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- Let's make a game!
- name:Greg Clicker
- by:Gregory
- desc:That's right, I did this whole thing!!!
- Upgrades
- *EightBitGreg
- name:8-Bit Gregs
- desc:He exclusively speaks in binary.
- passive:multiply yield of gregyButton by 2
- cost:50 gregs
- req:1 gregs per second
- icon:https://imgur.com/VWuLnCe.png
- Resources
- *gregs
- name:Gregs
- desc:GREGOIS!!!!!!!!!!
- icon:https://imgur.com/ko5Icwl.png
- Settings
- building cost increase:115%
- building cost refund:50%
- background:https://i.imgur.com/iAVWxvX.png
- Layout
- use default
- Buildings
- *GregOAL
- name:Greg on a Laptop
- desc:A greg accidently on a laptop.
- cost:15 gregs
- on tick:yield 0.1 gregs
- icon:https://i.imgur.com/qzuR1cE.png
- cost increase:125%
- *GregBuilders
- name:Greg Builders
- desc:People who make gregs.
- cost:64 gregs
- on tick:yield 1 gregs
- icon:https://i.imgur.com/qzuR1cE.png
- cost increase:125%
- *GregFactory
- name:Greg Factory
- desc:Okay I'm not going to let you do an entire cookie clicker section for 10,000 hours, but instead i will give you the code. "/e twohoursfornothing"
- cost:450 gregs
- on tick:yield 10 gregs
- req:200 gregs
- icon:https://i.imgur.com/qzuR1cE.png
- cost increase:125%
- Buttons
- *gregyButton
- name:Greg
- desc:The first greg.
- on click:anim icon wobble
- on click:yield 1 gregs
- icon:https://i.imgur.com/5flnmnt.png
- no text
- class:bigButton hasFlares
- icon class:shadowed
- CSS
- .thing
- {
- border-radius:8px;
- background:rgba(68,100,180);
- filter: drop-shadow(16px 16px 20px black)
- }
- .thing-icon,.particle
- {
- width:50px;
- height:50px;
- }
- #game.filtersOn .thing.cantAfford.notOwned
- {
- filter: grayscale(80%);
- }
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