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- #include <windows.h> //tem q incluir essa biblioteca
- #include<stdio.h>
- int main()
- {
- int i;
- char c[34]="color ";
- printf("Loading...");
- for(i=1;i<15;i++){
- if(i<10){c[6]='0'+(i-1) ;}
- else{c[6]='a'+(i-10) ; }
- system((const char*)(" %c ",c));
- printf("\n Loading");
- Beep(1000*i,150); //faz um som com uma frequenca de 1000 Hertz e com tempo d 1500 milisegundos d duraçao.
- }
- for(i=1;i<=15;i++){
- if(i>10){c[6]='a'+(i-10) ;}
- else{ c[6]='a';}
- if(i>10){c[7]='A' ;}
- else{ c[7]='0'+(i-1) ;}
- system((const char*)(" %c ",c));
- printf("\n Mario bros...");
- Beep(15000/i,150); //faz um som com uma frequenca de 1000 Hertz e com tempo d 1500 milisegundos d duraçao.
- }
- Beep(660,100);Sleep(15);
- Beep(660,100);Sleep(30);
- Beep(660,100);Sleep( 300);
- Beep(510,100);Sleep( 100);
- Beep(660,100);Sleep( 300);
- Beep(770,100);Sleep( 550);
- Beep(380,100);Sleep( 575);
- Beep(510,100);Sleep( 450);
- Beep(380,100);Sleep( 400);
- Beep(320,100);Sleep( 500);
- Beep(440,100);Sleep( 300);
- Beep(480,80);Sleep( 330);
- Beep(450,100);Sleep( 150);
- Beep(430,100);Sleep( 300);
- Beep(380,100);Sleep( 200);
- Beep(660,80);Sleep( 200);
- Beep(760,50);Sleep( 150);
- Beep(860,100);Sleep( 300);
- Beep(700,80);Sleep( 150);
- Beep(760,50);Sleep( 350);
- Beep(660,80);Sleep( 300);
- Beep(520,80);Sleep( 150);
- Beep(580,80);Sleep( 150);
- Beep(480,80);Sleep( 500);
- Beep(510,100);Sleep( 450);
- Beep(380,100);Sleep( 400);
- Beep(320,100);Sleep( 500);
- Beep(440,100);Sleep( 300);
- Beep(480,80);Sleep( 330);
- Beep(450,100);Sleep( 150);
- Beep(430,100);Sleep( 300);
- Beep(380,100);Sleep( 200);
- Beep(660,80);Sleep( 200);
- Beep(760,50);Sleep( 150);
- Beep(860,100);Sleep( 300);
- Beep(700,80);Sleep( 150);
- Beep(760,50);Sleep( 350);
- Beep(660,80);Sleep( 300);
- Beep(520,80);Sleep( 150);
- Beep(580,80);Sleep( 150);
- Beep(480,80);Sleep( 500);
- Beep(500,100);Sleep( 300);
- Beep(760,100);Sleep( 100);
- Beep(720,100);Sleep( 150);
- Beep(680,100);Sleep( 150);
- Beep(620,150);Sleep( 300);
- Beep(650,150);Sleep( 300);
- Beep(380,100);Sleep( 150);
- Beep(430,100);Sleep( 150);
- Beep(500,100);Sleep( 300);
- Beep(430,100);Sleep( 150);
- Beep(500,100);Sleep( 100);
- Beep(570,100);Sleep( 220);
- Beep(500,100);Sleep( 300);
- Beep(760,100);Sleep( 100);
- Beep(720,100);Sleep( 150);
- Beep(680,100);Sleep( 150);
- Beep(620,150);Sleep( 300);
- Beep(650,200);Sleep( 300);
- Beep(1020,80);Sleep( 300);
- Beep(1020,80);Sleep( 150);
- Beep(1020,80);Sleep( 300);
- Beep(380,100);Sleep( 300);
- Beep(500,100);Sleep( 300);
- Beep(760,100);Sleep( 100);
- Beep(720,100);Sleep( 150);
