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gustav9797

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Jan 29th, 2013
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  1. # Configuration file
  2. # Generated on 1/29/13 4:30 PM
  3.  
  4. ####################
  5. # Forge
  6. #===================
  7. # Sample mod specific control section.
  8. # Copy this section and rename the with the modid for the mod you wish to override.
  9. # A value of zero in either entry effectively disables any chunkloading capabilities
  10. # for that mod
  11. ####################
  12.  
  13. Railcraft {
  14. # Maximum chunks per ticket for the mod.
  15. I:maximumChunksPerTicket=20
  16.  
  17. # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
  18. I:maximumTicketCount=100
  19. }
  20.  
  21. PortalGun {
  22. # Maximum chunks per ticket for the mod.
  23. I:maximumChunksPerTicket=20
  24.  
  25. # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
  26. I:maximumTicketCount=100
  27. }
  28.  
  29.  
  30. ####################
  31. # defaults
  32. #===================
  33. # Default configuration for forge chunk loading control
  34. ####################
  35.  
  36. defaults {
  37. # Unloaded chunks can first be kept in a dormant cache for quicker
  38. # loading times. Specify the size of that cache here
  39. I:dormantChunkCacheSize=0
  40.  
  41. # Are mod overrides enabled?
  42. B:enabled=false
  43.  
  44. # The default maximum number of chunks a mod can force, per ticket,
  45. # for a mod without an override. This is the maximum number of chunks a single ticket can force.
  46. I:maximumChunksPerTicket=10
  47.  
  48. # The default maximum ticket count for a mod which does not have an override
  49. # in this file. This is the number of chunk loading requests a mod is allowed to make.
  50. I:maximumTicketCount=1
  51.  
  52. # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
  53. I:playerTicketCount=100
  54. }
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