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Cyberpunk2077 Clothes part 1/2

Dec 24th, 2020
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  1. if (ImGui::TreeNode("Clothes")) {
  2. if (ImGui::TreeNode("Clothes")) {
  3. if (ImGui::Button("Adidas_Shoes")) {
  4. std::string doublequote = "\"";
  5. std::string power = "Game.AddToInventory(" + doublequote;
  6. std::string ofdark = "Items.Adidas_Shoes" + doublequote;
  7. std::string ofdarkside = power + ofdark;
  8. std::string powerof = ofdarkside + ", 1)";
  9. char* commandline = new char[powerof.length() + 1];
  10. strcpy(commandline, powerof.c_str());
  11. Scripting::Get().ExecuteLua(commandline);
  12. std::memset(commandline, 0, sizeof(commandline));
  13. }
  14. if (ImGui::Button("AnimalsJewellery1")) {
  15. std::string doublequote = "\"";
  16. std::string power = "Game.AddToInventory(" + doublequote;
  17. std::string ofdark = "Items.AnimalsJewellery1" + doublequote;
  18. std::string ofdarkside = power + ofdark;
  19. std::string powerof = ofdarkside + ", 1)";
  20. char* commandline = new char[powerof.length() + 1];
  21. strcpy(commandline, powerof.c_str());
  22. Scripting::Get().ExecuteLua(commandline);
  23. std::memset(commandline, 0, sizeof(commandline));
  24. }
  25. if (ImGui::Button("AnimalsJewellery2")) {
  26. std::string doublequote = "\"";
  27. std::string power = "Game.AddToInventory(" + doublequote;
  28. std::string ofdark = "Items.AnimalsJewellery2" + doublequote;
  29. std::string ofdarkside = power + ofdark;
  30. std::string powerof = ofdarkside + ", 1)";
  31. char* commandline = new char[powerof.length() + 1];
  32. strcpy(commandline, powerof.c_str());
  33. Scripting::Get().ExecuteLua(commandline);
  34. std::memset(commandline, 0, sizeof(commandline));
  35. }
  36. if (ImGui::Button("AnimalsJewellery3")) {
  37. std::string doublequote = "\"";
  38. std::string power = "Game.AddToInventory(" + doublequote;
  39. std::string ofdark = "Items.AnimalsJewellery3" + doublequote;
  40. std::string ofdarkside = power + ofdark;
  41. std::string powerof = ofdarkside + ", 1)";
  42. char* commandline = new char[powerof.length() + 1];
  43. strcpy(commandline, powerof.c_str());
  44. Scripting::Get().ExecuteLua(commandline);
  45. std::memset(commandline, 0, sizeof(commandline));
  46. }
  47. if (ImGui::Button("Balaclava_01_basic_01")) {
  48. std::string doublequote = "\"";
  49. std::string power = "Game.AddToInventory(" + doublequote;
  50. std::string ofdark = "Items.Balaclava_01_basic_01" + doublequote;
  51. std::string ofdarkside = power + ofdark;
  52. std::string powerof = ofdarkside + ", 1)";
  53. char* commandline = new char[powerof.length() + 1];
  54. strcpy(commandline, powerof.c_str());
  55. Scripting::Get().ExecuteLua(commandline);
  56. std::memset(commandline, 0, sizeof(commandline));
  57. }
  58. if (ImGui::Button("Balaclava_01_basic_02")) {
  59. std::string doublequote = "\"";
  60. std::string power = "Game.AddToInventory(" + doublequote;
  61. std::string ofdark = "Items.Balaclava_01_basic_02" + doublequote;
  62. std::string ofdarkside = power + ofdark;
  63. std::string powerof = ofdarkside + ", 1)";
  64. char* commandline = new char[powerof.length() + 1];
  65. strcpy(commandline, powerof.c_str());
  66. Scripting::Get().ExecuteLua(commandline);
  67. std::memset(commandline, 0, sizeof(commandline));
  68. }
  69. if (ImGui::Button("Balaclava_01_old_01")) {
  70. std::string doublequote = "\"";
  71. std::string power = "Game.AddToInventory(" + doublequote;
  72. std::string ofdark = "Items.Balaclava_01_old_01" + doublequote;
  73. std::string ofdarkside = power + ofdark;
  74. std::string powerof = ofdarkside + ", 1)";
  75. char* commandline = new char[powerof.length() + 1];
  76. strcpy(commandline, powerof.c_str());
  77. Scripting::Get().ExecuteLua(commandline);
  78. std::memset(commandline, 0, sizeof(commandline));
  79. }
  80. if (ImGui::Button("Balaclava_01_old_02")) {
  81. std::string doublequote = "\"";
  82. std::string power = "Game.AddToInventory(" + doublequote;
  83. std::string ofdark = "Items.Balaclava_01_old_02" + doublequote;
  84. std::string ofdarkside = power + ofdark;
  85. std::string powerof = ofdarkside + ", 1)";
  86. char* commandline = new char[powerof.length() + 1];
  87. strcpy(commandline, powerof.c_str());
  88. Scripting::Get().ExecuteLua(commandline);
  89. std::memset(commandline, 0, sizeof(commandline));
  90. }
  91. if (ImGui::Button("Balaclava_01_rich_01")) {
  92. std::string doublequote = "\"";
  93. std::string power = "Game.AddToInventory(" + doublequote;
  94. std::string ofdark = "Items.Balaclava_01_rich_01" + doublequote;
  95. std::string ofdarkside = power + ofdark;
  96. std::string powerof = ofdarkside + ", 1)";
  97. char* commandline = new char[powerof.length() + 1];
  98. strcpy(commandline, powerof.c_str());
  99. Scripting::Get().ExecuteLua(commandline);
  100. std::memset(commandline, 0, sizeof(commandline));
  101. }
  102. if (ImGui::Button("Balaclava_01_rich_02")) {
  103. std::string doublequote = "\"";
  104. std::string power = "Game.AddToInventory(" + doublequote;
  105. std::string ofdark = "Items.Balaclava_01_rich_02" + doublequote;
  106. std::string ofdarkside = power + ofdark;
  107. std::string powerof = ofdarkside + ", 1)";
  108. char* commandline = new char[powerof.length() + 1];
  109. strcpy(commandline, powerof.c_str());
  110. Scripting::Get().ExecuteLua(commandline);
  111. std::memset(commandline, 0, sizeof(commandline));
  112. }
  113. ImGui::TreePop();
  114. }
  115. if (ImGui::TreeNode("Boots")) {
  116. if (ImGui::Button("Boots_01_basic_01")) {
  117. std::string doublequote = "\"";
  118. std::string power = "Game.AddToInventory(" + doublequote;
  119. std::string ofdark = "Items.Boots_01_basic_01" + doublequote;
  120. std::string ofdarkside = power + ofdark;
  121. std::string powerof = ofdarkside + ", 1)";
  122. char* commandline = new char[powerof.length() + 1];
  123. strcpy(commandline, powerof.c_str());
  124. Scripting::Get().ExecuteLua(commandline);
  125. std::memset(commandline, 0, sizeof(commandline));
  126. }
  127. if (ImGui::Button("Boots_01_old_01")) {
  128. std::string doublequote = "\"";
  129. std::string power = "Game.AddToInventory(" + doublequote;
  130. std::string ofdark = "Items.Boots_01_old_01" + doublequote;
  131. std::string ofdarkside = power + ofdark;
  132. std::string powerof = ofdarkside + ", 1)";
  133. char* commandline = new char[powerof.length() + 1];
  134. strcpy(commandline, powerof.c_str());
  135. Scripting::Get().ExecuteLua(commandline);
  136. std::memset(commandline, 0, sizeof(commandline));
  137. }
  138. if (ImGui::Button("Boots_01_rich_01")) {
  139. std::string doublequote = "\"";
  140. std::string power = "Game.AddToInventory(" + doublequote;
  141. std::string ofdark = "Items.Boots_01_rich_01" + doublequote;
  142. std::string ofdarkside = power + ofdark;
  143. std::string powerof = ofdarkside + ", 1)";
  144. char* commandline = new char[powerof.length() + 1];
  145. strcpy(commandline, powerof.c_str());
  146. Scripting::Get().ExecuteLua(commandline);
  147. std::memset(commandline, 0, sizeof(commandline));
  148. }
  149. if (ImGui::Button("Boots_02_basic_01")) {
  150. std::string doublequote = "\"";
  151. std::string power = "Game.AddToInventory(" + doublequote;
  152. std::string ofdark = "Items.Boots_02_basic_01" + doublequote;
  153. std::string ofdarkside = power + ofdark;
  154. std::string powerof = ofdarkside + ", 1)";
  155. char* commandline = new char[powerof.length() + 1];
  156. strcpy(commandline, powerof.c_str());
  157. Scripting::Get().ExecuteLua(commandline);
  158. std::memset(commandline, 0, sizeof(commandline));
  159. }
  160. if (ImGui::Button("Boots_02_basic_02")) {
  161. std::string doublequote = "\"";
  162. std::string power = "Game.AddToInventory(" + doublequote;
  163. std::string ofdark = "Items.Boots_02_basic_02" + doublequote;
  164. std::string ofdarkside = power + ofdark;
  165. std::string powerof = ofdarkside + ", 1)";
  166. char* commandline = new char[powerof.length() + 1];
  167. strcpy(commandline, powerof.c_str());
  168. Scripting::Get().ExecuteLua(commandline);
  169. std::memset(commandline, 0, sizeof(commandline));
  170. }
  171. if (ImGui::Button("Boots_02_old_01")) {
  172. std::string doublequote = "\"";
  173. std::string power = "Game.AddToInventory(" + doublequote;
  174. std::string ofdark = "Items.Boots_02_old_01" + doublequote;
  175. std::string ofdarkside = power + ofdark;
  176. std::string powerof = ofdarkside + ", 1)";
  177. char* commandline = new char[powerof.length() + 1];
  178. strcpy(commandline, powerof.c_str());
  179. Scripting::Get().ExecuteLua(commandline);
  180. std::memset(commandline, 0, sizeof(commandline));
  181. }
  182. if (ImGui::Button("Boots_02_old_02")) {
  183. std::string doublequote = "\"";
  184. std::string power = "Game.AddToInventory(" + doublequote;
  185. std::string ofdark = "Items.Boots_02_old_02" + doublequote;
  186. std::string ofdarkside = power + ofdark;
  187. std::string powerof = ofdarkside + ", 1)";
  188. char* commandline = new char[powerof.length() + 1];
  189. strcpy(commandline, powerof.c_str());
  190. Scripting::Get().ExecuteLua(commandline);
  191. std::memset(commandline, 0, sizeof(commandline));
  192. }
  193. if (ImGui::Button("Boots_02_rich_001")) {
  194. std::string doublequote = "\"";
  195. std::string power = "Game.AddToInventory(" + doublequote;
  196. std::string ofdark = "Items.Boots_02_rich_001" + doublequote;
  197. std::string ofdarkside = power + ofdark;
  198. std::string powerof = ofdarkside + ", 1)";
  199. char* commandline = new char[powerof.length() + 1];
  200. strcpy(commandline, powerof.c_str());
  201. Scripting::Get().ExecuteLua(commandline);
  202. std::memset(commandline, 0, sizeof(commandline));
