Turn 1 Player: grab everything in Car Front, move to Car Back, grab everything in Car Back. 2 PAIN. Ghoul: moves to Car Front (attracted to food) Turn 2 Player: shine flashlight at Car Front (roll 1 - failure), shine flashlight at Car Front (roll 5 - pass). BATTERY expended. Ghoul: moves Outside (afraid of light) Turn 3 Player: move to Car Front, throw canned meat outside (roll 1 - failure), block Door with metal box (roll 4 - pass). 3 PAIN. Ghoul: breaks Windshield, moves to Car Front (attracted to food) Turn 4 Player: throw canned meat to Car Back (roll 4 - success), move Outside, pick up Gun and ammunition. 4 PAIN. Ghoul: moves to Car Back (attracted to food). Turn 5 Player: no action. Ghoul: moves to Car Front (attracted to food). Turn 6 Player: fire gun at Ghoul (roll 1 - fail), fire gun at Ghoul (roll 3 - fail). Ghoul: moves Outside, attacks. 5 PAIN. Turn 7 Player: fire gun at Ghoul (roll 4 - fail). Out of ammo. Fire flare gun (roll 1 - fail). Ghoul: attacks. Player hits 6 PAIN. Dead.