ShutThefickUp

Untitled

Sep 9th, 2018
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  1. warn([[Galaxy Glitcher Loaded.
  2. The third glitcher, once as the core is now new.
  3.  
  4. Created by Tc
  5. ]])
  6.  
  7. ---------Wielder list as of OCs:---------
  8. -- ??? (Nothing such as this yet, but wields all the Glitchers. What you're asking it's the creator.)
  9. -- Void Emily (OC of mine, can lead to any modes and mainly leading to LOVE and HARMONY, she's obviously shy sometimes.)
  10. -- Lunaria Floodio (Second OC, can lead to any modes.)
  11. -- Gacharix (Third OC, can lead to any modes and mainly leading to AZURE X, very corrupted person.)
  12. -----------------------------------------
  13.  
  14. print([[Icons:
  15. ! = New
  16. ? = Spoilers
  17. * = Exclusivity
  18. C = Changes
  19.  
  20. ]])
  21. warn([[V 3.2 Update Log:
  22. C - Huge revamp of wings.
  23. C - Walk and running are now tiltable on where you go on a side.
  24. C - Huge slight changes on all of the mode's idles.
  25. C - Even more effect changes.
  26. !C* - Love mode has been added.
  27. !C* - Love mode's transformation added..
  28. !* - Love mode's taunt added... (why.. ;~;)
  29. C - Death effect has been improved.
  30. C - Binary's Z is imporvably changed
  31. ? - Nothing seems to be new yet..
  32. ? - Some modes will have moves sooner.
  33.  
  34. Commands for visualiser mode: play/, vol/, pitch/, skipto/, telltime/]])
  35. ---- IMPORTANT READING:
  36. ---- Sources and functions might be taken from others
  37. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  38. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  39. do
  40. print("FE Compatibility code by Mokiros")
  41. script.Parent = Player.Character
  42.  
  43. --RemoteEvent for communicating
  44. local Event = Instance.new("RemoteEvent")
  45. Event.Name = "UserInput_Event"
  46.  
  47. --Fake event to make stuff like Mouse.KeyDown work
  48. local function fakeEvent()
  49. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  50. t.connect = t.Connect
  51. return t
  52. end
  53.  
  54. --Creating fake input objects with fake variables
  55. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  56. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  57. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  58. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  59. end}
  60. --Merged 2 functions into one by checking amount of arguments
  61. CAS.UnbindAction = CAS.BindAction
  62.  
  63. --This function will trigger the events that have been :Connect()'ed
  64. local function te(self,ev,...)
  65. local t = m[ev]
  66. if t and t._fakeEvent and t.Function then
  67. t.Function(...)
  68. end
  69. end
  70. m.TrigEvent = te
  71. UIS.TrigEvent = te
  72.  
  73. Event.OnServerEvent:Connect(function(plr,io)
  74. if plr~=Player then return end
  75. if io.isMouse then
  76. m.Target = io.Target
  77. m.Hit = io.Hit
  78. else
  79. local b = io.UserInputState == Enum.UserInputState.Begin
  80. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  81. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  82. end
  83. for _,t in pairs(CAS.Actions) do
  84. for _,k in pairs(t.Keys) do
  85. if k==io.KeyCode then
  86. t.Function(t.Name,io.UserInputState,io)
  87. end
  88. end
  89. end
  90. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  91. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  92. end
  93. end)
  94. Event.Parent = NLS([==[
  95. local Player = game:GetService("Players").LocalPlayer
  96. local Event = script:WaitForChild("UserInput_Event")
  97.  
  98. local UIS = game:GetService("UserInputService")
  99. local input = function(io,a)
  100. if a then return end
  101. --Since InputObject is a client-side instance, we create and pass table instead
  102. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  103. end
  104. UIS.InputBegan:Connect(input)
  105. UIS.InputEnded:Connect(input)
  106.  
  107. local Mouse = Player:GetMouse()
  108. local h,t
  109. --Give the server mouse data 30 times every second, but only if the values changed
  110. --If player is not moving their mouse, client won't fire events
  111. while wait(1/30) do
  112. if h~=Mouse.Hit or t~=Mouse.Target then
  113. h,t=Mouse.Hit,Mouse.Target
  114. Event:FireServer({isMouse=true,Target=t,Hit=h})
  115. end
  116. end]==],Player.Character)
  117. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  118. end
  119.  
  120. plr = owner
  121.  
  122. script.Parent = workspace.CurrentCamera
  123. plr.CharacterAdded:connect(function()
  124. script.Disabled = true
  125. script:destroy()
  126. end)
  127.  
  128. char = plr.Character
  129. hum = char.Humanoid
  130. local cam = game.Workspace.CurrentCamera
  131. local Controls = local RealPlayer = Player:WaitForChild("ControlScript")
  132. Camera = cam
  133. local CamInterrupt = false
  134. local TwoD = false
  135. local TargetInfo = {nil, nil}
  136. cam.CameraType = "Custom"
  137. t = char.Torso
  138. h = char.Head
  139. ra = char["Right Arm"]
  140. la = char["Left Arm"]
  141. rl = char["Right Leg"]
  142. ll = char["Left Leg"]
  143. tors = char.Torso
  144. lleg = char["Left Leg"]
  145. root = char.HumanoidRootPart
  146. hed = char.Head
  147. rleg = char["Right Leg"]
  148. rarm = char["Right Arm"]
  149. larm = char["Left Arm"]
  150. radian = math.rad
  151. random = math.random
  152. Vec3 = Vector3.new
  153. Inst = Instance.new
  154. cFrame = CFrame.new
  155. Euler = CFrame.fromEulerAnglesXYZ
  156. vt = Vector3.new
  157. bc = BrickColor.new
  158. br = BrickColor.random
  159. it = Instance.new
  160. cf = CFrame.new
  161.  
  162.  
  163. local Booleans = {
  164. CamFollow = true,
  165. GyroUse = true
  166. }
  167.  
  168. function lerp(object, newCFrame, alpha)
  169. return object:lerp(newCFrame, alpha)
  170. end
  171.  
  172. local Directer = Inst("BodyGyro", root)
  173. Directer.MaxTorque = Vec3(0, 0, 0)
  174. Directer.P = 600000
  175. local CPart = Inst("Part")
  176. CPart.Anchored = true
  177. CPart.CanCollide = false
  178. CPart.Locked = true
  179. CPart.Transparency = 1
  180.  
  181. local rainbowmode = false
  182. local chaosmode = false
  183. local duringend = false
  184. local ModeOfGlitch = 1
  185.  
  186. local kan = Instance.new("Sound",char)
  187. kan.Volume = 1.25
  188. kan.TimePosition = 0
  189. kan.PlaybackSpeed = 1
  190. kan.Pitch = 1.01
  191. kan.SoundId = "rbxassetid://435773595"
  192. kan.Name = "wreckeda"
  193. kan.Looped = true
  194. kan:Play()
  195.  
  196. local currentThemePlaying = kan.SoundId
  197. local currentPitch = kan.Pitch
  198. local currentVol = kan.Volume
  199. function newTheme(ID,timepos,pitch,vol)
  200. local kanz = kan
  201. --kanz:Stop()
  202. kanz.Volume = vol
  203. --kanz.TimePosition = timepos
  204. kanz.PlaybackSpeed = pitch
  205. kanz.Pitch = pitch
  206. kanz.SoundId = ID
  207. kanz.Name = "wrecked"
  208. kanz.Looped = true
  209. currentThemePlaying = kanz.SoundId
  210. currentVol = kanz.Volume
  211. currentPitch = kanz.Pitch
  212. --kanz:Play()
  213. --coroutine.resume(coroutine.create(function()
  214. --wait(0.05)
  215. --end))
  216. end
  217.  
  218.  
  219. function newThemeCust(ID,timepos,pitch,vol)
  220. local kanz = kan
  221. kanz:Stop()
  222. kanz.Volume = vol
  223. kanz.TimePosition = timepos
  224. kanz.PlaybackSpeed = pitch
  225. kanz.Pitch = pitch
  226. kanz.SoundId = ID
  227. kanz.Name = "wrecked"
  228. kanz.Looped = true
  229. currentThemePlaying = kanz.SoundId
  230. currentVol = kanz.Volume
  231. currentPitch = kanz.Pitch
  232. kanz:Play()
  233. coroutine.resume(coroutine.create(function()
  234. wait(0.05)
  235. end))
  236. end
  237.  
  238. local mutedtog = false
  239.  
  240. function CameraEnshaking(Length,Intensity)
  241. coroutine.resume(coroutine.create(function()
  242. local intensity = 1*Intensity
  243. local rotM = 0.01*Intensity
  244. for i = 0, Length, 0.1 do
  245. swait()
  246. intensity = intensity - 0.05*Intensity/Length
  247. rotM = rotM - 0.0005*Intensity/Length
  248. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  249. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  250. end
  251. Humanoid.CameraOffset = Vec3(0, 0, 0)
  252. end))
  253. end
  254. CamShake=function(Part,Distan,Power,Times)
  255. local de=Part.Position
  256. for i,v in pairs(workspace:children()) do
  257. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  258. for _,c in pairs(v:children()) do
  259. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  260. local Noob=v.Humanoid
  261. if Noob~=nil then
  262. coroutine.resume(coroutine.create(function()
  263. FV = Instance.new("BoolValue", Noob)
  264. FV.Name = "CameraShake"
  265. for ShakeNum=1,Times do
  266. swait()
  267. local ef=Power
  268. if ef>=1 then
  269. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  270. else
  271. ef=Power*10
  272. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  273. end
  274. end
  275. Humanoid.CameraOffset = Vector3.new(0,0,0)
  276. FV:Destroy()
  277. end))
  278. CameraShake(Times, Power, Noob)
  279. end
  280. end
  281. end
  282. end
  283. end
  284. end
  285.  
  286. local toggleTag = true
  287. local bilguit = Instance.new("BillboardGui", hed)
  288. bilguit.Adornee = nil
  289. bilguit.Name = "ModeName"
  290. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  291. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  292. local modet = Instance.new("TextLabel", bilguit)
  293. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  294. modet.FontSize = "Size8"
  295. modet.TextScaled = true
  296. modet.TextTransparency = 0
  297. modet.BackgroundTransparency = 1
  298. modet.TextTransparency = 0
  299. modet.TextStrokeTransparency = 0
  300. modet.Font = "Code"
  301. modet.TextStrokeColor3 = Color3.new(0,0,0)
  302. modet.TextColor3 = Color3.new(1,1,1)
  303. modet.Text = "Enlightened"
  304.  
  305.  
  306. function chatfunc(text,color,typet,font,timeex)
  307. local chat = coroutine.wrap(function()
  308. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  309. Character:FindFirstChild("TalkingBillBoard"):destroy()
  310. end
  311. local naeeym2 = Instance.new("BillboardGui",Character)
  312. naeeym2.Size = UDim2.new(0,100,0,40)
  313. naeeym2.StudsOffset = Vector3.new(0,3,0)
  314. naeeym2.Adornee = Character.Head
  315. naeeym2.Name = "TalkingBillBoard"
  316. local tecks2 = Instance.new("TextLabel",naeeym2)
  317. tecks2.BackgroundTransparency = 1
  318. tecks2.BorderSizePixel = 0
  319. tecks2.Text = ""
  320. tecks2.Font = font
  321. tecks2.TextSize = 30
  322. tecks2.TextStrokeTransparency = 0
  323. tecks2.TextColor3 = color
  324. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  325. tecks2.Size = UDim2.new(1,0,0.5,0)
  326. local tecks3 = Instance.new("TextLabel",naeeym2)
  327. tecks3.BackgroundTransparency = 1
  328. tecks3.BorderSizePixel = 0
  329. tecks3.Text = ""
  330. tecks3.Font = font
  331. tecks3.TextSize = 30
  332. tecks3.TextStrokeTransparency = 0
  333. if typet == "Inverted" then
  334. tecks3.TextColor3 = Color3.new(0,0,0)
  335. tecks3.TextStrokeColor3 = color
  336. elseif typet == "Normal" then
  337. tecks3.TextColor3 = color
  338. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  339. end
  340. tecks3.Size = UDim2.new(1,0,0.5,0)
  341. coroutine.resume(coroutine.create(function()
  342. while true do
  343. swait(1)
  344. if chaosmode == true then
  345. tecks2.TextColor3 = BrickColor.random().Color
  346. tecks3.TextStrokeColor3 = BrickColor.random().Color
  347. end
  348. end
  349. end))
  350. modet.TextTransparency = modet.TextTransparency + 1
  351. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  352. for i = 0, 74*timeex do
  353. swait()
  354. modet.TextTransparency = 1
  355. modet.TextStrokeTransparency = 1
  356. tecks2.Text = text
  357. tecks3.Text = text
  358. end
  359. local randomrot = math.random(1,2)
  360. if randomrot == 1 then
  361. for i = 1, 50 do
  362. swait()
  363. tecks2.Text = text
  364. tecks3.Text = text
  365. modet.TextTransparency = modet.TextTransparency - .02
  366. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  367. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  368. tecks2.TextTransparency = tecks2.TextTransparency + .04
  369. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  370. tecks3.TextTransparency = tecks2.TextTransparency + .04
  371. end
  372. elseif randomrot == 2 then
  373. for i = 1, 50 do
  374. swait()
  375. tecks2.Text = text
  376. tecks3.Text = text
  377. modet.TextTransparency = modet.TextTransparency - .02
  378. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  379. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  380. tecks2.TextTransparency = tecks2.TextTransparency + .04
  381. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  382. tecks3.TextTransparency = tecks2.TextTransparency + .04
  383. end
  384. end
  385. modet.TextTransparency = 0
  386. modet.TextStrokeTransparency = 0
  387. if toggleTag == false then
  388. modet.TextTransparency = 1
  389. modet.TextStrokeTransparency = 1
  390. end
  391. naeeym2:Destroy()
  392. end)
  393. chat()
  394. end
  395.  
  396.  
  397. local Create = LoadLibrary("RbxUtility").Create
  398.  
  399. CFuncs = {
  400. ["Part"] = {
  401. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  402. local Part = Create("Part"){
  403. Parent = Parent,
  404. Reflectance = Reflectance,
  405. Transparency = Transparency,
  406. CanCollide = false,
  407. Locked = true,
  408. BrickColor = BrickColor.new(tostring(BColor)),
  409. Name = Name,
  410. Size = Size,
  411. Material = Material,
  412. }
  413. RemoveOutlines(Part)
  414. return Part
  415. end;
  416. };
  417.  
  418. ["Mesh"] = {
  419. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  420. local Msh = Create(Mesh){
  421. Parent = Part,
  422. Offset = OffSet,
  423. Scale = Scale,
  424. }
  425. if Mesh == "SpecialMesh" then
  426. Msh.MeshType = MeshType
  427. Msh.MeshId = MeshId
  428. end
  429. return Msh
  430. end;
  431. };
  432.  
  433. ["Mesh"] = {
  434. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  435. local Msh = Create(Mesh){
  436. Parent = Part,
  437. Offset = OffSet,
  438. Scale = Scale,
  439. }
  440. if Mesh == "SpecialMesh" then
  441. Msh.MeshType = MeshType
  442. Msh.MeshId = MeshId
  443. end
  444. return Msh
  445. end;
  446. };
  447.  
  448. ["Weld"] = {
  449. Create = function(Parent, Part0, Part1, C0, C1)
  450. local Weld = Create("Weld"){
  451. Parent = Parent,
  452. Part0 = Part0,
  453. Part1 = Part1,
  454. C0 = C0,
  455. C1 = C1,
  456. }
  457. return Weld
  458. end;
  459. };
  460.  
  461. ["Sound"] = {
  462. Create = function(id, par, vol, pit)
  463. coroutine.resume(coroutine.create(function()
  464. local S = Create("Sound"){
  465. Volume = vol,
  466. Name = "EffectSoundo",
  467. Pitch = pit or 1,
  468. SoundId = id,
  469. Parent = par or workspace,
  470. }
  471. wait()
  472. S:play()
  473. game:GetService("Debris"):AddItem(S, 10)
  474. end))
  475. end;
  476. };
  477.  
  478. ["LongSound"] = {
  479. Create = function(id, par, vol, pit)
  480. coroutine.resume(coroutine.create(function()
  481. local S = Create("Sound"){
  482. Volume = vol,
  483. Pitch = pit or 1,
  484. SoundId = id,
  485. Parent = par or workspace,
  486. }
  487. wait()
  488. S:play()
  489. game:GetService("Debris"):AddItem(S, 60)
  490. end))
  491. end;
  492. };
  493.  
  494. ["ParticleEmitter"] = {
  495. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  496. local fp = Create("ParticleEmitter"){
  497. Parent = Parent,
  498. Color = ColorSequence.new(Color1, Color2),
  499. LightEmission = LightEmission,
  500. Size = Size,
  501. Texture = Texture,
  502. Transparency = Transparency,
  503. ZOffset = ZOffset,
  504. Acceleration = Accel,
  505. Drag = Drag,
  506. LockedToPart = LockedToPart,
  507. VelocityInheritance = VelocityInheritance,
  508. EmissionDirection = EmissionDirection,
  509. Enabled = Enabled,
  510. Lifetime = LifeTime,
  511. Rate = Rate,
  512. Rotation = Rotation,
  513. RotSpeed = RotSpeed,
  514. Speed = Speed,
  515. VelocitySpread = VelocitySpread,
  516. }
  517. return fp
  518. end;
  519. };
  520.  
  521. CreateTemplate = {
  522.  
  523. };
  524. }
  525.  
  526.  
  527.  
  528. New = function(Object, Parent, Name, Data)
  529. local Object = Instance.new(Object)
  530. for Index, Value in pairs(Data or {}) do
  531. Object[Index] = Value
  532. end
  533. Object.Parent = Parent
  534. Object.Name = Name
  535. return Object
  536. end
  537. local halocolor = BrickColor.new("Pastel light blue")
  538. local halocolor2 = BrickColor.new("Cool yellow")
  539. local starcolor = BrickColor.new("Bright yellow")
  540. local lunacolor = BrickColor.new("Navy blue")
  541. local lunacolor2 = BrickColor.new("Bright blue")
  542. local wepcolor = BrickColor.new("Really black")
  543. local maincolor = BrickColor.new("Really black")
  544. local m = Instance.new("Model",char)
  545. local m2 = Instance.new("Model",char)
  546. local m3 = Instance.new("Model",char)
  547. local mw1 = Instance.new("Model",char)
  548. local mw2 = Instance.new("Model",char)
  549.  
  550.  
  551. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  552. local gui = it(GuiType)
  553. gui.Parent = parent
  554. gui.Text = text
  555. gui.BackgroundTransparency = backtrans
  556. gui.BackgroundColor3 = backcol
  557. gui.SizeConstraint = "RelativeXY"
  558. gui.TextXAlignment = "Center"
  559. gui.TextYAlignment = "Center"
  560. gui.Position = pos
  561. gui.Size = size
  562. gui.Font = "SourceSans"
  563. gui.FontSize = "Size14"
  564. gui.TextWrapped = false
  565. gui.TextStrokeTransparency = 0
  566. gui.TextColor = BrickColor.new("White")
  567. return gui
  568. end
  569. ---- GUI set
  570. local basgui = it("GuiMain")
  571. basgui.Parent = plr.PlayerGui
  572. basgui.Name = "Killcounter GUI"
  573. local basframe = it("Frame")
  574. basframe.Parent = basgui
  575. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  576. basframe.BackgroundTransparency = 1
  577. basframe.BorderColor3 = Color3.new(17, 17, 17)
  578. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  579. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  580. local uhh = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, 0.45, 0), UDim2.new(1.5, 0, 0.55, 0))
  581. uhh.ZIndex = 2
  582. uhh.Font = "Bodoni"
  583. uhh.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  584. uhh.TextColor3 = Color3.new(1,1,1)
  585. uhh.BackgroundTransparency = 0.25
  586. uhh.BorderSizePixel = 2
  587. uhh.BorderColor3 = Color3.new(0,0,0)
  588. uhh.TextScaled = true
  589. uhh.TextXAlignment = "Left"
  590. uhh.Text = "SWITCH MODE: 1-9"
  591. uhh.TextSize = 64
  592. local modeteller = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0, 0, -0.01, 0), UDim2.new(1, 0, 0.45, 0))
  593. modeteller.ZIndex = 2
  594. modeteller.Font = "Bodoni"
  595. modeteller.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  596. modeteller.TextColor3 = Color3.new(1,1,1)
  597. modeteller.BackgroundTransparency = 0.25
  598. modeteller.BorderSizePixel = 2
  599. modeteller.BorderColor3 = Color3.new(0,0,0)
  600. modeteller.TextScaled = true
  601. modeteller.TextXAlignment = "Right"
  602. modeteller.Text = "MAYHEM"
  603. modeteller.TextSize = 64
  604.  
