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- local a=game.Players.LocalPlayer;local b;local c;local d;local e;if not syn then while true do end end;local f;local
- g=getsenv(game.Players.LocalPlayer.PlayerGui.Client)local h=game.ReplicatedStorage;local i=getrawmetatable(game)local
- j=i.__namecall;setreadonly(i,false)i.__namecall=newcclosure(function(self,...)local k=getnamecallmethod()local l={...}if
- k=="FireServer"and string.len(self.Name)==38 then return nil end;return j(self,...)end)setreadonly(i,true)local m={}local n={}local o={}local p={}local q={}for r,s in pairs(h.Skins:GetChildren())do for t,u in pairs(s:GetChildren())do table.insert(m,{s.Name.."_"..u.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Wraps"or s.Name=="Guts"or s.Name=="MMA"or s.Name=="Wetland"or s.Name=="Ghoul Hex"or s.Name=="Phantom Hex"or s.Name=="Spector Hex"or s.Name=="Orange Hex"or s.Name=="Purple Hex"or s.Name=="Green Hex"then table.insert(o,{s.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Scapter"or s.Name=="Patch"or s.Name=="Digital"or s.Name=="Crystal"then table.insert(q,{s.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Hazard"or s.Name=="Hallows"or s.Name=="Majesty"or s.Name=="Royal"or s.Name=="Weeb"or s.Name=="CottonTail"or s.Name=="RSL"then table.insert(p,{s.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Grim"or s.Name=="Wisk"or s.Name=="Molten"or s.Name=="Kringle"then table.insert(n,{s.Name})end end;for r=1,#n do table.insert(m,{"Strapped Glove_"..unpack(n[r])})end;for r=1,#p do table.insert(m,{"Sports Glove_"..unpack(p[r])})end;for r=1,#q do table.insert(m,{"Fingerless Glove_"..unpack(q[r])})end;for r=1,#o do table.insert(m,{"Handwraps_"..unpack(o[r])})end;table.insert(m,{"CTKnife_Stock"})table.insert(m,{"TKnife_Stock"})for r,s in pairs(h.Skins:GetChildren())do if s.Name~="Flip Knife"and s.Name~="Bayonet"and s.Name~="Falchion Knife"and s.Name~="Karambit"and s.Name~="Huntsman Knife"and s.Name~="Banana"and s.Name~="Butterfly Knife"then table.insert(m,{s.Name.."_Stock"})end end;g.CurrentInventory=m;local v=game.Players.LocalPlayer.SkinFolder.TFolder:Clone()local w=game.Players.LocalPlayer.SkinFolder.CTFolder:Clone()v.Parent=game.Players.LocalPlayer.SkinFolder;w.Parent=game.Players.LocalPlayer.SkinFolder;wait(1)game.Players.LocalPlayer.SkinFolder.TFolder:Destroy()game.Players.LocalPlayer.SkinFolder.CTFolder:Destroy()local x=getrawmetatable(game)local y=x.__namecall;setreadonly(x,false)local z;local A;local B;x.__namecall=newcclosure(function(self,...)local k=getnamecallmethod()local l={...}if k=="FireServer"and self.Name=="DataEvent"then for r,s in next,l do B=s[2]A=s[3]table.foreach(s[4],function(C,s)z=s;print(B,A,z)end)local D=game.Players.LocalPlayer.SkinFolder.CTFolder;local E=game.Players.LocalPlayer.SkinFolder.TFolder;if B=="CT"or B=="Both"then for t,u in pairs(D:GetChildren())do if A=='Gut Knife'or A=='Butterfly Knife'or A=='Falchion Knife'or A=='Bayonet'or A=='Huntsman Knife'or A=='Karambit'or A=='Banana'or A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or A=='Cleaver'and u.Name=="Knife"then local F=string.split(z,"_")u.Value=tostring(F[2])elseif u.Name==A then local F=string.split(z,"_")u.Value=tostring(F[2])end end end;if B=="T"or B=="Both"then for G,H in pairs(E:GetChildren())do if A=='Gut Knife'or A=='Butterfly Knife'or A=='Falchion Knife'or A=='Bayonet'or A=='Huntsman Knife'or A=='Karambit'or A=='Banana'or A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or A=='Cleaver'and H.Name=="Knife"then local F=string.split(z,"_")H.Value=tostring(F[2])elseif H.Name==A then local F=string.split(z,"_")H.Value=tostring(F[2])end end end end end;return y(self,...)end)setreadonly(x,true)-- Catshac is gay
- -- ^^ Probably going to steal this video idea
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.631373, 0.631373, 0.631373)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.005, 0,0.018, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press T to update Esp"
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextScaled = true
- EspStatus.TextSize = 14
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press L to enable esp loop"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press O to change team based mode"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = st1_3
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- teambasedstatus.Text = tostring(TeamBased)
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "Arsenal Mod V 2.0"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- print("Scripts made by novaghoul and Orange Doggo")
- -- Instances:
- local MainGUI = Instance.new("ScreenGui")
- local GUI = Instance.new("Frame")
- local showoff = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local getitem = Instance.new("TextButton")
- local item = Instance.new("TextBox")
- local esp = Instance.new("TextButton")
