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Feb 26th, 2020
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  1.                UnityIAP  I  Purchase history response: 0
  2.                          I  Continuation token: null
  3.                          I  Querying owned items' purchase history, item type: inapp
  4.                         I  Package name: com.rmg.idle.evil.party.clicker
  5.                         I  Calling getPurchaseHistory with continuation token: null
  6.                         I  Purchase history response: 0
  7.                         I  Continuation token: null
  8.                         I  onQueryInventoryFinished: true
  9.                         I  Inventory refresh successful. (response: 0:OK)
  10.                         I  invoking callback
  11.                  Unity  D  Unavailable product party_guard_loc0_slot1 -party_guard_loc0_slot1
  12.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  13.                         W  Unavailable product party_guard_loc0_slot1 -party_guard_loc0_slot1
  14.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  15.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  16.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  17.                         W  System.Action:Invoke()
  18.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  19.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  20.                         D  Unavailable product halloween_offer_1 -halloween_offer_1
  21.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  22.                         W  Unavailable product halloween_offer_1 -halloween_offer_1
  23.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  24.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  25.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  26.                         W  System.Action:Invoke()
  27.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  28.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  29.                         D  Unavailable product halloween_offer_2 -halloween_offer_2
  30.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  31.                         W  Unavailable product halloween_offer_2 -halloween_offer_2
  32.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  33.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  34.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  35.                         W  System.Action:Invoke()
  36.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  37.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  38.                         D  Unavailable product christmas_offer_1 -christmas_offer_1
  39.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  40.                         W  Unavailable product christmas_offer_1 -christmas_offer_1
  41.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  42.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  43.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  44.                         W  System.Action:Invoke()
  45.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  46.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  47.                         D  Unavailable product christmas_offer_2 -christmas_offer_2
  48.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  49.                         W  Unavailable product christmas_offer_2 -christmas_offer_2
  50.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  51.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  52.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  53.                         W  System.Action:Invoke()
  54.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  55.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  56.                         D  Unavailable product valentine_offer_1 -valentine_offer_1
  57.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  58.                         W  Unavailable product valentine_offer_1 -valentine_offer_1
  59.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  60.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  61.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  62.                         W  System.Action:Invoke()
  63.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  64.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  65.                         D  Unavailable product valentine_offer_2 -valentine_offer_2
  66.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  67.                         W  Unavailable product valentine_offer_2 -valentine_offer_2
  68.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  69.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  70.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  71.                         W  System.Action:Invoke()
  72.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  73.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  74.                         D  Unavailable product christmas_tree_offer -christmas_tree_offer
  75.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  76.                         W  Unavailable product christmas_tree_offer -christmas_tree_offer
  77.                         W  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  78.                         W  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  79.                         W  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  80.                         W  System.Action:Invoke()
  81.                         W  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  82.                         W  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.                         D  Unity Payment was initialized!
  84.                         D  UnityPayment:OnInitialized(IStoreController, IExtensionProvider)
  85.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  86.                         I  Unity Payment was initialized!
  87.                         I  UnityPayment:OnInitialized(IStoreController, IExtensionProvider)
  88.                         I  UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
  89.                         I  UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
  90.                         I  UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
  91.                         I  System.Action:Invoke()
  92.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  93.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  94.                         D  UnityIAP: Promo interface is available for 7 items
  95.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  96.                         I  UnityIAP: Promo interface is available for 7 items
  97.                         I  UnityEngine.Purchasing.Promo:ProvideProductsToAds(HashSet`1)
  98.                         I  System.Action:Invoke()
  99.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  100.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  101.            AppLovinSdk  W  [AppLovinSdk] Current SDK version (9.11.1) is outdated. Please integrate the latest version of the AppLovin SDK (9.11.4). Doing so will improve your CPMs and ensure you have access to t
  102.                            he latest revenue earning features.
