Name / Title | Added | Expires | Hits | Comments | Syntax | |
---|---|---|---|---|---|---|
Path mover with reverse | Jul 16th, 2018 | Never | 282 | 0 | C# | - |
Path mover | Jul 14th, 2018 | Never | 530 | 0 | C# | - |
Python zip/list comprehension explanation | Jun 14th, 2018 | Never | 319 | 0 | C# | - |
Alpha-beta pseudocode | Apr 20th, 2018 | Never | 18,817 | 0 | None | - |
Minimax pseudocode | Apr 20th, 2018 | Never | 17,299 | 0 | None | - |
VSCommunity theme | Jan 22nd, 2018 | Never | 278 | 0 | None | - |
Spirit rover solution - Cutzer243 | Dec 3rd, 2017 | Never | 663 | 0 | None | - |
Spirit Rover solution - JanTuts | Nov 25th, 2017 | Never | 167 | 0 | None | - |
Spirit rover solution - ezamelczyk | Nov 22nd, 2017 | Never | 296 | 0 | None | - |
Spirit rover solution - Rouxerr | Nov 22nd, 2017 | Never | 165 | 0 | None | - |
Spirit Rover solution | Nov 20th, 2017 | Never | 3,184 | 0 | None | - |
Datetime example | Nov 16th, 2017 | Never | 196 | 0 | C# | - |
Refactor example | Nov 15th, 2017 | Never | 148 | 0 | C# | - |
My VS Theme | Aug 31st, 2017 | Never | 485 | 0 | None | - |
Blender shortcuts | Jul 20th, 2017 | Never | 175 | 0 | None | - |
Procgen E21 edge connection seam fix | Jun 8th, 2017 | Never | 3,942 | 0 | C# | - |
Triplanar shader | Apr 8th, 2017 | Never | 274 | 0 | None | - |
2 Texture blend shader | Jan 14th, 2017 | Never | 349 | 0 | None | - |
Load objects editor example | Jan 2nd, 2017 | Never | 230 | 0 | C# | - |
Water pro with edge blend | Dec 16th, 2016 | Never | 224 | 0 | None | - |
Edge blend shader | Dec 16th, 2016 | Never | 288 | 0 | None | - |
A* find closest walkable node | Nov 20th, 2016 | Never | 216 | 0 | C# | - |
platformer slide test | Sep 27th, 2016 | Never | 172 | 0 | C# | - |
Fixed falloff map edges | Sep 1st, 2016 | Never | 1,279 | 0 | C# | - |
Custom input | Jul 28th, 2016 | Never | 152 | 0 | C# | - |
Unity gitignore | Jun 28th, 2016 | Never | 210 | 0 | None | - |
Cody Shay map gen fixed | Jun 13th, 2016 | Never | 213 | 0 | C# | - |
Base Class (thomas) | Apr 3rd, 2016 | Never | 171 | 0 | C# | - |
Console Game (thomas) | Apr 3rd, 2016 | Never | 211 | 0 | C# | - |
marching squares texture generation | Mar 31st, 2016 | Never | 351 | 0 | C# | - |
Alternate room connection algorithm; no caching | Mar 30th, 2016 | Never | 140 | 0 | C# | - |
Alternate room connection algorithm; caching | Mar 30th, 2016 | Never | 145 | 0 | C# | - |
RequestMeshData method | Mar 21st, 2016 | Never | 9,045 | 0 | C# | - |
TerrainChunk + collider, unoptimized | Mar 20th, 2016 | Never | 220 | 0 | C# | - |
Foreach/For loop performance test | Mar 15th, 2016 | Never | 314 | 0 | C# | - |
Cave MapGen with spawn items method | Mar 12th, 2016 | Never | 198 | 0 | C# | - |
Circumcentre + Circumradius | Jan 16th, 2016 | Never | 179 | 0 | C# | - |
Hex Gen Test | Jul 1st, 2015 | Never | 408 | 0 | C# | - |
PCG 03 MapGenerator | Mar 2nd, 2015 | Never | 514 | 0 | C# | - |
PCG 03 MeshGenerator | Mar 2nd, 2015 | Never | 557 | 0 | C# | - |
Marching Squares Tutorial Visualization | Mar 2nd, 2015 | Never | 996 | 0 | C# | - |
Procedural Cave Generation 01 | Feb 9th, 2015 | Never | 929 | 0 | C# | - |
A* Pathfinding Tutorial 04 (Heap) | Dec 24th, 2014 | Never | 4,316 | 0 | C# | - |
A* Pathfinding Tutorial 01 (Pseudocode) | Dec 19th, 2014 | Never | 2,906 | 0 | None | - |
A* Pathfinding Tutorial 03 | Dec 19th, 2014 | Never | 9,134 | 0 | C# | - |
A* Pathfinding Tutorial 02 | Dec 18th, 2014 | Never | 4,754 | 0 | C# | - |
Custom MonoDevelop Theme | Oct 4th, 2014 | Never | 1,534 | 0 | XML | - |
First Person Controller (Spherical Worlds) | Oct 3rd, 2014 | Never | 10,169 | 0 | C# | - |