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- Turn 1
- Player: grab everything in Car Front, move to Car Back, grab everything in Car Back. 2 PAIN.
- Ghoul: moves to Car Front (attracted to food)
- Turn 2
- Player: shine flashlight at Car Front (roll 1 - failure), shine flashlight at Car Front (roll 5 - pass). BATTERY expended.
- Ghoul: moves Outside (afraid of light)
- Turn 3
- Player: move to Car Front, throw canned meat outside (roll 1 - failure), block Door with metal box (roll 4 - pass). 3 PAIN.
- Ghoul: breaks Windshield, moves to Car Front (attracted to food)
- Turn 4
- Player: throw canned meat to Car Back (roll 4 - success), move Outside, pick up Gun and ammunition. 4 PAIN.
- Ghoul: moves to Car Back (attracted to food).
- Turn 5
- Player: no action.
- Ghoul: moves to Car Front (attracted to food).
- Turn 6
- Player: fire gun at Ghoul (roll 1 - fail), fire gun at Ghoul (roll 3 - fail).
- Ghoul: moves Outside, attacks. 5 PAIN.
- Turn 7
- Player: fire gun at Ghoul (roll 4 - fail). Out of ammo. Fire flare gun (roll 1 - fail).
- Ghoul: attacks.
- Player hits 6 PAIN. Dead.
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