  605. local extrawingmod1 = Instance.new("Model",char)
  606. local extrawingmod2 = Instance.new("Model",char)
  607.  
  608. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  609. local p = Instance.new("Part")
  610. p.TopSurface = 0
  611. p.BottomSurface = 0
  612. p.Parent = parent
  613. p.Size = Vector3.new(0.1,0.1,0.1)
  614. p.Transparency = transparency
  615. p.Reflectance = reflectance
  616. p.CanCollide = false
  617. p.Locked = true
  618. p.BrickColor = brickcolor
  619. p.Material = material
  620. return p
  621. end
  622.  
  623. function CreateMesh(parent,meshtype,x1,y1,z1)
  624. local mesh = Instance.new("SpecialMesh",parent)
  625. mesh.MeshType = meshtype
  626. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  627. return mesh
  628. end
  629.  
  630. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  631. local mesh = Instance.new("SpecialMesh",parent)
  632. mesh.MeshType = "FileMesh"
  633. mesh.MeshId = meshid
  634. mesh.Scale = Vector3.new(x1,y1,z1)
  635. return mesh
  636. end
  637.  
  638.  
  639. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  640. local mesh = Instance.new("SpecialMesh",parent)
  641. mesh.MeshType = "FileMesh"
  642. mesh.MeshId = meshid
  643. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  644. mesh.Scale = Vector3.new(x1,y1,z1)
  645. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  646. return mesh
  647. end
  648.  
  649. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  650. local weld = Instance.new("Weld")
  651. weld.Parent = parent
  652. weld.Part0 = part0
  653. weld.Part1 = part1
  654. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  655. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  656. return weld
  657. end
  658.  
  659.  
  660. --------------
  661. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  662. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  663. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  664. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  665.  
  666. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  667. CreateMesh(handle,"Brick",0,0,0)
  668. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  669. local valuaring = 10
  670.  
  671. local refec = Instance.new("ParticleEmitter",handlex)
  672. refec.Texture = "rbxassetid://284205403"
  673. refec.LightEmission = 0.95
  674. refec.Color = ColorSequence.new(BrickColor.new("White").Color)
  675. refec.Rate = 50
  676. refec.Lifetime = NumberRange.new(0.5)
  677. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  678. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  679. refec.Speed = NumberRange.new(0,2)
  680. refec.Drag = 5
  681. refec.LockedToPart = true
  682. refec.Rotation = NumberRange.new(-500,500)
  683. refec.VelocitySpread = 9000
  684. refec.RotSpeed = NumberRange.new(-500,500)
  685. local refec2 = refec:Clone()
  686. refec2.LightEmission = 0.75
  687. refec2.Texture = "rbxassetid://254287058"
  688. refec2.Parent = handlex
  689. refec2.Rate = 25
  690. refec2.Lifetime = NumberRange.new(0.75)
  691. refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.15,1,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  692. refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  693. refec2.Speed = NumberRange.new(0)
  694. local refec3 = refec:Clone()
  695. refec3.LightEmission = 0.75
  696. refec3.Texture = "rbxassetid://363275192"
  697. refec3.Parent = handlex
  698. refec3.Rate = 25
  699. refec3.Lifetime = NumberRange.new(1)
  700. refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0.1,0)})
  701. refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  702. refec3.Speed = NumberRange.new(0)
  703. refec3.RotSpeed = NumberRange.new(-50,50)
  704.  
  705. for i = 0, 35 do
  706. valuaring = valuaring + 10
  707. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  708. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  709. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  710. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  711. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  712. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  713. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  714. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  715. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  716. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  717. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  718. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  719. end
  720.  
  721.  
  722. local handle = CreateParta(m,1,1,"Neon",maincolor)
  723. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  724. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725.  
  726. --- Left wing.
  727.  
  728. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  729. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  730. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  731.  
  732. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  734. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  737. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  739. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  740. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  741. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  742. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  743. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  744. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  745. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  746. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  747. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  748. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  749. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  750. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  751. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  752. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  754. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  755. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  756. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  757. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  758. CreateWeld(wed,lwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  759. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  760. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  761. CreateWeld(wed,lwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  762.  
  763.  
  764. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  765. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  766. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767.  
  768. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  769. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  770. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  772. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  773. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  775. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  776. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  777. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  778. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  779. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  780. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  781. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  782. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  785. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  788. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  791. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  794. CreateWeld(wed,lwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  796. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  797. CreateWeld(wed,lwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  798.  
  799. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  800. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  801. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  802.  
  803. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  804. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  805. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  806. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  807. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  808. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  810. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  811. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  813. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  814. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  816. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  817. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  819. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  820. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  822. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  823. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  825. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  826. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  827. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  828. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  829. CreateWeld(wed,lwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  831. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  832. CreateWeld(wed,lwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  833.  
  834. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  835. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  836. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  837.  
  838. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  839. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  840. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  841. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  842. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  843. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  845. CreateMesh(wed,"Wedge",0.05,0.5,3)
  846. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  848. CreateMesh(wed,"Wedge",0.05,3,0.5)
  849. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  850.  
  851. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  852. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  853. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854.  
  855. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  856. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  857. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  859. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  860. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  862. CreateMesh(wed,"Wedge",0.05,0.5,3)
  863. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  865. CreateMesh(wed,"Wedge",0.05,3,0.5)
  866. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867.  
  868. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  869. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  870. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871.  
  872. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  873. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  874. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  875. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  876. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  877. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  879. CreateMesh(wed,"Wedge",0.05,0.5,3)
  880. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  882. CreateMesh(wed,"Wedge",0.05,3,0.5)
  883. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884.  
  885. -- Right wing.
  886.  
  887. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  888. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  889. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  890.  
  891. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  892. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  893. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  895. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  896. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  898. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  899. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  900. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  901. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  902. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  904. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  905. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  907. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  908. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  910. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  911. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  913. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  914. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  916. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  917. CreateWeld(wed,rwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  920. CreateWeld(wed,rwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921.  
  922. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  923. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  924. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925.  
  926. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  928. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  931. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  933. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  934. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  936. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  937. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  939. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  940. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  942. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  943. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  944. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  945. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  946. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  948. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  949. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  951. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  952. CreateWeld(wed,rwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  953. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  954. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  955. CreateWeld(wed,rwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  956.  
  957. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  958. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  959. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960.  
  961.  
  962. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  963. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  964. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  965. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  966. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  967. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  968. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  969. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  970. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  972. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  973. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  975. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  976. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  978. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  979. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  980. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  981. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  982. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  984. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  985. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  986. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  987. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  988. CreateWeld(wed,rwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  990. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  991. CreateWeld(wed,rwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992.  
  993.  
  994. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  995. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  996. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  997.  
  998. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  999. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1000. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1002. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1003. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1005. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1006. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1008. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1009. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010.  
  1011. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1012. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1013. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014.  
  1015. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1016. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1017. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1019. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1020. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1022. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1023. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1024. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1025. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1026. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1027.  
  1028. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1029. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1030. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031.  
  1032. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1033. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1034. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1035. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1036. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1037. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1038. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1039. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1040. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1041. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1042. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1043. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1044.  
  1045.  
  1046. ---- HERES THE RING
  1047.  
  1048.  
  1049. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1050. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1051. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1053. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1054. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1055. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1056. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1057. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058.  
  1059.  
  1060. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1061. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1062. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063.  
  1064. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1065. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1066. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1067.  
  1068.  
  1069.  
  1070. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1071. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1072. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1073.  
  1074. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1075. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1076. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1077.  
  1078. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1079. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1080. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081.  
  1082. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1083. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1084. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1086. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1087. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088.  
  1089. --- second ring
  1090.  
  1091. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1092. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1093. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1094. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1095. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1096. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1097. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1098. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1099. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1100.  
  1101. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1102. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1103. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1104.  
  1105. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1106. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1107. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108.  
  1109.  
  1110.  
  1111. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1112. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1113. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1114.  
  1115. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1116. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1117. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118.  
  1119. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1120. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1121. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1122.  
  1123. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1124. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1125. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1126. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1127. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1128. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1129.  
  1130. ------------- Trails
  1131. local A0 = Instance.new("Attachment",lwing1)
  1132. A0.Position = Vector3.new(0,-0.7,0)
  1133. local A1 = Instance.new("Attachment",lwing1)
  1134. A1.Position = Vector3.new(0,-3.5,0)
  1135. tl1 = Instance.new('Trail',lwing1)
  1136. tl1.Attachment0 = A0
  1137. tl1.Attachment1 = A1
  1138. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1139. tl1.LightEmission = 1
  1140. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1141. tl1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1142. tl1.Lifetime = 0.6
  1143.  
  1144. local A0 = Instance.new("Attachment",lwing2)
  1145. A0.Position = Vector3.new(0,-0.7,0)
  1146. local A1 = Instance.new("Attachment",lwing2)
  1147. A1.Position = Vector3.new(0,-3.5,0)
  1148. tl2 = Instance.new('Trail',lwing2)
  1149. tl2.Attachment0 = A0
  1150. tl2.Attachment1 = A1
  1151. tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1152. tl2.LightEmission = 1
  1153. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1154. tl2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1155. tl2.Lifetime = 0.6
  1156.  
  1157. local A0 = Instance.new("Attachment",lwing3)
  1158. A0.Position = Vector3.new(0,-0.7,0)
  1159. local A1 = Instance.new("Attachment",lwing3)
  1160. A1.Position = Vector3.new(0,-3.5,0)
  1161. tl3 = Instance.new('Trail',lwing3)
  1162. tl3.Attachment0 = A0
  1163. tl3.Attachment1 = A1
  1164. tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1165. tl3.LightEmission = 1
  1166. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1167. tl3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1168. tl3.Lifetime = 0.6
  1169.  
  1170. local A0 = Instance.new("Attachment",rwing1)
  1171. A0.Position = Vector3.new(0,-0.7,0)
  1172. local A1 = Instance.new("Attachment",rwing1)
  1173. A1.Position = Vector3.new(0,-3.5,0)
  1174. tr1 = Instance.new('Trail',rwing1)
  1175. tr1.Attachment0 = A0
  1176. tr1.Attachment1 = A1
  1177. tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1178. tr1.LightEmission = 1
  1179. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1180. tr1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1181. tr1.Lifetime = 0.6
  1182.  
  1183. local A0 = Instance.new("Attachment",rwing2)
  1184. A0.Position = Vector3.new(0,-0.7,0)
  1185. local A1 = Instance.new("Attachment",rwing2)
  1186. A1.Position = Vector3.new(0,-3.5,0)
  1187. tr2 = Instance.new('Trail',rwing2)
  1188. tr2.Attachment0 = A0
  1189. tr2.Attachment1 = A1
  1190. tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1191. tr2.LightEmission = 1
  1192. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1193. tr2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1194. tr2.Lifetime = 0.6
  1195.  
  1196. local A0 = Instance.new("Attachment",rwing3)
  1197. A0.Position = Vector3.new(0,-0.7,0)
  1198. local A1 = Instance.new("Attachment",rwing3)
  1199. A1.Position = Vector3.new(0,-3.5,0)
  1200. tr3 = Instance.new('Trail',rwing3)
  1201. tr3.Attachment0 = A0
  1202. tr3.Attachment1 = A1
  1203. tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1204. tr3.LightEmission = 1
  1205. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1206. tr3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1207. tr3.Lifetime = 0.6
  1208. --------------
  1209.  
  1210. for i, v in pairs(mw2:GetChildren()) do
  1211. if v:IsA("Part") then
  1212. v.BrickColor = BrickColor.new("White")
  1213. v.Material = "Neon"
  1214. end
  1215. end
  1216. for i, v in pairs(mw1:GetChildren()) do
  1217. if v:IsA("Part") then
  1218. v.Transparency = 0
  1219. v.BrickColor = BrickColor.new("White")
  1220. v.Material = "Neon"
  1221. end
  1222. end
  1223. for i, v in pairs(extrawingmod1:GetChildren()) do
  1224. if v:IsA("Part") then
  1225. v.Transparency = 1
  1226. v.BrickColor = BrickColor.new("White")
  1227. v.Material = "Neon"
  1228. end
  1229. end
  1230. for i, v in pairs(extrawingmod2:GetChildren()) do
  1231. if v:IsA("Part") then
  1232. v.Transparency = 1
  1233. v.BrickColor = BrickColor.new("White")
  1234. v.Material = "Neon"
  1235. end
  1236. end
  1237. local MAINRUINCOLOR = BrickColor.new("White")
  1238. ------
  1239.  
  1240.  
  1241. function RemoveOutlines(part)
  1242. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1243. end
  1244. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1245. local Part = Create("Part")({
  1246. Parent = Parent,
  1247. Reflectance = Reflectance,
  1248. Transparency = Transparency,
  1249. CanCollide = false,
  1250. Locked = true,
  1251. BrickColor = BrickColor.new(tostring(BColor)),
  1252. Name = Name,
  1253. Size = Size,
  1254. Material = Material
  1255. })
  1256. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1257. RemoveOutlines(Part)
  1258. return Part
  1259. end
  1260. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1261. local Msh = Create(Mesh)({
  1262. Parent = Part,
  1263. Offset = OffSet,
  1264. Scale = Scale
  1265. })
  1266. if Mesh == "SpecialMesh" then
  1267. Msh.MeshType = MeshType
  1268. Msh.MeshId = MeshId
  1269. end
  1270. return Msh
  1271. end
  1272. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1273. local Weld = Create("Weld")({
  1274. Parent = Parent,
  1275. Part0 = Part0,
  1276. Part1 = Part1,
  1277. C0 = C0,
  1278. C1 = C1
  1279. })
  1280. return Weld
  1281. end
  1282.  
  1283. Player=game:GetService("Players").LocalPlayer
  1284. Character=Player.Character
  1285. PlayerGui=Player.PlayerGui
  1286. Backpack=Player.Backpack
  1287. Torso=Character.Torso
  1288. Head=Character.Head
  1289. Humanoid=Character.Humanoid
  1290. m=Instance.new('Model',Character)
  1291. LeftArm=Character["Left Arm"]
  1292. LeftLeg=Character["Left Leg"]
  1293. RightArm=Character["Right Arm"]
  1294. RightLeg=Character["Right Leg"]
  1295. LS=Torso["Left Shoulder"]
  1296. LH=Torso["Left Hip"]
  1297. RS=Torso["Right Shoulder"]
  1298. RH=Torso["Right Hip"]
  1299. Face = Head.face
  1300. Neck=Torso.Neck
  1301. it=Instance.new
  1302. attacktype=1
  1303. vt=Vector3.new
  1304. cf=CFrame.new
  1305. euler=CFrame.fromEulerAnglesXYZ
  1306. angles=CFrame.Angles
  1307. cloaked=false
  1308. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1309. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1310. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1311. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1312. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1313. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1314. RootPart=Character.HumanoidRootPart
  1315. RootJoint=RootPart.RootJoint
  1316. RootCF=euler(-1.57,0,3.14)
  1317. attack = false
  1318. attackdebounce = false
  1319. deb=false
  1320. equipped=true
  1321. hand=false
  1322. MMouse=nil
  1323. combo=0
  1324. mana=0
  1325. trispeed=.2
  1326. attackmode='none'
  1327. local idle=0
  1328. local Anim="Idle"
  1329. local Effects={}
  1330. local gun=false
  1331. local shoot=false
  1332. local sine = 0
  1333. local change = 1
  1334. player=nil
  1335.  
  1336. function RecolorTextAndRename(name,col1,col2,font)
  1337. modet.TextStrokeColor3 = col2
  1338. modet.TextColor3 = col1
  1339. modet.Font = font
  1340. modet.Text = name
  1341. end
  1342. --save shoulders
  1343. RSH, LSH=nil, nil
  1344. --welds
  1345. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1346. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1347. LH=Torso["Left Hip"]
  1348. RH=Torso["Right Hip"]
  1349. TorsoColor=Torso.BrickColor
  1350. function NoOutline(Part)
  1351. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1352. end
  1353. player=Player
  1354. ch=Character
  1355. RSH=ch.Torso["Right Shoulder"]
  1356. LSH=ch.Torso["Left Shoulder"]
  1357. --
  1358. RSH.Parent=nil
  1359. LSH.Parent=nil
  1360. --
  1361. RW.Name="Right Shoulder"
  1362. RW.Part0=ch.Torso
  1363. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1364. RW.C1=cf(0, 0.5, 0)
  1365. RW.Part1=ch["Right Arm"]
  1366. RW.Parent=ch.Torso
  1367. --
  1368. LW.Name="Left Shoulder"
  1369. LW.Part0=ch.Torso
  1370. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1371. LW.C1=cf(0, 0.5, 0)
  1372. LW.Part1=ch["Left Arm"]
  1373. LW.Parent=ch.Torso
  1374.  
  1375. local Stats=Instance.new("BoolValue")
  1376. Stats.Name="Stats"
  1377. Stats.Parent=Character
  1378. local Atk=Instance.new("NumberValue")
  1379. Atk.Name="Damage"
  1380. Atk.Parent=Stats
  1381. Atk.Value=1
  1382. local Def=Instance.new("NumberValue")
  1383. Def.Name="Defense"
  1384. Def.Parent=Stats
  1385. Def.Value=1
  1386. local Speed=Instance.new("NumberValue")
  1387. Speed.Name="Speed"
  1388. Speed.Parent=Stats
  1389. Speed.Value=1
  1390. local Mvmt=Instance.new("NumberValue")
  1391. Mvmt.Name="Movement"
  1392. Mvmt.Parent=Stats
  1393. Mvmt.Value=1
  1394.  
  1395. local donum=0
  1396.  
  1397.  
  1398. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1399. local fp=it("Part")
  1400. fp.formFactor=formfactor
  1401. fp.Parent=parent
  1402. fp.Reflectance=reflectance
  1403. fp.Transparency=transparency
  1404. fp.CanCollide=false
  1405. fp.Locked=true
  1406. fp.BrickColor=brickcolor
  1407. fp.Name=name
  1408. fp.Size=size
  1409. fp.Position=Torso.Position
  1410. NoOutline(fp)
  1411. fp.Material="SmoothPlastic"
  1412. fp:BreakJoints()
  1413. return fp
  1414. end
  1415.  
  1416. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1417. local mesh=it(Mesh)
  1418. mesh.Parent=part
  1419. if Mesh=="SpecialMesh" then
  1420. mesh.MeshType=meshtype
  1421. if meshid~="nil" then
  1422. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1423. end
  1424. end
  1425. mesh.Offset=offset
  1426. mesh.Scale=scale
  1427. return mesh
  1428. end
  1429.  
  1430. function weld(parent,part0,part1,c0)
  1431. local weld=it("Weld")
  1432. weld.Parent=parent
  1433. weld.Part0=part0
  1434. weld.Part1=part1
  1435. weld.C0=c0
  1436. return weld
  1437. end
  1438.  
  1439. local Color1=Torso.BrickColor
  1440.  
  1441. local bodvel=Instance.new("BodyVelocity")
  1442. local bg=Instance.new("BodyGyro")
  1443.  
  1444. function swait(num)
  1445. if num==0 or num==nil then
  1446. game:service'RunService'.Stepped:wait(0)
  1447. else
  1448. for i=0,num do
  1449. game:service'RunService'.Stepped:wait(0)
  1450. end
  1451. end
  1452. end
  1453.  
  1454. -------- RAINBOW LEAVE IT TO ME
  1455. local r = 255
  1456. local g = 0
  1457. local b = 0
  1458. coroutine.resume(coroutine.create(function()
  1459. while wait() do
  1460. for i = 0, 254/5 do
  1461. swait()
  1462. g = g + 5
  1463. end
  1464. for i = 0, 254/5 do
  1465. swait()
  1466. r = r - 5
  1467. end
  1468. for i = 0, 254/5 do
  1469. swait()
  1470. b = b + 5
  1471. end
  1472. for i = 0, 254/5 do
  1473. swait()
  1474. g = g - 5
  1475. end
  1476. for i = 0, 254/5 do
  1477. swait()
  1478. r = r + 5
  1479. end
  1480. for i = 0, 254/5 do
  1481. swait()
  1482. b = b - 5
  1483. end
  1484. end
  1485. end))
  1486.  
  1487.  
  1488. so = function(id,par,vol,pit)
  1489. coroutine.resume(coroutine.create(function()
  1490. local sou = Instance.new("Sound",par or workspace)
  1491. sou.Volume=vol
  1492. sou.Pitch=pit or 1
  1493. sou.SoundId=id
  1494. swait()
  1495. sou:play()
  1496. game:GetService("Debris"):AddItem(sou,6)
  1497. end))
  1498. end
  1499.  
