hard bass"
  940. wait(3)
  941. text.Text = "~Boris~"
  942. end
  943. end)
  944. mouse.KeyDown:connect(function(key)
  945. if key == "b" then
  946. text.Text = Trip away from keyboard"
  947. wait(1)
  948. text.Text = "Afk Trip"
  949. end
  950. end)
  951. mouse.KeyDown:connect(function(key)
  952. if key == "n" then
  953. text.Text = "K im back"
  954. wait(1)
  955. text.Text = "~Boris~"
  956. end
  957. end)
  958. m = Instance.new("ForceField", Character)
  959. m.Visible = false
  960. Character.Humanoid.WalkSpeed = 100
  961. mouse.KeyDown:connect(function(key)
  962. if string.byte(key) == 48 then
  963. Swing = 2
  964. Character.Humanoid.WalkSpeed = 100
  965. end
  966. end)
  967. mouse.KeyUp:connect(function(key)
  968. if string.byte(key) == 48 then
  969. Swing = 1
  970. Character.Humanoid.WalkSpeed = 100
  971. end
  972. end)
  973. local sine = 0
  974. local change = 1
  975. local val = 0
  976. spawn(function()
  977. while true do
  978. swait()
  979. sine = sine + change
  980. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  981. local velderp = RootPart.Velocity.y
  982. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  983. if equipped == true or equipped == false then
  984. if attack == false then
  985. idle = idle + 1
  986. Character.Humanoid.MaxHealth = math.huge
  987. Character.Humanoid.Health = math.huge
  988. else
  989. idle = 0
  990. end
  991. if not (idle >= 500) or attack == false then
  992. end
  993. if torvel < 1 and hitfloor ~= nil then
  994. Anim = "Chill"
  995. if attack == false then
  996. Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  997. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  998. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  999. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  1000. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  1001. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  1002. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  1003. end
  1004. elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  1005. Anim = "Walk"
  1006. if attack == false then
  1007. Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  1008. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  1009. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
  1010. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  1011. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  1012. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  1013. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  1014. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  1015. end
  1016. elseif torvel >= 22 and hitfloor ~= nil then
  1017. Anim = "Run"
  1018. if attack == false then
  1019. Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
  1020. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
  1021. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
  1022. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
  1023. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
  1024. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
  1025. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  1026. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  1027. end
  1028. end
  1029. end
  1030. end
  1031. end)
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