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- public static Mesh GetRenderMesh() {
- if (preRenderMesh == null) {
- Polygon2D tilePoly = Polygon2D.CreateFromRect(new Vector2(1f, 1f));
- Mesh staticTileMesh = tilePoly.CreateMesh(new Vector2(2f, 2f), Vector2.zero);
- preRenderMesh = staticTileMesh;
- }
- return(preRenderMesh);
- }
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