  1500. function clerp(a,b,t)
  1501. local qa = {QuaternionFromCFrame(a)}
  1502. local qb = {QuaternionFromCFrame(b)}
  1503. local ax, ay, az = a.x, a.y, a.z
  1504. local bx, by, bz = b.x, b.y, b.z
  1505. local _t = 1-t
  1506. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1507. end
  1508.  
  1509. function QuaternionFromCFrame(cf)
  1510. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1511. local trace = m00 + m11 + m22
  1512. if trace > 0 then
  1513. local s = math.sqrt(1 + trace)
  1514. local recip = 0.5/s
  1515. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1516. else
  1517. local i = 0
  1518. if m11 > m00 then
  1519. i = 1
  1520. end
  1521. if m22 > (i == 0 and m00 or m11) then
  1522. i = 2
  1523. end
  1524. if i == 0 then
  1525. local s = math.sqrt(m00-m11-m22+1)
  1526. local recip = 0.5/s
  1527. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1528. elseif i == 1 then
  1529. local s = math.sqrt(m11-m22-m00+1)
  1530. local recip = 0.5/s
  1531. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1532. elseif i == 2 then
  1533. local s = math.sqrt(m22-m00-m11+1)
  1534. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1535. end
  1536. end
  1537. end
  1538.  
  1539. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1540. local xs, ys, zs = x + x, y + y, z + z
  1541. local wx, wy, wz = w*xs, w*ys, w*zs
  1542. local xx = x*xs
  1543. local xy = x*ys
  1544. local xz = x*zs
  1545. local yy = y*ys
  1546. local yz = y*zs
  1547. local zz = z*zs
  1548. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1549. end
  1550.  
  1551. function QuaternionSlerp(a, b, t)
  1552. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1553. local startInterp, finishInterp;
  1554. if cosTheta >= 0.0001 then
  1555. if (1 - cosTheta) > 0.0001 then
  1556. local theta = math.acos(cosTheta)
  1557. local invSinTheta = 1/math.sin(theta)
  1558. startInterp = math.sin((1-t)*theta)*invSinTheta
  1559. finishInterp = math.sin(t*theta)*invSinTheta
  1560. else
  1561. startInterp = 1-t
  1562. finishInterp = t
  1563. end
  1564. else
  1565. if (1+cosTheta) > 0.0001 then
  1566. local theta = math.acos(-cosTheta)
  1567. local invSinTheta = 1/math.sin(theta)
  1568. startInterp = math.sin((t-1)*theta)*invSinTheta
  1569. finishInterp = math.sin(t*theta)*invSinTheta
  1570. else
  1571. startInterp = t-1
  1572. finishInterp = t
  1573. end
  1574. end
  1575. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1576. end
  1577.  
  1578. local function CFrameFromTopBack(at, top, back)
  1579. local right = top:Cross(back)
  1580. return CFrame.new(at.x, at.y, at.z,
  1581. right.x, top.x, back.x,
  1582. right.y, top.y, back.y,
  1583. right.z, top.z, back.z)
  1584. end
  1585.  
  1586. function Triangle(a, b, c)
  1587. local edg1 = (c-a):Dot((b-a).unit)
  1588. local edg2 = (a-b):Dot((c-b).unit)
  1589. local edg3 = (b-c):Dot((a-c).unit)
  1590. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1591. a, b, c = a, b, c
  1592. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1593. a, b, c = b, c, a
  1594. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1595. a, b, c = c, a, b
  1596. else
  1597. assert(false, "unreachable")
  1598. end
  1599.  
  1600. local len1 = (c-a):Dot((b-a).unit)
  1601. local len2 = (b-a).magnitude - len1
  1602. local width = (a + (b-a).unit*len1 - c).magnitude
  1603.  
  1604. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1605.  
  1606. local list = {}
  1607.  
  1608. if len1 > 0.01 then
  1609. local w1 = Instance.new('WedgePart', m)
  1610. game:GetService("Debris"):AddItem(w1,5)
  1611. w1.Material = "SmoothPlastic"
  1612. w1.FormFactor = 'Custom'
  1613. w1.BrickColor = BrickColor.new("Really red")
  1614. w1.Transparency = 0
  1615. w1.Reflectance = 0
  1616. w1.Material = "SmoothPlastic"
  1617. w1.CanCollide = false
  1618. local l1 = Instance.new("PointLight",w1)
  1619. l1.Color = Color3.new(170,0,0)
  1620. NoOutline(w1)
  1621. local sz = Vector3.new(0.2, width, len1)
  1622. w1.Size = sz
  1623. local sp = Instance.new("SpecialMesh",w1)
  1624. sp.MeshType = "Wedge"
  1625. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1626. w1:BreakJoints()
  1627. w1.Anchored = true
  1628. w1.Parent = workspace
  1629. w1.Transparency = 0.7
  1630. table.insert(Effects,{w1,"Disappear",.01})
  1631. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1632. table.insert(list,w1)
  1633. end
  1634.  
  1635. if len2 > 0.01 then
  1636. local w2 = Instance.new('WedgePart', m)
  1637. game:GetService("Debris"):AddItem(w2,5)
  1638. w2.Material = "SmoothPlastic"
  1639. w2.FormFactor = 'Custom'
  1640. w2.BrickColor = BrickColor.new("Really red")
  1641. w2.Transparency = 0
  1642. w2.Reflectance = 0
  1643. w2.Material = "SmoothPlastic"
  1644. w2.CanCollide = false
  1645. local l2 = Instance.new("PointLight",w2)
  1646. l2.Color = Color3.new(170,0,0)
  1647. NoOutline(w2)
  1648. local sz = Vector3.new(0.2, width, len2)
  1649. w2.Size = sz
  1650. local sp = Instance.new("SpecialMesh",w2)
  1651. sp.MeshType = "Wedge"
  1652. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1653. w2:BreakJoints()
  1654. w2.Anchored = true
  1655. w2.Parent = workspace
  1656. w2.Transparency = 0.7
  1657. table.insert(Effects,{w2,"Disappear",.01})
  1658. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1659. table.insert(list,w2)
  1660. end
  1661. return unpack(list)
  1662. end
  1663.  
  1664.  
  1665. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1666. if hit.Parent == nil then
  1667. return
  1668. end
  1669. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1670. for _, v in pairs(hit.Parent:children()) do
  1671. if v:IsA("Humanoid") then
  1672. h = v
  1673. end
  1674. end
  1675. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1676. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1677. return
  1678. end
  1679. local c = Create("ObjectValue")({
  1680. Name = "creator",
  1681. Value = game:service("Players").LocalPlayer,
  1682. Parent = h
  1683. })
  1684. game:GetService("Debris"):AddItem(c, 0.5)
  1685. if HitSound ~= nil and HitPitch ~= nil then
  1686. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1687. end
  1688. local Damage = math.random(minim, maxim)
  1689. local blocked = false
  1690. local block = hit.Parent:findFirstChild("Block")
  1691. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1692. blocked = true
  1693. block.Value = block.Value - 1
  1694. print(block.Value)
  1695. end
  1696. if blocked == false then
  1697. HitHealth = h.Health
  1698. h.Health = h.Health - Damage
  1699. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1700. print("gained kill")
  1701. end
  1702. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1703. else
  1704. h.Health = h.Health - Damage / 2
  1705. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1706. end
  1707. if Type == "Knockdown" then
  1708. local hum = hit.Parent.Humanoid
  1709. hum.PlatformStand = true
  1710. coroutine.resume(coroutine.create(function(HHumanoid)
  1711. swait(1)
  1712. HHumanoid.PlatformStand = false
  1713. end), hum)
  1714. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1715. local bodvol = Create("BodyVelocity")({
  1716. velocity = angle * knockback,
  1717. P = 5000,
  1718. maxForce = Vector3.new(8000, 8000, 8000),
  1719. Parent = hit
  1720. })
  1721. local rl = Create("BodyAngularVelocity")({
  1722. P = 3000,
  1723. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1724. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1725. Parent = hit
  1726. })
  1727. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1728. game:GetService("Debris"):AddItem(rl, 0.5)
  1729. elseif Type == "Normal" then
  1730. local vp = Create("BodyVelocity")({
  1731. P = 500,
  1732. maxForce = Vector3.new(math.huge, 0, math.huge),
  1733. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1734. })
  1735. if knockback > 0 then
  1736. vp.Parent = hit.Parent.Head
  1737. end
  1738. game:GetService("Debris"):AddItem(vp, 0.5)
  1739. elseif Type == "Up" then
  1740. local bodyVelocity = Create("BodyVelocity")({
  1741. velocity = Vector3.new(0, 20, 0),
  1742. P = 5000,
  1743. maxForce = Vector3.new(8000, 8000, 8000),
  1744. Parent = hit
  1745. })
  1746. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1747. local bodyVelocity = Create("BodyVelocity")({
  1748. velocity = Vector3.new(0, 20, 0),
  1749. P = 5000,
  1750. maxForce = Vector3.new(8000, 8000, 8000),
  1751. Parent = hit
  1752. })
  1753. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1754. elseif Type == "Leech" then
  1755. local hum = hit.Parent.Humanoid
  1756. if hum ~= nil then
  1757. for i = 0, 2 do
  1758. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1759. end
  1760. Humanoid.Health = Humanoid.Health + 10
  1761. end
  1762. elseif Type == "UpKnock" then
  1763. local hum = hit.Parent.Humanoid
  1764. hum.PlatformStand = true
  1765. if hum ~= nil then
  1766. hitr = true
  1767. end
  1768. coroutine.resume(coroutine.create(function(HHumanoid)
  1769. swait(5)
  1770. HHumanoid.PlatformStand = false
  1771. hitr = false
  1772. end), hum)
  1773. local bodyVelocity = Create("BodyVelocity")({
  1774. velocity = Vector3.new(0, 20, 0),
  1775. P = 5000,
  1776. maxForce = Vector3.new(8000, 8000, 8000),
  1777. Parent = hit
  1778. })
  1779. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1780. local bodyVelocity = Create("BodyVelocity")({
  1781. velocity = Vector3.new(0, 20, 0),
  1782. P = 5000,
  1783. maxForce = Vector3.new(8000, 8000, 8000),
  1784. Parent = hit
  1785. })
  1786. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1787. elseif Type == "Snare" then
  1788. local bp = Create("BodyPosition")({
  1789. P = 2000,
  1790. D = 100,
  1791. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1792. position = hit.Parent.Torso.Position,
  1793. Parent = hit.Parent.Torso
  1794. })
  1795. game:GetService("Debris"):AddItem(bp, 1)
  1796. elseif Type == "Slashnare" then
  1797. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1798. for i = 1, math.random(4, 5) do
  1799. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1800. end
  1801. local bp = Create("BodyPosition")({
  1802. P = 2000,
  1803. D = 100,
  1804. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1805. position = hit.Parent.Torso.Position,
  1806. Parent = hit.Parent.Torso
  1807. })
  1808. game:GetService("Debris"):AddItem(bp, 1)
  1809. elseif Type == "Spike" then
  1810. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1811. local bp = Create("BodyPosition")({
  1812. P = 2000,
  1813. D = 100,
  1814. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1815. position = hit.Parent.Torso.Position,
  1816. Parent = hit.Parent.Torso
  1817. })
  1818. game:GetService("Debris"):AddItem(bp, 1)
  1819. elseif Type == "Freeze" then
  1820. local BodPos = Create("BodyPosition")({
  1821. P = 50000,
  1822. D = 1000,
  1823. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1824. position = hit.Parent.Torso.Position,
  1825. Parent = hit.Parent.Torso
  1826. })
  1827. local BodGy = Create("BodyGyro")({
  1828. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1829. P = 20000,
  1830. Parent = hit.Parent.Torso,
  1831. cframe = hit.Parent.Torso.CFrame
  1832. })
  1833. hit.Parent.Torso.Anchored = true
  1834. coroutine.resume(coroutine.create(function(Part)
  1835. swait(1.5)
  1836. Part.Anchored = false
  1837. end), hit.Parent.Torso)
  1838. game:GetService("Debris"):AddItem(BodPos, 3)
  1839. game:GetService("Debris"):AddItem(BodGy, 3)
  1840. end
  1841. local debounce = Create("BoolValue")({
  1842. Name = "DebounceHit",
  1843. Parent = hit.Parent,
  1844. Value = true
  1845. })
  1846. game:GetService("Debris"):AddItem(debounce, Delay)
  1847. c = Instance.new("ObjectValue")
  1848. c.Name = "creator"
  1849. c.Value = Player
  1850. c.Parent = h
  1851. game:GetService("Debris"):AddItem(c, 0.5)
  1852. end
  1853. end
  1854. function ShowDamage(Pos, Text, Time, Color)
  1855. local Rate = 0.03333333333333333
  1856. local Pos = Pos or Vector3.new(0, 0, 0)
  1857. local Text = Text or ""
  1858. local Time = Time or 2
  1859. local Color = Color or Color3.new(1, 0, 1)
  1860. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1861. EffectPart.Anchored = true
  1862. local BillboardGui = Create("BillboardGui")({
  1863. Size = UDim2.new(3, 0, 3, 0),
  1864. Adornee = EffectPart,
  1865. Parent = EffectPart
  1866. })
  1867. local TextLabel = Create("TextLabel")({
  1868. BackgroundTransparency = 1,
  1869. Size = UDim2.new(1, 0, 1, 0),
  1870. Text = Text,
  1871. TextColor3 = Color,
  1872. TextScaled = true,
  1873. Font = Enum.Font.ArialBold,
  1874. Parent = BillboardGui
  1875. })
  1876. game.Debris:AddItem(EffectPart, Time + 0.1)
  1877. EffectPart.Parent = game:GetService("Workspace")
  1878. delay(0, function()
  1879. local Frames = Time / Rate
  1880. for Frame = 1, Frames do
  1881. wait(Rate)
  1882. local Percent = Frame / Frames
  1883. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1884. TextLabel.TextTransparency = Percent
  1885. end
  1886. if EffectPart and EffectPart.Parent then
  1887. EffectPart:Destroy()
  1888. end
  1889. end)
  1890. end
  1891. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1892. for _, c in pairs(workspace:children()) do
  1893. local hum = c:findFirstChildOfClass("Humanoid")
  1894. if hum ~= nil then
  1895. local head = c:findFirstChild("Head")
  1896. if head ~= nil then
  1897. local targ = head.Position - Part.Position
  1898. local mag = targ.magnitude
  1899. if magni >= mag and c.Name ~= Player.Name then
  1900. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1901. end
  1902. end
  1903. end
  1904. end
  1905. end
  1906.  
  1907. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1908. for _, c in pairs(workspace:children()) do
  1909. local hum = c:findFirstChild("Humanoid")
  1910. if hum ~= nil then
  1911. local head = c:findFirstChild("Torso")
  1912. if head ~= nil then
  1913. local targ = head.Position - Part.Position
  1914. local mag = targ.magnitude
  1915. if magni >= mag and c.Name ~= Player.Name then
  1916. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1917. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1918. end
  1919. end
  1920. end
  1921. end
  1922. end
  1923.  
  1924. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1925. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1926. end
  1927.  
  1928. local origcolor = BrickColor.new("Pastel light blue")
  1929. ---- This section of explosions.
  1930.  
  1931. ----
  1932.  
  1933.  
  1934. function ring(type,pos,scale,value)
  1935. local type = type
  1936. local rng = Instance.new("Part", char)
  1937. rng.Anchored = true
  1938. rng.BrickColor = origcolor
  1939. rng.CanCollide = false
  1940. rng.FormFactor = 3
  1941. rng.Name = "Ring"
  1942. rng.Size = Vector3.new(1, 1, 1)
  1943. rng.Transparency = 0
  1944. rng.TopSurface = 0
  1945. rng.BottomSurface = 0
  1946. rng.CFrame = pos
  1947. local rngm = Instance.new("SpecialMesh", rng)
  1948. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1949. rngm.Scale = scale
  1950. local scaler2 = 1
  1951. if type == "Add" then
  1952. scaler2 = 1*value
  1953. elseif type == "Divide" then
  1954. scaler2 = 1/value
  1955. end
  1956. coroutine.resume(coroutine.create(function()
  1957. for i = 0,10,0.1 do
  1958. swait()
  1959. if type == "Add" then
  1960. scaler2 = scaler2 - 0.01*value
  1961. elseif type == "Divide" then
  1962. scaler2 = scaler2 - 0.01/value
  1963. end
  1964. rng.Transparency = rng.Transparency + 0.01
  1965. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1966. end
  1967. rng:Destroy()
  1968. end))
  1969. end
  1970.  
  1971.  
  1972. function wave(type,pos,scale,value)
  1973. local type = type
  1974. local rng = Instance.new("Part", char)
  1975. rng.Anchored = true
  1976. rng.BrickColor = origcolor
  1977. rng.CanCollide = false
  1978. rng.FormFactor = 3
  1979. rng.Name = "Ring"
  1980. rng.Size = Vector3.new(1, 1, 1)
  1981. rng.Transparency = 0
  1982. rng.TopSurface = 0
  1983. rng.BottomSurface = 0
  1984. rng.CFrame = pos
  1985. local rngm = Instance.new("SpecialMesh", rng)
  1986. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1987. rngm.Scale = scale
  1988. local scaler2 = 1
  1989. if type == "Add" then
  1990. scaler2 = 1*value
  1991. elseif type == "Divide" then
  1992. scaler2 = 1/value
  1993. end
  1994. coroutine.resume(coroutine.create(function()
  1995. for i = 0,10,0.1 do
  1996. swait()
  1997. if type == "Add" then
  1998. scaler2 = scaler2 - 0.01*value
  1999. elseif type == "Divide" then
  2000. scaler2 = scaler2 - 0.01/value
  2001. end
  2002. rng.Transparency = rng.Transparency + 0.01
  2003. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2004. end
  2005. rng:Destroy()
  2006. end))
  2007. end
  2008.  
  2009. function sphere(bonuspeed,type,pos,scale,value,color)
  2010. local type = type
  2011. local rng = Instance.new("Part", char)
  2012. rng.Anchored = true
  2013. if ModeOfGlitch ~= 9 then
  2014. rng.BrickColor = color
  2015. elseif ModeOfGlitch == 9 then
  2016. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2017. end
  2018. rng.CanCollide = false
  2019. rng.FormFactor = 3
  2020. rng.Name = "Ring"
  2021. rng.Material = "Neon"
  2022. rng.Size = Vector3.new(1, 1, 1)
  2023. rng.Transparency = 0
  2024. rng.TopSurface = 0
  2025. rng.BottomSurface = 0
  2026. rng.CFrame = pos
  2027. local rngm = Instance.new("SpecialMesh", rng)
  2028. rngm.MeshType = "Sphere"
  2029. rngm.Scale = scale
  2030. if rainbowmode == true then
  2031. rng.Color = Color3.new(r/255,g/255,b/255)
  2032. end
  2033. if ModeOfGlitch == 9 then
  2034. coroutine.resume(coroutine.create(function()
  2035. while true do
  2036. swait()
  2037. if rng.Parent ~= nil then
  2038. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2039. else
  2040. break
  2041. end
  2042. end
  2043. end))
  2044. end
  2045. local scaler2 = 1
  2046. if type == "Add" then
  2047. scaler2 = 1*value
  2048. elseif type == "Divide" then
  2049. scaler2 = 1/value
  2050. end
  2051. coroutine.resume(coroutine.create(function()
  2052. for i = 0,10/bonuspeed,0.1 do
  2053. swait()
  2054. if rainbowmode == true then
  2055. rng.Color = Color3.new(r/255,g/255,b/255)
  2056. end
  2057. if type == "Add" then
  2058. scaler2 = scaler2 - 0.01*value/bonuspeed
  2059. elseif type == "Divide" then
  2060. scaler2 = scaler2 - 0.01/value*bonuspeed
  2061. end
  2062. if chaosmode == true then
  2063. rng.BrickColor = BrickColor.random()
  2064. end
  2065. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2066. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2067. end
  2068. rng:Destroy()
  2069. end))
  2070. end
  2071.  
  2072. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2073. local type = type
  2074. local rng = Instance.new("Part", char)
  2075. rng.Anchored = true
  2076. if ModeOfGlitch ~= 9 then
  2077. rng.BrickColor = color
  2078. elseif ModeOfGlitch == 9 then
  2079. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2080. end
  2081. rng.CanCollide = false
  2082. rng.FormFactor = 3
  2083. rng.Name = "Ring"
  2084. rng.Material = "Neon"
  2085. rng.Size = Vector3.new(1, 1, 1)
  2086. rng.Transparency = 0
  2087. rng.TopSurface = 0
  2088. rng.BottomSurface = 0
  2089. rng.CFrame = pos
  2090. local rngm = Instance.new("SpecialMesh", rng)
  2091. rngm.MeshType = "Sphere"
  2092. rngm.Scale = scale
  2093. local scaler2 = 1
  2094. local scaler2b = 1
  2095. local scaler2c = 1
  2096. if type == "Add" then
  2097. scaler2 = 1*value
  2098. scaler2b = 1*value2
  2099. scaler2c = 1*value3
  2100. elseif type == "Divide" then
  2101. scaler2 = 1/value
  2102. scaler2b = 1/value2
  2103. scaler2c = 1/value3
  2104. end
  2105. if ModeOfGlitch == 9 then
  2106. coroutine.resume(coroutine.create(function()
  2107. while true do
  2108. swait()
  2109. if rng.Parent ~= nil then
  2110. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2111. else
  2112. break
  2113. end
  2114. end
  2115. end))
  2116. end
  2117. coroutine.resume(coroutine.create(function()
  2118. for i = 0,10/bonuspeed,0.1 do
  2119. swait()
  2120. if type == "Add" then
  2121. scaler2 = scaler2 - 0.01*value/bonuspeed
  2122. scaler2b = scaler2b - 0.01*value/bonuspeed
  2123. scaler2c = scaler2c - 0.01*value/bonuspeed
  2124. elseif type == "Divide" then
  2125. scaler2 = scaler2 - 0.01/value*bonuspeed
  2126. scaler2b = scaler2b - 0.01/value*bonuspeed
  2127. scaler2c = scaler2c - 0.01/value*bonuspeed
  2128. end
  2129. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2130. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2131. end
  2132. rng:Destroy()
  2133. end))
  2134. end
  2135.  
  2136. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2137. local type = type
  2138. local rng = Instance.new("Part", char)
  2139. rng.Anchored = true
  2140. rng.BrickColor = color
  2141. rng.CanCollide = false
  2142. rng.FormFactor = 3
  2143. rng.Name = "Ring"
  2144. rng.Material = "Neon"
  2145. rng.Size = Vector3.new(1, 1, 1)
  2146. rng.Transparency = 0
  2147. rng.TopSurface = 0
  2148. rng.BottomSurface = 0
  2149. rng.CFrame = pos
  2150. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2151. local rngm = Instance.new("SpecialMesh", rng)
  2152. rngm.MeshType = "Brick"
  2153. rngm.Scale = vt(x1,y1,z1)
  2154. if rainbowmode == true then
  2155. rng.Color = Color3.new(r/255,g/255,b/255)
  2156. end
  2157. local scaler2 = 1
  2158. local speeder = FastSpeed/10
  2159. if type == "Add" then
  2160. scaler2 = 1*value
  2161. elseif type == "Divide" then
  2162. scaler2 = 1/value
  2163. end
  2164. coroutine.resume(coroutine.create(function()
  2165. for i = 0,10/bonuspeed,0.1 do
  2166. swait()
  2167. if rainbowmode == true then
  2168. rng.Color = Color3.new(r/255,g/255,b/255)
  2169. end
  2170. if type == "Add" then
  2171. scaler2 = scaler2 - 0.01*value/bonuspeed
  2172. elseif type == "Divide" then
  2173. scaler2 = scaler2 - 0.01/value*bonuspeed
  2174. end
  2175. if chaosmode == true then
  2176. rng.BrickColor = BrickColor.random()
  2177. end
  2178. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2179. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2180. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2181. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2182. end
  2183. rng:Destroy()
  2184. end))
  2185. end
  2186.  
  2187. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2188. local type = type
  2189. local rng = Instance.new("Part", char)
  2190. rng.Anchored = true
  2191. rng.BrickColor = color
  2192. rng.CanCollide = false
  2193. rng.FormFactor = 3
  2194. rng.Name = "Ring"
  2195. rng.Material = "Neon"
  2196. rng.Size = Vector3.new(1, 1, 1)
  2197. rng.Transparency = 0
  2198. rng.TopSurface = 0
  2199. rng.BottomSurface = 0
  2200. rng.CFrame = pos
  2201. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2202. local rngm = Instance.new("SpecialMesh", rng)
  2203. rngm.MeshType = "Brick"
  2204. rngm.Scale = vt(x1,y1,z1)
  2205. if rainbowmode == true then
  2206. rng.Color = Color3.new(r/255,g/255,b/255)
  2207. end
  2208. local scaler2 = 1
  2209. local speeder = FastSpeed/10
  2210. if type == "Add" then
  2211. scaler2 = 1*value
  2212. elseif type == "Divide" then
  2213. scaler2 = 1/value
  2214. end
  2215. coroutine.resume(coroutine.create(function()
  2216. for i = 0,10/bonuspeed,0.1 do
  2217. swait()
  2218. if rainbowmode == true then
  2219. rng.Color = Color3.new(r/255,g/255,b/255)
  2220. end
  2221. if type == "Add" then
  2222. scaler2 = scaler2 - 0.01*value/bonuspeed
  2223. elseif type == "Divide" then
  2224. scaler2 = scaler2 - 0.01/value*bonuspeed
  2225. end
  2226. if chaosmode == true then
  2227. rng.BrickColor = BrickColor.random()
  2228. end
  2229. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2230. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2231. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2232. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2233. end
  2234. rng:Destroy()
  2235. end))
  2236. end
  2237.  
  2238. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2239. local type = type
  2240. local rng = Instance.new("Part", char)
  2241. rng.Anchored = true
  2242. rng.BrickColor = color
  2243. rng.CanCollide = false
  2244. rng.FormFactor = 3
  2245. rng.Name = "Ring"
  2246. rng.Material = "Neon"
  2247. rng.Size = Vector3.new(1, 1, 1)
  2248. rng.Transparency = 0
  2249. rng.TopSurface = 0
  2250. rng.BottomSurface = 0
  2251. rng.CFrame = pos
  2252. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2253. local rngm = Instance.new("SpecialMesh", rng)
  2254. rngm.MeshType = "Brick"
  2255. rngm.Scale = vt(x1,y1,z1)
  2256. if rainbowmode == true then
  2257. rng.Color = Color3.new(r/255,g/255,b/255)
  2258. end
  2259. local scaler2 = 0
  2260. local speeder = FastSpeed/10
  2261. if type == "Add" then
  2262. scaler2 = 1*value
  2263. elseif type == "Divide" then
  2264. scaler2 = 1/value
  2265. end
  2266. coroutine.resume(coroutine.create(function()
  2267. for i = 0,10/bonuspeed,0.1 do
  2268. swait()
  2269. if rainbowmode == true then
  2270. rng.Color = Color3.new(r/255,g/255,b/255)
  2271. end
  2272. if type == "Add" then
  2273. scaler2 = scaler2 - 0.01*value/bonuspeed
  2274. elseif type == "Divide" then
  2275. scaler2 = scaler2 - 0.01/value*bonuspeed
  2276. end
  2277. if chaosmode == true then
  2278. rng.BrickColor = BrickColor.random()
  2279. end
  2280. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2281. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2282. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2283. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2284. end
  2285. rng:Destroy()
  2286. end))
  2287. end
  2288.  
  2289. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2290. local type = type
  2291. local rng = Instance.new("Part", char)
  2292. rng.Anchored = true
  2293. if ModeOfGlitch ~= 9 then
  2294. rng.BrickColor = color
  2295. elseif ModeOfGlitch == 9 then
  2296. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2297. end
  2298. rng.CanCollide = false
  2299. rng.FormFactor = 3
  2300. rng.Name = "Ring"
  2301. rng.Material = "Neon"
  2302. rng.Size = Vector3.new(1, 1, 1)
  2303. rng.Transparency = 0
  2304. rng.TopSurface = 0
  2305. rng.BottomSurface = 0
  2306. rng.CFrame = pos
  2307. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2308. local rngm = Instance.new("SpecialMesh", rng)
  2309. rngm.MeshType = "Sphere"
  2310. rngm.Scale = vt(x1,y1,z1)
  2311. if rainbowmode == true then
  2312. rng.Color = Color3.new(r/255,g/255,b/255)
  2313. end
  2314. if ModeOfGlitch == 9 then
  2315. coroutine.resume(coroutine.create(function()
  2316. while true do
  2317. swait()
  2318. if rng.Parent ~= nil then
  2319. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2320. else
  2321. break
  2322. end
  2323. end
  2324. end))
  2325. end
  2326. local scaler2 = 1
  2327. local speeder = FastSpeed
  2328. if type == "Add" then
  2329. scaler2 = 1*value
  2330. elseif type == "Divide" then
  2331. scaler2 = 1/value
  2332. end
  2333. coroutine.resume(coroutine.create(function()
  2334. for i = 0,10/bonuspeed,0.1 do
  2335. swait()
  2336. if rainbowmode == true then
  2337. rng.Color = Color3.new(r/255,g/255,b/255)
  2338. end
  2339. if type == "Add" then
  2340. scaler2 = scaler2 - 0.01*value/bonuspeed
  2341. elseif type == "Divide" then
  2342. scaler2 = scaler2 - 0.01/value*bonuspeed
  2343. end
  2344. if chaosmode == true then
  2345. rng.BrickColor = BrickColor.random()
  2346. end
  2347. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2348. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2349. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2350. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2351. end
  2352. rng:Destroy()
  2353. end))
  2354. end
  2355.  
  2356.  
  2357. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2358. local type = type
  2359. local rng = Instance.new("Part", char)
  2360. rng.Anchored = true
  2361. if ModeOfGlitch ~= 9 then
  2362. rng.BrickColor = color
  2363. elseif ModeOfGlitch == 9 then
  2364. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2365. end
  2366. rng.CanCollide = false
  2367. rng.FormFactor = 3
  2368. rng.Name = "Ring"
  2369. rng.Material = "Neon"
  2370. rng.Size = Vector3.new(1, 1, 1)
  2371. rng.Transparency = 1
  2372. rng.TopSurface = 0
  2373. rng.BottomSurface = 0
  2374. rng.CFrame = pos
  2375. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2376. local rngm = Instance.new("SpecialMesh", rng)
  2377. rngm.MeshType = "Sphere"
  2378. rngm.Scale = vt(x1,y1,z1)
  2379. if rainbowmode == true then
  2380. rng.Color = Color3.new(r/255,g/255,b/255)
  2381. end
  2382. if ModeOfGlitch == 9 then
  2383. coroutine.resume(coroutine.create(function()
  2384. while true do
  2385. swait()
  2386. if rng.Parent ~= nil then
  2387. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2388. else
  2389. break
  2390. end
  2391. end
  2392. end))
  2393. end
  2394. local scaler2 = 1
  2395. local speeder = FastSpeed
  2396. if type == "Add" then
  2397. scaler2 = 1*value
  2398. elseif type == "Divide" then
  2399. scaler2 = 1/value
  2400. end
  2401. coroutine.resume(coroutine.create(function()
  2402. for i = 0,10/bonuspeed,0.1 do
  2403. swait()
  2404. if rainbowmode == true then
  2405. rng.Color = Color3.new(r/255,g/255,b/255)
  2406. end
  2407. if type == "Add" then
  2408. scaler2 = scaler2 - 0.01*value/bonuspeed
  2409. elseif type == "Divide" then
  2410. scaler2 = scaler2 - 0.01/value*bonuspeed
  2411. end
  2412. if chaosmode == true then
  2413. rng.BrickColor = BrickColor.random()
  2414. end
  2415. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2416. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2417. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2418. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2419. end
  2420. rng:Destroy()
  2421. end))
  2422. end
  2423.  
  2424. function dmg(dude)
  2425. if dude.Name ~= Character then
  2426. local keptcolor = MAINRUINCOLOR
  2427. local bgf = Instance.new("BodyGyro",dude.Head)
  2428. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2429. --[[local val = Instance.new("BoolValue",dude)
  2430. val.Name = "IsHit"]]--
  2431. local ds = coroutine.wrap(function()
  2432. dude:WaitForChild("Head"):BreakJoints()
  2433. for i, v in pairs(dude:GetChildren()) do
  2434. if v:IsA("Part") or v:IsA("MeshPart") then
  2435. v.Name = "DEMINISHED"
  2436. end
  2437. end
  2438. wait(0.5)
  2439. targetted = nil
  2440. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  2441. coroutine.resume(coroutine.create(function()
  2442. for i, v in pairs(dude:GetChildren()) do
  2443. if v:IsA("Accessory") then
  2444. v:Destroy()
  2445. end
  2446. if v:IsA("Humanoid") then
  2447. v:Destroy()
  2448. end
  2449. if v:IsA("CharacterMesh") then
  2450. v:Destroy()
  2451. end
  2452. if v:IsA("Model") then
  2453. v:Destroy()
  2454. end
  2455. if v:IsA("Part") or v:IsA("MeshPart") then
  2456. for x, o in pairs(v:GetChildren()) do
  2457. if o:IsA("Decal") then
  2458. o:Destroy()
  2459. end
  2460. end
  2461. coroutine.resume(coroutine.create(function()
  2462. v.Material = "Neon"
  2463. v.CanCollide = false
  2464. v.Anchored = false
  2465. local bld = Instance.new("ParticleEmitter",v)
  2466. bld.LightEmission = 0.75
  2467. bld.Texture = "rbxassetid://363275192" ---284205403
  2468. bld.Color = ColorSequence.new(keptcolor.Color)
  2469. bld.Rate = 500
  2470. bld.Lifetime = NumberRange.new(1)
  2471. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  2472. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2473. bld.Speed = NumberRange.new(2,5)
  2474. bld.VelocitySpread = 50000
  2475. bld.Rotation = NumberRange.new(-500,500)
  2476. bld.RotSpeed = NumberRange.new(-500,500)
  2477. local sbs = Instance.new("BodyPosition", v)
  2478. sbs.P = 3000
  2479. sbs.D = 1000
  2480. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2481. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  2482. v.Color = keptcolor.Color
  2483. coroutine.resume(coroutine.create(function()
  2484. for i = 0, 49 do
  2485. swait(1)
  2486. v:BreakJoints()
  2487. v.Transparency = v.Transparency + 0.02
  2488. end
  2489. v:BreakJoints()
  2490. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  2491. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  2492. bld.Speed = NumberRange.new(10,25)
  2493. bld.Drag = 5
  2494. bld.Acceleration = vt(0,2,0)
  2495. wait(0.5)
  2496. bld.Enabled = false
  2497. wait(8)
  2498. v:Destroy()
  2499. dude:Destroy()
  2500. end))
  2501. end))
  2502. end
  2503. end
  2504. end))
  2505. end)
  2506. ds()
  2507. end
  2508. end
  2509.  
  2510.  
  2511. function FindNearestHead(Position, Distance, SinglePlayer)
  2512. if SinglePlayer then
  2513. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2514. end
  2515. local List = {}
  2516. for i, v in pairs(workspace:GetChildren()) do
  2517. if v:IsA("Model") then
  2518. if v:findFirstChild("Head") then
  2519. if v ~= Character then
  2520. if (v.Head.Position - Position).magnitude <= Distance then
  2521. table.insert(List, v)
  2522. end
  2523. end
  2524. end
  2525. end
  2526. end
  2527. return List
  2528. end
  2529.  
  2530. function FaceMouse()
  2531. Cam = workspace.CurrentCamera
  2532. return {
  2533. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2534. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2535. }
  2536. end
  2537.  
  2538. function FaceMouse2()
  2539. Cam = workspace.CurrentCamera
  2540. return {
  2541. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2542. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2543. }
  2544. end
  2545.  
  2546. -- Functions are ready.
  2547. local storehumanoidWS = 16
  2548.  
  2549. function resetmode()
  2550. ModeOfGlitch = 1
  2551. storehumanoidWS = 16
  2552. hum.WalkSpeed = 16
  2553. rainbowmode = false
  2554. chaosmode = false
  2555. RecolorTextAndRename("Enlightened",Color3.new(1,1,1),Color3.new(0,0,0),"Code")
  2556. newTheme("rbxassetid://435773595",0,1.01,1.25)
  2557. MAINRUINCOLOR = BrickColor.new("White")
  2558. for i, v in pairs(mw2:GetChildren()) do
  2559. if v:IsA("Part") then
  2560. v.BrickColor = MAINRUINCOLOR
  2561. v.Material = "Neon"
  2562. end
  2563. end
  2564. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2565. refec2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2566. refec3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2567. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2568. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2569. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2570. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2571. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2572. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2573. for i, v in pairs(mw1:GetChildren()) do
  2574. if v:IsA("Part") then
  2575. v.Transparency = 0
  2576. v.BrickColor = MAINRUINCOLOR
  2577. v.Material = "Neon"
  2578. end
  2579. end
  2580. for i, v in pairs(m:GetChildren()) do
  2581. if v:IsA("Part") then
  2582. v.BrickColor = BrickColor.new("White")
  2583. v.Material = "Ice"
  2584. end
  2585. end
  2586. for i, v in pairs(m2:GetChildren()) do
  2587. if v:IsA("Part") then
  2588. v.BrickColor = BrickColor.new("White")
  2589. v.Material = "Ice"
  2590. end
  2591. end
  2592. for i, v in pairs(m3:GetChildren()) do
  2593. if v:IsA("Part") then
  2594. v.BrickColor = BrickColor.new("White")
  2595. v.Material = "Neon"
  2596. end
  2597. end
  2598. for i, v in pairs(extrawingmod1:GetChildren()) do
  2599. if v:IsA("Part") then
  2600. v.Transparency = 1
  2601. v.BrickColor = BrickColor.new("White")
  2602. v.Material = "Neon"
  2603. end
  2604. end
  2605. for i, v in pairs(extrawingmod2:GetChildren()) do
  2606. if v:IsA("Part") then
  2607. v.Transparency = 1
  2608. v.BrickColor = BrickColor.new("White")
  2609. v.Material = "Neon"
  2610. end
  2611. end
  2612. end
  2613.  
  2614. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo)
  2615. for i, v in pairs(mw2:GetChildren()) do
  2616. if v:IsA("Part") then
  2617. v.BrickColor = one
  2618. v.Material = "Neon"
  2619. end
  2620. end
  2621. refec.Color = ColorSequence.new(one.Color)
  2622. refec2.Color = ColorSequence.new(one.Color)
  2623. refec3.Color = ColorSequence.new(one.Color)
  2624. tr1.Color = ColorSequence.new(one.Color)
  2625. tr2.Color = ColorSequence.new(one.Color)
  2626. tr3.Color = ColorSequence.new(one.Color)
  2627. for i, v in pairs(mw1:GetChildren()) do
  2628. if v:IsA("Part") then
  2629. v.Transparency = 0
  2630. v.BrickColor = two
  2631. v.Material = "Neon"
  2632. end
  2633. end
  2634. tl1.Color = ColorSequence.new(two.Color)
  2635. tl2.Color = ColorSequence.new(two.Color)
  2636. tl3.Color = ColorSequence.new(two.Color)
  2637. for i, v in pairs(m:GetChildren()) do
  2638. if v:IsA("Part") then
  2639. v.BrickColor = three
  2640. v.Material = "Ice"
  2641. end
  2642. end
  2643. for i, v in pairs(m2:GetChildren()) do
  2644. if v:IsA("Part") then
  2645. v.BrickColor = four
  2646. v.Material = "Ice"
  2647. end
  2648. end
  2649. for i, v in pairs(m3:GetChildren()) do
  2650. if v:IsA("Part") then
  2651. v.BrickColor = five
  2652. v.Material = "Neon"
  2653. end
  2654. end
  2655. for i, v in pairs(extrawingmod1:GetChildren()) do
  2656. if v:IsA("Part") then
  2657. v.Transparency = exonetran
  2658. v.BrickColor = exone
  2659. v.Material = "Neon"
  2660. end
  2661. end
  2662. for i, v in pairs(extrawingmod2:GetChildren()) do
  2663. if v:IsA("Part") then
  2664. v.Transparency = extwotran
  2665. v.BrickColor = extwo
  2666. v.Material = "Neon"
  2667. end
  2668. end
  2669. end
  2670.  
  2671. function attackone()
  2672. attack = true
  2673. local keptcolor = MAINRUINCOLOR
  2674. for i = 0,1,0.1 do
  2675. swait()
  2676. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  2677. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  2678. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  2679. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2680. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2681. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  2682. end
  2683. local distlook = 5
  2684. coroutine.resume(coroutine.create(function()
  2685. for i = 0, 4 do
  2686. swait(2)
  2687. CameraEnshaking(2,3)
  2688. local hite = Instance.new("Part", char)
  2689. hite.Anchored = true
  2690. hite.CanCollide = false
  2691. hite.FormFactor = 3
  2692. hite.Name = "Ring"
  2693. hite.Material = "Neon"
  2694. hite.Size = Vector3.new(1, 1, 1)
  2695. hite.Transparency = 1
  2696. hite.TopSurface = 0
  2697. hite.BottomSurface = 0
  2698. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  2699. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  2700. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  2701. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  2702. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  2703. MagniDamage(hite, 9, 10,25, 0, "Normal")
  2704. for i = 0, 14 do
  2705. local rsiz = math.random(5,20)
  2706. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2707. end
  2708. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  2709. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  2710. game:GetService("Debris"):AddItem(hite, 5)
  2711. distlook = distlook + 10
  2712. end
  2713. end))
  2714. for i = 0,1,0.1 do
  2715. swait()
  2716. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  2717. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  2718. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  2719. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  2720. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  2721. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  2722. end
  2723. attack = false
  2724. end
  2725.  
  2726. function attacktwo()
  2727. attack = true
  2728. for i = 0,1,0.1 do
  2729. swait()
  2730. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
  2731. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2732. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
  2733. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
  2734. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
  2735. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
  2736. end
  2737. CameraEnshaking(3,4)
  2738. MagniDamage(root, 12, 15,30, 0, "Normal")
  2739. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2740. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2741. sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2742. coroutine.resume(coroutine.create(function()
  2743. local eff = Instance.new("ParticleEmitter",root)
  2744. eff.Texture = "rbxassetid://363275192"
  2745. eff.LightEmission = 0.95
  2746. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2747. eff.Rate = 10000
  2748. eff.Lifetime = NumberRange.new(1)
  2749. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2750. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2751. eff.Speed = NumberRange.new(10,125)
  2752. eff.Drag = 5
  2753. eff.Rotation = NumberRange.new(-500,500)
  2754. eff.VelocitySpread = 9000
  2755. eff.RotSpeed = NumberRange.new(-50,50)
  2756. local eff2 = eff:Clone()
  2757. eff2.Parent = root
  2758. eff2.Texture = "rbxassetid://284205403"
  2759. eff2.Rate = 10000
  2760. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2761. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2762. eff2.Drag = 5
  2763. eff2.Speed = NumberRange.new(10,50)
  2764. eff2.Rotation = NumberRange.new(-500,500)
  2765. eff2.VelocitySpread = 9000
  2766. wait(0.25)
  2767. eff2.Enabled = false
  2768. eff.Enabled = false
  2769. wait(3)
  2770. eff2:Destroy()
  2771. eff:Destroy()
  2772. end))
  2773. for i = 0, 9 do
  2774. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
  2775. end
  2776. for i = 0, 24 do
  2777. local rsiz = math.random(5,20)
  2778. sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
  2779. end
  2780. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
  2781. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
  2782. CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
  2783. for i = 0,2,0.1 do
  2784. swait()
  2785. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2786. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2787. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
  2788. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
  2789. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2790. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2791. end
  2792. attack = false
  2793. end
  2794.  
  2795. function attackthree()
  2796. attack = true
  2797. local keptcolor = MAINRUINCOLOR
  2798. CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
  2799. for i = 0,1,0.1 do
  2800. swait()
  2801. sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
  2802. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
  2803. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
  2804. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
  2805. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
  2806. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  2807. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2808. end
  2809. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
  2810. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
  2811. local angle = -25
  2812. coroutine.resume(coroutine.create(function()
  2813. for i = 0, 2 do
  2814. local orb = Instance.new("Part", char)
  2815. orb.BrickColor = MAINRUINCOLOR
  2816. orb.CanCollide = false
  2817. orb.FormFactor = 3
  2818. orb.Name = "Ring"
  2819. orb.Material = "Neon"
  2820. orb.Size = Vector3.new(1, 1, 1)
  2821. orb.Transparency = 0.5
  2822. orb.TopSurface = 0
  2823. orb.BottomSurface = 0
  2824. local orbm = Instance.new("SpecialMesh", orb)
  2825. orbm.MeshType = "Sphere"
  2826. orbm.Name = "SizeMesh"
  2827. orbm.Scale = vt(3,3,3)
  2828. orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
  2829. local bv = Instance.new("BodyVelocity")
  2830. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2831. bv.velocity = orb.CFrame.lookVector*100
  2832. bv.Parent = orb
  2833. game:GetService("Debris"):AddItem(orb, 10)
  2834. sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2835. sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2836. coroutine.resume(coroutine.create(function()
  2837. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2838. for i = 0, 7 do
  2839. swait(2.5)
  2840. CameraEnshaking(1,2)
  2841. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2842. CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
  2843. for i = 0, 4 do
  2844. local rsiz = math.random(5,10)
  2845. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
  2846. sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2847. end
  2848. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2849. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2850. end
  2851. orb.Transparency = 1
  2852. orb.Anchored = false
  2853. wait(10)
  2854. orb:Destroy()
  2855. end))
  2856. angle = angle + 25
  2857. end
  2858. end))
  2859. for i = 0,1,0.1 do
  2860. swait()
  2861. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2862. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2863. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
  2864. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
  2865. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2866. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2867. end
  2868. attack = false
  2869. end
  2870.  
  2871. ------------------------------------- Abilities ---------------------------------------------------------
  2872. function Fireball()
  2873. attack = true
  2874. hum.WalkSpeed = 0
  2875. local keptcolor = MAINRUINCOLOR
  2876. for i = 0,2,0.1 do
  2877. swait()
  2878. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  2879. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  2880. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  2881. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  2882. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
  2883. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  2884. end
  2885. local orb = Instance.new("Part", char)
  2886. orb.BrickColor = keptcolor
  2887. orb.CanCollide = false
  2888. orb.FormFactor = 3
  2889. orb.Name = "Ring"
  2890. orb.Material = "Neon"
  2891. orb.Size = Vector3.new(1, 1, 1)
  2892. orb.Transparency = 0
  2893. orb.TopSurface = 0
  2894. orb.BottomSurface = 0
  2895. local orbm = Instance.new("SpecialMesh", orb)
  2896. orbm.MeshType = "Sphere"
  2897. orbm.Name = "SizeMesh"
  2898. orbm.Scale = vt(4,4,4)
  2899. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  2900. local eff = Instance.new("ParticleEmitter",orb)
  2901. eff.Texture = "rbxassetid://296874871"
  2902. eff.LightEmission = 0.95
  2903. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  2904. eff.Rate = 10000
  2905. eff.Lifetime = NumberRange.new(1.5)
  2906. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2907. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2908. eff.Speed = NumberRange.new(25)
  2909. eff.Drag = 5
  2910. eff.Rotation = NumberRange.new(-500,500)
  2911. eff.VelocitySpread = 9000
  2912. eff.RotSpeed = NumberRange.new(-500,500)
  2913. local a = Instance.new("Part",workspace)
  2914. a.Name = "Direction"
  2915. a.Anchored = true
  2916. a.BrickColor = bc("Bright red")
  2917. a.Material = "Neon"
  2918. a.Transparency = 1
  2919. a.CanCollide = false
  2920. local ray = Ray.new(
  2921. orb.CFrame.p, -- origin
  2922. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  2923. )
  2924. local ignore = orb
  2925. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2926. a.BottomSurface = 10
  2927. a.TopSurface = 10
  2928. local distance = (orb.CFrame.p - position).magnitude
  2929. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2930. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  2931. orb.CFrame = a.CFrame
  2932. a:Destroy()
  2933. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  2934. local bv = Instance.new("BodyVelocity")
  2935. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2936. bv.velocity = orb.CFrame.lookVector*75
  2937. bv.Parent = orb
  2938. game:GetService("Debris"):AddItem(orb, 10)
  2939. local hitted = false
  2940. coroutine.resume(coroutine.create(function()
  2941. while true do
  2942. swait()
  2943. if orb.Parent ~= nil and hitted == false then
  2944. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
  2945. elseif orb.Parent == nil and hitted == true then
  2946. break
  2947. end
  2948. end
  2949. end))
  2950. local hit =orb.Touched:connect(function(hit)
  2951. if hitted == false and hit.Parent ~= char then
  2952. hitted = true
  2953. eff.Enabled = false
  2954. CameraEnshaking(4,4)
  2955. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
  2956. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
  2957. MagniDamage(orb, 25, 20,30, 0, "Normal")
  2958. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  2959. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  2960. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  2961. for i = 0, 9 do
  2962. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  2963. end
  2964. for i = 0, 49 do
  2965. local rsiz = math.random(10,30)
  2966. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2967. end
  2968. local eff = Instance.new("ParticleEmitter",orb)
  2969. eff.Texture = "rbxassetid://296874871"
  2970. eff.LightEmission = 0.95
  2971. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  2972. eff.Rate = 10000
  2973. eff.Lifetime = NumberRange.new(1.5)
  2974. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2975. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2976. eff.Speed = NumberRange.new(150)
  2977. eff.Drag = 5
  2978. eff.Rotation = NumberRange.new(-500,500)
  2979. eff.VelocitySpread = 9000
  2980. eff.RotSpeed = NumberRange.new(-500,500)
  2981. coroutine.resume(coroutine.create(function()
  2982. wait(0.25)
  2983. eff.Enabled = false
  2984. end))
  2985. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  2986. orb.Anchored = true
  2987. orb.Transparency = 1
  2988. coroutine.resume(coroutine.create(function()
  2989. if hfr ~= nil then
  2990. orb.Size = vt(50,1,50)
  2991. orb.Orientation = vt(0,0,0)
  2992. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  2993. orbm:Destroy()
  2994. local firef = eff:Clone()
  2995. firef.Parent = orb
  2996. firef.VelocitySpread = 50
  2997. firef.Rate = 500
  2998. firef.Drag = 3
  2999. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3000. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3001. firef.Speed = NumberRange.new(10,30)
  3002. for i = 0, 24 do
  3003. wait(0.25)
  3004. MagniDamage(orb, 25, 3,6, 0, "Normal")
  3005. end
  3006. firef.Enabled = false
  3007. end
  3008. end))
  3009. wait(10)
  3010. orb:Destroy()
  3011. end
  3012. end)
  3013. for i = 0,1,0.1 do
  3014. swait()
  3015. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
  3016. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3017. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  3018. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  3019. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3020. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3021. end
  3022. hum.WalkSpeed = storehumanoidWS
  3023. attack = false
  3024. end
  3025.  
  3026. function BeamOfDeath()
  3027. attack = true
  3028. hum.WalkSpeed = 0
  3029. local keptcolor = MAINRUINCOLOR
  3030. local orb = Instance.new("Part", char)
  3031. orb.BrickColor = keptcolor
  3032. orb.CanCollide = false
  3033. orb.FormFactor = 3
  3034. orb.Name = "Ring"
  3035. orb.Material = "Neon"
  3036. orb.Size = Vector3.new(1, 1, 1)
  3037. orb.Transparency = 1
  3038. orb.TopSurface = 0
  3039. orb.BottomSurface = 0
  3040. local orbm = Instance.new("SpecialMesh", orb)
  3041. orbm.MeshType = "Sphere"
  3042. orbm.Name = "SizeMesh"
  3043. orbm.Scale = vt(22.5,10000,22.5)
  3044. orb.CFrame = mouse.Hit
  3045. orb.Anchored = true
  3046. orb.Orientation = vt(0,0,0)
  3047. orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
  3048. CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 1.5, 1)
  3049. coroutine.resume(coroutine.create(function()
  3050. coroutine.resume(coroutine.create(function()
  3051. for i = 0, 399 do
  3052. swait()
  3053. orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
  3054. orb.Transparency = orb.Transparency - 0.0025
  3055. end
  3056. end))
  3057. wait(9)
  3058. coroutine.resume(coroutine.create(function()
  3059. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  3060. if hfr ~= nil then
  3061. for i = 0, 49 do
  3062. local deb = Instance.new("Part", char)
  3063. deb.Anchored = true
  3064. deb.CanCollide = false
  3065. deb.FormFactor = 3
  3066. deb.Name = "Ring"
  3067. deb.Material = hitfloor.Material
  3068. deb.Color = hitfloor.Color
  3069. deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
  3070. deb.Transparency = 0
  3071. deb.TopSurface = 0
  3072. deb.BottomSurface = 0
  3073. deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3074. local deb2 = Instance.new("Part", char)
  3075. deb2.CanCollide = false
  3076. deb2.FormFactor = 3
  3077. deb2.Name = "Ring"
  3078. deb2.Material = hitfloor.Material
  3079. deb2.Color = hitfloor.Color
  3080. deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
  3081. deb2.Transparency = 0
  3082. deb2.TopSurface = 0
  3083. deb2.BottomSurface = 0
  3084. deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
  3085. deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3086. local eff = Instance.new("ParticleEmitter",deb)
  3087. eff.Texture = "rbxassetid://363275192"
  3088. eff.LightEmission = 0.95
  3089. eff.Color = ColorSequence.new(keptcolor.Color)
  3090. eff.Rate = 100
  3091. eff.Lifetime = NumberRange.new(1)
  3092. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
  3093. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3094. eff.Speed = NumberRange.new(0,5)
  3095. eff.Rotation = NumberRange.new(-500,500)
  3096. eff.VelocitySpread = 9000
  3097. eff.RotSpeed = NumberRange.new(-10,10)
  3098. local at1 = Instance.new('Attachment',deb2)
  3099. at1.Position = vt(0,15,0)
  3100. local at2 = Instance.new('Attachment',deb2)
  3101. at2.Position = vt(0,-15,0)
  3102. local tl = Instance.new('Trail',deb2)
  3103. tl.Attachment0 = at1
  3104. tl.Attachment1 = at2
  3105. tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3106. tl.Color = ColorSequence.new(BrickColor.new('White').Color)
  3107. tl.Lifetime = 1
  3108. game:GetService("Debris"):AddItem(deb,30)
  3109. game:GetService("Debris"):AddItem(deb2,30)
  3110. coroutine.resume(coroutine.create(function()
  3111. wait(15)
  3112. eff.Enabled = false
  3113. for i = 0, 49 do
  3114. swait()
  3115. deb.Transparency = deb.Transparency + 0.02
  3116. end
  3117. wait(1)
  3118. deb:Destroy()
  3119. end))
  3120. end
  3121. end
  3122. end))
  3123. for i = 0, 199 do
  3124. swait(1.5)
  3125. for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
  3126. if v:FindFirstChild('Head') then
  3127. dmg(v)
  3128. end
  3129. end
  3130. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
  3131. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
  3132. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
  3133. sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
  3134. end
  3135. orb:Destroy()
  3136. end))
  3137. hum.WalkSpeed = storehumanoidWS
  3138. attack = false
  3139. end
  3140.  
  3141.  
  3142. function Beams()
  3143. attack = true
  3144. hum.WalkSpeed = 0
  3145. local keptcolor = MAINRUINCOLOR
  3146. coroutine.resume(coroutine.create(function()
  3147. for i = 0, 24 do
  3148. swait(5)
  3149. local orb = Instance.new("Part", char)
  3150. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3151. orb.BrickColor = keptcolor
  3152. orb.CanCollide = false
  3153. orb.FormFactor = 3
  3154. orb.Name = "Ring"
  3155. orb.Material = "Neon"
  3156. orb.Size = Vector3.new(1, 1, 1)
  3157. orb.Transparency = 0
  3158. orb.TopSurface = 0
  3159. orb.BottomSurface = 0
  3160. orb.Anchored = true
  3161. local orbm = Instance.new("SpecialMesh", orb)
  3162. orbm.MeshType = "Sphere"
  3163. orbm.Name = "SizeMesh"
  3164. orbm.Scale = vt(1.25,1.25,1.25)
  3165. orb.CFrame = root.CFrame*CFrame.new(math.random(-6,6),math.random(3,9),math.random(-6,6))
  3166. sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3167. coroutine.resume(coroutine.create(function()
  3168. wait(0.5)
  3169. CFuncs["Sound"].Create("rbxassetid://161006182", orb, 2.5, 1.1)
  3170. sphere2(3,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3171. sphere2(4,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3172. orb.Transparency = 1
  3173. local a = Instance.new("Part",char)
  3174. a.Name = "Direction"
  3175. a.Anchored = true
  3176. a.BrickColor = keptcolor
  3177. a.Material = "Neon"
  3178. a.Transparency = 0.25
  3179. a.Shape = "Cylinder"
  3180. local ht = Instance.new("Part",char)
  3181. ht.Name = "DirectionHit"
  3182. ht.Anchored = true
  3183. ht.BrickColor = keptcolor
  3184. ht.CanCollide = false
  3185. ht.Transparency = 1
  3186. ht.Size = vt(0.1,0.1,0.1)
  3187. CFuncs["Sound"].Create("rbxassetid://183763487", ht, 2, 1.2)
  3188. a.CanCollide = false
  3189. local ray = Ray.new(
  3190. orb.CFrame.p, -- origin
  3191. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3192. )
  3193. local ignore = char
  3194. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3195. a.BottomSurface = 10
  3196. a.TopSurface = 10
  3197. local distance = (orb.CFrame.p - position).magnitude
  3198. a.Size = Vector3.new(distance,1,1)
  3199. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3200. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3201. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3202. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3203. MagniDamage(ht, 9, 10,15, 0, "Normal")
  3204. coroutine.resume(coroutine.create(function()
  3205. local eff = Instance.new("ParticleEmitter",ht)
  3206. eff.Texture = "rbxassetid://284205403"
  3207. eff.LightEmission = 0.95
  3208. eff.Color = ColorSequence.new(keptcolor.Color)
  3209. eff.Rate = 500
  3210. eff.Lifetime = NumberRange.new(0.5)
  3211. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,2.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3212. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3213. eff.Speed = NumberRange.new(10,50)
  3214. eff.Drag = 5
  3215. eff.Rotation = NumberRange.new(-500,500)
  3216. eff.VelocitySpread = 9000
  3217. eff.RotSpeed = NumberRange.new(-500,500)
  3218. wait(0.25)
  3219. eff.Enabled = false
  3220. end))
  3221. for i = 0, 4 do
  3222. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.125,-0.005,keptcolor)
  3223. sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.01,0.5,-0.01,keptcolor)
  3224. local rsiz = math.random(10,30)
  3225. sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3226. end
  3227. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3228. local msh = Instance.new("SpecialMesh",a)
  3229. msh.MeshType = "Cylinder"
  3230. msh.Scale = vt(1,1,1)
  3231. for i = 0, 49 do
  3232. swait()
  3233. msh.Scale = msh.Scale + vt(0,0.01,0.01)
  3234. a.Transparency = a.Transparency + 0.02
  3235. end
  3236. orb:Destroy()
  3237. a:Destroy()
  3238. ht:Destroy()
  3239. end))
  3240. game:GetService("Debris"):AddItem(orb, 10)
  3241. end
  3242. end))
  3243. for i = 0,12,0.1 do
  3244. swait()
  3245. sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,keptcolor)
  3246. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  3247. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
  3248. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3)
  3249. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(6), math.rad(20), math.rad(-10)), 0.3)
  3250. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.3)
  3251. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  3252. end
  3253. hum.WalkSpeed = storehumanoidWS
  3254. attack = false
  3255. end
  3256.  
  3257. function smiter()
  3258. local targetted = nil
  3259. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3260. targetted = mouse.Target.Parent
  3261. end
  3262. if targetted ~= nil then
  3263. RootPart.CFrame = FaceMouse()[1]
  3264. attack = true
  3265. hum.WalkSpeed = 0
  3266. coroutine.resume(coroutine.create(function()
  3267. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3268. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3269. local vel = Instance.new("BodyPosition", targetted.Head)
  3270. vel.P = 12500
  3271. vel.D = 1000
  3272. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3273. vel.position = targetted.Head.CFrame.p
  3274. end))
  3275. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  3276. for i = 0,4,0.1 do
  3277. swait()
  3278. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  3279. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3280. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3281. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3282. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3283. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  3284. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  3285. end
  3286. coroutine.resume(coroutine.create(function()
  3287. CameraEnshaking(6,5)
  3288. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3289. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  3290. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  3291. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  3292. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3293. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3294. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3295. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3296. coroutine.resume(coroutine.create(function()
  3297. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3298. eff.Texture = "rbxassetid://363275192"
  3299. eff.LightEmission = 0.95
  3300. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3301. eff.Rate = 10000
  3302. eff.Lifetime = NumberRange.new(1.5)
  3303. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3304. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3305. eff.Speed = NumberRange.new(25,150)
  3306. eff.Drag = 5
  3307. eff.Rotation = NumberRange.new(-500,500)
  3308. eff.VelocitySpread = 9000
  3309. eff.RotSpeed = NumberRange.new(-50,50)
  3310. local eff2 = eff:Clone()
  3311. eff2.Parent = targetted.Head
  3312. eff2.Texture = "rbxassetid://284205403"
  3313. eff2.Rate = 10000
  3314. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3315. eff2.Drag = 5
  3316. eff2.Rotation = NumberRange.new(-500,500)
  3317. eff2.VelocitySpread = 9000
  3318. wait(0.5)
  3319. eff2.Enabled = false
  3320. eff.Enabled = false
  3321. end))
  3322. for i = 0, 9 do
  3323. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3324. end
  3325. for i = 0, 49 do
  3326. local rsiz = math.random(10,50)
  3327. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3328. end
  3329. game:GetService("Debris"):AddItem(vel,1)
  3330. dmg(targetted)
  3331. end))
  3332. for i = 0,1,0.1 do
  3333. swait()
  3334. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  3335. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  3336. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3337. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  3338. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3339. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  3340. end
  3341. attack = false
  3342. hum.WalkSpeed = storehumanoidWS
  3343. end
  3344. end
  3345.  