  203. }
  204. if (ImGui::Button("Boots_02_rich_02")) {
  205. std::string doublequote = "\"";
  206. std::string power = "Game.AddToInventory(" + doublequote;
  207. std::string ofdark = "Items.Boots_02_rich_02" + doublequote;
  208. std::string ofdarkside = power + ofdark;
  209. std::string powerof = ofdarkside + ", 1)";
  210. char* commandline = new char[powerof.length() + 1];
  211. strcpy(commandline, powerof.c_str());
  212. Scripting::Get().ExecuteLua(commandline);
  213. std::memset(commandline, 0, sizeof(commandline));
  214. }
  215. if (ImGui::Button("Boots_03_basic_01")) {
  216. std::string doublequote = "\"";
  217. std::string power = "Game.AddToInventory(" + doublequote;
  218. std::string ofdark = "Items.Boots_03_basic_01" + doublequote;
  219. std::string ofdarkside = power + ofdark;
  220. std::string powerof = ofdarkside + ", 1)";
  221. char* commandline = new char[powerof.length() + 1];
  222. strcpy(commandline, powerof.c_str());
  223. Scripting::Get().ExecuteLua(commandline);
  224. std::memset(commandline, 0, sizeof(commandline));
  225. }
  226. if (ImGui::Button("Boots_03_basic_02")) {
  227. std::string doublequote = "\"";
  228. std::string power = "Game.AddToInventory(" + doublequote;
  229. std::string ofdark = "Items.Boots_03_basic_02" + doublequote;
  230. std::string ofdarkside = power + ofdark;
  231. std::string powerof = ofdarkside + ", 1)";
  232. char* commandline = new char[powerof.length() + 1];
  233. strcpy(commandline, powerof.c_str());
  234. Scripting::Get().ExecuteLua(commandline);
  235. std::memset(commandline, 0, sizeof(commandline));
  236. }
  237. if (ImGui::Button("Boots_03_old_01")) {
  238. std::string doublequote = "\"";
  239. std::string power = "Game.AddToInventory(" + doublequote;
  240. std::string ofdark = "Items.Boots_03_old_01" + doublequote;
  241. std::string ofdarkside = power + ofdark;
  242. std::string powerof = ofdarkside + ", 1)";
  243. char* commandline = new char[powerof.length() + 1];
  244. strcpy(commandline, powerof.c_str());
  245. Scripting::Get().ExecuteLua(commandline);
  246. std::memset(commandline, 0, sizeof(commandline));
  247. }
  248. if (ImGui::Button("Boots_03_old_02")) {
  249. std::string doublequote = "\"";
  250. std::string power = "Game.AddToInventory(" + doublequote;
  251. std::string ofdark = "Items.Boots_03_old_02" + doublequote;
  252. std::string ofdarkside = power + ofdark;
  253. std::string powerof = ofdarkside + ", 1)";
  254. char* commandline = new char[powerof.length() + 1];
  255. strcpy(commandline, powerof.c_str());
  256. Scripting::Get().ExecuteLua(commandline);
  257. std::memset(commandline, 0, sizeof(commandline));
  258. }
  259. if (ImGui::Button("Boots_03_rich_01")) {
  260. std::string doublequote = "\"";
  261. std::string power = "Game.AddToInventory(" + doublequote;
  262. std::string ofdark = "Items.Boots_03_rich_01" + doublequote;
  263. std::string ofdarkside = power + ofdark;
  264. std::string powerof = ofdarkside + ", 1)";
  265. char* commandline = new char[powerof.length() + 1];
  266. strcpy(commandline, powerof.c_str());
  267. Scripting::Get().ExecuteLua(commandline);
  268. std::memset(commandline, 0, sizeof(commandline));
  269. }
  270. if (ImGui::Button("Boots_03_rich_02")) {
  271. std::string doublequote = "\"";
  272. std::string power = "Game.AddToInventory(" + doublequote;
  273. std::string ofdark = "Items.Boots_03_rich_02" + doublequote;
  274. std::string ofdarkside = power + ofdark;
  275. std::string powerof = ofdarkside + ", 1)";
  276. char* commandline = new char[powerof.length() + 1];
  277. strcpy(commandline, powerof.c_str());
  278. Scripting::Get().ExecuteLua(commandline);
  279. std::memset(commandline, 0, sizeof(commandline));
  280. }
  281. if (ImGui::Button("Boots_04_basic_01")) {
  282. std::string doublequote = "\"";
  283. std::string power = "Game.AddToInventory(" + doublequote;
  284. std::string ofdark = "Items.Boots_04_basic_01" + doublequote;
  285. std::string ofdarkside = power + ofdark;
  286. std::string powerof = ofdarkside + ", 1)";
  287. char* commandline = new char[powerof.length() + 1];
  288. strcpy(commandline, powerof.c_str());
  289. Scripting::Get().ExecuteLua(commandline);
  290. std::memset(commandline, 0, sizeof(commandline));
  291. }
  292. if (ImGui::Button("Boots_04_basic_02")) {
  293. std::string doublequote = "\"";
  294. std::string power = "Game.AddToInventory(" + doublequote;
  295. std::string ofdark = "Items.Boots_04_basic_02" + doublequote;
  296. std::string ofdarkside = power + ofdark;
  297. std::string powerof = ofdarkside + ", 1)";
  298. char* commandline = new char[powerof.length() + 1];
  299. strcpy(commandline, powerof.c_str());
  300. Scripting::Get().ExecuteLua(commandline);
  301. std::memset(commandline, 0, sizeof(commandline));
  302. }
  303. if (ImGui::Button("Boots_04_basic_03")) {
  304. std::string doublequote = "\"";
  305. std::string power = "Game.AddToInventory(" + doublequote;
  306. std::string ofdark = "Items.Boots_04_basic_03" + doublequote;
  307. std::string ofdarkside = power + ofdark;
  308. std::string powerof = ofdarkside + ", 1)";
  309. char* commandline = new char[powerof.length() + 1];
  310. strcpy(commandline, powerof.c_str());
  311. Scripting::Get().ExecuteLua(commandline);
  312. std::memset(commandline, 0, sizeof(commandline));
  313. }
  314. if (ImGui::Button("Boots_04_old_01")) {
  315. std::string doublequote = "\"";
  316. std::string power = "Game.AddToInventory(" + doublequote;
  317. std::string ofdark = "Items.Boots_04_old_01" + doublequote;
  318. std::string ofdarkside = power + ofdark;
  319. std::string powerof = ofdarkside + ", 1)";
  320. char* commandline = new char[powerof.length() + 1];
  321. strcpy(commandline, powerof.c_str());
  322. Scripting::Get().ExecuteLua(commandline);
  323. std::memset(commandline, 0, sizeof(commandline));
  324. }
  325. if (ImGui::Button("Boots_04_old_02")) {
  326. std::string doublequote = "\"";
  327. std::string power = "Game.AddToInventory(" + doublequote;
  328. std::string ofdark = "Items.Boots_04_old_02" + doublequote;
  329. std::string ofdarkside = power + ofdark;
  330. std::string powerof = ofdarkside + ", 1)";
  331. char* commandline = new char[powerof.length() + 1];
  332. strcpy(commandline, powerof.c_str());
  333. Scripting::Get().ExecuteLua(commandline);
  334. std::memset(commandline, 0, sizeof(commandline));
  335. }
  336. if (ImGui::Button("Boots_04_old_03")) {
  337. std::string doublequote = "\"";
  338. std::string power = "Game.AddToInventory(" + doublequote;
  339. std::string ofdark = "Items.Boots_04_old_03" + doublequote;
  340. std::string ofdarkside = power + ofdark;
  341. std::string powerof = ofdarkside + ", 1)";
  342. char* commandline = new char[powerof.length() + 1];
  343. strcpy(commandline, powerof.c_str());
  344. Scripting::Get().ExecuteLua(commandline);
  345. std::memset(commandline, 0, sizeof(commandline));
  346. }
  347. if (ImGui::Button("Boots_05_basic_01")) {
  348. std::string doublequote = "\"";
  349. std::string power = "Game.AddToInventory(" + doublequote;
  350. std::string ofdark = "Items.Boots_05_basic_01" + doublequote;
  351. std::string ofdarkside = power + ofdark;
  352. std::string powerof = ofdarkside + ", 1)";
  353. char* commandline = new char[powerof.length() + 1];
  354. strcpy(commandline, powerof.c_str());
  355. Scripting::Get().ExecuteLua(commandline);
  356. std::memset(commandline, 0, sizeof(commandline));
  357. }
  358. if (ImGui::Button("Boots_05_basic_02")) {
  359. std::string doublequote = "\"";
  360. std::string power = "Game.AddToInventory(" + doublequote;
  361. std::string ofdark = "Items.Boots_05_basic_02" + doublequote;
  362. std::string ofdarkside = power + ofdark;
  363. std::string powerof = ofdarkside + ", 1)";
  364. char* commandline = new char[powerof.length() + 1];
  365. strcpy(commandline, powerof.c_str());
  366. Scripting::Get().ExecuteLua(commandline);
  367. std::memset(commandline, 0, sizeof(commandline));
  368. }
  369. if (ImGui::Button("Boots_05_basic_03")) {
  370. std::string doublequote = "\"";
  371. std::string power = "Game.AddToInventory(" + doublequote;
  372. std::string ofdark = "Items.Boots_05_basic_03" + doublequote;
  373. std::string ofdarkside = power + ofdark;
  374. std::string powerof = ofdarkside + ", 1)";
  375. char* commandline = new char[powerof.length() + 1];
  376. strcpy(commandline, powerof.c_str());
  377. Scripting::Get().ExecuteLua(commandline);
  378. std::memset(commandline, 0, sizeof(commandline));
  379. }
  380. if (ImGui::Button("Boots_05_old_01")) {
  381. std::string doublequote = "\"";
  382. std::string power = "Game.AddToInventory(" + doublequote;
  383. std::string ofdark = "Items.Boots_05_old_01" + doublequote;
  384. std::string ofdarkside = power + ofdark;
  385. std::string powerof = ofdarkside + ", 1)";
  386. char* commandline = new char[powerof.length() + 1];
  387. strcpy(commandline, powerof.c_str());
  388. Scripting::Get().ExecuteLua(commandline);
  389. std::memset(commandline, 0, sizeof(commandline));
  390. }
  391. if (ImGui::Button("Boots_05_old_02")) {
  392. std::string doublequote = "\"";
  393. std::string power = "Game.AddToInventory(" + doublequote;
  394. std::string ofdark = "Items.Boots_05_old_02" + doublequote;
  395. std::string ofdarkside = power + ofdark;
  396. std::string powerof = ofdarkside + ", 1)";
  397. char* commandline = new char[powerof.length() + 1];
  398. strcpy(commandline, powerof.c_str());
  399. Scripting::Get().ExecuteLua(commandline);
  400. std::memset(commandline, 0, sizeof(commandline));
  401. }
  402. if (ImGui::Button("Boots_05_old_03")) {
  403. std::string doublequote = "\"";
  404. std::string power = "Game.AddToInventory(" + doublequote;
  405. std::string ofdark = "Items.Boots_05_old_03" + doublequote;
