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Kieran_S0

...

Jan 14th, 2021
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C# 0.41 KB | None | 0 0
  1. if (player.Position.DistanceTo(getawayVehiclePos) < 15f)
  2.         {
  3.             //add blip to get away car
  4.             getawayVehicle.AddBlip();
  5.             getawayVehicle.AttachedBlip.Sprite = BlipSprite.GetawayCar;
  6.             getawayVehicle.AttachedBlip.Color = BlipColor.Blue;
  7.             getawayVehicle.AttachedBlip.ShowRoute = false;
  8.             getawayVehicle.AttachedBlip.Name = "Car swap";
  9.         }
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