  3346. function supsmiter()
  3347. local targetted = nil
  3348. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3349. targetted = mouse.Target.Parent
  3350. end
  3351. if targetted ~= nil then
  3352. RootPart.CFrame = FaceMouse()[1]
  3353. attack = true
  3354. hum.WalkSpeed = 0
  3355. coroutine.resume(coroutine.create(function()
  3356. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3357. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3358. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.2,0.2,0.2,MAINRUINCOLOR)
  3359. local vel = Instance.new("BodyPosition", targetted.Head)
  3360. vel.P = 12500
  3361. vel.D = 1000
  3362. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3363. vel.position = targetted.Head.CFrame.p
  3364. end))
  3365. CFuncs["Sound"].Create("rbxassetid://1042700914", sorb2, 2.5, 0.25)
  3366. for i = 0,14,0.1 do
  3367. swait()
  3368. rsiz = math.random(5,15)
  3369. sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)
  3370. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1.5,1.5),-0.01,0.15,-0.01,MAINRUINCOLOR)
  3371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3372. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3373. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3374. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3375. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3376. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3377. end
  3378. coroutine.resume(coroutine.create(function()
  3379. CameraEnshaking(6,5)
  3380. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3381. MagniDamage(targetted.Head, 9, 18000,30000, 0, "Normal")
  3382. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 5.5, 0.8)
  3383. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 5.25, 0.8)
  3384. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 4, 0.8)
  3385. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3386. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3387. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3388. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3389. coroutine.resume(coroutine.create(function()
  3390. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3391. eff.Texture = "rbxassetid://363275192"
  3392. eff.LightEmission = 0.95
  3393. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3394. eff.Rate = 10000
  3395. eff.Lifetime = NumberRange.new(1.5)
  3396. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3397. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3398. eff.Speed = NumberRange.new(25,150)
  3399. eff.Drag = 5
  3400. eff.Rotation = NumberRange.new(-500,500)
  3401. eff.VelocitySpread = 9000
  3402. eff.RotSpeed = NumberRange.new(-50,50)
  3403. local eff2 = eff:Clone()
  3404. eff2.Parent = targetted.Head
  3405. eff2.Texture = "rbxassetid://284205403"
  3406. eff2.Rate = 10000
  3407. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3408. eff2.Drag = 5
  3409. eff2.Rotation = NumberRange.new(-500,500)
  3410. eff2.VelocitySpread = 9000
  3411. wait(0.5)
  3412. eff2.Enabled = false
  3413. eff.Enabled = false
  3414. end))
  3415. for i = 0, 9 do
  3416. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3417. end
  3418. for i = 0, 49 do
  3419. local rsiz = math.random(10,50)
  3420. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3421. end
  3422. wait(0.75)
  3423. CameraEnshaking(6,6)
  3424. MagniDamage(targetted.Head, 20, 25,40, 0, "Normal")
  3425. MagniDamage(targetted.Head, 12, 18000,30000, 0, "Normal")
  3426. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.7)
  3427. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.7)
  3428. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.7)
  3429. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3430. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3431. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3432. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3433. coroutine.resume(coroutine.create(function()
  3434. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3435. eff.Texture = "rbxassetid://363275192"
  3436. eff.LightEmission = 0.95
  3437. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3438. eff.Rate = 10000
  3439. eff.Lifetime = NumberRange.new(1.5)
  3440. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,35,0),NumberSequenceKeypoint.new(1,0,0)})
  3441. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3442. eff.Speed = NumberRange.new(25,250)
  3443. eff.Drag = 5
  3444. eff.Rotation = NumberRange.new(-500,500)
  3445. eff.VelocitySpread = 9000
  3446. eff.RotSpeed = NumberRange.new(-50,50)
  3447. local eff2 = eff:Clone()
  3448. eff2.Parent = targetted.Head
  3449. eff2.Texture = "rbxassetid://284205403"
  3450. eff2.Rate = 10000
  3451. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3452. eff2.Drag = 5
  3453. eff2.Rotation = NumberRange.new(-500,500)
  3454. eff2.VelocitySpread = 9000
  3455. wait(0.5)
  3456. eff2.Enabled = false
  3457. eff.Enabled = false
  3458. end))
  3459. for i = 0, 9 do
  3460. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,4.5,-0.02,MAINRUINCOLOR)
  3461. end
  3462. for i = 0, 49 do
  3463. local rsiz = math.random(15,55)
  3464. sphereMK(math.random(1,4),1.5,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3465. end
  3466. wait(0.75)
  3467. CameraEnshaking(6,7)
  3468. MagniDamage(targetted.Head, 23, 40,80, 0, "Normal")
  3469. MagniDamage(targetted.Head, 15, 18000,30000, 0, "Normal")
  3470. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 7.5, 0.6)
  3471. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 7.25, 0.6)
  3472. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 6, 0.6)
  3473. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3474. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3475. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3476. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3477. coroutine.resume(coroutine.create(function()
  3478. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3479. eff.Texture = "rbxassetid://363275192"
  3480. eff.LightEmission = 0.95
  3481. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3482. eff.Rate = 10000
  3483. eff.Lifetime = NumberRange.new(1.5)
  3484. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  3485. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3486. eff.Speed = NumberRange.new(50,450)
  3487. eff.Drag = 5
  3488. eff.Rotation = NumberRange.new(-500,500)
  3489. eff.VelocitySpread = 9000
  3490. eff.RotSpeed = NumberRange.new(-50,50)
  3491. local eff2 = eff:Clone()
  3492. eff2.Parent = targetted.Head
  3493. eff2.Texture = "rbxassetid://284205403"
  3494. eff2.Rate = 10000
  3495. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3496. eff2.Drag = 5
  3497. eff2.Rotation = NumberRange.new(-500,500)
  3498. eff2.VelocitySpread = 9000
  3499. wait(0.5)
  3500. eff2.Enabled = false
  3501. eff.Enabled = false
  3502. end))
  3503. for i = 0, 9 do
  3504. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,6,-0.02,MAINRUINCOLOR)
  3505. end
  3506. for i = 0, 49 do
  3507. local rsiz = math.random(20,60)
  3508. sphereMK(math.random(1,4),2,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3509. end
  3510. dmg(targetted)
  3511. game:GetService("Debris"):AddItem(vel,1)
  3512. end))
  3513. for i = 0,7,0.1 do
  3514. swait()
  3515. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3516. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.5)
  3517. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3518. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-60)), 0.5)
  3519. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.5)
  3520. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.5)
  3521. end
  3522. attack = false
  3523. hum.WalkSpeed = storehumanoidWS
  3524. end
  3525. end
  3526.  
  3527. function BinaryBLINK()
  3528. for i = 0, 9 do
  3529. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3530. end
  3531. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3532. coroutine.resume(coroutine.create(function()
  3533. local eff = Instance.new("ParticleEmitter",root)
  3534. eff.Texture = "rbxassetid://1175838406"
  3535. eff.LightEmission = 0.95
  3536. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3537. eff.Rate = 10000
  3538. eff.Lifetime = NumberRange.new(1)
  3539. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  3540. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3541. eff.Speed = NumberRange.new(30,160)
  3542. eff.Drag = 5
  3543. eff.Rotation = NumberRange.new(-500,500)
  3544. eff.VelocitySpread = 100000
  3545. wait(0.25)
  3546. eff.Enabled = false
  3547. wait(4)
  3548. eff:Destroy()
  3549. end))
  3550. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3551. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3552. CameraEnshaking(2,10)
  3553. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  3554. if v:FindFirstChild('Head') then
  3555. dmg(v)
  3556. end
  3557. end
  3558. for i = 0, 9 do
  3559. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3560. end
  3561. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3562. end
  3563.  
  3564. function BinaryE()
  3565. local posit = -2
  3566. attack = true
  3567. hum.WalkSpeed = 5
  3568. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  3569. for i = 0,2,0.1 do
  3570. swait()
  3571. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3572. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  3573. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  3574. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3575. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  3576. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3577. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3578. end
  3579. for i = 0, 2 do
  3580. CameraEnshaking(1,2)
  3581. local hite = Instance.new("Part", char)
  3582. hite.Anchored = true
  3583. hite.CanCollide = false
  3584. hite.FormFactor = 3
  3585. hite.Name = "Ring"
  3586. hite.Material = "Neon"
  3587. hite.Size = Vector3.new(1, 1, 1)
  3588. hite.Transparency = 1
  3589. hite.TopSurface = 0
  3590. hite.BottomSurface = 0
  3591. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  3592. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  3593. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  3594. coroutine.resume(coroutine.create(function()
  3595. local eff = Instance.new("ParticleEmitter",hite)
  3596. eff.Texture = "rbxassetid://1175838406"
  3597. eff.LightEmission = 0.95
  3598. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3599. eff.Rate = 1000
  3600. eff.Lifetime = NumberRange.new(1)
  3601. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3602. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3603. eff.Speed = NumberRange.new(10,50)
  3604. eff.Drag = 5
  3605. eff.Rotation = NumberRange.new(-500,500)
  3606. eff.VelocitySpread = 100000
  3607. wait(0.25)
  3608. eff.Enabled = false
  3609. end))
  3610. coroutine.resume(coroutine.create(function()
  3611. for i = 0, 1 do
  3612. swait()
  3613. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3614. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3615. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3616. end
  3617. end))
  3618. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  3619. MagniDamage(hite, 3, 30,40, 0, "Normal")
  3620. game:GetService("Debris"):AddItem(hite, 5)
  3621. posit = posit + 2
  3622. end
  3623. for i = 0,1,0.1 do
  3624. swait()
  3625. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3626. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3627. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  3628. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3629. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  3630. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3631. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3632. end
  3633. for i = 0,1,0.1 do
  3634. swait()
  3635. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3636. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  3637. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  3638. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  3639. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  3640. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  3641. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  3642. end
  3643. posit = -6
  3644. for i = 0, 6 do
  3645. CameraEnshaking(1,3)
  3646. local hite = Instance.new("Part", char)
  3647. hite.Anchored = true
  3648. hite.CanCollide = false
  3649. hite.FormFactor = 3
  3650. hite.Name = "Ring"
  3651. hite.Material = "Neon"
  3652. hite.Size = Vector3.new(1, 1, 1)
  3653. hite.Transparency = 1
  3654. hite.TopSurface = 0
  3655. hite.BottomSurface = 0
  3656. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  3657. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  3658. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  3659. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  3660. coroutine.resume(coroutine.create(function()
  3661. local eff = Instance.new("ParticleEmitter",hite)
  3662. eff.Texture = "rbxassetid://1175838406"
  3663. eff.LightEmission = 0.95
  3664. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3665. eff.Rate = 1000
  3666. eff.Lifetime = NumberRange.new(1)
  3667. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3668. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3669. eff.Speed = NumberRange.new(20,70)
  3670. eff.Drag = 5
  3671. eff.Rotation = NumberRange.new(-500,500)
  3672. eff.VelocitySpread = 100000
  3673. wait(0.25)
  3674. eff.Enabled = false
  3675. end))
  3676. coroutine.resume(coroutine.create(function()
  3677. for i = 0, 2 do
  3678. swait()
  3679. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3680. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3681. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3682. end
  3683. end))
  3684. MagniDamage(hite, 5, 40,70, 0, "Normal")
  3685. game:GetService("Debris"):AddItem(hite, 5)
  3686. posit = posit + 2
  3687. end
  3688. for i = 0,1,0.1 do
  3689. swait()
  3690. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3691. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  3692. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3693. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  3694. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  3695. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  3696. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  3697. end
  3698. hum.WalkSpeed = storehumanoidWS
  3699. attack = false
  3700. end
  3701.  
  3702. function AZUREFINALE()
  3703. attack = true
  3704. duringend = true
  3705. hum.WalkSpeed = 0
  3706. CFuncs["Sound"].Create("rbxassetid://1117054464", char, 7.5, 0.75)
  3707. CFuncs["LongSound"].Create("rbxassetid://1042700914", char, 3.5, 0.05)
  3708. local hite = Instance.new("Part", char)
  3709. hite.Anchored = true
  3710. hite.CanCollide = false
  3711. hite.FormFactor = 3
  3712. hite.Name = "Ring"
  3713. hite.Material = "Neon"
  3714. hite.Size = Vector3.new(1, 1, 1)
  3715. hite.Transparency = 0
  3716. hite.TopSurface = 0
  3717. hite.BottomSurface = 0
  3718. hite.BrickColor = MAINRUINCOLOR
  3719. local orbm = Instance.new("SpecialMesh", hite)
  3720. orbm.MeshType = "Sphere"
  3721. orbm.Name = "SizeMesh"
  3722. orbm.Scale = vt(0,0,0)
  3723. hite.CFrame = root.CFrame*CFrame.new(0,200,0)
  3724. for i = 0,70,0.1 do
  3725. swait()
  3726. orbm.Scale = orbm.Scale + vt(0.5,0.5,0.5)
  3727. rsiz = math.random(10,45)
  3728. kan.Volume = kan.Volume + 0.01
  3729. kan.Pitch = kan.Pitch - 0.00135
  3730. sphereMK(math.random(1,4),2.5,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/2,rsiz/2,rsiz/2,0,MAINRUINCOLOR,-300)
  3731. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,1.5,10),-0.01,10,-0.01,MAINRUINCOLOR)
  3732. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3733. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3734. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3735. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3736. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3737. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3738. end
  3739. kan.Pitch = 0.1
  3740. hite.Transparency = 1
  3741. for i = 0,2 do
  3742. CFuncs["LongSound"].Create("rbxassetid://324849898", char, 10,0.9)
  3743. end
  3744. CFuncs["LongSound"].Create("rbxassetid://1117054464", char, 5, 0.75)
  3745. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),-5,-5,-5,MAINRUINCOLOR)
  3746. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),2,2,2,MAINRUINCOLOR)
  3747. sphere2(2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),3,3,3,MAINRUINCOLOR)
  3748. coroutine.resume(coroutine.create(function()
  3749. local eff = Instance.new("ParticleEmitter",hite)
  3750. eff.Texture = "rbxassetid://284205403"
  3751. eff.LightEmission = 0.95
  3752. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3753. eff.Rate = 10000
  3754. eff.Lifetime = NumberRange.new(5)
  3755. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)})
  3756. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3757. eff.Speed = NumberRange.new(600,1250)
  3758. eff.Drag = 5
  3759. eff.Rotation = NumberRange.new(-500,500)
  3760. eff.VelocitySpread = 9000
  3761. eff.RotSpeed = NumberRange.new(-500,500)
  3762. wait(1)
  3763. eff.Enabled = false
  3764. end))
  3765. for i = 0,5,0.1 do
  3766. swait()
  3767. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3768. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3769. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3770. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3771. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3772. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3773. end
  3774. local adsc = 0
  3775. local radiatezone = 0
  3776. for i = 0,20,0.1 do
  3777. swait()
  3778. adsc = adsc + 0.025
  3779. radiatezone = radiatezone + 1.25
  3780. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3781. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3782. if v:FindFirstChild('Head') then
  3783. dmg(v)
  3784. end
  3785. end
  3786. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3787. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3788. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3789. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3790. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3791. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3792. end
  3793. for i = 0,2 do
  3794. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.9)
  3795. end
  3796. for i = 0,40,0.1 do
  3797. swait()
  3798. adsc = adsc + 0.05
  3799. radiatezone = radiatezone + 2.5
  3800. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3801. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3802. if v:FindFirstChild('Head') then
  3803. dmg(v)
  3804. end
  3805. end
  3806. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3807. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3808. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3809. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3810. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3811. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3812. end
  3813. for i = 0,4 do
  3814. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.75)
  3815. CFuncs["LongSound"].Create("rbxassetid://923073285", char, 1.25,0.75)
  3816. end
  3817. for i = 0,80,0.1 do
  3818. swait()
  3819. adsc = adsc + 0.075
  3820. radiatezone = radiatezone + 3.75
  3821. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3822. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3823. if v:FindFirstChild('Head') then
  3824. dmg(v)
  3825. end
  3826. end
  3827. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3828. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3829. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3830. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3831. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3832. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3833. end
  3834. hite:Destroy()
  3835. duringend = false
  3836. hum.WalkSpeed = storehumanoidWS
  3837. attack = false
  3838. end
  3839.  
  3840. function GalacticalBeams()
  3841. attack = true
  3842. local keptcolor = MAINRUINCOLOR
  3843. coroutine.resume(coroutine.create(function()
  3844. for i = 0, 0 do
  3845. swait(10)
  3846. local orb = Instance.new("Part", char)
  3847. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3848. orb.BrickColor = keptcolor
  3849. orb.CanCollide = false
  3850. orb.FormFactor = 3
  3851. orb.Name = "Ring"
  3852. orb.Material = "Neon"
  3853. orb.Size = Vector3.new(1, 1, 1)
  3854. orb.Transparency = 1
  3855. orb.TopSurface = 0
  3856. orb.BottomSurface = 0
  3857. orb.Anchored = true
  3858. local orbm = Instance.new("SpecialMesh", orb)
  3859. orbm.MeshType = "Sphere"
  3860. orbm.Name = "SizeMesh"
  3861. orbm.Scale = vt(1.25,1.25,1.25)
  3862. orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
  3863. coroutine.resume(coroutine.create(function()
  3864. orb.Transparency = 1
  3865. local a = Instance.new("Part",char)
  3866. a.Name = "Direction"
  3867. a.Anchored = true
  3868. a.BrickColor = keptcolor
  3869. a.Material = "Neon"
  3870. a.Transparency = 1
  3871. a.Shape = "Cylinder"
  3872. local x = Instance.new("Part",char)
  3873. x.Name = "Direction"
  3874. x.Anchored = true
  3875. x.BrickColor = keptcolor
  3876. x.Material = "Neon"
  3877. x.Transparency = 1
  3878. x.Shape = "Cylinder"
  3879. local ht = Instance.new("Part",char)
  3880. ht.Name = "DirectionHit"
  3881. ht.Anchored = true
  3882. ht.BrickColor = keptcolor
  3883. ht.CanCollide = false
  3884. ht.Transparency = 1
  3885. ht.Size = vt(0.1,0.1,0.1)
  3886. a.CanCollide = false
  3887. local ray = Ray.new(
  3888. orb.CFrame.p, -- origin
  3889. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  3890. )
  3891. local ignore = char
  3892. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3893. a.BottomSurface = 10
  3894. a.TopSurface = 10
  3895. local distance = (orb.CFrame.p - position).magnitude
  3896. a.Size = Vector3.new(distance,1,1)
  3897. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3898. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3899. x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3900. local poste = 0
  3901. local rotation = 0
  3902. CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
  3903. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
  3904. CameraEnshaking(2,2)
  3905. for i = 0, 49 do
  3906. swait()
  3907. rotation = rotation + 5
  3908. poste = poste + 1
  3909. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3910. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3911. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3912. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3913. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3914. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3915. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3916. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3917. end
  3918. local A1 = Instance.new("Attachment",x)
  3919. local A2 = Instance.new("Attachment",ht)
  3920. local Beem = Instance.new("Beam",ht)
  3921. Beem.Attachment0 = A1
  3922. Beem.Attachment1 = A2
  3923. Beem.LightEmission = 1
  3924. Beem.FaceCamera = true
  3925. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
  3926. Beem.Width0 = 125
  3927. Beem.Width1 = 125
  3928. Beem.Texture = "rbxassetid://1134824633"
  3929. Beem.TextureMode = "Wrap"
  3930. Beem.TextureLength = 200
  3931. Beem.TextureSpeed = 1.5
  3932. Beem.Color = ColorSequence.new(keptcolor.Color)
  3933. CameraEnshaking(3,6)
  3934. CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
  3935. a.Transparency = 0.25
  3936. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  3937. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  3938. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  3939. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  3940. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  3941. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  3942. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  3943. local eff = Instance.new("ParticleEmitter",ht)
  3944. eff.Texture = "rbxassetid://284205403"
  3945. eff.LightEmission = 0.95
  3946. eff.Color = ColorSequence.new(keptcolor.Color)
  3947. eff.Rate = 500
  3948. eff.Lifetime = NumberRange.new(1)
  3949. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,35,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3950. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3951. eff.Speed = NumberRange.new(80,500)
  3952. eff.Drag = 5
  3953. eff.Rotation = NumberRange.new(-500,500)
  3954. eff.VelocitySpread = 9000
  3955. eff.RotSpeed = NumberRange.new(-500,500)
  3956. for i = 0, 24 do
  3957. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  3958. local rsiz = math.random(10,50)
  3959. sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3960. end
  3961. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3962. local msh = Instance.new("SpecialMesh",a)
  3963. msh.MeshType = "Cylinder"
  3964. msh.Scale = vt(1,15,15)
  3965. for i = 0, 49 do
  3966. swait()
  3967. CameraEnshaking(1,4)
  3968. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  3969. rotation = rotation + 5
  3970. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  3971. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  3972. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
  3973. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3974. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3975. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3976. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3977. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3978. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3979. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3980. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3981. for i = 0, 2 do
  3982. local rsiz = math.random(50,250)
  3983. sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3984. end
  3985. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  3986. end
  3987. eff.Enabled = false
  3988. local visibility = 0
  3989. for i = 0, 49 do
  3990. swait()
  3991. visibility = visibility + 0.02
  3992. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
  3993. rotation = rotation + 5
  3994. poste = poste - 1
  3995. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3996. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3997. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3998. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3999. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4000. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4001. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4002. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4003. msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
  4004. a.Transparency = a.Transparency + 0.02
  4005. end
  4006. wait(1)
  4007. orb:Destroy()
  4008. a:Destroy()
  4009. ht:Destroy()
  4010. end))
  4011. game:GetService("Debris"):AddItem(orb, 10)
  4012. end
  4013. end))
  4014. hum.WalkSpeed = storehumanoidWS
  4015. attack = false
  4016. end
  4017.  
