SebastianLague

SebastianLague's Pastebin

Cape Town, South Africa    2,663 50,561 6 years ago
Name / Title Added Expires Hits Syntax  
Path mover with reverse Jul 16th, 2018 Never 91 C# -
Path mover Jul 14th, 2018 Never 178 C# -
Python zip/list comprehension explanation Jun 14th, 2018 Never 222 C# -
Aziz May 4th, 2018 Never 25 None -
Alpha-beta pseudocode Apr 20th, 2018 Never 4,106 None -
Minimax pseudocode Apr 20th, 2018 Never 3,611 None -
VSCommunity theme Jan 22nd, 2018 Never 119 None -
Grid Dec 19th, 2017 Never 87 C# -
Spirit rover solution - Cutzer243 Dec 3rd, 2017 Never 289 None -
Spirit Rover solution - JanTuts Nov 25th, 2017 Never 73 None -
Spirit rover solution - ezamelczyk Nov 22nd, 2017 Never 131 None -
Spirit rover solution - Rouxerr Nov 22nd, 2017 Never 75 None -
Spirit Rover solution Nov 20th, 2017 Never 1,399 None -
Untitled Nov 17th, 2017 Never 70 C# -
Datetime example Nov 16th, 2017 Never 95 C# -
Refactor example Nov 15th, 2017 Never 65 C# -
Blob map Oct 16th, 2017 Never 65 C# -
My VS Theme Aug 31st, 2017 Never 311 None -
Blender shortcuts Jul 20th, 2017 Never 76 None -
Procgen E21 edge connection seam fix Jun 8th, 2017 Never 1,289 C# -
Triplanar shader Apr 8th, 2017 Never 68 None -
2 Texture blend shader Jan 14th, 2017 Never 77 None -
Load objects editor example Jan 2nd, 2017 Never 119 C# -
Water pro with edge blend Dec 16th, 2016 Never 117 None -
Edge blend shader Dec 16th, 2016 Never 173 None -
A* find closest walkable node Nov 20th, 2016 Never 99 C# -
platformer slide test Sep 27th, 2016 Never 72 C# -
Fixed falloff map edges Sep 1st, 2016 Never 475 C# -
Custom input Jul 28th, 2016 Never 65 C# -
Unity gitignore Jun 28th, 2016 Never 97 None -
Cody Shay map gen fixed Jun 13th, 2016 Never 78 C# -
Untitled Jun 12th, 2016 Never 72 C# -
Base Class (thomas) Apr 3rd, 2016 Never 25 C# -
Console Game (thomas) Apr 3rd, 2016 Never 76 C# -
marching squares texture generation Mar 31st, 2016 Never 231 C# -
Alternate room connection algorithm; no caching Mar 30th, 2016 Never 29 C# -
Alternate room connection algorithm; caching Mar 30th, 2016 Never 55 C# -
RequestMeshData method Mar 21st, 2016 Never 4,869 C# -
TerrainChunk + collider, unoptimized Mar 20th, 2016 Never 75 C# -
Foreach/For loop performance test Mar 15th, 2016 Never 140 C# -
Cave MapGen with spawn items method Mar 12th, 2016 Never 89 C# -
Circumcentre + Circumradius Jan 16th, 2016 Never 80 C# -
Hex Gen Test Jul 1st, 2015 Never 297 C# -
PCG 03 MapGenerator Mar 2nd, 2015 Never 334 C# -
PCG 03 MeshGenerator Mar 2nd, 2015 Never 371 C# -
Marching Squares Tutorial Visualization Mar 2nd, 2015 Never 590 C# -
Procedural Cave Generation 01 Feb 9th, 2015 Never 819 C# -
A* Pathfinding Tutorial 04 (Heap) Dec 24th, 2014 Never 4,133 C# -
A* Pathfinding Tutorial 01 (Pseudocode) Dec 19th, 2014 Never 2,733 None -
A* Pathfinding Tutorial 03 Dec 19th, 2014 Never 8,794 C# -
A* Pathfinding Tutorial 02 Dec 18th, 2014 Never 4,565 C# -
Custom MonoDevelop Theme Oct 4th, 2014 Never 1,295 XML -
First Person Controller (Spherical Worlds) Oct 3rd, 2014 Never 7,104 C# -