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- #include <a_samp>
- forward Matuojam(playerid, Float:X, Float:Y, Float:Z);
- forward Baigiam(playerid);
- new bool:pamatavo[MAX_PLAYERS];
- public Baigiam(playerid) { pamatavo[playerid] = false; return 1; }
- public Matuojam(playerid, Float:X, Float:Y, Float:Z)
- {
- if(pamatavo[playerid] == true) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 10, X, Y, Z))
- {
- if(GetPlayerSpeed(playerid, true) > 70)
- {
- SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+2);
- SendClientMessage(playerid, 0x0000FFFF, "Jūs viršijote leistiną greitį (70km/h)");
- pamatavo[playerid] = true;
- SetTimerEx("Baigiam", 2000, 0, "i", playerid);
- }
- }
- return 1;
- }
- Matuoklis(Float:X, Float:Y, Float:Z, Float:A)
- {
- CreateObject(18880, X, Y, Z, 0.0, 0.0, A);
- SetTimerEx("Matuojam", 1000, 1, "fff", X, Y, Z);
- }
- GetPlayerSpeed(playerid,bool:kmh)
- {
- new Float:Vx,Float:Vy,Float:Vz,Float:rtn;
- if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid),Vx,Vy,Vz); else GetPlayerVelocity(playerid,Vx,Vy,Vz);
- rtn = floatsqroot(floatabs(floatpower(Vx + Vy + Vz,2)));
- return kmh?floatround(rtn * 100 * 1.61):floatround(rtn * 100);
- }
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