chrismain

SKINMENU

Apr 20th, 2011
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  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4. // Thx For Using My Script!
  5. #include <a_samp>
  6.  
  7. #if defined FILTERSCRIPT
  8.  
  9. public OnFilterScriptInit()
  10. {
  11. print("\n--------------------------------------");
  12. print(" SkinMenu By Monster[HD]");
  13. print("--------------------------------------\n");
  14. return 1;
  15. }
  16.  
  17. public OnFilterScriptExit()
  18. {
  19. return 1;
  20. }
  21.  
  22. #else
  23.  
  24. main()
  25. {
  26. print("\n----------------------------------");
  27. print(" Blank Gamemode by your name here");
  28. print("----------------------------------\n");
  29. }
  30.  
  31. #endif
  32.  
  33. public OnGameModeInit()
  34. {
  35. // Don't use these lines if it's a filterscript
  36. SetGameModeText("Blank Script");
  37. AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  38. return 1;
  39. }
  40.  
  41. public OnGameModeExit()
  42. {
  43. return 1;
  44. }
  45.  
  46. public OnPlayerRequestClass(playerid, classid)
  47. {
  48. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  49. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  50. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  51. return 1;
  52. }
  53.  
  54. public OnPlayerConnect(playerid)
  55. {
  56. return 1;
  57. }
  58.  
  59. public OnPlayerDisconnect(playerid, reason)
  60. {
  61. return 1;
  62. }
  63.  
  64. public OnPlayerSpawn(playerid)
  65. {
  66. return 1;
  67. }
  68.  
  69. public OnPlayerDeath(playerid, killerid, reason)
  70. {
  71. return 1;
  72. }
  73.  
  74. public OnVehicleSpawn(vehicleid)
  75. {
  76. return 1;
  77. }
  78.  
  79. public OnVehicleDeath(vehicleid, killerid)
  80. {
  81. return 1;
  82. }
  83.  
  84. public OnPlayerText(playerid, text[])
  85. {
  86. return 1;
  87. }
  88.  
  89. public OnPlayerCommandText(playerid, cmdtext[])
  90. {
  91. if (strcmp("/skinmenu", cmdtext, true, 10) == 0)
  92. {
  93. ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"Skins","Cj\nBigSmoke\nCop\nGang Baller\nSkater\nGrove Member\nGangsta\nBiker\nNoob\nTruth\nmaccer\nDJ\nWeridGuyXD\nKillerXD\nDrugSeller\nRockstar","Ok", "Cancel");
  94. return 1;
  95. }
  96. return 0;
  97. }
  98.  
  99. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  100. {
  101. return 1;
  102. }
  103.  
  104. public OnPlayerExitVehicle(playerid, vehicleid)
  105. {
  106. return 1;
  107. }
  108.  
  109. public OnPlayerStateChange(playerid, newstate, oldstate)
  110. {
  111. return 1;
  112. }
  113.  
  114. public OnPlayerEnterCheckpoint(playerid)
  115. {
  116. return 1;
  117. }
  118.  
  119. public OnPlayerLeaveCheckpoint(playerid)
  120. {
  121. return 1;
  122. }
  123.  
  124. public OnPlayerEnterRaceCheckpoint(playerid)
  125. {
  126. return 1;
  127. }
  128.  
  129. public OnPlayerLeaveRaceCheckpoint(playerid)
  130. {
  131. return 1;
  132. }
  133.  
  134. public OnRconCommand(cmd[])
  135. {
  136. return 1;
  137. }
  138.  
  139. public OnPlayerRequestSpawn(playerid)
  140. {
  141. return 1;
  142. }
  143.  
  144. public OnObjectMoved(objectid)
  145. {
  146. return 1;
  147. }
  148.  
  149. public OnPlayerObjectMoved(playerid, objectid)
  150. {
  151. return 1;
  152. }
  153.  
  154. public OnPlayerPickUpPickup(playerid, pickupid)
  155. {
  156. return 1;
  157. }
  158.  
  159. public OnVehicleMod(playerid, vehicleid, componentid)
  160. {
  161. return 1;
  162. }
  163.  
  164. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  165. {
  166. return 1;
  167. }
  168.  
  169. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  170. {
  171. return 1;
  172. }
  173.  
  174. public OnPlayerSelectedMenuRow(playerid, row)
  175. {
  176. return 1;
  177. }
  178.  
  179. public OnPlayerExitedMenu(playerid)
  180. {
  181. return 1;
  182. }
  183.  
  184. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  185. {
  186. return 1;
  187. }
  188.  
  189. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  190. {
  191. return 1;
  192. }
  193.  
  194. public OnRconLoginAttempt(ip[], password[], success)
  195. {
  196. return 1;
  197. }
  198.  
  199. public OnPlayerUpdate(playerid)
  200. {
  201. return 1;
  202. }
  203.  
  204. public OnPlayerStreamIn(playerid, forplayerid)
  205. {
  206. return 1;
  207. }
  208.  
  209. public OnPlayerStreamOut(playerid, forplayerid)
  210. {
  211. return 1;
  212. }
  213.  
  214. public OnVehicleStreamIn(vehicleid, forplayerid)
  215. {
  216. return 1;
  217. }
  218.  
  219. public OnVehicleStreamOut(vehicleid, forplayerid)
  220. {
  221. return 1;
  222. }
  223.  
  224. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  225. {
  226. switch(dialogid) // Lookup the dialogid
  227. {
  228. case 6:
  229. {
  230. if(!response)
  231. {
  232. SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
  233. return 1; // We processed it
  234. }
  235.  
  236. switch(listitem) // This is far more efficient than using an if-elseif-else structure
  237. {
  238. case 0: // Listitems start with 0, not 1
  239. {
  240. SetPlayerSkin(playerid,1);
  241. }
  242. case 1:
  243. {
  244. SetPlayerSkin(playerid,269);
  245.  
  246. }
  247. case 2:
  248. {
  249.  
  250. SetPlayerSkin(playerid,280);
  251. }
  252. case 3:
  253. {
  254. SetPlayerSkin(playerid,103);
  255. }
  256. case 4:
  257. {
  258. SetPlayerSkin(playerid,23);
  259. }
  260. case 5:
  261. {
  262.  
  263. SetPlayerSkin(playerid,106);
  264. }
  265. case 6:
  266. {
  267. SetPlayerSkin(playerid,21);
  268. }
  269. case 7:
  270. {
  271. SetPlayerSkin(playerid,247);
  272. }
  273. case 8:
  274. {
  275. SetPlayerSkin(playerid,127);
  276. }
  277. case 9:
  278. {
  279. SetPlayerSkin(playerid,3);
  280. }
  281. case 10:
  282. {
  283. SetPlayerSkin(playerid,2);
  284. }
  285. case 11:
  286. {
  287. SetPlayerSkin(playerid,19);
  288. }
  289. case 12:
  290. {
  291. SetPlayerSkin(playerid,32);
  292. }
  293. case 13:
  294. {
  295. SetPlayerSkin(playerid,33);
  296. }
  297. case 14:
  298. {
  299. SetPlayerSkin(playerid,29);
  300. }
  301. case 15:
  302. {
  303. SetPlayerSkin(playerid,181);
  304. }
  305.  
  306. // Add the rest of your listitems for dialog 1 here
  307.  
  308. }
  309.  
  310. }
  311.  
  312. // Add the rest of your dialogs here
  313.  
  314. }
  315. return 0;
  316. }
  317.  
  318. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  319. {
  320. return 1;
  321. }
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