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- local player = game.Players.LocalPlayer
- player.Character.Parent = game.Workspace.Camera
- print(player.Character.Parent.Name)
- for i,v in pairs(player.Character:GetChildren()) do
- if v.ClassName == ("Part") then
- v.Transparency = 1
- end
- end
- m1 = Instance.new("Model")
- m1.Parent = game.Workspace
- while true do
- for i,v in pairs(player.Character:GetChildren()) do
- if v.ClassName == ("Part") then
- local p = v:Clone()
- p.CanCollide = false
- --p.Anchored = true
- if p.Name ~= ("HumanoidRootPart") then
- p.Transparency = 0
- end
- p.Parent = m1
- end
- end
- wait(0.01)
- m1:ClearAllChildren()
- end
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