- local infammo = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local PRINTiTEMS = Instance.new("TextButton")
- local c4 = Instance.new("TextButton")
- local grnds = Instance.new("TextButton")
- local ak47 = Instance.new("TextButton")
- local awp = Instance.new("TextButton")
- local m4a4 = Instance.new("TextButton")
- local ope = Instance.new("TextButton")
- local dellet = Instance.new("TextButton")
- --Properties:
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = game.CoreGui
- GUI.Name = "GUI"
- GUI.Parent = MainGUI
- GUI.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- GUI.BackgroundTransparency = 0.090000003576279
- GUI.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- GUI.BorderSizePixel = 0
- GUI.Position = UDim2.new(0.00439238641, 0, 0.291015625, 0)
- GUI.Size = UDim2.new(0, 273, 0, 242)
- showoff.Name = "showoff"
- showoff.Parent = GUI
- showoff.BackgroundColor3 = Color3.new(0.356863, 0.356863, 0.356863)
- showoff.BackgroundTransparency = 0.090000003576279
- showoff.BorderSizePixel = 0
- showoff.Size = UDim2.new(0, 273, 0, 19)
- showoff.Font = Enum.Font.Highway
- showoff.Text = "CB Gui"
- showoff.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
- showoff.TextSize = 14
- close.Name = "close"
- close.Parent = showoff
- close.BackgroundColor3 = Color3.new(0.552941, 0.552941, 0.552941)
- close.BorderSizePixel = 0
- close.Position = UDim2.new(0.933676183, 0, 0, 0)
- close.Size = UDim2.new(0, 18, 0, 19)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- getitem.Name = "getitem"
- getitem.Parent = GUI
- getitem.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- getitem.BackgroundTransparency = 0.090000003576279
- getitem.BorderColor3 = Color3.new(0, 0, 0)
- getitem.BorderSizePixel = 0
- getitem.Position = UDim2.new(0.0713370219, 0, 0.110484667, 0)
- getitem.Size = UDim2.new(0, 234, 0, 36)
- getitem.Font = Enum.Font.Highway
- getitem.Text = "Get Item"
- getitem.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- getitem.TextSize = 20
- getitem.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- getitem.TextStrokeTransparency = 0
- item.Name = "item"
- item.Parent = GUI
- item.BackgroundColor3 = Color3.new(0.694118, 0.694118, 0.694118)
- item.BackgroundTransparency = 0.090000003576279
- item.BorderSizePixel = 0
- item.Position = UDim2.new(0.0653164461, 0, 0.304139256, 0)
- item.Size = UDim2.new(0, 237, 0, 23)
- item.ClearTextOnFocus = false
- item.Font = Enum.Font.Highway
- item.Text = "Item Name"
- item.TextColor3 = Color3.new(0, 0, 0)
- item.TextScaled = true
- item.TextSize = 14
- item.TextWrapped = true
- esp.Name = "esp"
- esp.Parent = GUI
- esp.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- esp.BackgroundTransparency = 0.090000003576279
- esp.BorderColor3 = Color3.new(0, 0, 0)
- esp.BorderSizePixel = 0
- esp.Position = UDim2.new(0.0896520168, 0, 0.441413373, 0)
- esp.Size = UDim2.new(0, 102, 0, 27)
- esp.Font = Enum.Font.Highway
- esp.Text = "ESP"
- esp.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- esp.TextSize = 14
- esp.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- esp.TextStrokeTransparency = 0
- infammo.Name = "infammo"
- infammo.Parent = GUI
- infammo.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- infammo.BackgroundTransparency = 0.090000003576279
- infammo.BorderColor3 = Color3.new(0, 0, 0)
- infammo.BorderSizePixel = 0
- infammo.Position = UDim2.new(0.0896520168, 0, 0.581769228, 0)
- infammo.Size = UDim2.new(0, 102, 0, 27)
- infammo.Font = Enum.Font.Highway
- infammo.Text = "Infinite Ammo"
- infammo.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- infammo.TextSize = 14
- infammo.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- infammo.TextStrokeTransparency = 0
- TextLabel.Parent = GUI
- TextLabel.BackgroundColor3 = Color3.new(0.701961, 0.701961, 0.701961)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 0, 0.873616755, 0)
- TextLabel.Size = UDim2.new(0, 273, 0, 30)
- TextLabel.Font = Enum.Font.Bodoni
- TextLabel.Text = "Credits to Orange Doggo & Novaghoul"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- PRINTiTEMS.Name = "PRINTiTEMS"
- PRINTiTEMS.Parent = GUI
- PRINTiTEMS.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- PRINTiTEMS.BackgroundTransparency = 0.090000003576279
- PRINTiTEMS.BorderColor3 = Color3.new(0, 0, 0)
- PRINTiTEMS.BorderSizePixel = 0
- PRINTiTEMS.Position = UDim2.new(0.0886446983, 0, 0.730284333, 0)
- PRINTiTEMS.Size = UDim2.new(0, 102, 0, 27)
- PRINTiTEMS.Font = Enum.Font.Highway
- PRINTiTEMS.Text = "Print Items (F9)"
- PRINTiTEMS.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- PRINTiTEMS.TextSize = 14
- PRINTiTEMS.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- PRINTiTEMS.TextStrokeTransparency = 0
- c4.Name = "c4"
- c4.Parent = GUI
- c4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- c4.BackgroundTransparency = 0.090000003576279
- c4.BorderColor3 = Color3.new(0, 0, 0)
- c4.BorderSizePixel = 0
- c4.Position = UDim2.new(0.580494523, 0, 0.441413313, 0)
- c4.Size = UDim2.new(0, 101, 0, 27)
- c4.Font = Enum.Font.Highway
- c4.Text = "GET C4"
- c4.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- c4.TextSize = 14
- c4.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- c4.TextStrokeTransparency = 0
- grnds.Name = "grnds"
- grnds.Parent = GUI
- grnds.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- grnds.BackgroundTransparency = 0.090000003576279
- grnds.BorderColor3 = Color3.new(0, 0, 0)
- grnds.BorderSizePixel = 0
- grnds.Position = UDim2.new(0.580494523, 0, 0.577776968, 0)
- grnds.Size = UDim2.new(0, 46, 0, 27)
- grnds.Font = Enum.Font.Highway
- grnds.Text = "GET GRENADES"
- grnds.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- grnds.TextScaled = true
- grnds.TextSize = 14
- grnds.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- grnds.TextStrokeTransparency = 0
- grnds.TextWrapped = true
- ak47.Name = "ak47"
- ak47.Parent = GUI
- ak47.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- ak47.BackgroundTransparency = 0.090000003576279
- ak47.BorderColor3 = Color3.new(0, 0, 0)
- ak47.BorderSizePixel = 0
- ak47.Position = UDim2.new(0.580494523, 0, 0.726537287, 0)
- ak47.Size = UDim2.new(0, 46, 0, 27)
- ak47.Font = Enum.Font.Highway
- ak47.Text = "GET AK47"
- ak47.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- ak47.TextScaled = true
- ak47.TextSize = 14
- ak47.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- ak47.TextStrokeTransparency = 0
- ak47.TextWrapped = true
- awp.Name = "awp"
- awp.Parent = GUI
- awp.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- awp.BackgroundTransparency = 0.090000003576279
- awp.BorderColor3 = Color3.new(0, 0, 0)
- awp.BorderSizePixel = 0
- awp.Position = UDim2.new(0.781959713, 0, 0.726537287, 0)
- awp.Size = UDim2.new(0, 46, 0, 27)
- awp.Font = Enum.Font.Highway
- awp.Text = "GET AWP"
- awp.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- awp.TextScaled = true
- awp.TextSize = 14
- awp.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- awp.TextStrokeTransparency = 0
- awp.TextWrapped = true
- m4a4.Name = "m4a4"
- m4a4.Parent = GUI
- m4a4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- m4a4.BackgroundTransparency = 0.090000003576279
- m4a4.BorderColor3 = Color3.new(0, 0, 0)
- m4a4.BorderSizePixel = 0
- m4a4.Position = UDim2.new(0.781959713, 0, 0.577776968, 0)
- m4a4.Size = UDim2.new(0, 46, 0, 27)
- m4a4.Font = Enum.Font.Highway
- m4a4.Text = "GET M4A4"
- m4a4.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- m4a4.TextScaled = true
- m4a4.TextSize = 14
- m4a4.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- m4a4.TextStrokeTransparency = 0
- m4a4.TextWrapped = true
- ope.Name = "ope"
- ope.Parent = MainGUI
- ope.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- ope.BorderColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- ope.BorderSizePixel = 3
- ope.Position = UDim2.new(-1.004, 0,0.867, 0)
- ope.Size = UDim2.new(0, 71, 0, 24)
- ope.Font = Enum.Font.SourceSans
- ope.Text = "OPEN"
- ope.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
- ope.TextScaled = true
- ope.TextSize = 14
- ope.TextWrapped = true
- dellet.Name = "dellet"
- dellet.Parent = ope
- dellet.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- dellet.BorderColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- dellet.BorderSizePixel = 3
- dellet.Position = UDim2.new(0, 0, -0.555989563, 0)
- dellet.Size = UDim2.new(0, 71, 0, 13)
- dellet.Font = Enum.Font.SourceSans
- dellet.Text = "DEL GUI"
- dellet.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
- dellet.TextScaled = true
- dellet.TextSize = 14
- dellet.TextWrapped = true
- -- Scripts:
- function prints()
- for i,v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
- print(v)
- end
- end
- function getitemfunction()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = item.Text
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function infammofunctton()
- local newcclosure = newcclosure or function(f)
- return f
- end
- local getreg = debug.getregistry or getreg
- if not getreg or not getrawmetatable then
- warn("Your exploit does not support the functions required for this script")
- end
- local remote = game.ReplicatedStorage.Events.RemoteEvent
- local mt = getrawmetatable(game)
- local oldmt = mt.__namecall
- local sro = make_writeable or setreadonly or changereadonly
- sro(getrawmetatable(game),false)
- if PROTOSMASHER_LOADED then
- local backup = debug.getupvalues
- make_writeable(debug)
- getgenv().debug.getupvalues = function(f)
- if typeof(f) == "function" then
- local s, e = pcall(backup, f)
- return (typeof(e) == 'table' and e or {})
- else
- return backup(f + 1)
- end
- end
- make_readonly(debug)
- end
- mt.__namecall = function(self,...)