- Beep(680,100);Sleep( 150);
- Beep(620,150);Sleep( 300);
- Beep(650,150);Sleep( 300);
- Beep(380,100);Sleep( 150);
- Beep(430,100);Sleep(150);
- Beep(500,100);Sleep(300);
- Beep(430,100);Sleep(150);
- Beep(500,100);Sleep( 100);
- Beep(570,100);Sleep(420);
- Beep(585,100);Sleep(450);
- Beep(550,100);Sleep( 420);
- Beep(500,100);Sleep(360);
- Beep(380,100);Sleep(300);
- Beep(500,100);Sleep(300);
- Beep(500,100);Sleep( 150);
- Beep(500,100);Sleep(300);
- Beep(500,100);Sleep(300);
- Beep(760,100);Sleep( 100);
- Beep(720,100);Sleep( 150);
- Beep(680,100);Sleep( 150);
- Beep(620,150);Sleep( 300);
- Beep(650,150);Sleep( 300);
- Beep(380,100);Sleep( 150);
- Beep(430,100);Sleep( 150);
- Beep(500,100);Sleep( 300);
- Beep(430,100);Sleep( 150);
- Beep(500,100);Sleep( 100);
- Beep(570,100);Sleep( 220);
- Beep(500,100);Sleep( 300);
- Beep(760,100);Sleep( 100);
- Beep(720,100);Sleep( 150);
- Beep(680,100);Sleep( 150);
- Beep(620,150);Sleep( 300);
- Beep(650,200);Sleep( 300);
- Beep(1020,80);Sleep( 300);
- Beep(1020,80);Sleep( 150);
- Beep(1020,80);Sleep( 300);
- Beep(380,100);Sleep( 300);
- Beep(500,100);Sleep( 300);
- Beep(760,100);Sleep( 100);
- Beep(720,100);Sleep( 150);
- Beep(680,100);Sleep( 150);
- Beep(620,150);Sleep( 300);
- Beep(650,150);Sleep( 300);
- Beep(380,100);Sleep( 150);
- Beep(430,100);Sleep( 150);
- Beep(500,100);Sleep( 300);
- Beep(430,100);Sleep( 150);
- Beep(500,100);Sleep( 100);
- Beep(570,100);Sleep( 420);
- Beep(585,100);Sleep( 450);
- Beep(550,100);Sleep( 420);
- Beep(500,100);Sleep( 360);
- Beep(380,100);Sleep( 300);
- Beep(500,100);Sleep( 300);
- Beep(500,100);Sleep( 150);
- Beep(500,100);Sleep( 300);
- Beep(500,60);Sleep( 150);
- Beep(500,80);Sleep( 300);
- Beep(500,60);Sleep( 350);
- Beep(500,80);Sleep( 150);
- Beep(580,80);Sleep( 350);
- Beep(660,80);Sleep( 150);
- Beep(500,80);Sleep( 300);
- Beep(430,80);Sleep( 150);
- Beep(380,80);Sleep( 600);
- Beep(500,60);Sleep( 150);
- Beep(500,80);Sleep( 300);
- Beep(500,60);Sleep( 350);
- Beep(500,80);Sleep( 150);
- Beep(580,80);Sleep( 150);
- Beep(660,80);Sleep( 550);
- Beep(870,80);Sleep( 325);
- Beep(760,80);Sleep( 600);
- Beep(500,60);Sleep( 150);
- Beep(500,80);Sleep( 300);
- Beep(500,60);Sleep( 350);
- Beep(500,80);Sleep( 150);
- Beep(580,80);Sleep( 350);
- Beep(660,80);Sleep( 150);
- Beep(500,80);Sleep( 300);
- Beep(430,80);Sleep( 150);
- Beep(380,80);Sleep( 600);
- Beep(660,100);Sleep( 150);
- Beep(660,100);Sleep( 300);
- Beep(660,100);Sleep( 300);
- Beep(510,100);Sleep( 100);
- Beep(660,100);Sleep( 300);
- Beep(770,100);Sleep( 550);
- Beep(380,100);Sleep( 575);
- return (0);
- }
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