  4018.  
  4019. function WarpedDash()
  4020. attack = true
  4021. hum.WalkSpeed = 0
  4022. hum.JumpPower = 0
  4023. CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1)
  4024. local poste = 3
  4025. local rotation = 0
  4026. local rate = 0
  4027. for i = 0, 124 do
  4028. swait()
  4029. rotation = rotation + rate
  4030. poste = poste + 0.1
  4031. rate = rate + 0.1
  4032. sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR)
  4033. sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR)
  4034. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4035. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4036. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4037. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4038. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5)
  4039. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5)
  4040. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  4041. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5)
  4042. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5)
  4043. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5)
  4044. end
  4045. CameraEnshaking(3,7)
  4046. local loc = Instance.new("Part", char)
  4047. loc.BrickColor = MAINRUINCOLOR
  4048. loc.CanCollide = false
  4049. loc.FormFactor = 3
  4050. loc.Name = "Ring"
  4051. loc.Material = "Neon"
  4052. loc.Size = Vector3.new(1, 1, 1)
  4053. loc.Transparency = 1
  4054. loc.TopSurface = 0
  4055. loc.BottomSurface = 0
  4056. loc.Anchored = true
  4057. loc.CFrame = root.CFrame + root.CFrame.lookVector*100
  4058. CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1)
  4059. CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1)
  4060. MagniDamage(loc, 95, 500,6000, 0, "Normal")
  4061. sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR)
  4062. sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4063. sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4064. sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4065. coroutine.resume(coroutine.create(function()
  4066. local eff = Instance.new("ParticleEmitter",loc)
  4067. eff.Texture = "rbxassetid://363275192"
  4068. eff.LightEmission = 0.95
  4069. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4070. eff.Rate = 10000
  4071. eff.Lifetime = NumberRange.new(1)
  4072. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,0,0)})
  4073. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4074. eff.Speed = NumberRange.new(100,500)
  4075. eff.Drag = 5
  4076. eff.Rotation = NumberRange.new(-500,500)
  4077. eff.VelocitySpread = 9000
  4078. eff.RotSpeed = NumberRange.new(-50,50)
  4079. wait(0.5)
  4080. eff.Enabled = false
  4081. end))
  4082. for i = 0, 49 do
  4083. sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4084. end
  4085. for i = 0, 9 do
  4086. sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4087. end
  4088. game:GetService("Debris"):AddItem(loc, 5)
  4089. root.CFrame = root.CFrame + root.CFrame.lookVector*200
  4090. hum.WalkSpeed = storehumanoidWS
  4091. hum.JumpPower = 50
  4092. attack = false
  4093. end
  4094.  
  4095. ------------------------------------
  4096. function harmonytaunty()
  4097. attack = true
  4098. hum.WalkSpeed = 0
  4099. CFuncs["Sound"].Create("rbxassetid://430312221", tors, 1.25, 1.15)
  4100. for i = 0,7,0.1 do
  4101. swait()
  4102. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-20 + 6 * math.cos(sine / 34))),.2)
  4103. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(10 - 4 * math.cos(sine / 47))),.2)
  4104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-2 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-2 + 4 * math.cos(sine / 62))),.2)
  4105. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(12 - 3 * math.cos(sine / 28)),math.rad(12 - 3 * math.cos(sine / 79)),math.rad(2 - 4 * math.cos(sine / 62))),.2)
  4106. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.01 * math.cos(sine / 28),-0.1)*angles(math.rad(34 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-13 - 3 * math.cos(sine / 28))),.2)
  4107. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(80 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(10 + 5 * math.cos(sine / 30))),.2)
  4108. end
  4109. hum.WalkSpeed = storehumanoidWS
  4110. attack = false
  4111. end
  4112.  
  4113. function vistaunty()
  4114. attack = true
  4115. hum.WalkSpeed = 0
  4116. local rd = math.random(1,5)
  4117. if rd == 1 then
  4118. chatfunc("You're familiar with this, arent you?",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4119. elseif rd == 2 then
  4120. chatfunc("Dance to the beat. If you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4121. elseif rd == 3 then
  4122. chatfunc("I'm just bored. Don't mess with me.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4123. elseif rd == 4 then
  4124. chatfunc("Ready to dance? If not, come back if you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4125. elseif rd == 5 then
  4126. chatfunc("Ehh, not really into something right now.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4127. end
  4128. for i = 0, 8, 0.1 do
  4129. swait()
  4130. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4131. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(60)),.4)
  4133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-60)),.4)
  4134. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(90 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(60 - 2 * math.cos(sine / 38))),.4)
  4135. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4136. end
  4137. hum.WalkSpeed = storehumanoidWS
  4138. attack = false
  4139. end
  4140.  
  4141. function shytaunty()
  4142. attack = true
  4143. hum.WalkSpeed = 0
  4144. CFuncs["Sound"].Create("rbxassetid://543623779", tors, 0.35, 1)
  4145. local blush = Instance.new("Decal",hed)
  4146. blush.Texture = "rbxassetid://898404027"
  4147. blush.Face = "Front"
  4148. for i = 0, 13, 0.1 do
  4149. swait()
  4150. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  4151. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  4152. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  4153. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1)
  4154. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1)
  4155. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1)
  4156. end
  4157. coroutine.resume(coroutine.create(function()
  4158. for i = 0, 49 do
  4159. swait()
  4160. blush.Transparency = blush.Transparency + 0.02
  4161. end
  4162. blush:Destroy()
  4163. end))
  4164. hum.WalkSpeed = storehumanoidWS
  4165. attack = false
  4166. end
  4167. ------------------------------------ Mode Ascendances
  4168. function UnknownA()
  4169. hum.WalkSpeed = 0
  4170. attack = true
  4171. local keptcolor = MAINRUINCOLOR
  4172. local locat = Instance.new("Part", char)
  4173. locat.CanCollide = false
  4174. locat.FormFactor = 3
  4175. locat.Name = "Ring"
  4176. locat.Material = "Neon"
  4177. locat.Size = Vector3.new(1, 1, 1)
  4178. locat.Transparency = 1
  4179. locat.TopSurface = 0
  4180. locat.BottomSurface = 0
  4181. locat.Anchored = true
  4182. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4183. local poste = 0
  4184. local rotation = 0
  4185. local upperpos = 0
  4186. local rate = 0
  4187. local x = locat
  4188. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5, 1)
  4189. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5, 1)
  4190. sphere2(8,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4191. sphere2(6,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4192. sphere2(4,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4193. sphere2(2,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4194. CameraEnshaking(2,5)
  4195. for i = 0, 49 do
  4196. swait()
  4197. rotation = rotation + 5
  4198. poste = poste + 1
  4199. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4200. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4201. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4202. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4203. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4204. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4205. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4206. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4207. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4208. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4209. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4210. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4211. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4212. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4213. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4214. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4215. end
  4216. for i = 0, 49 do
  4217. swait()
  4218. rotation = rotation + 5
  4219. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4220. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4221. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4222. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4223. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4224. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4225. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4226. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4227. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4228. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4229. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4230. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4231. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4232. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4233. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4234. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4235. end
  4236. ModeOfGlitch = 6000000000
  4237. storehumanoidWS = 300
  4238. hum.WalkSpeed = 300
  4239. rainbowmode = false
  4240. chaosmode = false
  4241. RecolorTextAndRename("HARMONY",BrickColor.new("Toothpaste").Color,BrickColor.new("Cool yellow").Color,"Highway")
  4242. newThemeCust("rbxassetid://170020261",0,1.005,1.5)
  4243. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  4244. keptcolor = MAINRUINCOLOR
  4245. RecolorThing(MAINRUINCOLOR,BrickColor.new("Cool yellow"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4246. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4247. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75)
  4248. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Cool yellow"))
  4249. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor)
  4250. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("White"))
  4251. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Cool yellow"))
  4252. sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor)
  4253. attack = false
  4254. hum.WalkSpeed = storehumanoidWS
  4255. for i = 0, 49 do
  4256. local rsiz = math.random(150,450)
  4257. sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Cool yellow"))
  4258. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Cool yellow"))
  4259. sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("White"),0)
  4260. end
  4261. coroutine.resume(coroutine.create(function()
  4262. local eff = Instance.new("ParticleEmitter",x)
  4263. eff.Texture = "rbxassetid://284205403"
  4264. eff.LightEmission = 0.95
  4265. eff.Color = ColorSequence.new(BrickColor.new("Cool yellow").Color)
  4266. eff.Rate = 50000
  4267. eff.Lifetime = NumberRange.new(2.5)
  4268. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4269. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4270. eff.Speed = NumberRange.new(250,1000)
  4271. eff.Drag = 5
  4272. eff.Rotation = NumberRange.new(-500,500)
  4273. eff.VelocitySpread = 9000
  4274. eff.RotSpeed = NumberRange.new(-500,500)
  4275. wait(0.5)
  4276. eff.Enabled = false
  4277. end))
  4278. --[[for i, v in pairs(FindNearestHead(Torso.CFrame.p, 2000000000)) do
  4279. if v:FindFirstChild('Head') then
  4280. dmg(v)
  4281. end
  4282. end]]--
  4283. sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor)
  4284. sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Cool yellow"))
  4285. sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("White"))
  4286. CameraEnshaking(8,10)
  4287. for i = 0, 99 do
  4288. swait()
  4289. rotation = rotation + 5
  4290. poste = poste + 1
  4291. upperpos = upperpos + rate
  4292. rate = rate + 0.1
  4293. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor)
  4294. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4295. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4296. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4297. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4298. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4299. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4300. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4301. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4302. end
  4303. x:Destroy()
  4304. end
  4305.  
  4306. function loveydovey()
  4307. attack = true
  4308. local keptcolor = MAINRUINCOLOR
  4309. hum.WalkSpeed = 0
  4310. for i = 0, 5, 0.1 do
  4311. swait()
  4312. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4313. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4314. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4315. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4316. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4317. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4318. end
  4319. CameraEnshaking(4,9)
  4320. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.5,0.5,0.5,keptcolor)
  4321. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,keptcolor)
  4322. sphere2(3,"Add",root.CFrame,vt(5,5,5),1,1,1,keptcolor)
  4323. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,keptcolor)
  4324. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,keptcolor)
  4325. sphere2(2,"Add",root.CFrame,vt(5,10000,5),0.6,0.6,0.6,keptcolor)
  4326. CFuncs["Sound"].Create("rbxassetid://763717897", char, 0.75, 1.25)
  4327. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 0.75, 1)
  4328. coroutine.resume(coroutine.create(function()
  4329. local eff = Instance.new("ParticleEmitter",root)
  4330. eff.Texture = "rbxassetid://363275192"
  4331. eff.LightEmission = 0.95
  4332. eff.Color = ColorSequence.new(keptcolor.Color)
  4333. eff.Rate = 10000
  4334. eff.Lifetime = NumberRange.new(1)
  4335. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  4336. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4337. eff.Speed = NumberRange.new(50,200)
  4338. eff.Drag = 5
  4339. eff.Rotation = NumberRange.new(-500,500)
  4340. eff.VelocitySpread = 9000
  4341. eff.RotSpeed = NumberRange.new(-50,50)
  4342. wait(0.5)
  4343. eff.Enabled = false
  4344. wait(5)
  4345. eff:Destroy()
  4346. end))
  4347. for i = 0, 49 do
  4348. local rsiz = math.random(70,90)
  4349. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(25,100)/25,-0.005,MAINRUINCOLOR)
  4350. end
  4351. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4352. CFuncs["Sound"].Create("rbxassetid://543623779", root, 1.5,1)
  4353. newTheme("rbxassetid://736003449",0,1,2)
  4354. ModeOfGlitch = 9600000000
  4355. MAINRUINCOLOR = BrickColor.new("Hot pink")
  4356. for i = 0, 1, 0.2 do
  4357. swait()
  4358. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4359. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4360. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4361. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4362. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4363. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4364. end
  4365. for i = 0, 9, 0.1 do
  4366. swait()
  4367. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4368. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4369. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4370. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4371. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4372. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4373. end
  4374. CameraEnshaking(2,11)
  4375. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,BrickColor.new("Pink"))
  4376. sphere2(2,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4377. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,MAINRUINCOLOR)
  4378. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.5,1.5,1.5,MAINRUINCOLOR)
  4379. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,BrickColor.new("Pink"))
  4380. sphere2(2,"Add",root.CFrame,vt(5,10000,5),1,1,1,MAINRUINCOLOR)
  4381. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1, 1.125)
  4382. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 0.75)
  4383. for i = 0, 49 do
  4384. local rsiz = math.random(70,90)
  4385. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(50,200)/25,-0.005,MAINRUINCOLOR)
  4386. sphereMK(math.random(1,2),math.random(1,3),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4387. end
  4388. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4389. for i = 0, 1, 0.2 do
  4390. swait()
  4391. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4392. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4393. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4394. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4395. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4396. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4397. end
  4398. for i = 0, 1, 0.1 do
  4399. swait()
  4400. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4401. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4402. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4403. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4404. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4405. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4406. end
  4407. CameraEnshaking(9,14)
  4408. sphere2(4,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4409. sphere2(4,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4410. sphere2(9,"Add",root.CFrame,vt(5,5,5),3,3,3,MAINRUINCOLOR)
  4411. sphere2(9,"Add",root.CFrame,vt(5,5,5),4,4,4,MAINRUINCOLOR)
  4412. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4413. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4414. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4415. sphere2(1,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4416. sphere2(1,"Add",root.CFrame,vt(5,5,5),3,3,3,BrickColor.new("Pink"))
  4417. sphere2(1,"Add",root.CFrame,vt(5,5,5),4,4,4,BrickColor.new("Pink"))
  4418. sphere2(1,"Add",root.CFrame,vt(5,10000,5),2.5,2.5,2.5,BrickColor.new("Pink"))
  4419. sphere2(2,"Add",root.CFrame,vt(5,10000,5),3.5,3.5,3.5,MAINRUINCOLOR)
  4420. sphere2(1,"Add",root.CFrame,vt(5,5,5),8,8,8,BrickColor.new("Pink"))
  4421. sphere2(2,"Add",root.CFrame,vt(5,5,5),14,14,14,MAINRUINCOLOR)
  4422. sphere2(3,"Add",root.CFrame,vt(5,5,5),20,20,20,MAINRUINCOLOR)
  4423. for i = 0, 99 do
  4424. local rsiz = math.random(150,450)
  4425. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Pink"))
  4426. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,MAINRUINCOLOR)
  4427. sphereMK(math.random(1,2),math.random(4,6),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4428. end
  4429. coroutine.resume(coroutine.create(function()
  4430. local eff = Instance.new("ParticleEmitter",root)
  4431. eff.Texture = "rbxassetid://749327003"
  4432. eff.LightEmission = 1
  4433. eff.Color = ColorSequence.new(BrickColor.new("Pink").Color)
  4434. eff.Rate = 50000
  4435. eff.Lifetime = NumberRange.new(5)
  4436. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,60,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4437. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4438. eff.Speed = NumberRange.new(250,1000)
  4439. eff.Drag = 5
  4440. eff.Rotation = NumberRange.new(-50,50)
  4441. eff.VelocitySpread = 9000
  4442. eff.RotSpeed = NumberRange.new(-50,50)
  4443. wait(0.5)
  4444. eff.Enabled = false
  4445. wait(5)
  4446. eff:Destroy()
  4447. end))
  4448. storehumanoidWS = 20
  4449. rainbowmode = false
  4450. chaosmode = false
  4451. RecolorTextAndRename("LOVE",BrickColor.new("Pink").Color,BrickColor.new("Hot pink").Color,"Cartoon")
  4452. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4453. for i = 0, 10, 0.1 do
  4454. swait()
  4455. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,MAINRUINCOLOR)
  4456. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4457. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4458. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4459. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.8)
  4460. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  4461. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  4462. end
  4463. hum.WalkSpeed = 20
  4464. attack = false
  4465. end
  4466. -------------------------------------
  4467.  
  4468. Humanoid.Animator.Parent = nil
  4469.  
  4470. -------------------------------------
  4471.  
  4472. local attacktype = 1
  4473. mouse.Button1Down:connect(function()
  4474. if attack == false and attacktype == 1 then
  4475. attacktype = 2
  4476. attackone()
  4477. elseif attack == false and attacktype == 2 then
  4478. attacktype = 3
  4479. attacktwo()
  4480. elseif attack == false and attacktype == 3 then
  4481. attacktype = 1
  4482. attackthree()
  4483. elseif attack == false and attacktype == 4 then
  4484. attacktype = 1
  4485. --attackfour()
  4486. end
  4487. end)
  4488.  