  103.               UnityIAP  I  invoking callback
  104.                  Unity  D  [AppLovin MAX] Invoking event: System.Action`1[System.String]. Param: 50a33e34b7cbae02
  105.                         D  MaxSdkCallbacks:InvokeEvent(Action`1, T)
  106.                         D  MaxSdkCallbacks:ForwardEvent(String)
  107.                         I  [AppLovin MAX] Invoking event: System.Action`1[System.String]. Param: 50a33e34b7cbae02
  108.                         I  MaxSdkCallbacks:InvokeEvent(Action`1, T)
  109.                         I  MaxSdkCallbacks:ForwardEvent(String)
  110.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  111.                         D  Video rewarded loaded
  112.                         D  MaxAds:OnRewardedAdLoaded(String)
  113.                         D  System.Action`1:Invoke(T)
  114.                         D  MaxSdkCallbacks:ForwardEvent(String)
  115.                         I  Video rewarded loaded
  116.                         I  MaxAds:OnRewardedAdLoaded(String)
  117.                         I  System.Action`1:Invoke(T)
  118.                         I  MaxSdkCallbacks:ForwardEvent(String)
  119.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  120.                         D  AdsManager Video Loaded
  121.                         D  [AnalyticsManager] RewardedAd adsState: Loaded, loadTime: 7, errorCode: 0
  122.                         D  AnalyticsManager:SendEventRewardedAd(AdsState, VideoType, Int32, Int32, String)
  123.                         D  AdsManager:OnAdsCallback(Object, AdsCallbackEventArgs)
  124.                         D  System.Action`1:Invoke(T)
  125.                         D  MaxSdkCallbacks:ForwardEvent(String)
  126.                         I  [AnalyticsManager] RewardedAd adsState: Loaded, loadTime: 7, errorCode: 0
  127.                         I  AnalyticsManager:SendEventRewardedAd(AdsState, VideoType, Int32, Int32, String)
  128.                         I  AdsManager:OnAdsCallback(Object, AdsCallbackEventArgs)
  129.                         I  System.EventHandler`1:Invoke(Object, TEventArgs)
  130.                         I  System.Action`1:Invoke(T)
  131.                         I  MaxSdkCallbacks:ForwardEvent(String)
  132.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  133.        DynamitePackage  D  Instantiating com.google.android.gms.ads.ChimeraAdManagerCreatorImpl
  134.                    Ads  I  Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("3FEDEAFE4205F9E3E90251836A69B737") to get test ads on this device.
  135.         DynamiteModule  I  Considering local module com.google.android.gms.ads.dynamite:0 and remote module com.google.android.gms.ads.dynamite:21200
  136.                         I  Selected remote version of com.google.android.gms.ads.dynamite, version >= 21200
  137.         l.party.clicke  I  The ClassLoaderContext is a special shared library.
  138.           AudioManager  I  In isSpeakerphoneOn(), calling application: com.rmg.idle.evil.party.clicker
  139.                         D  get_do_mute_music = false
  140.                         D  getStreamVolume packageName=com.rmg.idle.evil.party.clicker, index=0, streamType=3
  141.                         D  getStreamVolume packageName=com.rmg.idle.evil.party.clicker, index=0, streamType=2
  142.               UnityIAP  I  invoking callback
  143.          Choreographer  I  Skipped 3 frames!  The application may be doing too much work on its main thread.
  144.                 Parcel  E  Reading a NULL string not supported here.
  145.                         E  Reading a NULL string not supported here.
  146.                         E  Reading a NULL string not supported here.
  147.                    Ads  I  Ad failed to load : 3
  148.        DynamitePackage  D  Instantiating com.google.android.gms.ads.ChimeraAdManagerCreatorImpl
  149.                    Ads  I  Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("3FEDEAFE4205F9E3E90251836A69B737") to get test ads on this device.
  150.           AudioManager  I  In isSpeakerphoneOn(), calling application: com.rmg.idle.evil.party.clicker
  151.                         D  get_do_mute_music = false
  152.                         D  getStreamVolume packageName=com.rmg.idle.evil.party.clicker, index=0, streamType=3
  153.                         D  getStreamVolume packageName=com.rmg.idle.evil.party.clicker, index=0, streamType=2
  154.                    Ads  W  Not retrying to fetch app settings
  155.                 Parcel  E  Reading a NULL string not supported here.
  156.                         E  Reading a NULL string not supported here.
  157.                    Ads  I  Ad failed to load : 3
  158.        DynamitePackage  D  Instantiating com.google.android.gms.ads.ChimeraAdManagerCreatorImpl
  159.                    Ads  I  Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("3FEDEAFE4205F9E3E90251836A69B737") to get test ads on this device.
