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1
Male Dragonborn of Bahamut (breath weapon aspect). Cleric 1
2
Lawful Good
3
4-
Strength 	15	(+2)
4+
Strength 	17	(+3)
5-
Dexterity 	10	(+0)
5+
Dexterity 	11	(+0)
6
Constitution 	14	(+2)
7
Intelligence 	10	(+0)
8-
Wisdom 	18	(+4)
8+
Wisdom	 	16	(+3)
9-
Charisma 	14	(+2)
9+
Charisma 	15	(+2)
10
	
11
Size: 	Medium
12-
Height: 	6' 2"
12+
Height: 	6' 3"
13-
Weight: 	230 lb
13+
Weight: 	250 lb
14-
Skin: 	Gray
14+
Skin: 	
15-
Eyes: 	Blue
15+
Eyes: 	
16-
Hair: 	Gray Straight; Beardless
16+
Hair: 	
17
18-
Domains: Luck Nobility
18+
Domains: Luck Storm
19
20
Energy: Positive [Healing / Turns Undead]
21
22
Total Hit Points: 10
23
24
Speed: 30 feet
25
26
Armor Class: 10
27
28
    Touch AC: 10
29
    Flat-footed: 10
30
31
Initiative modifier:	+0	= +0 [dexterity]
32
Fortitude save:	+4	= 2 [base] +2 [constitution]
33
Reflex save:	+0	= 0 [base]
34-
Will save:	+6	= 2 [base] +4 [wisdom]
34+
Will save:	+5	= 2 [base] +3 [wisdom]
35-
Attack (handheld):	+2	= 0 [base] +2 [strength]
35+
Attack (handheld):	+3	= 0 [base] +3 [strength]
36-
Attack (unarmed):	+2	= 0 [base] +2 [strength]
36+
Attack (unarmed):	+3	= 0 [base] +3 [strength]
37
Attack (missile):	+0	= 0 [base]
38-
Grapple check:	+2	= 0 [base] +2 [strength]
38+
Grapple check:	+3	= 0 [base] +3 [strength]
39
40
Light load:
41
Medium load:
42
Heavy load:
43
Lift over head:
44
Lift off ground:
45
Push or drag:
46-
	66 lb. or less
46+
	86 lb. or less
47-
67-133 lb.
47+
87-173 lb.
48-
134-200 lb.
48+
174-260 lb.
49-
200 lb.
49+
260 lb.
50-
400 lb.
50+
520 lb.
51-
1000 lb.
51+
1300 lb.
52
53-
Languages:	Common Draconic Elven
53+
Languages:	Aquan Common Draconic
54
55
Feats:
56
57-
    Power Attack	
57+
    Improved Turning	
58
59
Traits:
60
61
Skill Name
62
========================================
63
2+(0)x4=8 skill points; 4 in Heal, 2 in Religion, two in Spellcraft because this formatting is horrible
64
	
65
Key
66
Ability
67
	
68
Skill
69
Modifier
70
	
71
Ability
72
Modifier
73
	
74
Ranks
75
	
76
Misc.
77
Modifier
78
Appraise 	Int 	0 = 	
79
+0
80
		
81
Balance 	Dex* 	0 = 	
82
+0
83
		
84
Bluff 	Cha 	2 = 	
85-
Climb 	Str* 	2 = 	
85+
86
		
87
Climb 	Str* 	3 = 	
88-
Concentration 	Con 	3 = 	
88+
+3
89
		
90-
	+1 	
90+
Concentration 	Con 	2 = 	
91
+2
92
		
93
Craft_1 	Int 	0 = 	
94
+0
95
		
96
Craft_2 	Int 	0 = 	
97
+0
98
		
99
Craft_3 	Int 	0 = 	
100-
Diplomacy 	Cha 	4 = 	
100+
101
		
102
Diplomacy 	Cha 	2 = 	
103
+2
104
		
105
Disguise 	Cha 	2 = 	
106
+2
107
		
108
Escape Artist 	Dex* 	0 = 	
109
+0
110
		
111
Forgery 	Int 	0 = 	
112
+0
113
		
114
Gather Information 	Cha 	2 = 	
115-
Heal 	Wis 	4 = 	
115+
116-
+4
116+
117
Heal 	Wis 	5 = 	+3	+2 	
118
Hide 	Dex* 	0 = 	
119
+0
120
		
121
Intimidate 	Cha 	2 = 	
122
+2
123
		
124-
Jump 	Str* 	2 = 	
124+
Jump 	Str* 	3 = 	
125
+3
126
		
127-
Listen 	Wis 	4.5 = 	
127+
Knowledge (religion) 	Int 	2 = 	
128-
+4
128+
129-
	+0.5 	
129+
130
Listen 	Wis 	3 = 	
131
+3
132
		
133
Move Silently 	Dex* 	0 = 	
134
+0
135
		
136
Perform_1 	Cha 	2 = 	
137
+2
138
		
139
Perform_2 	Cha 	2 = 	
140
+2
141
		
142
Perform_3 	Cha 	2 = 	
143
+2
144
		
145
Perform_4 	Cha 	2 = 	
146
+2
147
		
148
Perform_5 	Cha 	2 = 	
149
+2
150
		
151
Ride 	Dex 	0 = 	
152
+0
153
		
154-
Sense Motive 	Wis 	4 = 	
154+
155-
+4
155+
156
		
157-
Spot 	Wis 	4 = 	
157+
Sense Motive 	Wis 	3 = 	
158-
+4
158+
+3
159
		
160-
Survival 	Wis 	4 = 	
160+
Spot 	Wis 	3 = 	
161-
+4
161+
+3
162
		
163-
Swim 	Str** 	2 = 	
163+
Survival 	Wis 	3 = 	
164
+3
165
		
166
Swim 	Str** 	3 = 	
167
+3
168
		
169
Use Rope 	Dex 	0 = 	
170
+0
171
		
172
173
* = check penalty for wearing armor
174
175
Zero-level Cleric spells: 3 per day
176
177
First-level Cleric spells: 2 (1+1) per day +1 from a domain:
178
179
Dragonborn of Bahamut
180
181
    +2 constitution, -2 dexterity (already included)
182
183
    Considered both a dragon and a member of the original race
184
185
    +2 dodge bonus against creatures of the dragon type
186
187
    Immunity to frightful presence
188
189
    Breath weapon 5 feet/HD (maximum 100 feet)
190
191
    Damage 1d8 + an extra 1d8 for each 3 HD the dragonborn possesses
192
193
    Choose each use fire, cold, electricity, acid
194
195
    Use once every 1d4 rounds, save for half damage DC 10 + 1/2 the dragonborn's HD + the dragonborn's Con modifier
196
197
Cleric:
198
199
    Alignment Aura
200
201
    Spontaneous Casting (heal)
202
203
    Turn Undead (5x/day)
204
205
    High wisdom gains bonus spells daily
206
207
    Domain choices give additional abilities
208
209
	Class 	HP rolled 	
210
Level 1: 	Cleric 	8 	
211
212
	
213
Equipment:
214
215
    0 lb
216
    2 lb
217
    _____
218
    2 lb	Weapons / Armor / Shield (from above)
219
    Spell component pouch
220
221
    Total
222
223
More about this character: