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| 1 | print("FE code by Starzozero, Thanks to him!")
| |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code by Mokiros, Edited by StarzoZero")
| |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 52 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 53 | end | |
| 54 | for _,t in pairs(CAS.Actions) do | |
| 55 | for _,k in pairs(t.Keys) do | |
| 56 | if k==io.KeyCode then | |
| 57 | t.Function(t.Name,io.UserInputState,io) | |
| 58 | end | |
| 59 | end | |
| 60 | end | |
| 61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 63 | end | |
| 64 | end) | |
| 65 | Event.Parent = NLS([==[ | |
| 66 | local Player = game:GetService("Players").LocalPlayer
| |
| 67 | local Event = script:WaitForChild("UserInput_Event")
| |
| 68 | local Mouse = Player:GetMouse() | |
| 69 | local UIS = game:GetService("UserInputService")
| |
| 70 | local input = function(io,a) | |
| 71 | if a then return end | |
| 72 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 74 | end | |
| 75 | UIS.InputBegan:Connect(input) | |
| 76 | UIS.InputEnded:Connect(input) | |
| 77 | local h,t | |
| 78 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 79 | --If player is not moving their mouse, client won't fire events | |
| 80 | while wait(1/30) do | |
| 81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 82 | h,t=Mouse.Hit,Mouse.Target | |
| 83 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 84 | end | |
| 85 | end]==],Player.Character) | |
| 86 | ||
| 87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 88 | --Real game object | |
| 89 | local _rg = game | |
| 90 | ||
| 91 | --Metatable for fake service | |
| 92 | local fsmt = {
| |
| 93 | __index = function(self,k) | |
| 94 | local s = rawget(self,"_RealService") | |
| 95 | if s then | |
| 96 | return typeof(s[k])=="function" | |
| 97 | and function(_,...)return s[k](s,...)end or s[k] | |
| 98 | end | |
| 99 | end, | |
| 100 | __newindex = function(self,k,v) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then s[k]=v end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return rawget(self,s) or _rg:GetService(s) | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | RunService = FakeService({
| |
| 121 | _btrs = {},
| |
| 122 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 123 | BindToRenderStep = function(self,name,_,fun) | |
| 124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 125 | end, | |
| 126 | UnbindFromRenderStep = function(self,name) | |
| 127 | self._btrs[name]:Disconnect() | |
| 128 | end, | |
| 129 | },"RunService") | |
| 130 | } | |
| 131 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 132 | g.service = g.GetService | |
| 133 | FakeService(g,game) | |
| 134 | --Changing owner to fake player object to support owner:GetMouse() | |
| 135 | game,owner = g,g.Players.LocalPlayer | |
| 136 | end | |
| 137 | ||
| 138 | warn("ok script loaded so there's moves")
| |
| 139 | warn("F = talking about great hardbass")
| |
| 140 | warn("B = away from keyboard (AFK)")
| |
| 141 | warn("N = back")
| |
| 142 | warn("changed walkspeed to 100 due to cool animation 8)")
| |
| 143 | warn("also removed gui cuz it was broken, enjoy now")
| |
| 144 | ||
| 145 | local Player = game.Players.localPlayer | |
| 146 | local Character = Player.Character | |
| 147 | local Torso = Character.Torso | |
| 148 | ||
| 149 | local Music = Instance.new("Sound")
| |
| 150 | ||
| 151 | Music.Name = "Sound" | |
| 152 | Music.SoundId = "http://roblox.com/asset/?id=0" | |
| 153 | Music.Volume = 4 | |
| 154 | Music.Looped = true | |
| 155 | Music.Parent = Character | |
| 156 | Music:play() | |
| 157 | ||
| 158 | hat1 = Instance.new('Hat')
| |
| 159 | hat1.Parent = game.Players.LocalPlayer.Character | |
| 160 | ||
| 161 | handle = Instance.new('Part')
| |
| 162 | handle.Name = 'Handle' | |
| 163 | handle.Parent = hat1 | |
| 164 | ||
| 165 | handlemesh = Instance.new('SpecialMesh')
| |
| 166 | handlemesh.MeshType = 'FileMesh' | |
| 167 | handlemesh.MeshId = 'http://www.roblox.com/asset/?id=63688922' | |
| 168 | handlemesh.TextureId = 'rbxassetid://63688929' | |
| 169 | handlemesh.Parent = handle | |
| 170 | ||
| 171 | GasMask = true | |
| 172 | ||
| 173 | if GasMask == true then | |
| 174 | o1 = Instance.new("Model")
| |
| 175 | o2 = Instance.new("Part")
| |
| 176 | o3 = Instance.new("SpecialMesh")
| |
| 177 | o4 = Instance.new("Part")
| |
| 178 | o5 = Instance.new("Part")
| |
| 179 | o6 = Instance.new("Part")
| |
| 180 | o7 = Instance.new("SpecialMesh")
| |
| 181 | o8 = Instance.new("Part")
| |
| 182 | o9 = Instance.new("Part")
| |
| 183 | o10 = Instance.new("SpecialMesh")
| |
| 184 | o11 = Instance.new("Part")
| |
| 185 | o12 = Instance.new("Part")
| |
| 186 | o13 = Instance.new("SpecialMesh")
| |
| 187 | o14 = Instance.new("Part")
| |
| 188 | o15 = Instance.new("Part")
| |
| 189 | o16 = Instance.new("Part")
| |
| 190 | o17 = Instance.new("Part")
| |
| 191 | o1.Name = "MODEL" | |
| 192 | o2.Name = "Middle" | |
| 193 | o2.Parent = o1 | |
| 194 | o2.BrickColor = BrickColor.new("Pastel brown")
| |
| 195 | o2.Transparency = 1 | |
| 196 | o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117) | |
| 197 | o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414) | |
| 198 | o2.Anchored = true | |
| 199 | o2.FormFactor = Enum.FormFactor.Custom | |
| 200 | o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 201 | o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006) | |
| 202 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
| 203 | o2.TopSurface = Enum.SurfaceType.Smooth | |
| 204 | o2.Color = Color3.new(1, 0.8, 0.6) | |
| 205 | o3.Parent = o2 | |
| 206 | o3.Scale = Vector3.new(6.25, 6.25, 6.25) | |
| 207 | o3.MeshType = Enum.MeshType.FileMesh | |
| 208 | o4.Name = "Lense 1" | |
| 209 | o4.Parent = o1 | |
| 210 | o4.Material = Enum.Material.Metal | |
| 211 | o4.Transparency = 0.050000011920929 | |
| 212 | o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605) | |
| 213 | o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985) | |
| 214 | o4.Anchored = true | |
| 215 | o4.CanCollide = false | |
| 216 | o4.FormFactor = Enum.FormFactor.Custom | |
| 217 | o4.Shape = Enum.PartType.Cylinder | |
| 218 | o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998) | |
| 219 | o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478) | |
| 220 | o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 221 | o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 222 | o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 223 | o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 224 | o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 225 | o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 226 | o5.Name = "Lense2" | |
| 227 | o5.Parent = o1 | |
| 228 | o5.Material = Enum.Material.Metal | |
| 229 | o5.Transparency = 0.050000011920929 | |
| 230 | o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277) | |
| 231 | o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985) | |
| 232 | o5.Anchored = true | |
| 233 | o5.CanCollide = false | |
| 234 | o5.FormFactor = Enum.FormFactor.Custom | |
| 235 | o5.Shape = Enum.PartType.Cylinder | |
| 236 | o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001) | |
| 237 | o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668) | |
| 238 | o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 239 | o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 240 | o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 241 | o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 242 | o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 243 | o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 244 | o6.Name = "Handle" | |
| 245 | o6.Parent = o1 | |
| 246 | o6.Material = Enum.Material.Metal | |
| 247 | o6.BrickColor = BrickColor.new("Really black")
| |
| 248 | o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869) | |
| 249 | o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008) | |
| 250 | o6.Anchored = true | |
| 251 | o6.CanCollide = false | |
| 252 | o6.FormFactor = Enum.FormFactor.Plate | |
| 253 | o6.Size = Vector3.new(1, 0.400000006, 1) | |
| 254 | o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008) | |
| 255 | o6.BottomSurface = Enum.SurfaceType.Weld | |
| 256 | o6.TopSurface = Enum.SurfaceType.Smooth | |
| 257 | o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 258 | o7.Parent = o6 | |
| 259 | o7.MeshId = "http://www.roblox.com/asset/?id=5158270" | |
| 260 | o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001) | |
| 261 | o7.MeshType = Enum.MeshType.FileMesh | |
| 262 | o8.Name = "Straps" | |
| 263 | o8.Parent = o1 | |
| 264 | o8.Material = Enum.Material.Fabric | |
| 265 | o8.BrickColor = BrickColor.new("Really black")
| |
| 266 | o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869) | |
| 267 | o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) | |
| 268 | o8.Anchored = true | |
| 269 | o8.CanCollide = false | |
| 270 | o8.FormFactor = Enum.FormFactor.Custom | |
| 271 | o8.Shape = Enum.PartType.Cylinder | |
| 272 | o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) | |
| 273 | o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) | |
| 274 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 275 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 276 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 277 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 278 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 279 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 280 | o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 281 | o9.Name = "Ring2" | |
| 282 | o9.Parent = o1 | |
| 283 | o9.BrickColor = BrickColor.new("Dark stone grey")
| |
| 284 | o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477) | |
| 285 | o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005) | |
| 286 | o9.Anchored = true | |
| 287 | o9.CanCollide = false | |
| 288 | o9.FormFactor = Enum.FormFactor.Custom | |
| 289 | o9.Size = Vector3.new(0.600000024, 0.200000003, 1) | |
| 290 | o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195) | |
| 291 | o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 292 | o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 293 | o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 294 | o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 295 | o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 296 | o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 297 | o9.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 298 | o10.Parent = o9 | |
| 299 | o10.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 300 | o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) | |
| 301 | o10.MeshType = Enum.MeshType.FileMesh | |
| 302 | o11.Name = "Straps" | |
| 303 | o11.Parent = o1 | |
| 304 | o11.Material = Enum.Material.Fabric | |
| 305 | o11.BrickColor = BrickColor.new("Really black")
| |
| 306 | o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869) | |
| 307 | o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) | |
| 308 | o11.Anchored = true | |
| 309 | o11.CanCollide = false | |
| 310 | o11.FormFactor = Enum.FormFactor.Custom | |
| 311 | o11.Shape = Enum.PartType.Cylinder | |
| 312 | o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) | |
| 313 | o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) | |
| 314 | o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 315 | o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 316 | o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 317 | o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 318 | o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 319 | o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 320 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 321 | o12.Name = "Ring1" | |
| 322 | o12.Parent = o1 | |
| 323 | o12.BrickColor = BrickColor.new("Dark stone grey")
| |
| 324 | o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988) | |
| 325 | o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985) | |
| 326 | o12.Anchored = true | |
| 327 | o12.CanCollide = false | |
| 328 | o12.FormFactor = Enum.FormFactor.Custom | |
| 329 | o12.Size = Vector3.new(0.600000024, 0.200000003, 1) | |
| 330 | o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017) | |
| 331 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 332 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 333 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 334 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 335 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 336 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 337 | o12.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 338 | o13.Parent = o12 | |
| 339 | o13.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 340 | o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) | |
| 341 | o13.MeshType = Enum.MeshType.FileMesh | |
| 342 | o14.Name = "Breather" | |
| 343 | o14.Parent = o1 | |
| 344 | o14.Material = Enum.Material.Metal | |
| 345 | o14.BrickColor = BrickColor.new("Really black")
| |
| 346 | o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011) | |
| 347 | o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) | |
| 348 | o14.Anchored = true | |
| 349 | o14.CanCollide = false | |
| 350 | o14.FormFactor = Enum.FormFactor.Custom | |
| 351 | o14.Shape = Enum.PartType.Cylinder | |
| 352 | o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003) | |
| 353 | o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) | |
| 354 | o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 355 | o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 356 | o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 357 | o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 358 | o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 359 | o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 360 | o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 361 | o15.Name = "Breather" | |
| 362 | o15.Parent = o1 | |
| 363 | o15.Material = Enum.Material.Metal | |
| 364 | o15.BrickColor = BrickColor.new("Really black")
| |
| 365 | o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011) | |
| 366 | o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) | |
| 367 | o15.Anchored = true | |
| 368 | o15.CanCollide = false | |
| 369 | o15.FormFactor = Enum.FormFactor.Custom | |
| 370 | o15.Shape = Enum.PartType.Cylinder | |
| 371 | o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024) | |
| 372 | o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) | |
| 373 | o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 374 | o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 375 | o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 376 | o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 377 | o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 378 | o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 379 | o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 380 | o16.Name = "Breather" | |
| 381 | o16.Parent = o1 | |
| 382 | o16.Material = Enum.Material.Metal | |
| 383 | o16.BrickColor = BrickColor.new("Really black")
| |
| 384 | o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256) | |
| 385 | o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) | |
| 386 | o16.Anchored = true | |
| 387 | o16.CanCollide = false | |
| 388 | o16.FormFactor = Enum.FormFactor.Custom | |
| 389 | o16.Shape = Enum.PartType.Cylinder | |
| 390 | o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75) | |
| 391 | o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) | |
| 392 | o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 393 | o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 394 | o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 395 | o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 396 | o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 397 | o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 398 | o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 399 | o17.Name = "Breather" | |
| 400 | o17.Parent = o1 | |
| 401 | o17.Material = Enum.Material.Metal | |
| 402 | o17.BrickColor = BrickColor.new("Really black")
| |
| 403 | o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109) | |
| 404 | o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) | |
| 405 | o17.Anchored = true | |
| 406 | o17.CanCollide = false | |
| 407 | o17.FormFactor = Enum.FormFactor.Custom | |
| 408 | o17.Shape = Enum.PartType.Cylinder | |
| 409 | o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002) | |
| 410 | o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) | |
| 411 | o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 412 | o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 413 | o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 414 | o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 415 | o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 416 | o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 417 | o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 418 | function onTouched(hit) | |
| 419 | local d = hit.Parent:GetChildren() | |
| 420 | for i=1, #d do | |
| 421 | if (d[i].className == "Hat") then | |
| 422 | d[i]:remove() | |
| 423 | end | |
| 424 | end | |
| 425 | if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
| |
| 426 | local g = o1:clone() | |
| 427 | g.Parent = hit.Parent | |
| 428 | local C = g:GetChildren() | |
| 429 | for i=1, #C do | |
| 430 | if C[i].className == "Part" then | |
| 431 | local W = Instance.new("Weld")
| |
| 432 | W.Part0 = g.Middle | |
| 433 | W.Part1 = C[i] | |
| 434 | local CJ = CFrame.new(g.Middle.Position) | |
| 435 | local C0 = g.Middle.CFrame:inverse()*CJ | |
| 436 | local C1 = C[i].CFrame:inverse()*CJ | |
| 437 | W.C0 = C0 | |
| 438 | W.C1 = C1 | |
| 439 | W.Parent = g.Middle | |
| 440 | g.Middle.Transparency = 1 | |
| 441 | end | |
| 442 | local Y = Instance.new("Weld")
| |
| 443 | Y.Part0 = hit.Parent.Head | |
| 444 | Y.Part1 = g.Middle | |
| 445 | Y.C0 = CFrame.new(0, 0, 0) | |
| 446 | Y.Parent = Y.Part0 | |
| 447 | end | |
| 448 | ||
| 449 | local h = g:GetChildren() | |
| 450 | for i = 1, # h do | |
| 451 | h[i].Anchored = false | |
| 452 | h[i].CanCollide = false | |
| 453 | end | |
| 454 | ||
| 455 | end | |
| 456 | end | |
| 457 | ||
| 458 | onTouched(game.Players.LocalPlayer.Character.Head) | |
| 459 | end | |
| 460 | local Player = game:service'Players'.localPlayer | |
| 461 | local chara = Player.Character | |
| 462 | ||
| 463 | shirt= Instance.new("Shirt", Character)
| |
| 464 | shirt.Name = "Shirt" | |
| 465 | pants = Instance.new("Pants", Character)
| |
| 466 | pants.Name = "Pants" | |
| 467 | chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1699401907" | |
| 468 | chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=3063981747" | |
| 469 | ||
| 470 | m = game.Players.LocalPlayer | |
| 471 | char = m.Character | |
| 472 | ||
| 473 | function Random(num) | |
| 474 | local section=num % 1 * 3; | |
| 475 | local secondary=0.5 * math.pi * (section % 1); | |
| 476 | if section < 1 then | |
| 477 | return 1,1 - math.cos(secondary),1 - math.sin(secondary); | |
| 478 | elseif section < 2 then | |
| 479 | return 1 - math.sin(secondary),1,1 - math.cos(secondary); | |
| 480 | else | |
| 481 | return 1 - math.cos(secondary),1 - math.sin(secondary),1; | |
| 482 | end | |
| 483 | end | |
| 484 | ||
| 485 | --//Lol try to figure this one out// | |
| 486 | function rainb(hue) | |
| 487 | local section = hue % 1 * 3 | |
| 488 | local secondary = 0.5 * math.pi * (section % 1) | |
| 489 | if section < 1 then | |
| 490 | return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary)) | |
| 491 | elseif section < 2 then | |
| 492 | return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary)) | |
| 493 | else | |
| 494 | return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1) | |
| 495 | end | |
| 496 | end | |
| 497 | ||
| 498 | Chillmusic = Instance.new("Sound", workspace)
| |
| 499 | Chillmusic.Parent = game.Chat | |
| 500 | Chillmusic.Volume = 8 | |
| 501 | - | Chillmusic.SoundId = "rbxassetid://2612675754" |
| 501 | + | Chillmusic.SoundId = "rbxassetid://2588042474" |
| 502 | Chillmusic.Looped = true | |
| 503 | Chillmusic:Play() | |
| 504 | ||
| 505 | local txt = Instance.new("BillboardGui", char)
| |
| 506 | txt.Adornee = char.Head | |
| 507 | txt.Name = "_status" | |
| 508 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 509 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 510 | local text = Instance.new("TextLabel", txt)
| |
| 511 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 512 | text.FontSize = "Size24" | |
| 513 | text.TextScaled = true | |