  4489. local OVMID = 1702473314
  4490. local OVMPIT = 1
  4491. local OVMVOL = 1
  4492. mouse.KeyDown:connect(function(k)
  4493. if k == "1" and attack == false and ModeOfGlitch ~= 1 then
  4494. resetmode()
  4495. end
  4496. if k == "2" and attack == false and ModeOfGlitch ~= 2 then
  4497. ModeOfGlitch = 2
  4498. storehumanoidWS = 16
  4499. hum.WalkSpeed = 16
  4500. rainbowmode = false
  4501. chaosmode = false
  4502. RecolorTextAndRename("Azure",Color3.new(0,0,0),BrickColor.new("Bright violet").Color,"Code")
  4503. newTheme("rbxassetid://1003121377",0,1.02,1.25)
  4504. MAINRUINCOLOR = BrickColor.new("Bright violet")
  4505. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4506. end
  4507. if k == "3" and attack == false and ModeOfGlitch ~= 3 then
  4508. ModeOfGlitch = 3
  4509. storehumanoidWS = 16
  4510. hum.WalkSpeed = 16
  4511. rainbowmode = false
  4512. chaosmode = false
  4513. RecolorTextAndRename("BINARY",Color3.new(0,0,0),Color3.new(0,1,0),"SciFi")
  4514. newTheme("rbxassetid://949709585",0,1.01,1.25)
  4515. MAINRUINCOLOR = BrickColor.new("Lime green")
  4516. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4517. end
  4518. if k == "4" and attack == false and ModeOfGlitch ~= 4 then
  4519. ModeOfGlitch = 4
  4520. storehumanoidWS = 16
  4521. hum.WalkSpeed = 16
  4522. rainbowmode = false
  4523. chaosmode = false
  4524. RecolorTextAndRename("Luna",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"SourceSansBold")
  4525. newTheme("rbxassetid://1449911189",0,1.02,1.25)
  4526. MAINRUINCOLOR = BrickColor.new("Navy blue")
  4527. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4528. end
  4529. if k == "5" and attack == false and ModeOfGlitch ~= 5 then
  4530. ModeOfGlitch = 5
  4531. storehumanoidWS = 16
  4532. hum.WalkSpeed = 16
  4533. rainbowmode = false
  4534. chaosmode = false
  4535. RecolorTextAndRename("Blaze",Color3.new(1,0.5,0),Color3.new(1,1,0),"Fantasy")
  4536. newTheme("rbxassetid://933674871",0,1.01,1.25)
  4537. MAINRUINCOLOR = BrickColor.new("Deep orange")
  4538. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4539. end
  4540. if k == "6" and attack == false and ModeOfGlitch ~= 6 then
  4541. ModeOfGlitch = 6
  4542. storehumanoidWS = 100
  4543. hum.WalkSpeed = 100
  4544. rainbowmode = false
  4545. chaosmode = false
  4546. RecolorTextAndRename("GALACTIC",Color3.new(0,0,0.5),Color3.new(0.75,1,1),"Fantasy")
  4547. newTheme("rbxassetid://258688195",0,1,1.25)
  4548. MAINRUINCOLOR = BrickColor.new("Pastel light blue")
  4549. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4550. end
  4551. if k == "7" and attack == false and ModeOfGlitch ~= 7 then
  4552. ModeOfGlitch = 7
  4553. storehumanoidWS = 175
  4554. hum.WalkSpeed = 175
  4555. rainbowmode = false
  4556. chaosmode = false
  4557. RecolorTextAndRename("HYPERSPEED",BrickColor.new("Cyan").Color,BrickColor.new("Toothpaste").Color,"Arcade")
  4558. newTheme("rbxassetid://265293315",0,1.01,1.25)
  4559. MAINRUINCOLOR = BrickColor.new("Cyan")
  4560. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4561. end
  4562. if k == "8" and attack == false and ModeOfGlitch ~= 8 then
  4563. ModeOfGlitch = 8
  4564. storehumanoidWS = 100
  4565. hum.WalkSpeed = 100
  4566. rainbowmode = false
  4567. chaosmode = false
  4568. RecolorTextAndRename("CHAOTIC",BrickColor.new("Really red").Color,BrickColor.new("Bright red").Color,"Antique")
  4569. newTheme("rbxassetid://1230880483",0,1.01,1.65)
  4570. MAINRUINCOLOR = BrickColor.new("Really red")
  4571. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4572. end
  4573. if k == "9" and attack == false and ModeOfGlitch ~= 9 then
  4574. ModeOfGlitch = 9
  4575. storehumanoidWS = 135
  4576. hum.WalkSpeed = 135
  4577. rainbowmode = false
  4578. chaosmode = false
  4579. RecolorTextAndRename("Visualiser",BrickColor.new("Medium stone grey").Color,BrickColor.new("Black").Color,"Arcade")
  4580. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4581. MAINRUINCOLOR = BrickColor.new("Medium stone grey")
  4582. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4583. end
  4584. if k == "0" and attack == false and ModeOfGlitch ~= 10 then
  4585. ModeOfGlitch = 10
  4586. storehumanoidWS = 12
  4587. hum.WalkSpeed = 12
  4588. rainbowmode = false
  4589. chaosmode = false
  4590. RecolorTextAndRename("Lucid Dream",BrickColor.new("Navy blue").Color,BrickColor.new("Black").Color,"Garamond")
  4591. newTheme("rbxassetid://892260150",0,1.01,1.65)
  4592. MAINRUINCOLOR = BrickColor.new("Black")
  4593. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4594. end
  4595. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 2000000000 then
  4596. ModeOfGlitch = 2000000000
  4597. storehumanoidWS = 200
  4598. hum.WalkSpeed = 200
  4599. rainbowmode = false
  4600. chaosmode = false
  4601. RecolorTextAndRename("AZURE X",BrickColor.new("Dark indigo").Color,BrickColor.new("Magenta").Color,"Antique")
  4602. newThemeCust("rbxassetid://949706199",2.9,1.02,1.5)
  4603. MAINRUINCOLOR = BrickColor.new("Magenta")
  4604. RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4605. end
  4606. if k == "u" and attack == false and ModeOfGlitch ~= 9600000000 then
  4607. loveydovey()
  4608. end
  4609. if k == "m" and attack == false and ModeOfGlitch == 6 and ModeOfGlitch ~= 6000000000 then
  4610. UnknownA()
  4611. end
  4612. if k == "t" and ModeOfGlitch == 6000000000 and attack == false then
  4613. harmonytaunty()
  4614. elseif k == "t" and ModeOfGlitch == 9 and attack == false then
  4615. vistaunty()
  4616. elseif k == "t" and ModeOfGlitch == 9600000000 and attack == false then
  4617. shytaunty()
  4618. end
  4619. if k == "z" and ModeOfGlitch == 1 and attack == false then
  4620. Beams()
  4621. elseif k == "z" and ModeOfGlitch == 2 and attack == false then
  4622. smiter()
  4623. elseif k == "z" and ModeOfGlitch == 2000000000 and attack == false then
  4624. supsmiter()
  4625. elseif k == "z" and ModeOfGlitch == 3 and attack == false then
  4626. BinaryE()
  4627. elseif k == "z" and ModeOfGlitch == 4 and attack == false then
  4628. elseif k == "z" and ModeOfGlitch == 5 and attack == false then
  4629. Fireball()
  4630. elseif k == "z" and ModeOfGlitch == 6 and attack == false then
  4631. GalacticalBeams()
  4632. elseif k == "z" and ModeOfGlitch == 7 and attack == false then
  4633. WarpedDash()
  4634. elseif k == "z" and ModeOfGlitch == 8 and attack == false then
  4635. BeamOfDeath()
  4636. elseif k == "z" and ModeOfGlitch == 9 and attack == false then
  4637. end
  4638. if k == "x" and ModeOfGlitch == 3 and attack == false then
  4639. BinaryBLINK()
  4640. end
  4641. if k == "v" and ModeOfGlitch == 2000000000 and attack == false then
  4642. AZUREFINALE()
  4643. end
  4644. if k == "l" and mutedtog == false then
  4645. mutedtog = true
  4646. kan.Volume = 0
  4647. elseif k == "l" and mutedtog == true then
  4648. mutedtog = false
  4649. kan.Volume = 1.25
  4650. end
  4651. if k == "p" and toggleTag == false then
  4652. toggleTag = true
  4653. modet.TextTransparency = 0
  4654. modet.TextStrokeTransparency = 0
  4655. elseif k == "p" and toggleTag == true then
  4656. toggleTag = false
  4657. modet.TextTransparency = 1
  4658. modet.TextStrokeTransparency = 1
  4659. end
  4660. if k == "z" and attack == false and ModeOfGlitch == 1 then
  4661. end
  4662. end)
  4663.  
  4664. plr.Chatted:connect(function(message)
  4665. if ModeOfGlitch == 9 then
  4666. if message:sub(1,5) == "play/" then
  4667. OVMID = message:sub(6)
  4668. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4669. elseif message:sub(1,6) == "pitch/" then
  4670. OVMPIT = message:sub(7)
  4671. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4672. elseif message:sub(1,4) == "vol/" then
  4673. OVMVOL = message:sub(5)
  4674. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4675. elseif message:sub(1,7) == "skipto/" then
  4676. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4677. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  4678. elseif message:sub(1,9) == "telltime/" then
  4679. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4680. end
  4681. end
  4682. end)
  4683. local rotperm = 0
  4684. coroutine.resume(coroutine.create(function()
  4685. while true do
  4686. swait()
  4687. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 then
  4688. swait(0.5)
  4689. sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0)
  4690. elseif ModeOfGlitch == 5 then
  4691. swait(0.5)
  4692. local rsiz = math.random(1,3)
  4693. sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  4694. sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0)
  4695. elseif ModeOfGlitch == 9600000000 then
  4696. swait(0.25)
  4697. sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0)
  4698. elseif ModeOfGlitch == 6000000000 then
  4699. coroutine.resume(coroutine.create(function()
  4700. swait(5)
  4701. sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0)
  4702. end))
  4703. swait(1)
  4704. rotperm = rotperm + 12
  4705. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR)
  4706. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow"))
  4707. elseif ModeOfGlitch == 9 and kan.PlaybackLoudness >= 50 then
  4708. swait(25 - kan.PlaybackLoudness/80)
  4709. sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR)
  4710. if kan.PlaybackLoudness >= 300 then
  4711. CameraEnshaking(1,3)
  4712. for i = 0, 4 do
  4713. sphereMK(5,math.random(15,35)/150,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,20,-0.01,MAINRUINCOLOR,0)
  4714. end
  4715. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR)
  4716. end
  4717. local notsp = Instance.new("Part", char)
  4718. notsp.CanCollide = false
  4719. notsp.FormFactor = 3
  4720. notsp.Name = "Ring"
  4721. notsp.Material = "Neon"
  4722. notsp.Size = Vector3.new(10, 1, 10)
  4723. if kan.PlaybackLoudness >= 300 then
  4724. notsp.Size = Vector3.new(25, 1, 25)
  4725. end
  4726. notsp.Transparency = 1
  4727. notsp.TopSurface = 0
  4728. notsp.BottomSurface = 0
  4729. notsp.Anchored = true
  4730. notsp.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4731. coroutine.resume(coroutine.create(function()
  4732. local eff = Instance.new("ParticleEmitter",notsp)
  4733. eff.Texture = "rbxassetid://288898235"
  4734. eff.LightEmission = 0.5
  4735. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4736. eff.Rate = 300
  4737. eff.Lifetime = NumberRange.new(1)
  4738. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4739. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4740. eff.Speed = NumberRange.new(20,40)
  4741. eff.Acceleration = vt(0,-75,0)
  4742. eff.Drag = 1
  4743. eff.Rotation = NumberRange.new(-10,10)
  4744. eff.VelocitySpread = 20
  4745. eff.RotSpeed = NumberRange.new(-1,1)
  4746. coroutine.resume(coroutine.create(function()
  4747. while true do
  4748. swait()
  4749. if eff.Parent ~= nil then
  4750. if ModeOfGlitch == 9 then
  4751. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4752. elseif ModeOfGlitch ~= 9 then
  4753. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4754. end
  4755. else
  4756. break
  4757. end
  4758. end
  4759. end))
  4760. wait(0.1)
  4761. eff.Enabled = false
  4762. end))
  4763. game:GetService("Debris"):AddItem(notsp, 5)
  4764. end
  4765. end
  4766. end))
  4767.  
  4768.  
  4769. Humanoid.Name = "GGLITCHER"
  4770. Humanoid.MaxHealth = math.huge
  4771. Humanoid.Health = math.huge
  4772. Instance.new("ForceField",char).Visible = false
  4773.  
  4774. idleanim=.4
  4775. while true do
  4776. Humanoid.MaxHealth = math.huge
  4777. Humanoid.Health = math.huge
  4778. if mutedtog == false and duringend == false then
  4779. kan.Volume = currentVol
  4780. elseif mutedtog == true and duringend == false then
  4781. kan.Volume = 0
  4782. end
  4783. if duringend == false then
  4784. kan.PlaybackSpeed = currentPitch
  4785. kan.Pitch = currentPitch
  4786. end
  4787. kan.SoundId = currentThemePlaying
  4788. kan.Looped = true
  4789. kan.Parent = char
  4790. kan:Resume()
  4791.  
  4792. modeteller.Text = string.upper(modet.Text)
  4793. modeteller.TextColor3 = MAINRUINCOLOR.Color
  4794.  
  4795. swait()
  4796. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  4797.  
  4798. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  4799. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  4800. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  4801. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  4802. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  4803. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  4804. --------------- Visualiser Zone
  4805. if ModeOfGlitch == 9 then
  4806. modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4807. for i, v in pairs(mw2:GetChildren()) do
  4808. if v:IsA("Part") then
  4809. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4810. v.Material = "Neon"
  4811. end
  4812. end
  4813. for i, v in pairs(mw1:GetChildren()) do
  4814. if v:IsA("Part") then
  4815. v.Transparency = 0
  4816. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4817. v.Material = "Neon"
  4818. end
  4819. end
  4820. end
  4821. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  4822. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  4823. ---------------
  4824. sine = sine + change
  4825. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4826. local velderp=RootPart.Velocity.y
  4827. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4828. if equipped==true or equipped==false then
  4829. if attack==false then
  4830. idle=idle+1
  4831. else
  4832. idle=0
  4833. end
  4834. if idle>=500 then
  4835. if attack==false then
  4836. --Sheath()
  4837. end
  4838. end
  4839. if RootPart.Velocity.y > 1 and hitfloor==nil then
  4840. Anim="Jump"
  4841. if attack==false then
  4842. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4843. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4844. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4845. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  4846. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  4847. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  4848. end
  4849. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  4850. Anim="Fall"
  4851. if attack==false then
  4852. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4853. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4854. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4855. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  4856. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  4857. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  4858. end
  4859. elseif torvel<1 and hitfloor~=nil then
  4860. Anim="Idle"
  4861. if attack==false then
  4862. if ModeOfGlitch == 1 then
  4863. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4864. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4865. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1)
  4866. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 - 2 * math.cos(sine / 47)),math.rad(-10 + 2 * math.cos(sine / 43))),.1)
  4867. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 48)),math.rad(-20 - 4 * math.cos(sine / 53)),math.rad(15 - 3 * math.cos(sine / 38))),.1)
  4868. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-10 + 2 * math.cos(sine / 45)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 39))),.1)
  4869. elseif ModeOfGlitch == 2 then
  4870. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5 + 3 * math.cos(sine / 45)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4871. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 3 * math.cos(sine / 45)),math.rad(5),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4872. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.03 * math.cos(sine / 45),0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0)),.1)
  4873. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 99)),math.rad(0 + 10 * math.cos(sine / 78))),.1)
  4874. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15 + 5 * math.cos(sine / 33)),math.rad(15 + 6 * math.cos(sine / 38)),math.rad(-10 - 3 * math.cos(sine / 42))),.1)
  4875. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 5 * math.cos(sine / 28))),.1)
  4876. elseif ModeOfGlitch == 10 then
  4877. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * math.cos(sine / 20)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  4878. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.3)
  4879. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * RHCF * angles(math.rad(-4.5), math.rad(0), math.rad(0)), 0.15)
  4880. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * LHCF * angles(math.rad(-6.5), math.rad(0), math.rad(0)), 0.15)
  4881. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  4882. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  4883. elseif ModeOfGlitch == 3 then
  4884. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  4885. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  4887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  4888. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  4889. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  4890. elseif ModeOfGlitch == 4 then
  4891. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  4892. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
  4893. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
  4894. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
  4895. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
  4896. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
  4897. elseif ModeOfGlitch == 5 then
  4898. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4899. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4900. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(-18)),.1)
  4901. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(18)),.1)
  4902. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 3 * math.cos(sine / 34)),math.rad(0 - 2 * math.cos(sine / 45)),math.rad(-80 + 5 * math.cos(sine / 28))),.1)
  4903. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(7 + 3 * math.cos(sine / 49)),math.rad(12 + 2 * math.cos(sine / 52)),math.rad(-16 - 6 * math.cos(sine / 39))),.1)
  4904. elseif ModeOfGlitch == 6 then
  4905. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
  4906. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
  4907. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
  4908. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
  4909. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
  4910. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
  4911. elseif ModeOfGlitch == 7 then
  4912. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(1),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  4913. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4914. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4915. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 1 * math.cos(sine / 71)),math.rad(0)),.1)
  4916. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(4 - 4 * math.cos(sine / 28)),math.rad(-8),math.rad(10 - 5 * math.cos(sine / 34))),.1)
  4917. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(5),math.rad(5),math.rad(5)),.1)
  4918. elseif ModeOfGlitch == 8 then
  4919. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4920. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(6 + 2 * math.cos(sine / 34))),.1)
  4921. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-26 + 2 * math.cos(sine / 44))),.1)
  4922. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 1 * math.cos(sine / 28)),math.rad(-5 + 3 * math.cos(sine / 47)),math.rad(26 - 2 * math.cos(sine / 44))),.1)
  4923. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 3 * math.cos(sine / 30)),math.rad(25 - 3 * math.cos(sine / 38)),math.rad(28 - 6 * math.cos(sine / 34))),.1)
  4924. LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1)
  4925. elseif ModeOfGlitch == 9 then
  4926. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4927. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4928. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4)
  4929. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4)
  4930. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(40 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4)
  4931. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4932. elseif ModeOfGlitch == 2000000000 then
  4933. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4934. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 3 * math.cos(sine / 34))),.1)
  4935. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(2 + 3 * math.cos(sine / 34)),math.rad(0),math.rad(34 - 3 * math.cos(sine / 54))),.1)
  4936. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 4 * math.cos(sine / 28)),math.rad(0 - 1 * math.cos(sine / 44)),math.rad(-34 + 3 * math.cos(sine / 54))),.1)
  4937. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(12 + 5 * math.cos(sine / 62)),math.rad(30 + 5 * math.cos(sine / 48)),math.rad(19 + 6 * math.cos(sine / 36))),.1)
  4938. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 65)),math.rad(6 + 3 * math.cos(sine / 57)),math.rad(-20 - 7 * math.cos(sine / 36))),.1)
  4939. elseif ModeOfGlitch == 6000000000 then
  4940. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-15 + 6 * math.cos(sine / 34))),.1)
  4941. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(7.5 - 4 * math.cos(sine / 47))),.1)
  4942. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-1 + 4 * math.cos(sine / 62))),.1)
  4943. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 28)),math.rad(5 - 6 * math.cos(sine / 79)),math.rad(1 - 4 * math.cos(sine / 62))),.1)
  4944. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(38 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-95 - 3 * math.cos(sine / 28))),.1)
  4945. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(45 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(80 + 5 * math.cos(sine / 30))),.1)
  4946. elseif ModeOfGlitch == 9600000000 then
  4947. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  4948. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  4949. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  4950. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1)
  4951. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 3 * math.cos(sine / 53)),math.rad(0),math.rad(-37 + 2 * math.cos(sine / 37))),.1)
  4952. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(23 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(38 - 3 * math.cos(sine / 57) )),.1)
  4953. end
  4954. end
  4955. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  4956. Anim="Walk"
  4957. if attack==false then
  4958. if ModeOfGlitch == 10 then
  4959. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.175 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * angles(math.rad(4-2.5 * math.cos(sine / 3.5)), math.rad(0) - root.RotVelocity.Y / 75, math.rad(5 * math.cos(sine / 7))), 0.15)
  4960. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0) - hed.RotVelocity.Y / 15), 0.3)
  4961. RH.C0 = clerp(RH.C0, cf(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 5 * math.cos(sine / 7)) - rl.RotVelocity.Y / 75 + -math.sin(sine / 7) / 2.5, math.rad(90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  4962. LH.C0 = clerp(LH.C0, cf(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 5 * math.cos(sine / 7)) + ll.RotVelocity.Y / 75 + math.sin(sine / 7) / 2.5, math.rad(-90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  4963. RW.C0 = clerp(RW.C0, cf(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  4964. LW.C0 = clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  4965. elseif ModeOfGlitch ~= 9600000000 then
  4966. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  4967. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  4968. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  4969. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  4970. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  4971. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  4972. elseif ModeOfGlitch == 9600000000 then
  4973. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  4974. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  4975. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(15 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  4976. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 + 3 * math.cos(sine / 4)),math.rad(0 - 10 * math.cos(sine / 8)),math.rad(0 - hed.RotVelocity.Y*2.5 + 10 * math.cos(sine / 8))),.1)
  4977. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 80 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  4978. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 80 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  4979. end
  4980. end
  4981. elseif torvel>=22 and hitfloor~=nil then
  4982. Anim="Run"
  4983. if attack==false then
  4984. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 2000000000 and ModeOfGlitch ~= 6000000000 then
  4985. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  4986. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  4987. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  4988. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  4989. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  4990. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  4991. if ModeOfGlitch == 7 then
  4992. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  4993. sphereMK(3,0,"Add",root.CFrame*CFrame.new(0,0,8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,5,20,-0.0075,MAINRUINCOLOR,0)
  4994. end
  4995. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 6000000000 then
  4996. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  4997. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  4998. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  4999. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  5000. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  5001. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  5002. end
  5003. end
  5004. end
  5005. end
  5006. end
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