  406. std::string ofdarkside = power + ofdark;
  407. std::string powerof = ofdarkside + ", 1)";
  408. char* commandline = new char[powerof.length() + 1];
  409. strcpy(commandline, powerof.c_str());
  410. Scripting::Get().ExecuteLua(commandline);
  411. std::memset(commandline, 0, sizeof(commandline));
  412. }
  413. if (ImGui::Button("Boots_05_rich_01")) {
  414. std::string doublequote = "\"";
  415. std::string power = "Game.AddToInventory(" + doublequote;
  416. std::string ofdark = "Items.Boots_05_rich_01" + doublequote;
  417. std::string ofdarkside = power + ofdark;
  418. std::string powerof = ofdarkside + ", 1)";
  419. char* commandline = new char[powerof.length() + 1];
  420. strcpy(commandline, powerof.c_str());
  421. Scripting::Get().ExecuteLua(commandline);
  422. std::memset(commandline, 0, sizeof(commandline));
  423. }
  424. if (ImGui::Button("Boots_06_basic_01")) {
  425. std::string doublequote = "\"";
  426. std::string power = "Game.AddToInventory(" + doublequote;
  427. std::string ofdark = "Items.Boots_06_basic_01" + doublequote;
  428. std::string ofdarkside = power + ofdark;
  429. std::string powerof = ofdarkside + ", 1)";
  430. char* commandline = new char[powerof.length() + 1];
  431. strcpy(commandline, powerof.c_str());
  432. Scripting::Get().ExecuteLua(commandline);
  433. std::memset(commandline, 0, sizeof(commandline));
  434. }
  435. if (ImGui::Button("Boots_06_basic_02")) {
  436. std::string doublequote = "\"";
  437. std::string power = "Game.AddToInventory(" + doublequote;
  438. std::string ofdark = "Items.Boots_06_basic_02" + doublequote;
  439. std::string ofdarkside = power + ofdark;
  440. std::string powerof = ofdarkside + ", 1)";
  441. char* commandline = new char[powerof.length() + 1];
  442. strcpy(commandline, powerof.c_str());
  443. Scripting::Get().ExecuteLua(commandline);
  444. std::memset(commandline, 0, sizeof(commandline));
  445. }
  446. if (ImGui::Button("Boots_06_old_01")) {
  447. std::string doublequote = "\"";
  448. std::string power = "Game.AddToInventory(" + doublequote;
  449. std::string ofdark = "Items.Boots_06_old_01" + doublequote;
  450. std::string ofdarkside = power + ofdark;
  451. std::string powerof = ofdarkside + ", 1)";
  452. char* commandline = new char[powerof.length() + 1];
  453. strcpy(commandline, powerof.c_str());
  454. Scripting::Get().ExecuteLua(commandline);
  455. std::memset(commandline, 0, sizeof(commandline));
  456. }
  457. if (ImGui::Button("Boots_06_old_02")) {
  458. std::string doublequote = "\"";
  459. std::string power = "Game.AddToInventory(" + doublequote;
  460. std::string ofdark = "Items.Boots_06_old_02" + doublequote;
  461. std::string ofdarkside = power + ofdark;
  462. std::string powerof = ofdarkside + ", 1)";
  463. char* commandline = new char[powerof.length() + 1];
  464. strcpy(commandline, powerof.c_str());
  465. Scripting::Get().ExecuteLua(commandline);
  466. std::memset(commandline, 0, sizeof(commandline));
  467. }
  468. if (ImGui::Button("Boots_06_rich_01")) {
  469. std::string doublequote = "\"";
  470. std::string power = "Game.AddToInventory(" + doublequote;
  471. std::string ofdark = "Items.Boots_06_rich_01" + doublequote;
  472. std::string ofdarkside = power + ofdark;
  473. std::string powerof = ofdarkside + ", 1)";
  474. char* commandline = new char[powerof.length() + 1];
  475. strcpy(commandline, powerof.c_str());
  476. Scripting::Get().ExecuteLua(commandline);
  477. std::memset(commandline, 0, sizeof(commandline));
  478. }
  479. if (ImGui::Button("Boots_06_rich_02")) {
  480. std::string doublequote = "\"";
  481. std::string power = "Game.AddToInventory(" + doublequote;
  482. std::string ofdark = "Items.Boots_06_rich_02" + doublequote;
  483. std::string ofdarkside = power + ofdark;
  484. std::string powerof = ofdarkside + ", 1)";
  485. char* commandline = new char[powerof.length() + 1];
  486. strcpy(commandline, powerof.c_str());
  487. Scripting::Get().ExecuteLua(commandline);
  488. std::memset(commandline, 0, sizeof(commandline));
  489. }
  490. if (ImGui::Button("Boots_07_basic_01")) {
  491. std::string doublequote = "\"";
  492. std::string power = "Game.AddToInventory(" + doublequote;
  493. std::string ofdark = "Items.Boots_07_basic_01" + doublequote;
  494. std::string ofdarkside = power + ofdark;
  495. std::string powerof = ofdarkside + ", 1)";
  496. char* commandline = new char[powerof.length() + 1];
  497. strcpy(commandline, powerof.c_str());
  498. Scripting::Get().ExecuteLua(commandline);
  499. std::memset(commandline, 0, sizeof(commandline));
  500. }
  501. if (ImGui::Button("Boots_07_basic_02")) {
  502. std::string doublequote = "\"";
  503. std::string power = "Game.AddToInventory(" + doublequote;
  504. std::string ofdark = "Items.Boots_07_basic_02" + doublequote;
  505. std::string ofdarkside = power + ofdark;
  506. std::string powerof = ofdarkside + ", 1)";
  507. char* commandline = new char[powerof.length() + 1];
  508. strcpy(commandline, powerof.c_str());
  509. Scripting::Get().ExecuteLua(commandline);
  510. std::memset(commandline, 0, sizeof(commandline));
  511. }
  512. if (ImGui::Button("Boots_07_old_01")) {
  513. std::string doublequote = "\"";
  514. std::string power = "Game.AddToInventory(" + doublequote;
  515. std::string ofdark = "Items.Boots_07_old_01" + doublequote;
  516. std::string ofdarkside = power + ofdark;
  517. std::string powerof = ofdarkside + ", 1)";
  518. char* commandline = new char[powerof.length() + 1];
  519. strcpy(commandline, powerof.c_str());
  520. Scripting::Get().ExecuteLua(commandline);
  521. std::memset(commandline, 0, sizeof(commandline));
  522. }
  523. if (ImGui::Button("Boots_07_old_02")) {
  524. std::string doublequote = "\"";
  525. std::string power = "Game.AddToInventory(" + doublequote;
  526. std::string ofdark = "Items.Boots_07_old_02" + doublequote;
  527. std::string ofdarkside = power + ofdark;
  528. std::string powerof = ofdarkside + ", 1)";
  529. char* commandline = new char[powerof.length() + 1];
  530. strcpy(commandline, powerof.c_str());
  531. Scripting::Get().ExecuteLua(commandline);
  532. std::memset(commandline, 0, sizeof(commandline));
  533. }
  534. if (ImGui::Button("Boots_07_old_03")) {
  535. std::string doublequote = "\"";
  536. std::string power = "Game.AddToInventory(" + doublequote;
  537. std::string ofdark = "Items.Boots_07_old_03" + doublequote;
  538. std::string ofdarkside = power + ofdark;
  539. std::string powerof = ofdarkside + ", 1)";
  540. char* commandline = new char[powerof.length() + 1];
  541. strcpy(commandline, powerof.c_str());
  542. Scripting::Get().ExecuteLua(commandline);
  543. std::memset(commandline, 0, sizeof(commandline));
  544. }
  545. if (ImGui::Button("Boots_07_rich_01")) {
  546. std::string doublequote = "\"";
  547. std::string power = "Game.AddToInventory(" + doublequote;
  548. std::string ofdark = "Items.Boots_07_rich_01" + doublequote;
  549. std::string ofdarkside = power + ofdark;
  550. std::string powerof = ofdarkside + ", 1)";
  551. char* commandline = new char[powerof.length() + 1];
  552. strcpy(commandline, powerof.c_str());
  553. Scripting::Get().ExecuteLua(commandline);
  554. std::memset(commandline, 0, sizeof(commandline));
  555. }
  556. if (ImGui::Button("Boots_07_rich_02")) {
  557. std::string doublequote = "\"";
  558. std::string power = "Game.AddToInventory(" + doublequote;
  559. std::string ofdark = "Items.Boots_07_rich_02" + doublequote;
  560. std::string ofdarkside = power + ofdark;
  561. std::string powerof = ofdarkside + ", 1)";
  562. char* commandline = new char[powerof.length() + 1];
  563. strcpy(commandline, powerof.c_str());
  564. Scripting::Get().ExecuteLua(commandline);
  565. std::memset(commandline, 0, sizeof(commandline));
  566. }
  567. if (ImGui::Button("Boots_08_basic_01")) {
  568. std::string doublequote = "\"";
  569. std::string power = "Game.AddToInventory(" + doublequote;
  570. std::string ofdark = "Items.Boots_08_basic_01" + doublequote;
  571. std::string ofdarkside = power + ofdark;
  572. std::string powerof = ofdarkside + ", 1)";
  573. char* commandline = new char[powerof.length() + 1];
  574. strcpy(commandline, powerof.c_str());
  575. Scripting::Get().ExecuteLua(commandline);
  576. std::memset(commandline, 0, sizeof(commandline));
  577. }
  578. if (ImGui::Button("Boots_08_basic_02")) {
  579. std::string doublequote = "\"";
  580. std::string power = "Game.AddToInventory(" + doublequote;
  581. std::string ofdark = "Items.Boots_08_basic_02" + doublequote;
  582. std::string ofdarkside = power + ofdark;
  583. std::string powerof = ofdarkside + ", 1)";
  584. char* commandline = new char[powerof.length() + 1];
  585. strcpy(commandline, powerof.c_str());
  586. Scripting::Get().ExecuteLua(commandline);
  587. std::memset(commandline, 0, sizeof(commandline));
  588. }
  589. if (ImGui::Button("Boots_08_old_01")) {
  590. std::string doublequote = "\"";
  591. std::string power = "Game.AddToInventory(" + doublequote;
  592. std::string ofdark = "Items.Boots_08_old_01" + doublequote;
  593. std::string ofdarkside = power + ofdark;
  594. std::string powerof = ofdarkside + ", 1)";
  595. char* commandline = new char[powerof.length() + 1];
  596. strcpy(commandline, powerof.c_str());
  597. Scripting::Get().ExecuteLua(commandline);
  598. std::memset(commandline, 0, sizeof(commandline));
  599. }
  600. if (ImGui::Button("Boots_08_old_02")) {
  601. std::string doublequote = "\"";
  602. std::string power = "Game.AddToInventory(" + doublequote;
  603. std::string ofdark = "Items.Boots_08_old_02" + doublequote;
  604. std::string ofdarkside = power + ofdark;
  605. std::string powerof = ofdarkside + ", 1)";
  606. char* commandline = new char[powerof.length() + 1];
  607. strcpy(commandline, powerof.c_str());
  608. Scripting::Get().ExecuteLua(commandline);
  609. std::memset(commandline, 0, sizeof(commandline));
  610. }
  611. if (ImGui::Button("Boots_08_rich_01")) {
  612. std::string doublequote = "\"";
  613. std::string power = "Game.AddToInventory(" + doublequote;
  614. std::string ofdark = "Items.Boots_08_rich_01" + doublequote;
  615. std::string ofdarkside = power + ofdark;
  616. std::string powerof = ofdarkside + ", 1)";
  617. char* commandline = new char[powerof.length() + 1];
  618. strcpy(commandline, powerof.c_str());
  619. Scripting::Get().ExecuteLua(commandline);
  620. std::memset(commandline, 0, sizeof(commandline));
  621. }
  622. if (ImGui::Button("Boots_09_basic_01")) {
  623. std::string doublequote = "\"";
  624. std::string power = "Game.AddToInventory(" + doublequote;
  625. std::string ofdark = "Items.Boots_09_basic_01" + doublequote;
  626. std::string ofdarkside = power + ofdark;
  627. std::string powerof = ofdarkside + ", 1)";
  628. char* commandline = new char[powerof.length() + 1];
  629. strcpy(commandline, powerof.c_str());
  630. Scripting::Get().ExecuteLua(commandline);
  631. std::memset(commandline, 0, sizeof(commandline));
  632. }
  633. if (ImGui::Button("Boots_09_basic_02")) {
  634. std::string doublequote = "\"";
  635. std::string power = "Game.AddToInventory(" + doublequote;
  636. std::string ofdark = "Items.Boots_09_basic_02" + doublequote;
  637. std::string ofdarkside = power + ofdark;
  638. std::string powerof = ofdarkside + ", 1)";
  639. char* commandline = new char[powerof.length() + 1];
  640. strcpy(commandline, powerof.c_str());
  641. Scripting::Get().ExecuteLua(commandline);
  642. std::memset(commandline, 0, sizeof(commandline));
  643. }
  644. if (ImGui::Button("Boots_09_old_01")) {
  645. std::string doublequote = "\"";
  646. std::string power = "Game.AddToInventory(" + doublequote;
  647. std::string ofdark = "Items.Boots_09_old_01" + doublequote;
  648. std::string ofdarkside = power + ofdark;
  649. std::string powerof = ofdarkside + ", 1)";
  650. char* commandline = new char[powerof.length() + 1];
  651. strcpy(commandline, powerof.c_str());
  652. Scripting::Get().ExecuteLua(commandline);
  653. std::memset(commandline, 0, sizeof(commandline));
  654. }
  655. if (ImGui::Button("Boots_09_old_02")) {
  656. std::string doublequote = "\"";
  657. std::string power = "Game.AddToInventory(" + doublequote;
  658. std::string ofdark = "Items.Boots_09_old_02" + doublequote;
  659. std::string ofdarkside = power + ofdark;
  660. std::string powerof = ofdarkside + ", 1)";
  661. char* commandline = new char[powerof.length() + 1];
  662. strcpy(commandline, powerof.c_str());
  663. Scripting::Get().ExecuteLua(commandline);
  664. std::memset(commandline, 0, sizeof(commandline));
  665. }
  666. if (ImGui::Button("Boots_09_rich_01")) {
  667. std::string doublequote = "\"";
  668. std::string power = "Game.AddToInventory(" + doublequote;
  669. std::string ofdark = "Items.Boots_09_rich_01" + doublequote;
  670. std::string ofdarkside = power + ofdark;
  671. std::string powerof = ofdarkside + ", 1)";
  672. char* commandline = new char[powerof.length() + 1];
  673. strcpy(commandline, powerof.c_str());
  674. Scripting::Get().ExecuteLua(commandline);
  675. std::memset(commandline, 0, sizeof(commandline));
  676. }
  677. if (ImGui::Button("Boots_09_rich_02")) {
  678. std::string doublequote = "\"";
  679. std::string power = "Game.AddToInventory(" + doublequote;
  680. std::string ofdark = "Items.Boots_09_rich_02" + doublequote;
  681. std::string ofdarkside = power + ofdark;
  682. std::string powerof = ofdarkside + ", 1)";
  683. char* commandline = new char[powerof.length() + 1];
  684. strcpy(commandline, powerof.c_str());
  685. Scripting::Get().ExecuteLua(commandline);
  686. std::memset(commandline, 0, sizeof(commandline));
  687. }
  688. if (ImGui::Button("Boots_09_rich_03")) {
  689. std::string doublequote = "\"";
  690. std::string power = "Game.AddToInventory(" + doublequote;
  691. std::string ofdark = "Items.Boots_09_rich_03" + doublequote;
  692. std::string ofdarkside = power + ofdark;
  693. std::string powerof = ofdarkside + ", 1)";
  694. char* commandline = new char[powerof.length() + 1];
  695. strcpy(commandline, powerof.c_str());
  696. Scripting::Get().ExecuteLua(commandline);
  697. std::memset(commandline, 0, sizeof(commandline));
  698. }
  699. if (ImGui::Button("Boots_10_basic_01")) {
  700. std::string doublequote = "\"";
  701. std::string power = "Game.AddToInventory(" + doublequote;
  702. std::string ofdark = "Items.Boots_10_basic_01" + doublequote;
  703. std::string ofdarkside = power + ofdark;
  704. std::string powerof = ofdarkside + ", 1)";
  705. char* commandline = new char[powerof.length() + 1];
  706. strcpy(commandline, powerof.c_str());
  707. Scripting::Get().ExecuteLua(commandline);
  708. std::memset(commandline, 0, sizeof(commandline));
  709. }
  710. if (ImGui::Button("Boots_10_basic_02")) {
  711. std::string doublequote = "\"";
  712. std::string power = "Game.AddToInventory(" + doublequote;
  713. std::string ofdark = "Items.Boots_10_basic_02" + doublequote;
  714. std::string ofdarkside = power + ofdark;
  715. std::string powerof = ofdarkside + ", 1)";
  716. char* commandline = new char[powerof.length() + 1];
  717. strcpy(commandline, powerof.c_str());
  718. Scripting::Get().ExecuteLua(commandline);
  719. std::memset(commandline, 0, sizeof(commandline));
  720. }
  721. if (ImGui::Button("Boots_10_old_01")) {
  722. std::string doublequote = "\"";
  723. std::string power = "Game.AddToInventory(" + doublequote;
  724. std::string ofdark = "Items.Boots_10_old_01" + doublequote;
  725. std::string ofdarkside = power + ofdark;
  726. std::string powerof = ofdarkside + ", 1)";
  727. char* commandline = new char[powerof.length() + 1];
  728. strcpy(commandline, powerof.c_str());
  729. Scripting::Get().ExecuteLua(commandline);
  730. std::memset(commandline, 0, sizeof(commandline));
  731. }
  732. if (ImGui::Button("Boots_10_old_02")) {
  733. std::string doublequote = "\"";
  734. std::string power = "Game.AddToInventory(" + doublequote;
  735. std::string ofdark = "Items.Boots_10_old_02" + doublequote;
  736. std::string ofdarkside = power + ofdark;
  737. std::string powerof = ofdarkside + ", 1)";
  738. char* commandline = new char[powerof.length() + 1];
  739. strcpy(commandline, powerof.c_str());
  740. Scripting::Get().ExecuteLua(commandline);
  741. std::memset(commandline, 0, sizeof(commandline));
  742. }
  743. if (ImGui::Button("Boots_10_rich_01")) {
  744. std::string doublequote = "\"";
  745. std::string power = "Game.AddToInventory(" + doublequote;
  746. std::string ofdark = "Items.Boots_10_rich_01" + doublequote;
  747. std::string ofdarkside = power + ofdark;
  748. std::string powerof = ofdarkside + ", 1)";
  749. char* commandline = new char[powerof.length() + 1];
  750. strcpy(commandline, powerof.c_str());
  751. Scripting::Get().ExecuteLua(commandline);
  752. std::memset(commandline, 0, sizeof(commandline));
  753. }
  754. if (ImGui::Button("Boots_10_rich_02")) {
  755. std::string doublequote = "\"";
  756. std::string power = "Game.AddToInventory(" + doublequote;
  757. std::string ofdark = "Items.Boots_10_rich_02" + doublequote;
  758. std::string ofdarkside = power + ofdark;
  759. std::string powerof = ofdarkside + ", 1)";
  760. char* commandline = new char[powerof.length() + 1];
  761. strcpy(commandline, powerof.c_str());
  762. Scripting::Get().ExecuteLua(commandline);
  763. std::memset(commandline, 0, sizeof(commandline));
  764. }
  765. if (ImGui::Button("Boots_11_basic_01")) {
  766. std::string doublequote = "\"";
  767. std::string power = "Game.AddToInventory(" + doublequote;
  768. std::string ofdark = "Items.Boots_11_basic_01" + doublequote;
  769. std::string ofdarkside = power + ofdark;
  770. std::string powerof = ofdarkside + ", 1)";
  771. char* commandline = new char[powerof.length() + 1];
  772. strcpy(commandline, powerof.c_str());
  773. Scripting::Get().ExecuteLua(commandline);
  774. std::memset(commandline, 0, sizeof(commandline));
  775. }
  776. if (ImGui::Button("Boots_11_basic_02")) {
  777. std::string doublequote = "\"";
  778. std::string power = "Game.AddToInventory(" + doublequote;
  779. std::string ofdark = "Items.Boots_11_basic_02" + doublequote;
  780. std::string ofdarkside = power + ofdark;
  781. std::string powerof = ofdarkside + ", 1)";
  782. char* commandline = new char[powerof.length() + 1];
  783. strcpy(commandline, powerof.c_str());
  784. Scripting::Get().ExecuteLua(commandline);
  785. std::memset(commandline, 0, sizeof(commandline));
  786. }
  787. if (ImGui::Button("Boots_11_old_01")) {
  788. std::string doublequote = "\"";
  789. std::string power = "Game.AddToInventory(" + doublequote;
  790. std::string ofdark = "Items.Boots_11_old_01" + doublequote;
  791. std::string ofdarkside = power + ofdark;
  792. std::string powerof = ofdarkside + ", 1)";
  793. char* commandline = new char[powerof.length() + 1];
  794. strcpy(commandline, powerof.c_str());
  795. Scripting::Get().ExecuteLua(commandline);
  796. std::memset(commandline, 0, sizeof(commandline));
  797. }
  798. if (ImGui::Button("Boots_11_old_02")) {
  799. std::string doublequote = "\"";
  800. std::string power = "Game.AddToInventory(" + doublequote;
  801. std::string ofdark = "Items.Boots_11_old_02" + doublequote;
  802. std::string ofdarkside = power + ofdark;
  803. std::string powerof = ofdarkside + ", 1)";
  804. char* commandline = new char[powerof.length() + 1];
  805. strcpy(commandline, powerof.c_str());
  806. Scripting::Get().ExecuteLua(commandline);
  807. std::memset(commandline, 0, sizeof(commandline));
  808. }
  809. if (ImGui::Button("Boots_11_rich_01")) {
  810. std::string doublequote = "\"";