| 514 | text.TextTransparency = 0 | |
| 515 | text.BackgroundTransparency = 1 | |
| 516 | text.TextTransparency = 0 | |
| 517 | text.TextStrokeTransparency = 0 | |
| 518 | text.Font = "Arcade" | |
| 519 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 520 | v = Instance.new("Part")
| |
| 521 | v.Name = "ColorBrick" | |
| 522 | v.Parent = m.Character | |
| 523 | v.FormFactor = "Symmetric" | |
| 524 | v.Anchored = true | |
| 525 | v.CanCollide = false | |
| 526 | v.BottomSurface = "Smooth" | |
| 527 | v.TopSurface = "Smooth" | |
| 528 | v.Size = Vector3.new(10, 5, 3) | |
| 529 | v.Transparency = 1 | |
| 530 | v.CFrame = char.Torso.CFrame | |
| 531 | v.BrickColor = BrickColor.new("Really black")
| |
| 532 | v.Transparency = 1 | |
| 533 | spawn(function() | |
| 534 | TweenService = game:GetService("TweenService")
| |
| 535 | Colours = {Color3.fromRGB(0,100,200),Color3.fromRGB(4, 175, 236)}
| |
| 536 | Int = 0 | |
| 537 | while wait(2) do | |
| 538 | if Int == #Colours then Int = 0 end | |
| 539 | Int = Int+1 | |
| 540 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
| |
| 541 | end | |
| 542 | end) | |
| 543 | v.Shape = "Block" | |
| 544 | - | text.Text = "~Boris~" |
| 544 | + | text.Text = "~Trip~" |
| 545 | Player = game:GetService("Players").LocalPlayer
| |
| 546 | Character = Player.Character | |
| 547 | PlayerGui = Player.PlayerGui | |
| 548 | Backpack = Player.Backpack | |
| 549 | Torso = Character.Torso | |
| 550 | Head = Character.Head | |
| 551 | Humanoid = Character.Humanoid | |
| 552 | m = Instance.new("Model", Character)
| |
| 553 | LeftArm = Character["Left Arm"] | |
| 554 | LeftLeg = Character["Left Leg"] | |
| 555 | RightArm = Character["Right Arm"] | |
| 556 | RightLeg = Character["Right Leg"] | |
| 557 | LS = Torso["Left Shoulder"] | |
| 558 | LH = Torso["Left Hip"] | |
| 559 | RS = Torso["Right Shoulder"] | |
| 560 | RH = Torso["Right Hip"] | |
| 561 | Face = Head.face | |
| 562 | Neck = Torso.Neck | |
| 563 | it = Instance.new | |
| 564 | attacktype = 1 | |
| 565 | vt = Vector3.new | |
| 566 | cf = CFrame.new | |
| 567 | bc = BrickColor.new | |
| 568 | br = BrickColor.random | |
| 569 | it = Instance.new | |
| 570 | euler = CFrame.fromEulerAnglesXYZ | |
| 571 | angles = CFrame.Angles | |
| 572 | cloaked = false | |
| 573 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 574 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 575 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 576 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 577 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 578 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 579 | RootPart = Character.HumanoidRootPart | |
| 580 | RootJoint = RootPart.RootJoint | |
| 581 | RootCF = euler(-1.57, 0, 3.14) | |
| 582 | attack = false | |
| 583 | attackdebounce = false | |
| 584 | equipped = false | |
| 585 | trispeed = 0.2 | |
| 586 | attackmode = "none" | |
| 587 | local idle = 0 | |
| 588 | local Anim = "Idle" | |
| 589 | Head.face.Texture = "rbxassetid://206844132" | |
| 590 | ||
| 591 | local Trail = Instance.new("Trail",char)
| |
| 592 | local attachment0 = Instance.new("Attachment",char["Right Arm"])
| |
| 593 | attachment0.Name = "TrailAttachment0" | |
| 594 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
| 595 | local attachment1 = Instance.new("Attachment",char["Right Arm"])
| |
| 596 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
| 597 | attachment1.Name = "TrailAttachment1" | |
| 598 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
| |
| 599 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
| |
| 600 | Trail.Lifetime = 0.5 | |
| 601 | Trail.Attachment0 = attachment0 | |
| 602 | Trail.Attachment1 = attachment1 | |
| 603 | ||
| 604 | local Trail = Instance.new("Trail",char)
| |
| 605 | local attachment0 = Instance.new("Attachment",char["Left Arm"])
| |
| 606 | attachment0.Name = "TrailAttachment0" | |
| 607 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
| 608 | local attachment1 = Instance.new("Attachment",char["Left Arm"])
| |
| 609 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
| 610 | attachment1.Name = "TrailAttachment1" | |
| 611 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
| |
| 612 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
| |
| 613 | Trail.Lifetime = 0.5 | |
| 614 | Trail.Attachment0 = attachment0 | |
| 615 | Trail.Attachment1 = attachment1 | |
| 616 | ||
| 617 | local Trail = Instance.new("Trail",char)
| |
| 618 | local attachment0 = Instance.new("Attachment",char["Right Leg"])
| |
| 619 | attachment0.Name = "TrailAttachment0" | |
| 620 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
| 621 | local attachment1 = Instance.new("Attachment",char["Right Leg"])
| |
| 622 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
| 623 | attachment1.Name = "TrailAttachment1" | |
| 624 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
| |
| 625 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
| |
| 626 | Trail.Lifetime = 0.5 | |
| 627 | Trail.Attachment0 = attachment0 | |
| 628 | Trail.Attachment1 = attachment1 | |
| 629 | ||
| 630 | local Trail = Instance.new("Trail",char)
| |
