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- local function freezeAllPlayers()
- for _, player in pairs(game.Players:GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- -- Создание заморозки (anchoring)
- player.Character.HumanoidRootPart.Anchored = true
- print("Игрок заморожен: " .. player.Name)
- end
- end
- end
- freezeAllPlayers()
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