  811. std::string power = "Game.AddToInventory(" + doublequote;
  812. std::string ofdark = "Items.Boots_11_rich_01" + doublequote;
  813. std::string ofdarkside = power + ofdark;
  814. std::string powerof = ofdarkside + ", 1)";
  815. char* commandline = new char[powerof.length() + 1];
  816. strcpy(commandline, powerof.c_str());
  817. Scripting::Get().ExecuteLua(commandline);
  818. std::memset(commandline, 0, sizeof(commandline));
  819. }
  820. if (ImGui::Button("Boots_11_rich_02")) {
  821. std::string doublequote = "\"";
  822. std::string power = "Game.AddToInventory(" + doublequote;
  823. std::string ofdark = "Items.Boots_11_rich_02" + doublequote;
  824. std::string ofdarkside = power + ofdark;
  825. std::string powerof = ofdarkside + ", 1)";
  826. char* commandline = new char[powerof.length() + 1];
  827. strcpy(commandline, powerof.c_str());
  828. Scripting::Get().ExecuteLua(commandline);
  829. std::memset(commandline, 0, sizeof(commandline));
  830. }
  831. ImGui::TreePop();
  832. }
  833. if (ImGui::TreeNode("Cap")) {
  834. if (ImGui::Button("Cap_01_basic_01")) {
  835. std::string doublequote = "\"";
  836. std::string power = "Game.AddToInventory(" + doublequote;
  837. std::string ofdark = "Items.Cap_01_basic_01" + doublequote;
  838. std::string ofdarkside = power + ofdark;
  839. std::string powerof = ofdarkside + ", 1)";
  840. char* commandline = new char[powerof.length() + 1];
  841. strcpy(commandline, powerof.c_str());
  842. Scripting::Get().ExecuteLua(commandline);
  843. std::memset(commandline, 0, sizeof(commandline));
  844. }
  845. if (ImGui::Button("Cap_01_basic_02")) {
  846. std::string doublequote = "\"";
  847. std::string power = "Game.AddToInventory(" + doublequote;
  848. std::string ofdark = "Items.Cap_01_basic_02" + doublequote;
  849. std::string ofdarkside = power + ofdark;
  850. std::string powerof = ofdarkside + ", 1)";
  851. char* commandline = new char[powerof.length() + 1];
  852. strcpy(commandline, powerof.c_str());
  853. Scripting::Get().ExecuteLua(commandline);
  854. std::memset(commandline, 0, sizeof(commandline));
  855. }
  856. if (ImGui::Button("Cap_01_basic_03")) {
  857. std::string doublequote = "\"";
  858. std::string power = "Game.AddToInventory(" + doublequote;
  859. std::string ofdark = "Items.Cap_01_basic_03" + doublequote;
  860. std::string ofdarkside = power + ofdark;
  861. std::string powerof = ofdarkside + ", 1)";
  862. char* commandline = new char[powerof.length() + 1];
  863. strcpy(commandline, powerof.c_str());
  864. Scripting::Get().ExecuteLua(commandline);
  865. std::memset(commandline, 0, sizeof(commandline));
  866. }
  867. if (ImGui::Button("Cap_01_old_01")) {
  868. std::string doublequote = "\"";
  869. std::string power = "Game.AddToInventory(" + doublequote;
  870. std::string ofdark = "Items.Cap_01_old_01" + doublequote;
  871. std::string ofdarkside = power + ofdark;
  872. std::string powerof = ofdarkside + ", 1)";
  873. char* commandline = new char[powerof.length() + 1];
  874. strcpy(commandline, powerof.c_str());
  875. Scripting::Get().ExecuteLua(commandline);
  876. std::memset(commandline, 0, sizeof(commandline));
  877. }
  878. if (ImGui::Button("Cap_01_old_02")) {
  879. std::string doublequote = "\"";
  880. std::string power = "Game.AddToInventory(" + doublequote;
  881. std::string ofdark = "Items.Cap_01_old_02" + doublequote;
  882. std::string ofdarkside = power + ofdark;
  883. std::string powerof = ofdarkside + ", 1)";
  884. char* commandline = new char[powerof.length() + 1];
  885. strcpy(commandline, powerof.c_str());
  886. Scripting::Get().ExecuteLua(commandline);
  887. std::memset(commandline, 0, sizeof(commandline));
  888. }
  889. if (ImGui::Button("Cap_01_old_03")) {
  890. std::string doublequote = "\"";
  891. std::string power = "Game.AddToInventory(" + doublequote;
  892. std::string ofdark = "Items.Cap_01_old_03" + doublequote;
  893. std::string ofdarkside = power + ofdark;
  894. std::string powerof = ofdarkside + ", 1)";
  895. char* commandline = new char[powerof.length() + 1];
  896. strcpy(commandline, powerof.c_str());
  897. Scripting::Get().ExecuteLua(commandline);
  898. std::memset(commandline, 0, sizeof(commandline));
  899. }
  900. if (ImGui::Button("Cap_01_rich_01")) {
  901. std::string doublequote = "\"";
  902. std::string power = "Game.AddToInventory(" + doublequote;
  903. std::string ofdark = "Items.Cap_01_rich_01" + doublequote;
  904. std::string ofdarkside = power + ofdark;
  905. std::string powerof = ofdarkside + ", 1)";
  906. char* commandline = new char[powerof.length() + 1];
  907. strcpy(commandline, powerof.c_str());
  908. Scripting::Get().ExecuteLua(commandline);
  909. std::memset(commandline, 0, sizeof(commandline));
  910. }
  911. if (ImGui::Button("Cap_01_rich_02")) {
  912. std::string doublequote = "\"";
  913. std::string power = "Game.AddToInventory(" + doublequote;
  914. std::string ofdark = "Items.Cap_01_rich_02" + doublequote;
  915. std::string ofdarkside = power + ofdark;
  916. std::string powerof = ofdarkside + ", 1)";
  917. char* commandline = new char[powerof.length() + 1];
  918. strcpy(commandline, powerof.c_str());
  919. Scripting::Get().ExecuteLua(commandline);
  920. std::memset(commandline, 0, sizeof(commandline));
  921. }
  922. if (ImGui::Button("Cap_01_rich_03")) {
  923. std::string doublequote = "\"";
  924. std::string power = "Game.AddToInventory(" + doublequote;
  925. std::string ofdark = "Items.Cap_01_rich_03" + doublequote;
  926. std::string ofdarkside = power + ofdark;
  927. std::string powerof = ofdarkside + ", 1)";
  928. char* commandline = new char[powerof.length() + 1];
  929. strcpy(commandline, powerof.c_str());
  930. Scripting::Get().ExecuteLua(commandline);
  931. std::memset(commandline, 0, sizeof(commandline));
  932. }
  933. if (ImGui::Button("Cap_02_basic_01")) {
  934. std::string doublequote = "\"";
  935. std::string power = "Game.AddToInventory(" + doublequote;
  936. std::string ofdark = "Items.Cap_02_basic_01" + doublequote;
  937. std::string ofdarkside = power + ofdark;
  938. std::string powerof = ofdarkside + ", 1)";
  939. char* commandline = new char[powerof.length() + 1];
  940. strcpy(commandline, powerof.c_str());
  941. Scripting::Get().ExecuteLua(commandline);
  942. std::memset(commandline, 0, sizeof(commandline));
  943. }
  944. if (ImGui::Button("Cap_02_basic_02")) {
  945. std::string doublequote = "\"";
  946. std::string power = "Game.AddToInventory(" + doublequote;
  947. std::string ofdark = "Items.Cap_02_basic_02" + doublequote;
  948. std::string ofdarkside = power + ofdark;
  949. std::string powerof = ofdarkside + ", 1)";
  950. char* commandline = new char[powerof.length() + 1];
  951. strcpy(commandline, powerof.c_str());
  952. Scripting::Get().ExecuteLua(commandline);
  953. std::memset(commandline, 0, sizeof(commandline));
  954. }
  955. if (ImGui::Button("Cap_02_basic_03")) {
  956. std::string doublequote = "\"";
  957. std::string power = "Game.AddToInventory(" + doublequote;
  958. std::string ofdark = "Items.Cap_02_basic_03" + doublequote;
  959. std::string ofdarkside = power + ofdark;
  960. std::string powerof = ofdarkside + ", 1)";
  961. char* commandline = new char[powerof.length() + 1];
  962. strcpy(commandline, powerof.c_str());
  963. Scripting::Get().ExecuteLua(commandline);
  964. std::memset(commandline, 0, sizeof(commandline));
  965. }
  966. if (ImGui::Button("Cap_02_old_01")) {
  967. std::string doublequote = "\"";
  968. std::string power = "Game.AddToInventory(" + doublequote;
  969. std::string ofdark = "Items.Cap_02_old_01" + doublequote;
  970. std::string ofdarkside = power + ofdark;
  971. std::string powerof = ofdarkside + ", 1)";
  972. char* commandline = new char[powerof.length() + 1];
  973. strcpy(commandline, powerof.c_str());
  974. Scripting::Get().ExecuteLua(commandline);
  975. std::memset(commandline, 0, sizeof(commandline));
  976. }
  977. if (ImGui::Button("Cap_02_old_02")) {
  978. std::string doublequote = "\"";
  979. std::string power = "Game.AddToInventory(" + doublequote;
  980. std::string ofdark = "Items.Cap_02_old_02" + doublequote;
  981. std::string ofdarkside = power + ofdark;
  982. std::string powerof = ofdarkside + ", 1)";
  983. char* commandline = new char[powerof.length() + 1];
  984. strcpy(commandline, powerof.c_str());
  985. Scripting::Get().ExecuteLua(commandline);
  986. std::memset(commandline, 0, sizeof(commandline));
  987. }
  988. if (ImGui::Button("Cap_02_old_03")) {
  989. std::string doublequote = "\"";
  990. std::string power = "Game.AddToInventory(" + doublequote;
  991. std::string ofdark = "Items.Cap_02_old_03" + doublequote;
  992. std::string ofdarkside = power + ofdark;
  993. std::string powerof = ofdarkside + ", 1)";
  994. char* commandline = new char[powerof.length() + 1];
  995. strcpy(commandline, powerof.c_str());
  996. Scripting::Get().ExecuteLua(commandline);
  997. std::memset(commandline, 0, sizeof(commandline));
  998. }
  999. if (ImGui::Button("Cap_03_basic_01")) {
  1000. std::string doublequote = "\"";
  1001. std::string power = "Game.AddToInventory(" + doublequote;
  1002. std::string ofdark = "Items.Cap_03_basic_01" + doublequote;
  1003. std::string ofdarkside = power + ofdark;
  1004. std::string powerof = ofdarkside + ", 1)";
  1005. char* commandline = new char[powerof.length() + 1];
  1006. strcpy(commandline, powerof.c_str());
  1007. Scripting::Get().ExecuteLua(commandline);
  1008. std::memset(commandline, 0, sizeof(commandline));
  1009. }
  1010. if (ImGui::Button("Cap_03_basic_02")) {
  1011. std::string doublequote = "\"";
  1012. std::string power = "Game.AddToInventory(" + doublequote;
  1013. std::string ofdark = "Items.Cap_03_basic_02" + doublequote;
  1014. std::string ofdarkside = power + ofdark;
  1015. std::string powerof = ofdarkside + ", 1)";
