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Config Explained

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Apr 25th, 2017
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  1.       "Show log in console": true,
  2.         // If this is true, whenever a player gets an extra drop, it will show in the console
  3.         // This is useful for debugging and checking drop rates
  4.  
  5.   "Possible Drop Configuration": [
  6.     {
  7.       "dispenserName": "Tree",
  8.         // The name of the type of entity / dispenser that will drop this item. Supported list:
  9.             // > "Tree" - Gathering from any sort of tree
  10.             // > "Rock" - Gathering from any sort of rock
  11.             // > "Cactus" - Gathering from cacti
  12.             // > "Hemp" - Picking up hemp
  13.             // > "Corpse" - Any sort of dead corpse (such as bear)
  14.  
  15.       "shortName": "apple",
  16.         // The short name of the item that this will drop, for a full list visit
  17.         // http://docs.oxidemod.org/rust/#item-list
  18.  
  19.       "minAmount": 1,
  20.         // The minimum amount of this item that will drop
  21.  
  22.       "maxAmount": 1,
  23.         // The maximum amount of this item that will drop
  24.  
  25.       "dropChance": 20
  26.         // The % chance to drop this item each time an action is done
  27.         // Eg, If I hit a tree there is a 20% chance I will get an apple
  28.     },
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