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- public class Game : MonoBehaviour
- {
- public float EnemySpeed = 1.0f;
- public float HeroSpeed = 1.0f;
- public int ParticleSmokeCount = 15;
- public int NextEnemyCount = 12f;
- public float MaxHeroHealth 100f;
- public float HeroHealth = 100f;
- public Enemy[] Enemies;
- ...
- }
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