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- Special = PlayerItem
- name = "Vigilante's Dragon Meat"
- type = "Special"
- icon = "Item - Barrel 3"
- info = "You don't want to think about what this was, or which part of the dragon's body it came from. Trust me."
- quality = 15
- Stats
- Electricity = 1
- Sticky = 1
- EleRes = 2
- AcidRes = -1
- Attach = string[]
- SkillMortar
- SkillWater
- Data
- ultraPrefab = "Prefabs/Cannonball - Dragon Electricity"
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