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- if game.PlaceId == 2788229376 then
- assert(getrawmetatable)
- gmt = getrawmetatable(game)
- setreadonly(gmt, false)
- old = gmt.__namecall
- gmt.__namecall =
- newcclosure(
- function(self, ...)
- local args = {...}
- if tostring(args[1]) == "BreathingHAMON" then
- return
- elseif tostring(args[1]) == "TeleportDetect" then
- return
- elseif tostring(args[1]) == "JJARC" then
- return
- elseif tostring(args[1]) == "TakePoisonDamage" then
- return
- elseif tostring(args[1]) == "CHECKER_1" then
- return
- elseif tostring(args[1]) == "CHECKER" then
- return
- elseif tostring(args[1]) == "GUI_CHECK" then
- return
- elseif tostring(args[1]) == "OneMoreTime" then
- return
- elseif tostring(args[1]) == "checkingSPEED" then
- return
- elseif tostring(args[1]) == "BANREMOTE" then
- return
- elseif tostring(args[1]) == "PERMAIDBAN" then
- return
- elseif tostring(args[1]) == "KICKREMOTE" then
- return
- elseif tostring(args[1]) == "BR_KICKPC" then
- return
- elseif tostring(args[1]) == "FORCEFIELD" then
- return
- elseif tostring(args[1]) == "Christmas_Sock" then
- return
- elseif tostring(args[1]) == "VirusCough" then
- return
- elseif tostring(args[1]) == "Symbiote" then
- return
- elseif tostring(args[1]) == "Symbioted" then
- return
- end
- return old(self, ...)
- end)
- print("AntiCheat-Disabled")
- elseif game.PlaceId == 5602055394 then
- for i,v in next, getgc(true) do
- if typeof(v)=="table" and rawget(v,"DoThings") then
- v.DoThings = function() end
- end
- end
- print("AntiCheat-Disabled")
- elseif game.PlaceId == 9825515356 then
- local _1;
- _1 = hookmetamethod(game, "__namecall", function(self, ...)
- if not checkcaller() and getnamecallmethod() == "FireServer" then
- if tostring(self.Name) == ".gg/untitledhood" then
- local args = {...}
- if tostring(args[1]) == "ForceDetect" or tostring(args[1]) == "TeleportDetect" or tostring(args[1]) == "GUI_CHECK" then
- return print("anticheat detected something sussy");
- end
- end
- end
- return _1(self, ...);
- end)
- print("AntiCheat-Disabled")
- end
- local namecall
- namecall = hookmetamethod(game, "namecall", function(...)
- -- // Vars
- local args = {...}
- local self = args[1]
- local method = getnamecallmethod()
- local caller = getcallingscript()
- -- // See if the game is trying to alert the server
- if (method == "FireServer" and self == MainEvent and tablefind(Flags, args[2])) then
- return
- end
- -- // Anti Crash
- if (not checkcaller() and getfenv(2).crash) then
- -- // Hook the crash function to make it not work
- hookfunction(getfenv(2).crash, function()
- warn("Crash Attempt")
- end)
- end
- -- //
- return namecall(...)
- end)
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