Nemo048

Untitled

Jun 18th, 2017
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C# 2.08 KB | None | 0 0
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6.  
  7. namespace _1442
  8. {
  9.     class Program
  10.     {
  11.         static void Main(string[] args)
  12.         {
  13.             Vector2 vectorFirst = new Vector2(2, 4);
  14.             Vector2 vectorSecond = new Vector2(7, 2);
  15.  
  16.             Console.WriteLine(vectorFirst.ToString());
  17.  
  18.             Vector2 result1 = vectorFirst + 8;
  19.             Console.WriteLine("({0};{1})", result1.X, result1.Y);
  20.  
  21.             Vector2 result2 = vectorFirst + vectorSecond;
  22.             Console.WriteLine("({0};{1})", result2.X, result2.Y);
  23.  
  24.             result1 = vectorFirst * 8;
  25.             Console.WriteLine("({0};{1})", result1.X, result1.Y);
  26.  
  27.             result2 = vectorFirst * vectorSecond;
  28.             Console.WriteLine("({0};{1})", result2.X, result2.Y);
  29.  
  30.             result1 = vectorFirst - 8;
  31.             Console.WriteLine("({0};{1})", result1.X, result1.Y);
  32.  
  33.             result2 = vectorFirst - vectorSecond;
  34.             Console.WriteLine("({0};{1})", result2.X, result2.Y);
  35.         }
  36.     }
  37.  
  38.     public struct Vector2
  39.     {
  40.         public int X;
  41.         public int Y;
  42.  
  43.         public Vector2(int x, int y)
  44.         {
  45.             X = x;
  46.             Y = y;
  47.         }
  48.  
  49.         public static Vector2 operator +(Vector2 vector, int number)
  50.         {
  51.             return new Vector2(vector.X + number, vector.Y + number);
  52.         }
  53.  
  54.         public static Vector2 operator +(Vector2 vectorFirst, Vector2 vectorSecond)
  55.         {
  56.             return new Vector2(vectorFirst.X + vectorSecond.X, vectorFirst.Y + vectorSecond.Y);
  57.         }
  58.  
  59.         public static Vector2 operator *(Vector2 vector, int number)
  60.         {
  61.             return new Vector2(vector.X * number, vector.Y * number);
  62.         }
  63.  
  64.         public static Vector2 operator *(Vector2 vectorFirst, Vector2 vectorSecond)
  65.         {
  66.             return new Vector2(vectorFirst.X * vectorSecond.X, vectorFirst.Y * vectorSecond.Y);
  67.         }
  68.  
  69.         public static Vector2 operator -(Vector2 vector, int number)
  70.         {
  71.             return new Vector2(vector.X - number, vector.Y - number);
  72.         }
  73.  
  74.         public static Vector2 operator -(Vector2 vectorFirst, Vector2 vectorSecond)
  75.         {
  76.             return new Vector2(vectorFirst.X - vectorSecond.X, vectorFirst.Y - vectorSecond.Y);
  77.         }
  78.  
  79.         public override string ToString()
  80.         {
  81.             return "Vector2: x: " + X + ", y: " + Y;
  82.         }
  83.     }
  84. }
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