  1016. char* commandline = new char[powerof.length() + 1];
  1017. strcpy(commandline, powerof.c_str());
  1018. Scripting::Get().ExecuteLua(commandline);
  1019. std::memset(commandline, 0, sizeof(commandline));
  1020. }
  1021. if (ImGui::Button("Cap_03_old_01")) {
  1022. std::string doublequote = "\"";
  1023. std::string power = "Game.AddToInventory(" + doublequote;
  1024. std::string ofdark = "Items.Cap_03_old_01" + doublequote;
  1025. std::string ofdarkside = power + ofdark;
  1026. std::string powerof = ofdarkside + ", 1)";
  1027. char* commandline = new char[powerof.length() + 1];
  1028. strcpy(commandline, powerof.c_str());
  1029. Scripting::Get().ExecuteLua(commandline);
  1030. std::memset(commandline, 0, sizeof(commandline));
  1031. }
  1032. if (ImGui::Button("Cap_03_old_02")) {
  1033. std::string doublequote = "\"";
  1034. std::string power = "Game.AddToInventory(" + doublequote;
  1035. std::string ofdark = "Items.Cap_03_old_02" + doublequote;
  1036. std::string ofdarkside = power + ofdark;
  1037. std::string powerof = ofdarkside + ", 1)";
  1038. char* commandline = new char[powerof.length() + 1];
  1039. strcpy(commandline, powerof.c_str());
  1040. Scripting::Get().ExecuteLua(commandline);
  1041. std::memset(commandline, 0, sizeof(commandline));
  1042. }
  1043. if (ImGui::Button("Cap_03_rich_01")) {
  1044. std::string doublequote = "\"";
  1045. std::string power = "Game.AddToInventory(" + doublequote;
  1046. std::string ofdark = "Items.Cap_03_rich_01" + doublequote;
  1047. std::string ofdarkside = power + ofdark;
  1048. std::string powerof = ofdarkside + ", 1)";
  1049. char* commandline = new char[powerof.length() + 1];
  1050. strcpy(commandline, powerof.c_str());
  1051. Scripting::Get().ExecuteLua(commandline);
  1052. std::memset(commandline, 0, sizeof(commandline));
  1053. }
  1054. if (ImGui::Button("Cap_03_rich_02")) {
  1055. std::string doublequote = "\"";
  1056. std::string power = "Game.AddToInventory(" + doublequote;
  1057. std::string ofdark = "Items.Cap_03_rich_02" + doublequote;
  1058. std::string ofdarkside = power + ofdark;
  1059. std::string powerof = ofdarkside + ", 1)";
  1060. char* commandline = new char[powerof.length() + 1];
  1061. strcpy(commandline, powerof.c_str());
  1062. Scripting::Get().ExecuteLua(commandline);
  1063. std::memset(commandline, 0, sizeof(commandline));
  1064. }
  1065. if (ImGui::Button("Cap_04_basic_01")) {
  1066. std::string doublequote = "\"";
  1067. std::string power = "Game.AddToInventory(" + doublequote;
  1068. std::string ofdark = "Items.Cap_04_basic_01" + doublequote;
  1069. std::string ofdarkside = power + ofdark;
  1070. std::string powerof = ofdarkside + ", 1)";
  1071. char* commandline = new char[powerof.length() + 1];
  1072. strcpy(commandline, powerof.c_str());
  1073. Scripting::Get().ExecuteLua(commandline);
  1074. std::memset(commandline, 0, sizeof(commandline));
  1075. }
  1076. if (ImGui::Button("Cap_04_basic_02")) {
  1077. std::string doublequote = "\"";
  1078. std::string power = "Game.AddToInventory(" + doublequote;
  1079. std::string ofdark = "Items.Cap_04_basic_02" + doublequote;
  1080. std::string ofdarkside = power + ofdark;
  1081. std::string powerof = ofdarkside + ", 1)";
  1082. char* commandline = new char[powerof.length() + 1];
  1083. strcpy(commandline, powerof.c_str());
  1084. Scripting::Get().ExecuteLua(commandline);
  1085. std::memset(commandline, 0, sizeof(commandline));
  1086. }
  1087. if (ImGui::Button("Cap_04_old_01")) {
  1088. std::string doublequote = "\"";
  1089. std::string power = "Game.AddToInventory(" + doublequote;
  1090. std::string ofdark = "Items.Cap_04_old_01" + doublequote;
  1091. std::string ofdarkside = power + ofdark;
  1092. std::string powerof = ofdarkside + ", 1)";
  1093. char* commandline = new char[powerof.length() + 1];
  1094. strcpy(commandline, powerof.c_str());
  1095. Scripting::Get().ExecuteLua(commandline);
  1096. std::memset(commandline, 0, sizeof(commandline));
  1097. }
  1098. if (ImGui::Button("Cap_04_old_02")) {
  1099. std::string doublequote = "\"";
  1100. std::string power = "Game.AddToInventory(" + doublequote;
  1101. std::string ofdark = "Items.Cap_04_old_02" + doublequote;
  1102. std::string ofdarkside = power + ofdark;
  1103. std::string powerof = ofdarkside + ", 1)";
  1104. char* commandline = new char[powerof.length() + 1];
  1105. strcpy(commandline, powerof.c_str());
  1106. Scripting::Get().ExecuteLua(commandline);
  1107. std::memset(commandline, 0, sizeof(commandline));
  1108. }
  1109. if (ImGui::Button("Cap_04_rich_01")) {
  1110. std::string doublequote = "\"";
  1111. std::string power = "Game.AddToInventory(" + doublequote;
  1112. std::string ofdark = "Items.Cap_04_rich_01" + doublequote;
  1113. std::string ofdarkside = power + ofdark;
  1114. std::string powerof = ofdarkside + ", 1)";
  1115. char* commandline = new char[powerof.length() + 1];
  1116. strcpy(commandline, powerof.c_str());
  1117. Scripting::Get().ExecuteLua(commandline);
  1118. std::memset(commandline, 0, sizeof(commandline));
  1119. }
  1120. if (ImGui::Button("Cap_05_basic_01")) {
  1121. std::string doublequote = "\"";
  1122. std::string power = "Game.AddToInventory(" + doublequote;
  1123. std::string ofdark = "Items.Cap_05_basic_01" + doublequote;
  1124. std::string ofdarkside = power + ofdark;
  1125. std::string powerof = ofdarkside + ", 1)";
  1126. char* commandline = new char[powerof.length() + 1];
  1127. strcpy(commandline, powerof.c_str());
  1128. Scripting::Get().ExecuteLua(commandline);
  1129. std::memset(commandline, 0, sizeof(commandline));
  1130. }
  1131. if (ImGui::Button("Cap_05_basic_02")) {
  1132. std::string doublequote = "\"";
  1133. std::string power = "Game.AddToInventory(" + doublequote;
  1134. std::string ofdark = "Items.Cap_05_basic_02" + doublequote;
  1135. std::string ofdarkside = power + ofdark;
  1136. std::string powerof = ofdarkside + ", 1)";
  1137. char* commandline = new char[powerof.length() + 1];
  1138. strcpy(commandline, powerof.c_str());
  1139. Scripting::Get().ExecuteLua(commandline);
  1140. std::memset(commandline, 0, sizeof(commandline));
  1141. }
  1142. if (ImGui::Button("Cap_05_basic_03")) {
  1143. std::string doublequote = "\"";
  1144. std::string power = "Game.AddToInventory(" + doublequote;
  1145. std::string ofdark = "Items.Cap_05_basic_03" + doublequote;
  1146. std::string ofdarkside = power + ofdark;
  1147. std::string powerof = ofdarkside + ", 1)";
  1148. char* commandline = new char[powerof.length() + 1];
  1149. strcpy(commandline, powerof.c_str());
  1150. Scripting::Get().ExecuteLua(commandline);
  1151. std::memset(commandline, 0, sizeof(commandline));
  1152. }
  1153. if (ImGui::Button("Cap_05_old_01")) {
  1154. std::string doublequote = "\"";
  1155. std::string power = "Game.AddToInventory(" + doublequote;
  1156. std::string ofdark = "Items.Cap_05_old_01" + doublequote;
  1157. std::string ofdarkside = power + ofdark;
  1158. std::string powerof = ofdarkside + ", 1)";
  1159. char* commandline = new char[powerof.length() + 1];
  1160. strcpy(commandline, powerof.c_str());
  1161. Scripting::Get().ExecuteLua(commandline);
  1162. std::memset(commandline, 0, sizeof(commandline));
  1163. }
  1164. if (ImGui::Button("Cap_05_old_02")) {
  1165. std::string doublequote = "\"";
  1166. std::string power = "Game.AddToInventory(" + doublequote;
  1167. std::string ofdark = "Items.Cap_05_old_02" + doublequote;
  1168. std::string ofdarkside = power + ofdark;
  1169. std::string powerof = ofdarkside + ", 1)";
  1170. char* commandline = new char[powerof.length() + 1];
  1171. strcpy(commandline, powerof.c_str());
  1172. Scripting::Get().ExecuteLua(commandline);
  1173. std::memset(commandline, 0, sizeof(commandline));
  1174. }
  1175. if (ImGui::Button("Cap_06_basic_01")) {
  1176. std::string doublequote = "\"";
  1177. std::string power = "Game.AddToInventory(" + doublequote;
  1178. std::string ofdark = "Items.Cap_06_basic_01" + doublequote;
  1179. std::string ofdarkside = power + ofdark;
  1180. std::string powerof = ofdarkside + ", 1)";
  1181. char* commandline = new char[powerof.length() + 1];
  1182. strcpy(commandline, powerof.c_str());
  1183. Scripting::Get().ExecuteLua(commandline);
  1184. std::memset(commandline, 0, sizeof(commandline));
  1185. }
  1186. if (ImGui::Button("Cap_06_basic_02")) {
  1187. std::string doublequote = "\"";
  1188. std::string power = "Game.AddToInventory(" + doublequote;
  1189. std::string ofdark = "Items.Cap_06_basic_02" + doublequote;
  1190. std::string ofdarkside = power + ofdark;
  1191. std::string powerof = ofdarkside + ", 1)";
  1192. char* commandline = new char[powerof.length() + 1];
  1193. strcpy(commandline, powerof.c_str());
  1194. Scripting::Get().ExecuteLua(commandline);
  1195. std::memset(commandline, 0, sizeof(commandline));
  1196. }
  1197. if (ImGui::Button("Cap_06_old_01")) {
  1198. std::string doublequote = "\"";
  1199. std::string power = "Game.AddToInventory(" + doublequote;
  1200. std::string ofdark = "Items.Cap_06_old_01" + doublequote;
  1201. std::string ofdarkside = power + ofdark;
  1202. std::string powerof = ofdarkside + ", 1)";
  1203. char* commandline = new char[powerof.length() + 1];
  1204. strcpy(commandline, powerof.c_str());
  1205. Scripting::Get().ExecuteLua(commandline);
  1206. std::memset(commandline, 0, sizeof(commandline));
  1207. }
  1208. if (ImGui::Button("Cap_06_old_02")) {
  1209. std::string doublequote = "\"";
  1210. std::string power = "Game.AddToInventory(" + doublequote;
  1211. std::string ofdark = "Items.Cap_06_old_02" + doublequote;
  1212. std::string ofdarkside = power + ofdark;
  1213. std::string powerof = ofdarkside + ", 1)";
  1214. char* commandline = new char[powerof.length() + 1];
  1215. strcpy(commandline, powerof.c_str());