| 631 | local attachment0 = Instance.new("Attachment",char["Left Leg"])
| |
| 632 | attachment0.Name = "TrailAttachment0" | |
| 633 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
| 634 | local attachment1 = Instance.new("Attachment",char["Left Leg"])
| |
| 635 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
| 636 | attachment1.Name = "TrailAttachment1" | |
| 637 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
| |
| 638 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
| |
| 639 | Trail.Lifetime = 0.5 | |
| 640 | Trail.Attachment0 = attachment0 | |
| 641 | Trail.Attachment1 = attachment1 | |
| 642 | ||
| 643 | ||
| 644 | Humanoid.Animator.Parent = nil | |
| 645 | Character.Animate.Parent = nil | |
| 646 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 647 | if SinglePlayer then | |
| 648 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 649 | end | |
| 650 | local List = {}
| |
| 651 | for i, v in pairs(workspace:GetChildren()) do | |
| 652 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
| |
| 653 | table.insert(List, v) | |
| 654 | end | |
| 655 | end | |
| 656 | return List | |
| 657 | end | |
| 658 | function lerp(a, b, t) | |
| 659 | return a + (b - a) * t | |
| 660 | end | |
| 661 | function slerp(a, b, t) | |
| 662 | dot = a:Dot(b) | |
| 663 | if dot > 0.99999 or dot < -0.99999 then | |
| 664 | return t <= 0.5 and a or b | |
| 665 | else | |
| 666 | r = math.acos(dot) | |
| 667 | return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) | |
| 668 | end | |
| 669 | end | |
| 670 | function matrixInterpolate(a, b, t) | |
| 671 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 672 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 673 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t) | |
| 674 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) | |
| 675 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) | |
| 676 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) | |
| 677 | local t = v1:Dot(v2) | |
| 678 | if not (t < 0) and t ~= 0 and not (t > 0) then | |
| 679 | return CFrame.new() | |
| 680 | end | |
| 681 | return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) | |
| 682 | end | |
| 683 | function genWeld(a, b) | |
| 684 | local w = Instance.new("Weld", a)
| |
| 685 | w.Part0 = a | |
| 686 | w.Part1 = b | |
| 687 | return w | |
| 688 | end | |
| 689 | function weld(a, b) | |
| 690 | local weld = Instance.new("Weld")
| |
| 691 | weld.Name = "W" | |
| 692 | weld.Part0 = a | |
| 693 | weld.Part1 = b | |
| 694 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 695 | weld.Parent = a | |
| 696 | return weld | |
| 697 | end | |
| 698 | function Lerp(c1, c2, al) | |
| 699 | local com1 = {
| |
| 700 | c1.X, | |
| 701 | c1.Y, | |
| 702 | c1.Z, | |
| 703 | c1:toEulerAnglesXYZ() | |
| 704 | } | |
| 705 | local com2 = {
| |
| 706 | c2.X, | |
| 707 | c2.Y, | |
| 708 | c2.Z, | |
| 709 | c2:toEulerAnglesXYZ() | |
| 710 | } | |
| 711 | for i, v in pairs(com1) do | |
| 712 | com1[i] = v + (com2[i] - v) * al | |
| 713 | end | |
| 714 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
| 715 | end | |
| 716 | function clerp(a, b, t) | |
| 717 | local qa = {
| |
| 718 | QuaternionFromCFrame(a) | |
| 719 | } | |
| 720 | local qb = {
| |
| 721 | QuaternionFromCFrame(b) | |
| 722 | } | |
| 723 | local ax, ay, az = a.x, a.y, a.z | |
| 724 | local bx, by, bz = b.x, b.y, b.z | |
| 725 | local _t = 1 - t | |
| 726 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 727 | end | |
| 728 | function QuaternionFromCFrame(cf) | |
| 729 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 730 | local trace = m00 + m11 + m22 | |
| 731 | if trace > 0 then | |
| 732 | local s = math.sqrt(1 + trace) | |
| 733 | local recip = 0.5 / s | |
| 734 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 735 | else | |
| 736 | local i = 0 | |
| 737 | if m00 < m11 then | |
| 738 | i = 1 | |
| 739 | end | |
| 740 | if m22 > (i == 0 and m00 or m11) then | |
| 741 | i = 2 | |
| 742 | end | |
| 743 | if i == 0 then | |
| 744 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 745 | local recip = 0.5 / s | |
| 746 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 747 | elseif i == 1 then | |
| 748 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 749 | local recip = 0.5 / s | |
| 750 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 751 | elseif i == 2 then | |
| 752 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 753 | local recip = 0.5 / s | |
| 754 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 755 | end | |
| 756 | end | |
| 757 | end | |
| 758 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 759 | local xs, ys, zs = x + x, y + y, z + z | |
| 760 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 761 | local xx = x * xs | |
| 762 | local xy = x * ys | |
| 763 | local xz = x * zs | |
| 764 | local yy = y * ys | |
| 765 | local yz = y * zs | |
| 766 | local zz = z * zs | |
| 767 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 768 | end | |
| 769 | function QuaternionSlerp(a, b, t) | |
| 770 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 771 | local startInterp, finishInterp | |
| 772 | if cosTheta >= 1.0E-4 then | |
| 773 | if 1 - cosTheta > 1.0E-4 then | |