  160.           AudioManager  I  In isSpeakerphoneOn(), calling application: com.rmg.idle.evil.party.clicker
  161.                         D  get_do_mute_music = false
  162.                         D  getStreamVolume packageName=com.rmg.idle.evil.party.clicker, index=0, streamType=3
  163.                         D  getStreamVolume packageName=com.rmg.idle.evil.party.clicker, index=0, streamType=2
  164.                    Ads  W  Not retrying to fetch app settings
  165.                 Parcel  E  Reading a NULL string not supported here.
  166.                    Ads  I  Ad failed to load : 3
  167.                  Unity  D  UpgradeManager try buy inapp
  168.                         D  [WindowsController] Show: WaitWindow
  169.                         D  WindowsController:Show(Type)
  170.                         D  WindowsController:Show()
  171.                         D  UnityPayment:BuyInAppLot(String)
  172.                         D  UnityEngine.Events.UnityEvent:Invoke()
  173.                         D  UIButton:OnPointerClick(PointerEventData)
  174.                         D  UnityEngine.EventSystems.StandaloneInputModule:Process()
  175.                         I  [WindowsController] Show: WaitWindow
  176.                         I  WindowsController:Show(Type)
  177.                         I  WindowsController:Show()
  178.                         I  UnityPayment:BuyInAppLot(String)
  179.                         I  UnityEngine.Events.UnityAction:Invoke()
  180.                         I  UnityEngine.Events.UnityEvent:Invoke()
  181.                         I  UIButton:OnPointerClick(PointerEventData)
  182.                         I  UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  183.                         I  UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  184.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  185.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  186.                         I  UnityEngine.EventSystems.StandaloneInputModule:Process()
  187.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  188.                         D  [SavesController] Store save, version: 1352, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  189.                         D  Saves.SavesController:StoreSave(SaveData)
  190.                         D  Saves.SavesController:CollectAndStoreSave()
  191.                         D  WindowsController:Show(Type)
  192.                         D  WindowsController:Show()
  193.                         D  UnityPayment:BuyInAppLot(String)
  194.                         D  UnityEngine.Events.UnityEvent:Invoke()
  195.                         D  UIButton:OnPointerClick(PointerEventData)
  196.                         D  UnityEngine.EventSystems.StandaloneInputModule:Process()
  197.                         I  [SavesController] Store save, version: 1352, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  198.                         I  Saves.SavesController:StoreSave(SaveData)
  199.                         I  Saves.SavesController:CollectAndStoreSave()
  200.                         I  WindowsController:Show(Type)
  201.                         I  WindowsController:Show()
  202.                         I  UnityPayment:BuyInAppLot(String)
  203.                         I  UnityEngine.Events.UnityAction:Invoke()
  204.                         I  UnityEngine.Events.UnityEvent:Invoke()
  205.                         I  UIButton:OnPointerClick(PointerEventData)
  206.                         I  UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  207.                         I  UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  208.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  209.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  210.                         I  UnityEngine.EventSystems.StandaloneInputModule:Process()
  211.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  212.                         D  Purchasing product asychronously: 'partyprodgems100'
  213.                         D  UnityPayment:BuyInAppLot(String)
  214.                         D  UnityEngine.Events.UnityEvent:Invoke()
  215.                         D  UIButton:OnPointerClick(PointerEventData)
  216.                         D  UnityEngine.EventSystems.StandaloneInputModule:Process()
  217.                         I  Purchasing product asychronously: 'partyprodgems100'
  218.                         I  UnityPayment:BuyInAppLot(String)
  219.                         I  UnityEngine.Events.UnityAction:Invoke()
  220.                         I  UnityEngine.Events.UnityEvent:Invoke()
  221.                         I  UIButton:OnPointerClick(PointerEventData)
  222.                         I  UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  223.                         I  UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  224.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  225.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  226.                         I  UnityEngine.EventSystems.StandaloneInputModule:Process()
  227.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  228.               UnityIAP  I  isUnityVrEnabled = false
  229.                         I  onPurchaseProduct: partyprodgems100
  230.                         I  ITEM TYPE:inapp
  231.                  Unity  D  purchase({0}): partyprodgems100
  232.                         D  UnityEngine.Events.UnityEvent:Invoke()