  1216. Scripting::Get().ExecuteLua(commandline);
  1217. std::memset(commandline, 0, sizeof(commandline));
  1218. }
  1219. if (ImGui::Button("Cap_06_rich_01")) {
  1220. std::string doublequote = "\"";
  1221. std::string power = "Game.AddToInventory(" + doublequote;
  1222. std::string ofdark = "Items.Cap_06_rich_01" + doublequote;
  1223. std::string ofdarkside = power + ofdark;
  1224. std::string powerof = ofdarkside + ", 1)";
  1225. char* commandline = new char[powerof.length() + 1];
  1226. strcpy(commandline, powerof.c_str());
  1227. Scripting::Get().ExecuteLua(commandline);
  1228. std::memset(commandline, 0, sizeof(commandline));
  1229. }
  1230. if (ImGui::Button("Cap_06_rich_02")) {
  1231. std::string doublequote = "\"";
  1232. std::string power = "Game.AddToInventory(" + doublequote;
  1233. std::string ofdark = "Items.Cap_06_rich_02" + doublequote;
  1234. std::string ofdarkside = power + ofdark;
  1235. std::string powerof = ofdarkside + ", 1)";
  1236. char* commandline = new char[powerof.length() + 1];
  1237. strcpy(commandline, powerof.c_str());
  1238. Scripting::Get().ExecuteLua(commandline);
  1239. std::memset(commandline, 0, sizeof(commandline));
  1240. }
  1241. ImGui::TreePop();
  1242. }
  1243. if (ImGui::TreeNode("Shoes")) {
  1244. if (ImGui::Button("CasualShoes_01_basic_01")) {
  1245. std::string doublequote = "\"";
  1246. std::string power = "Game.AddToInventory(" + doublequote;
  1247. std::string ofdark = "Items.CasualShoes_01_basic_01" + doublequote;
  1248. std::string ofdarkside = power + ofdark;
  1249. std::string powerof = ofdarkside + ", 1)";
  1250. char* commandline = new char[powerof.length() + 1];
  1251. strcpy(commandline, powerof.c_str());
  1252. Scripting::Get().ExecuteLua(commandline);
  1253. std::memset(commandline, 0, sizeof(commandline));
  1254. }
  1255. if (ImGui::Button("CasualShoes_01_basic_02")) {
  1256. std::string doublequote = "\"";
  1257. std::string power = "Game.AddToInventory(" + doublequote;
  1258. std::string ofdark = "Items.CasualShoes_01_basic_02" + doublequote;
  1259. std::string ofdarkside = power + ofdark;
  1260. std::string powerof = ofdarkside + ", 1)";
  1261. char* commandline = new char[powerof.length() + 1];
  1262. strcpy(commandline, powerof.c_str());
  1263. Scripting::Get().ExecuteLua(commandline);
  1264. std::memset(commandline, 0, sizeof(commandline));
  1265. }
  1266. if (ImGui::Button("CasualShoes_01_basic_03")) {
  1267. std::string doublequote = "\"";
  1268. std::string power = "Game.AddToInventory(" + doublequote;
  1269. std::string ofdark = "Items.CasualShoes_01_basic_03" + doublequote;
  1270. std::string ofdarkside = power + ofdark;
  1271. std::string powerof = ofdarkside + ", 1)";
  1272. char* commandline = new char[powerof.length() + 1];
  1273. strcpy(commandline, powerof.c_str());
  1274. Scripting::Get().ExecuteLua(commandline);
  1275. std::memset(commandline, 0, sizeof(commandline));
  1276. }
  1277. if (ImGui::Button("CasualShoes_01_basic_04")) {
  1278. std::string doublequote = "\"";
  1279. std::string power = "Game.AddToInventory(" + doublequote;
  1280. std::string ofdark = "Items.CasualShoes_01_basic_04" + doublequote;
  1281. std::string ofdarkside = power + ofdark;
  1282. std::string powerof = ofdarkside + ", 1)";
  1283. char* commandline = new char[powerof.length() + 1];
  1284. strcpy(commandline, powerof.c_str());
  1285. Scripting::Get().ExecuteLua(commandline);
  1286. std::memset(commandline, 0, sizeof(commandline));
  1287. }
  1288. if (ImGui::Button("CasualShoes_01_basic_05")) {
  1289. std::string doublequote = "\"";
  1290. std::string power = "Game.AddToInventory(" + doublequote;
  1291. std::string ofdark = "Items.CasualShoes_01_basic_05" + doublequote;
  1292. std::string ofdarkside = power + ofdark;
  1293. std::string powerof = ofdarkside + ", 1)";
  1294. char* commandline = new char[powerof.length() + 1];
  1295. strcpy(commandline, powerof.c_str());
  1296. Scripting::Get().ExecuteLua(commandline);
  1297. std::memset(commandline, 0, sizeof(commandline));
  1298. }
  1299. if (ImGui::Button("CasualShoes_01_old_01")) {
  1300. std::string doublequote = "\"";
  1301. std::string power = "Game.AddToInventory(" + doublequote;
  1302. std::string ofdark = "Items.CasualShoes_01_old_01" + doublequote;
  1303. std::string ofdarkside = power + ofdark;
  1304. std::string powerof = ofdarkside + ", 1)";
  1305. char* commandline = new char[powerof.length() + 1];
  1306. strcpy(commandline, powerof.c_str());
  1307. Scripting::Get().ExecuteLua(commandline);
  1308. std::memset(commandline, 0, sizeof(commandline));
  1309. }
  1310. if (ImGui::Button("CasualShoes_01_old_02")) {
  1311. std::string doublequote = "\"";
  1312. std::string power = "Game.AddToInventory(" + doublequote;
  1313. std::string ofdark = "Items.CasualShoes_01_old_02" + doublequote;
  1314. std::string ofdarkside = power + ofdark;
  1315. std::string powerof = ofdarkside + ", 1)";
  1316. char* commandline = new char[powerof.length() + 1];
  1317. strcpy(commandline, powerof.c_str());
  1318. Scripting::Get().ExecuteLua(commandline);
  1319. std::memset(commandline, 0, sizeof(commandline));
  1320. }
  1321. if (ImGui::Button("CasualShoes_02_basic_01")) {
  1322. std::string doublequote = "\"";
  1323. std::string power = "Game.AddToInventory(" + doublequote;
  1324. std::string ofdark = "Items.CasualShoes_02_basic_01" + doublequote;
  1325. std::string ofdarkside = power + ofdark;
  1326. std::string powerof = ofdarkside + ", 1)";
  1327. char* commandline = new char[powerof.length() + 1];
  1328. strcpy(commandline, powerof.c_str());
  1329. Scripting::Get().ExecuteLua(commandline);
  1330. std::memset(commandline, 0, sizeof(commandline));
  1331. }
  1332. if (ImGui::Button("CasualShoes_02_basic_02")) {
  1333. std::string doublequote = "\"";
  1334. std::string power = "Game.AddToInventory(" + doublequote;
  1335. std::string ofdark = "Items.CasualShoes_02_basic_02" + doublequote;
  1336. std::string ofdarkside = power + ofdark;
  1337. std::string powerof = ofdarkside + ", 1)";
  1338. char* commandline = new char[powerof.length() + 1];
  1339. strcpy(commandline, powerof.c_str());
  1340. Scripting::Get().ExecuteLua(commandline);
  1341. std::memset(commandline, 0, sizeof(commandline));
  1342. }
  1343. if (ImGui::Button("CasualShoes_02_old_01")) {
  1344. std::string doublequote = "\"";
  1345. std::string power = "Game.AddToInventory(" + doublequote;
  1346. std::string ofdark = "Items.CasualShoes_02_old_01" + doublequote;
  1347. std::string ofdarkside = power + ofdark;
  1348. std::string powerof = ofdarkside + ", 1)";
  1349. char* commandline = new char[powerof.length() + 1];
  1350. strcpy(commandline, powerof.c_str());
  1351. Scripting::Get().ExecuteLua(commandline);
  1352. std::memset(commandline, 0, sizeof(commandline));
  1353. }
  1354. if (ImGui::Button("CasualShoes_02_old_02")) {
  1355. std::string doublequote = "\"";
  1356. std::string power = "Game.AddToInventory(" + doublequote;
  1357. std::string ofdark = "Items.CasualShoes_02_old_02" + doublequote;
  1358. std::string ofdarkside = power + ofdark;
  1359. std::string powerof = ofdarkside + ", 1)";
  1360. char* commandline = new char[powerof.length() + 1];
  1361. strcpy(commandline, powerof.c_str());
  1362. Scripting::Get().ExecuteLua(commandline);
  1363. std::memset(commandline, 0, sizeof(commandline));
  1364. }
  1365. if (ImGui::Button("CasualShoes_04_basic_01")) {
  1366. std::string doublequote = "\"";
  1367. std::string power = "Game.AddToInventory(" + doublequote;
  1368. std::string ofdark = "Items.CasualShoes_04_basic_01" + doublequote;
  1369. std::string ofdarkside = power + ofdark;
  1370. std::string powerof = ofdarkside + ", 1)";
  1371. char* commandline = new char[powerof.length() + 1];
  1372. strcpy(commandline, powerof.c_str());
  1373. Scripting::Get().ExecuteLua(commandline);
  1374. std::memset(commandline, 0, sizeof(commandline));
  1375. }
  1376. if (ImGui::Button("CasualShoes_04_basic_02")) {
  1377. std::string doublequote = "\"";
  1378. std::string power = "Game.AddToInventory(" + doublequote;
  1379. std::string ofdark = "Items.CasualShoes_04_basic_02" + doublequote;
  1380. std::string ofdarkside = power + ofdark;
  1381. std::string powerof = ofdarkside + ", 1)";
  1382. char* commandline = new char[powerof.length() + 1];
  1383. strcpy(commandline, powerof.c_str());
  1384. Scripting::Get().ExecuteLua(commandline);
  1385. std::memset(commandline, 0, sizeof(commandline));
  1386. }
  1387. if (ImGui::Button("CasualShoes_04_old_01")) {
  1388. std::string doublequote = "\"";
  1389. std::string power = "Game.AddToInventory(" + doublequote;
  1390. std::string ofdark = "Items.CasualShoes_04_old_01" + doublequote;
  1391. std::string ofdarkside = power + ofdark;
  1392. std::string powerof = ofdarkside + ", 1)";
  1393. char* commandline = new char[powerof.length() + 1];
  1394. strcpy(commandline, powerof.c_str());
  1395. Scripting::Get().ExecuteLua(commandline);
  1396. std::memset(commandline, 0, sizeof(commandline));
  1397. }
  1398. if (ImGui::Button("CasualShoes_04_old_02")) {
  1399. std::string doublequote = "\"";
  1400. std::string power = "Game.AddToInventory(" + doublequote;
  1401. std::string ofdark = "Items.CasualShoes_04_old_02" + doublequote;
  1402. std::string ofdarkside = power + ofdark;
  1403. std::string powerof = ofdarkside + ", 1)";
  1404. char* commandline = new char[powerof.length() + 1];
  1405. strcpy(commandline, powerof.c_str());
  1406. Scripting::Get().ExecuteLua(commandline);
  1407. std::memset(commandline, 0, sizeof(commandline));
  1408. }
  1409. if (ImGui::Button("CasualShoes_05_basic_01")) {
  1410. std::string doublequote = "\"";
  1411. std::string power = "Game.AddToInventory(" + doublequote;
