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- Male Dragonborn of Bahamut (breath weapon aspect). Cleric 1
- Lawful Good
- Strength 17 (+3)
- Dexterity 11 (+0)
- Constitution 14 (+2)
- Intelligence 10 (+0)
- Wisdom 16 (+3)
- Charisma 15 (+2)
- Size: Medium
- Height: 6' 3"
- Weight: 250 lb
- Skin:
- Eyes:
- Hair:
- Domains: Luck Storm
- Energy: Positive [Healing / Turns Undead]
- Total Hit Points: 10
- Speed: 30 feet
- Armor Class: 10
- Touch AC: 10
- Flat-footed: 10
- Initiative modifier: +0 = +0 [dexterity]
- Fortitude save: +4 = 2 [base] +2 [constitution]
- Reflex save: +0 = 0 [base]
- Will save: +5 = 2 [base] +3 [wisdom]
- Attack (handheld): +3 = 0 [base] +3 [strength]
- Attack (unarmed): +3 = 0 [base] +3 [strength]
- Attack (missile): +0 = 0 [base]
- Grapple check: +3 = 0 [base] +3 [strength]
- Light load:
- Medium load:
- Heavy load:
- Lift over head:
- Lift off ground:
- Push or drag:
- 86 lb. or less
- 87-173 lb.
- 174-260 lb.
- 260 lb.
- 520 lb.
- 1300 lb.
- Languages: Aquan Common Draconic
- Feats:
- Improved Turning
- Traits:
- Skill Name
- ========================================
- 2+(0)x4=8 skill points; 4 in Heal, 2 in Religion, two in Spellcraft because this formatting is horrible
- Key
- Ability
- Skill
- Modifier
- Ability
- Modifier
- Ranks
- Misc.
- Modifier
- Appraise Int 0 =
- +0
- Balance Dex* 0 =
- +0
- Bluff Cha 2 =
- +2
- Climb Str* 3 =
- +3
- Concentration Con 2 =
- +2
- Craft_1 Int 0 =
- +0
- Craft_2 Int 0 =
- +0
- Craft_3 Int 0 =
- +0
- Diplomacy Cha 2 =
- +2
- Disguise Cha 2 =
- +2
- Escape Artist Dex* 0 =
- +0
- Forgery Int 0 =
- +0
- Gather Information Cha 2 =
- +2
- Heal Wis 5 = +3 +2
- Hide Dex* 0 =
- +0
- Intimidate Cha 2 =
- +2
- Jump Str* 3 =
- +3
- Knowledge (religion) Int 2 =
- +0
- +2
- Listen Wis 3 =
- +3
- Move Silently Dex* 0 =
- +0
- Perform_1 Cha 2 =
- +2
- Perform_2 Cha 2 =
- +2
- Perform_3 Cha 2 =
- +2
- Perform_4 Cha 2 =
- +2
- Perform_5 Cha 2 =
- +2
- Ride Dex 0 =
- +0
- Search Int 0 =
- +0
- Sense Motive Wis 3 =
- +3
- Spot Wis 3 =
- +3
- Survival Wis 3 =
- +3
- Swim Str** 3 =
- +3
- Use Rope Dex 0 =
- +0
- * = check penalty for wearing armor
- Zero-level Cleric spells: 3 per day
- First-level Cleric spells: 2 (1+1) per day +1 from a domain:
- Dragonborn of Bahamut
- +2 constitution, -2 dexterity (already included)
- Considered both a dragon and a member of the original race
- +2 dodge bonus against creatures of the dragon type
- Immunity to frightful presence
- Breath weapon 5 feet/HD (maximum 100 feet)
- Damage 1d8 + an extra 1d8 for each 3 HD the dragonborn possesses
- Choose each use fire, cold, electricity, acid
- Use once every 1d4 rounds, save for half damage DC 10 + 1/2 the dragonborn's HD + the dragonborn's Con modifier
- Cleric:
- Alignment Aura
- Spontaneous Casting (heal)
- Turn Undead (5x/day)
- High wisdom gains bonus spells daily
- Domain choices give additional abilities
- Class HP rolled
- Level 1: Cleric 8
- Equipment:
- 0 lb
- 2 lb
- _____
- 2 lb Weapons / Armor / Shield (from above)
- Spell component pouch
- Total
- More about this character:
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