- local args = {...}
- local method = args[#args]
- if self == remote and method:lower() == "fireserver" then
- if args[1] then
- if args[1][1] == "kick" then
- return true
- end
- return args
- end
- return args
- end
- return oldmt(self,...)
- end
- spawn(function()
- while wait() do
- for _,o in pairs(getreg()) do
- if typeof(o) == "function" then
- local ups = debug.getupvalues(o)
- if ups.ammocount then
- debug.setupvalue(o, 'ammocount', math.huge)
- debug.setupvalue(o, 'ammocount2', math.huge)
- end
- end
- end
- end
- end)
- end
- function esps()
- local uis = game:GetService("UserInputService")
- local sg = game:GetService("StarterGui")
- local wp = game:GetService("Workspace")
- local cmr = wp.Camera
- local rs = game:GetService("ReplicatedStorage")
- local lgt = game:GetService("Lighting")
- local plrs = game:GetService("Players")
- local lplr = plrs.LocalPlayer
- local mouse = lplr:GetMouse()
- local faces = {"Back","Bottom","Front","Left","Right","Top"}
- function enableESPCode()
- for _, o in pairs(plrs:GetPlayers()) do
- o.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end
- plrs.PlayerAdded:Connect(function(newPlayer)
- newPlayer.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(newPlayer.Name) ~= tostring(lplr.Name) then
- if newPlayer.Name == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end)
- wp.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(75, 151, 75)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp.Debris.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name .. " fall here"
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp["Ray_Ignore"].ChildAdded:connect(function(p)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end
- enableESPCode()
- function espFirst()
- for _, o in pairs(plrs:GetPlayers()) do
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if o.Character ~= nil then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- end
- end
- espFirst()
- end
- function closeok()
- GUI:TweenPosition(UDim2.new(-1.009, 0,0.309, 0))
- ope:TweenPosition(UDim2.new(0.004, 0,0.867, 0))
- end
- function oppen()
- ope:TweenPosition(UDim2.new(-1.004, 0,0.867, 0)) -- gui {-1.009, 0},{0.309, 0}
- GUI:TweenPosition(UDim2.new(0.009, 0,0.309, 0))
- end
- function delletee()
- ope:TweenSize(UDim2.new(0,0,0,0))
- dellet:TweenSize(UDim2.new(0,0,0,0))
- wait(1)
- game.CoreGui.MainGUI:Remove()
- end
- function ak()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "AK47"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function m4a()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "M4A4"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function awpu()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "AWP"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function gronads()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "Decoy Grenade"
- local weapon2 = "Molotov"
- local weapon3 = "Flashbang"
- local weapon4 = "Smoke Grenade"
- local weapon5 = "Incendiary Grenade"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon2], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon3], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon4], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon5], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function ceefour()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "C4"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- getitem.MouseButton1Click:connect(getitemfunction)
- esp.MouseButton1Click:connect(esps)
- PRINTiTEMS.MouseButton1Click:connect(prints)
- infammo.MouseButton1Click:connect(infammo)
- dellet.MouseButton1Click:connect(delletee)
- ope.MouseButton1Click:connect(oppen)
- close.MouseButton1Click:connect(closeok)
- ak47.MouseButton1Click:connect(ak)
- grnds.MouseButton1Click:connect(gronads)
- awp.MouseButton1Click:connect(awpu)
- c4.MouseButton1Click:connect(ceefour)
- m4a4.MouseButton1Click:connect(m4a)
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