| 774 | local theta = math.acos(cosTheta) | |
| 775 | local invSinTheta = 1 / math.sin(theta) | |
| 776 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 777 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 778 | else | |
| 779 | startInterp = 1 - t | |
| 780 | finishInterp = t | |
| 781 | end | |
| 782 | elseif 1 + cosTheta > 1.0E-4 then | |
| 783 | local theta = math.acos(-cosTheta) | |
| 784 | local invSinTheta = 1 / math.sin(theta) | |
| 785 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 786 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 787 | else | |
| 788 | startInterp = t - 1 | |
| 789 | finishInterp = t | |
| 790 | end | |
| 791 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 792 | end | |
| 793 | function rayCast(Pos, Dir, Max, Ignore) | |
| 794 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 795 | end | |
| 796 | function part(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 797 | local fp = it("Part")
| |
| 798 | fp.formFactor = formfactor | |
| 799 | fp.Parent = parent | |
| 800 | fp.Reflectance = reflectance | |
| 801 | fp.Transparency = transparency | |
| 802 | fp.CanCollide = false | |
| 803 | fp.Locked = true | |
| 804 | fp.BrickColor = brickcolor | |
| 805 | fp.Name = name | |
| 806 | fp.Size = size | |
| 807 | fp.Position = Torso.Position | |
| 808 | fp.BottomSurface = "Smooth" | |
| 809 | fp.TopSurface = "Smooth" | |
| 810 | fp:BreakJoints() | |
| 811 | return fp | |
| 812 | end | |
| 813 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 814 | local mesh = it(Mesh) | |
| 815 | mesh.Parent = part | |
| 816 | if Mesh == "SpecialMesh" then | |
| 817 | mesh.MeshType = meshtype | |
| 818 | mesh.MeshId = meshid | |
| 819 | end | |
| 820 | mesh.Offset = offset | |
| 821 | mesh.Scale = scale | |
| 822 | return mesh | |
| 823 | end | |
| 824 | function weld(parent, part0, part1, c0) | |
| 825 | local weld = it("Weld")
| |
| 826 | weld.Parent = parent | |
| 827 | weld.Part0 = part0 | |
| 828 | weld.Part1 = part1 | |
| 829 | weld.C0 = c0 | |
| 830 | return weld | |
| 831 | end | |
| 832 | function rayCast(Pos, Dir, Max, Ignore) | |
| 833 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 834 | end | |
| 835 | RSH, LSH = nil, nil | |
| 836 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 837 | RW.Name = "Right Shoulder" | |
| 838 | LW.Name = "Left Shoulder" | |
| 839 | LH = Torso["Left Hip"] | |
| 840 | RH = Torso["Right Hip"] | |
| 841 | TorsoColor = Torso.BrickColor | |
| 842 | function NoOutline(Part) | |
| 843 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 844 | end | |
| 845 | player = Player | |
| 846 | ch = Character | |
| 847 | RSH = ch.Torso["Right Shoulder"] | |
| 848 | LSH = ch.Torso["Left Shoulder"] | |
| 849 | RSH.Parent = nil | |
| 850 | LSH.Parent = nil | |
| 851 | RW.Name = "Right Shoulder" | |
| 852 | RW.Part0 = ch.Torso | |
| 853 | RW.C0 = cf(1.5, 0.5, 0) | |
| 854 | RW.C1 = cf(0, 0.5, 0) | |
| 855 | RW.Part1 = ch["Right Arm"] | |
| 856 | RW.Parent = ch.Torso | |
| 857 | LW.Name = "Left Shoulder" | |
| 858 | LW.Part0 = ch.Torso | |
| 859 | LW.C0 = cf(-1.5, 0.5, 0) | |
| 860 | LW.C1 = cf(0, 0.5, 0) | |
| 861 | LW.Part1 = ch["Left Arm"] | |
| 862 | LW.Parent = ch.Torso | |
| 863 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 864 | local wld = Instance.new("Weld", wp1)
| |
| 865 | wld.Part0 = wp0 | |
| 866 | wld.Part1 = wp1 | |
| 867 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 868 | end | |
| 869 | newWeld(RootPart, Torso, 0, -1, 0) | |
| 870 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 871 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
| 872 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 873 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
| 874 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 875 | Player = game:GetService("Players").LocalPlayer
| |
| 876 | Character = Player.Character | |
| 877 | mouse = Player:GetMouse() | |
| 878 | m = Instance.new("Model", Character)
| |
| 879 | local weldBetween = function(a, b) | |
| 880 | local weldd = Instance.new("ManualWeld")
| |
| 881 | weldd.Part0 = a | |
| 882 | weldd.Part1 = b | |
| 883 | weldd.C0 = CFrame.new() | |
| 884 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 885 | weldd.Parent = a | |
| 886 | return weldd | |
| 887 | end | |
| 888 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 889 | ArtificialHB.Name = "Heartbeat" | |
| 890 | script:WaitForChild("Heartbeat")
| |
| 891 | frame = 0.016666666666666666 | |
| 892 | tf = 0 | |
| 893 | allowframeloss = false | |
| 894 | tossremainder = false | |
| 895 | lastframe = tick() | |
| 896 | script.Heartbeat:Fire() | |
| 897 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 898 | tf = tf + s | |
| 899 | if tf >= frame then | |
| 900 | if allowframeloss then | |
| 901 | script.Heartbeat:Fire() | |
| 902 | lastframe = tick() | |
| 903 | else | |
| 904 | for i = 1, math.floor(tf / frame) do | |
| 905 | script.Heartbeat:Fire() | |
| 906 | end | |
| 907 | lastframe = tick() | |
| 908 | end | |
| 909 | if tossremainder then | |
| 910 | tf = 0 | |
| 911 | else | |
| 912 | tf = tf - frame * math.floor(tf / frame) | |
| 913 | end | |
