Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #pragma strict
- var guiCountDown : GUIText;
- var countMax : int;
- var carDynamics : CarDynamics;
- private var countDown : int;
- function Start(){
- guiCountDown.enabled=true;
- GameBegin();
- }
- function Update () {
- }
- function GameBegin(){
- carDynamics.enabled=false;
- for (countDown = countMax; countDown > 0; countDown--){
- guiCountDown.text = countDown.ToString();
- yield WaitForSeconds(1);
- }
- guiCountDown.enabled=false;
- carDynamics.enabled=true;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement