Name / Title | Added | Expires | Hits | Comments | Syntax | |
---|---|---|---|---|---|---|
Recover git branch | Oct 13th, 2023 | Never | 826 | 0 | Bash | - |
Rust pop Cons list | Oct 4th, 2022 | Never | 1,668 | 1 | Rust | - |
Serialize game in C | Jan 30th, 2022 | Never | 1,544 | 0 | C++ | - |
Raylib custom font with UTF8 | Jan 21st, 2022 | Never | 1,246 | 0 | C | - |
Godot animation speed test SCENE | Jan 7th, 2022 | Never | 439 | 0 | None | - |
Change animation speed | Jan 7th, 2022 | Never | 3,164 | 0 | GDScript | - |
Volume and decibel conversion | Dec 20th, 2021 | Never | 1,133 | 0 | C++ | - |
Introsort with callbacks | Sep 2nd, 2021 | Never | 1,240 | 0 | C | - |
Introspective sort | Sep 2nd, 2021 | Never | 422 | 0 | C | - |
Function pointer array VS switch | Aug 11th, 2021 | Never | 445 | 0 | C | - |
draw_line optimized Brasenham | Jun 21st, 2021 | Never | 1,507 | 0 | C | - |
Jon Blow BSP tree example | May 25th, 2021 | Never | 893 | 0 | C | - |
Godot MeshArray generation tool scrip | May 21st, 2021 | Never | 377 | 0 | None | - |
Godot BitmapFont cutter | May 19th, 2021 | Never | 1,308 | 0 | Python | - |
C load text from file | May 5th, 2021 | Never | 925 | 0 | C | - |
Makefile Gcc template | Mar 10th, 2021 | Never | 2,811 | 0 | Make | - |
Binary search tree | Jan 29th, 2021 | Never | 702 | 0 | C | - |
PhysicsSystem grid world (draft) | Jan 29th, 2021 | Never | 1,113 | 0 | C | - |
Godot project folder parsing (draft) | Jan 29th, 2021 | Never | 1,092 | 0 | Python | - |
C state machine | Jan 15th, 2021 | Never | 398 | 0 | C | - |
C++ init class member in definition | Nov 20th, 2020 | Never | 1,138 | 0 | C++ | - |
serialize in C - save/load array binary | Oct 28th, 2020 | Never | 1,597 | 0 | C | - |
Backpropogation functions | Sep 24th, 2020 | Never | 486 | 0 | Python | - |
NN Activation functions in GDscript | Sep 23rd, 2020 | Never | 1,215 | 0 | Python | - |
fizzbuzz_c++ | Sep 22nd, 2020 | Never | 1,103 | 0 | C++ | - |
FizzBuzz_1 | Sep 22nd, 2020 | Never | 1,285 | 0 | Python | - |
Godot change active script | Sep 16th, 2020 | Never | 1,278 | 0 | Python | - |
my "NeZvers" Social links | Sep 10th, 2020 | Never | 470 | 0 | None | - |
Mouse euler | Sep 9th, 2020 | Never | 1,275 | 0 | C | - |
C++ Single link list (push/ pop/ reverse) | Aug 28th, 2020 | Never | 2,715 | 0 | C++ | - |
C++ Initialize array of pointers | Aug 27th, 2020 | Never | 1,959 | 0 | C++ | - |
C++ function pointer with void argument decoding | Aug 26th, 2020 | Never | 1,431 | 0 | C++ | - |
Godot Camera2D on rail | Aug 16th, 2020 | Never | 1,390 | 0 | Python | - |
Godot 3D slope movement | Jun 23rd, 2020 | Never | 1,739 | 0 | None | - |
SpritePalettizer GameMaker | May 28th, 2020 | Never | 495 | 0 | OpenGL Shading | - |
SpritePalettizer Defold shader example | May 27th, 2020 | Never | 1,884 | 0 | OpenGL Shading | - |
SpritePalettizer Cockos2D shader example | May 26th, 2020 | Never | 2,027 | 0 | OpenGL Shading | - |
SpritePalettizer godot shader example | May 26th, 2020 | Never | 2,321 | 0 | OpenGL Shading | - |
Jusce Rectangle | Feb 26th, 2020 | Never | 570 | 0 | C++ | - |
Custom draw line | Jan 27th, 2020 | Never | 693 | 0 | Python | - |
RigidKinematicBody2d | Jan 18th, 2020 | Never | 531 | 0 | Python | - |
Godot Input sequence | Dec 27th, 2019 | Never | 577 | 0 | Python | - |
Godot background load | Dec 13th, 2019 | Never | 576 | 0 | Python | - |