| 914 | end | |
| 915 | end) | |
| 916 | function swait(num) | |
| 917 | if num == 0 or num == nil then | |
| 918 | ArtificialHB.Event:wait() | |
| 919 | else | |
| 920 | for i = 0, num do | |
| 921 | ArtificialHB.Event:wait() | |
| 922 | end | |
| 923 | end | |
| 924 | end | |
| 925 | mouse.KeyDown:connect(function(key) | |
| 926 | if key == "f" then | |
| 927 | - | text.Text = "~Heard about hard bass?~" |
| 927 | + | text.Text = "Heard about hard bass?" |
| 928 | - | wait(2) |
| 928 | + | |
| 929 | text.Text = "No?" | |
| 930 | wait(1) | |
| 931 | - | text.Text = "~Okay then.~" |
| 931 | + | text.Text = "Okay then." |
| 932 | - | wait(2) |
| 932 | + | |
| 933 | - | text.Text = "~But you gotta listen for this music~" |
| 933 | + | text.Text = "But you gotta listen for this music" |
| 934 | - | wait(2) |
| 934 | + | |
| 935 | - | text.Text = "~Hard bass is the best.~" |
| 935 | + | text.Text = "Hard bass is the best." |
| 936 | wait(1) | |
| 937 | - | text.Text = "~Maybe if you were listening to it you wouldn't be a skid...~" |
| 937 | + | text.Text = "Maybe if you were listening to it you wouldn't be a skid..." |
| 938 | wait(3) | |
| 939 | - | text.Text = "~But some people cant handle the power of hard bass~" |
| 939 | + | text.Text = "But some people cant handle the power of hard bass" |
| 940 | wait(3) | |
| 941 | text.Text = "~Boris~" | |
| 942 | end | |
| 943 | end) | |
| 944 | mouse.KeyDown:connect(function(key) | |
| 945 | if key == "b" then | |
| 946 | - | text.Text = "~Boris away from keyboard~" |
| 946 | + | text.Text = Trip away from keyboard" |
| 947 | wait(1) | |
| 948 | - | text.Text = "~Afk Boris~" |
| 948 | + | text.Text = "Afk Trip" |
| 949 | end | |
| 950 | end) | |
| 951 | mouse.KeyDown:connect(function(key) | |
| 952 | if key == "n" then | |
| 953 | - | text.Text = "~K im back~" |
| 953 | + | text.Text = "K im back" |
| 954 | wait(1) | |
| 955 | text.Text = "~Boris~" | |
| 956 | end | |
| 957 | end) | |
| 958 | m = Instance.new("ForceField", Character)
| |
| 959 | m.Visible = false | |
| 960 | Character.Humanoid.WalkSpeed = 100 | |
| 961 | mouse.KeyDown:connect(function(key) | |
| 962 | if string.byte(key) == 48 then | |
| 963 | Swing = 2 | |
| 964 | Character.Humanoid.WalkSpeed = 100 | |
| 965 | end | |
| 966 | end) | |
| 967 | mouse.KeyUp:connect(function(key) | |
| 968 | if string.byte(key) == 48 then | |
| 969 | Swing = 1 | |
| 970 | Character.Humanoid.WalkSpeed = 100 | |
| 971 | end | |
| 972 | end) | |
| 973 | local sine = 0 | |
| 974 | local change = 1 | |
| 975 | local val = 0 | |
| 976 | spawn(function() | |
| 977 | while true do | |
| 978 | swait() | |
| 979 | sine = sine + change | |
| 980 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 981 | local velderp = RootPart.Velocity.y | |
| 982 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 983 | if equipped == true or equipped == false then | |
| 984 | if attack == false then | |
| 985 | idle = idle + 1 | |
| 986 | Character.Humanoid.MaxHealth = math.huge | |
| 987 | Character.Humanoid.Health = math.huge | |
| 988 | else | |
| 989 | idle = 0 | |
| 990 | end | |
| 991 | if not (idle >= 500) or attack == false then | |
| 992 | end | |
| 993 | if torvel < 1 and hitfloor ~= nil then | |
| 994 | Anim = "Chill" | |
| 995 | if attack == false then | |
| 996 | Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) | |
| 997 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8) | |
| 998 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2) | |
| 999 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3) | |
| 1000 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3) | |
| 1001 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8) | |
| 1002 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8) | |
| 1003 | end | |
| 1004 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
| 1005 | Anim = "Walk" | |
| 1006 | if attack == false then | |
| 1007 | Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) | |
| 1008 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2) | |
| 1009 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8) | |
| 1010 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2) | |
| 1011 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3) | |
| 1012 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3) | |
| 1013 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8) | |
| 1014 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8) | |
| 1015 | end | |
| 1016 | elseif torvel >= 22 and hitfloor ~= nil then | |
| 1017 | Anim = "Run" | |
| 1018 | if attack == false then | |
| 1019 | Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) | |
| 1020 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2) | |
| 1021 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8) | |
| 1022 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2) | |
| 1023 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2) | |
| 1024 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2) | |
| 1025 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8) | |
| 1026 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8) | |
| 1027 | end | |
| 1028 | end | |
| 1029 | end | |
| 1030 | end | |
| 1031 | end) |