  233.                         D  UIButton:OnPointerClick(PointerEventData)
  234.                         D  UnityEngine.EventSystems.StandaloneInputModule:Process()
  235.                         I  purchase({0}): partyprodgems100
  236.                         I  UnityEngine.Events.UnityAction:Invoke()
  237.                         I  UnityEngine.Events.UnityEvent:Invoke()
  238.                         I  UIButton:OnPointerClick(PointerEventData)
  239.                         I  UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  240.                         I  UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  241.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  242.                         I  UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  243.                         I  UnityEngine.EventSystems.StandaloneInputModule:Process()
  244.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  245.                         D  OnApplicationPause True
  246.                         D  ProfileManager Save Game Exit Time
  247.                         D  [SavesController] Store save, version: 1353, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  248.                         D  Saves.SavesController:StoreSave(SaveData)
  249.                         D  Saves.SavesController:CollectAndStoreSave()
  250.                         D  GameControllerN:OnApplicationPause(Boolean)
  251.                         I  [SavesController] Store save, version: 1353, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  252.                         I  Saves.SavesController:StoreSave(SaveData)
  253.                         I  Saves.SavesController:CollectAndStoreSave()
  254.                         I  GameControllerN:OnApplicationPause(Boolean)
  255.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  256.                         D  PlayerBase::stop() from IPlayer
  257.             AudioTrack  D  stop() output 13 stream 3 session 521 state 0
  258.                         D  stop() called with 3512640 frames delivered
  259.          Choreographer  I  Skipped 2 frames!  The application may be doing too much work on its main thread.
  260.         ActivityThread  W  handleWindowVisibility: no activity for token android.os.BinderProxy@4c77ab1
  261.               UnityIAP  I  Creating purchase activity
  262.                         I  oldSkuMetadata is null
  263.                         I  invoking callback
  264.                         I  Constructing buy intent for partyprodgems100, item type: inapp
  265.                         I  Launching buy intent for partyprodgems100. Request code: 999
  266.          Choreographer  I  Skipped 1 frames!  The application may be doing too much work on its main thread.
  267.         OpenGLRenderer  I  Initialized EGL, version 1.4
  268.                         D  Swap behavior 2
  269.                         I  processName com.rmg.idle.evil.party.clicker
  270.                         I  Need change to liner: 0x0
  271.                 Parcel  E  Reading a NULL string not supported here.
  272.          Choreographer  I  Skipped 1 frames!  The application may be doing too much work on its main thread.
  273.                         I  Skipped 1 frames!  The application may be doing too much work on its main thread.
  274.                         I  Skipped 1 frames!  The application may be doing too much work on its main thread.
  275.                         I  Skipped 2 frames!  The application may be doing too much work on its main thread.
  276.                         I  Skipped 2 frames!  The application may be doing too much work on its main thread.
  277.               UnityIAP  I  onActivityResult
  278.                         I  Purchase data: null
  279.                         I  Data signature: null
  280.                         I  Purchase canceled - Response: 4:Item unavailable
  281.                         I  onIabPurchaseFinished: false
  282.                         I  4:Item unavailable (response: 4:Item unavailable)
  283.                         I  Purchase response code:4
  284.          Choreographer  I  Skipped 2 frames!  The application may be doing too much work on its main thread.
  285.             AudioTrack  D  start() output 13 stream 3 session 521 state 1
  286.   voice_scence_discern  D  add name:sample_rate,  value:48000
  287.                         V  add name:sample_rate value:48000 list:0x7cc12bd2a0
  288.                         D  add name:channels,  value:2
  289.                         V  add name:channels value:2 list:0x7cc12bd2a0
  290.                         D  get scence process pid:10817, name:com.rmg.idle.evil.party.clicker
  291.                         V  this process not in init apk. apk_list:0x7ce6fc3980
  292.            MediaRouter  V  onRestoreRoute() : route=RouteInfo{ name=Телефон, description=null, status=null, category=RouteCategory{ name=Система types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO  groupable=false
  293.                            }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
  294.                         V  Selecting route: RouteInfo{ name=Телефон, description=null, status=null, category=RouteCategory{ name=Система types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO  groupable=false }, suppo
  295.                            rtedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
  296.                 Parcel  E  Reading a NULL string not supported here.
  297.                  Unity  D  OnApplicationPause False
  298.                         D  [SavesController] Store save, version: 1354, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  299.                         D  Saves.SavesController:StoreSave(SaveData)
  300.                         D  Saves.SavesController:CollectAndStoreSave()
  301.                         D  GameControllerN:OnApplicationPause(Boolean)
  302.                         I  [SavesController] Store save, version: 1354, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  303.                         I  Saves.SavesController:StoreSave(SaveData)
  304.                         I  Saves.SavesController:CollectAndStoreSave()
  305.                         I  GameControllerN:OnApplicationPause(Boolean)
  306.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  307.                         D  onPurchaseFailedEvent({0}): partyprodgems100
  308.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  309.                         I  onPurchaseFailedEvent({0}): partyprodgems100
  310.                         I  UnityEngine.Purchasing.PurchasingManager:OnPurchaseFailed(PurchaseFailureDescription)
  311.                         I  UnityEngine.Purchasing.JSONStore:OnPurchaseFailed(PurchaseFailureDescription, String)
  312.                         I  System.Action:Invoke()
  313.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  314.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  315.                         D  [WindowsController] Hide: WaitWindow
  316.                         D  WindowsController:Hide(Type)
  317.                         D  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  318.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  319.                         I  [WindowsController] Hide: WaitWindow
  320.                         I  WindowsController:Hide(Type)
  321.                         I  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  322.                         I  UnityEngine.Purchasing.JSONStore:OnPurchaseFailed(PurchaseFailureDescription, String)
  323.                         I  System.Action:Invoke()
  324.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  325.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  326.                         D  TryToShowInterstitial() count: 0, canShow: False
  327.                         D  AdsManager:TryToShowInterstitial()
  328.                         D  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  329.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  330.                         I  TryToShowInterstitial() count: 0, canShow: False
  331.                         I  AdsManager:TryToShowInterstitial()
  332.                         I  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  333.                         I  UnityEngine.Purchasing.JSONStore:OnPurchaseFailed(PurchaseFailureDescription, String)
  334.                         I  System.Action:Invoke()
  335.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  336.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  337.                         D  OnPurchaseFailed: FAIL. Product: 'partyprodgems100', PurchaseFailureReason: Unknown
  338.                         D  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  339.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  340.                         I  OnPurchaseFailed: FAIL. Product: 'partyprodgems100', PurchaseFailureReason: Unknown
  341.                         I  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  342.                         I  UnityEngine.Purchasing.JSONStore:OnPurchaseFailed(PurchaseFailureDescription, String)
  343.                         I  System.Action:Invoke()
  344.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  345.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  346.                         D  [WindowsController] Show: Windows.NoAdWindow
  347.                         D  WindowsController:Show(Type)
  348.                         D  WindowsController:Show()
  349.                         D  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  350.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  351.                         I  [WindowsController] Show: Windows.NoAdWindow
  352.                         I  WindowsController:Show(Type)
  353.                         I  WindowsController:Show()
  354.                         I  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  355.                         I  UnityEngine.Purchasing.JSONStore:OnPurchaseFailed(PurchaseFailureDescription, String)
  356.                         I  System.Action:Invoke()
  357.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  358.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  359.                         D  [SavesController] Store save, version: 1355, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  360.                         D  Saves.SavesController:StoreSave(SaveData)
  361.                         D  Saves.SavesController:CollectAndStoreSave()
  362.                         D  WindowsController:Show(Type)
  363.                         D  WindowsController:Show()
  364.                         D  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  365.                         D  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  366.                         I  [SavesController] Store save, version: 1355, userId: ZGGK4SnfB2gT1RwTj5LQWMrwFB33, upload: False
  367.                         I  Saves.SavesController:StoreSave(SaveData)
  368.                         I  Saves.SavesController:CollectAndStoreSave()
  369.                         I  WindowsController:Show(Type)
  370.                         I  WindowsController:Show()
  371.                         I  UnityPayment:OnPurchaseFailed(Product, PurchaseFailureReason)
  372.                         I  UnityEngine.Purchasing.JSONStore:OnPurchaseFailed(PurchaseFailureDescription, String)
  373.                         I  System.Action:Invoke()
  374.                         I  UnityEngine.Purchasing.Extension.UnityUtil:Update()
  375.                         I  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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