  1412. std::string ofdark = "Items.CasualShoes_05_basic_01" + doublequote;
  1413. std::string ofdarkside = power + ofdark;
  1414. std::string powerof = ofdarkside + ", 1)";
  1415. char* commandline = new char[powerof.length() + 1];
  1416. strcpy(commandline, powerof.c_str());
  1417. Scripting::Get().ExecuteLua(commandline);
  1418. std::memset(commandline, 0, sizeof(commandline));
  1419. }
  1420. if (ImGui::Button("CasualShoes_05_basic_02")) {
  1421. std::string doublequote = "\"";
  1422. std::string power = "Game.AddToInventory(" + doublequote;
  1423. std::string ofdark = "Items.CasualShoes_05_basic_02" + doublequote;
  1424. std::string ofdarkside = power + ofdark;
  1425. std::string powerof = ofdarkside + ", 1)";
  1426. char* commandline = new char[powerof.length() + 1];
  1427. strcpy(commandline, powerof.c_str());
  1428. Scripting::Get().ExecuteLua(commandline);
  1429. std::memset(commandline, 0, sizeof(commandline));
  1430. }
  1431. if (ImGui::Button("CasualShoes_05_basic_03")) {
  1432. std::string doublequote = "\"";
  1433. std::string power = "Game.AddToInventory(" + doublequote;
  1434. std::string ofdark = "Items.CasualShoes_05_basic_03" + doublequote;
  1435. std::string ofdarkside = power + ofdark;
  1436. std::string powerof = ofdarkside + ", 1)";
  1437. char* commandline = new char[powerof.length() + 1];
  1438. strcpy(commandline, powerof.c_str());
  1439. Scripting::Get().ExecuteLua(commandline);
  1440. std::memset(commandline, 0, sizeof(commandline));
  1441. }
  1442. if (ImGui::Button("CasualShoes_05_old_01")) {
  1443. std::string doublequote = "\"";
  1444. std::string power = "Game.AddToInventory(" + doublequote;
  1445. std::string ofdark = "Items.CasualShoes_05_old_01" + doublequote;
  1446. std::string ofdarkside = power + ofdark;
  1447. std::string powerof = ofdarkside + ", 1)";
  1448. char* commandline = new char[powerof.length() + 1];
  1449. strcpy(commandline, powerof.c_str());
  1450. Scripting::Get().ExecuteLua(commandline);
  1451. std::memset(commandline, 0, sizeof(commandline));
  1452. }
  1453. if (ImGui::Button("CasualShoes_05_old_02")) {
  1454. std::string doublequote = "\"";
  1455. std::string power = "Game.AddToInventory(" + doublequote;
  1456. std::string ofdark = "Items.CasualShoes_05_old_02" + doublequote;
  1457. std::string ofdarkside = power + ofdark;
  1458. std::string powerof = ofdarkside + ", 1)";
  1459. char* commandline = new char[powerof.length() + 1];
  1460. strcpy(commandline, powerof.c_str());
  1461. Scripting::Get().ExecuteLua(commandline);
  1462. std::memset(commandline, 0, sizeof(commandline));
  1463. }
  1464. if (ImGui::Button("CasualShoes_05_old_03")) {
  1465. std::string doublequote = "\"";
  1466. std::string power = "Game.AddToInventory(" + doublequote;
  1467. std::string ofdark = "Items.CasualShoes_05_old_03" + doublequote;
  1468. std::string ofdarkside = power + ofdark;
  1469. std::string powerof = ofdarkside + ", 1)";
  1470. char* commandline = new char[powerof.length() + 1];
  1471. strcpy(commandline, powerof.c_str());
  1472. Scripting::Get().ExecuteLua(commandline);
  1473. std::memset(commandline, 0, sizeof(commandline));
  1474. }
  1475. if (ImGui::Button("CasualShoes_05_rich_01")) {
  1476. std::string doublequote = "\"";
  1477. std::string power = "Game.AddToInventory(" + doublequote;
  1478. std::string ofdark = "Items.CasualShoes_05_rich_01" + doublequote;
  1479. std::string ofdarkside = power + ofdark;
  1480. std::string powerof = ofdarkside + ", 1)";
  1481. char* commandline = new char[powerof.length() + 1];
  1482. strcpy(commandline, powerof.c_str());
  1483. Scripting::Get().ExecuteLua(commandline);
  1484. std::memset(commandline, 0, sizeof(commandline));
  1485. }
  1486. if (ImGui::Button("CasualShoes_05_rich_02")) {
  1487. std::string doublequote = "\"";
  1488. std::string power = "Game.AddToInventory(" + doublequote;
  1489. std::string ofdark = "Items.CasualShoes_05_rich_02" + doublequote;
  1490. std::string ofdarkside = power + ofdark;
  1491. std::string powerof = ofdarkside + ", 1)";
  1492. char* commandline = new char[powerof.length() + 1];
  1493. strcpy(commandline, powerof.c_str());
  1494. Scripting::Get().ExecuteLua(commandline);
  1495. std::memset(commandline, 0, sizeof(commandline));
  1496. }
  1497. if (ImGui::Button("CasualShoes_05_rich_03")) {
  1498. std::string doublequote = "\"";
  1499. std::string power = "Game.AddToInventory(" + doublequote;
  1500. std::string ofdark = "Items.CasualShoes_05_rich_03" + doublequote;
  1501. std::string ofdarkside = power + ofdark;
  1502. std::string powerof = ofdarkside + ", 1)";
  1503. char* commandline = new char[powerof.length() + 1];
  1504. strcpy(commandline, powerof.c_str());
  1505. Scripting::Get().ExecuteLua(commandline);
  1506. std::memset(commandline, 0, sizeof(commandline));
  1507. }
  1508. if (ImGui::Button("CasualShoes_06_basic_01")) {
  1509. std::string doublequote = "\"";
  1510. std::string power = "Game.AddToInventory(" + doublequote;
  1511. std::string ofdark = "Items.CasualShoes_06_basic_01" + doublequote;
  1512. std::string ofdarkside = power + ofdark;
  1513. std::string powerof = ofdarkside + ", 1)";
  1514. char* commandline = new char[powerof.length() + 1];
  1515. strcpy(commandline, powerof.c_str());
  1516. Scripting::Get().ExecuteLua(commandline);
  1517. std::memset(commandline, 0, sizeof(commandline));
  1518. }
  1519. if (ImGui::Button("CasualShoes_06_basic_02")) {
  1520. std::string doublequote = "\"";
  1521. std::string power = "Game.AddToInventory(" + doublequote;
  1522. std::string ofdark = "Items.CasualShoes_06_basic_02" + doublequote;
  1523. std::string ofdarkside = power + ofdark;
  1524. std::string powerof = ofdarkside + ", 1)";
  1525. char* commandline = new char[powerof.length() + 1];
  1526. strcpy(commandline, powerof.c_str());
  1527. Scripting::Get().ExecuteLua(commandline);
  1528. std::memset(commandline, 0, sizeof(commandline));
  1529. }
  1530. if (ImGui::Button("CasualShoes_06_old_01")) {
  1531. std::string doublequote = "\"";
  1532. std::string power = "Game.AddToInventory(" + doublequote;
  1533. std::string ofdark = "Items.CasualShoes_06_old_01" + doublequote;
  1534. std::string ofdarkside = power + ofdark;
  1535. std::string powerof = ofdarkside + ", 1)";
  1536. char* commandline = new char[powerof.length() + 1];
  1537. strcpy(commandline, powerof.c_str());
  1538. Scripting::Get().ExecuteLua(commandline);
  1539. std::memset(commandline, 0, sizeof(commandline));
  1540. }
  1541. if (ImGui::Button("CasualShoes_06_old_02")) {
  1542. std::string doublequote = "\"";
  1543. std::string power = "Game.AddToInventory(" + doublequote;
  1544. std::string ofdark = "Items.CasualShoes_06_old_02" + doublequote;
  1545. std::string ofdarkside = power + ofdark;
  1546. std::string powerof = ofdarkside + ", 1)";
  1547. char* commandline = new char[powerof.length() + 1];
  1548. strcpy(commandline, powerof.c_str());
  1549. Scripting::Get().ExecuteLua(commandline);
  1550. std::memset(commandline, 0, sizeof(commandline));
  1551. }
  1552. if (ImGui::Button("CasualShoes_06_rich_01")) {
  1553. std::string doublequote = "\"";
  1554. std::string power = "Game.AddToInventory(" + doublequote;
  1555. std::string ofdark = "Items.CasualShoes_06_rich_01" + doublequote;
  1556. std::string ofdarkside = power + ofdark;
  1557. std::string powerof = ofdarkside + ", 1)";
  1558. char* commandline = new char[powerof.length() + 1];
  1559. strcpy(commandline, powerof.c_str());
  1560. Scripting::Get().ExecuteLua(commandline);
  1561. std::memset(commandline, 0, sizeof(commandline));
  1562. }
  1563. if (ImGui::Button("CasualShoes_06_rich_02")) {
  1564. std::string doublequote = "\"";
  1565. std::string power = "Game.AddToInventory(" + doublequote;
  1566. std::string ofdark = "Items.CasualShoes_06_rich_02" + doublequote;
  1567. std::string ofdarkside = power + ofdark;
  1568. std::string powerof = ofdarkside + ", 1)";
  1569. char* commandline = new char[powerof.length() + 1];
  1570. strcpy(commandline, powerof.c_str());
  1571. Scripting::Get().ExecuteLua(commandline);
  1572. std::memset(commandline, 0, sizeof(commandline));
  1573. }
  1574. if (ImGui::Button("CasualShoes_07_basic_01")) {
  1575. std::string doublequote = "\"";
  1576. std::string power = "Game.AddToInventory(" + doublequote;
  1577. std::string ofdark = "Items.CasualShoes_07_basic_01" + doublequote;
  1578. std::string ofdarkside = power + ofdark;
  1579. std::string powerof = ofdarkside + ", 1)";
  1580. char* commandline = new char[powerof.length() + 1];
  1581. strcpy(commandline, powerof.c_str());
  1582. Scripting::Get().ExecuteLua(commandline);
  1583. std::memset(commandline, 0, sizeof(commandline));
  1584. }
  1585. if (ImGui::Button("CasualShoes_07_basic_02")) {
  1586. std::string doublequote = "\"";
  1587. std::string power = "Game.AddToInventory(" + doublequote;
  1588. std::string ofdark = "Items.CasualShoes_07_basic_02" + doublequote;
  1589. std::string ofdarkside = power + ofdark;
  1590. std::string powerof = ofdarkside + ", 1)";
  1591. char* commandline = new char[powerof.length() + 1];
  1592. strcpy(commandline, powerof.c_str());
  1593. Scripting::Get().ExecuteLua(commandline);
  1594. std::memset(commandline, 0, sizeof(commandline));
  1595. }
  1596. if (ImGui::Button("CasualShoes_07_basic_03")) {
  1597. std::string doublequote = "\"";
  1598. std::string power = "Game.AddToInventory(" + doublequote;
  1599. std::string ofdark = "Items.CasualShoes_07_basic_03" + doublequote;
  1600. std::string ofdarkside = power + ofdark;
  1601. std::string powerof = ofdarkside + ", 1)";
  1602. char* commandline = new char[powerof.length() + 1];
  1603. strcpy(commandline, powerof.c_str());
  1604. Scripting::Get().ExecuteLua(commandline);
  1605. std::memset(commandline, 0, sizeof(commandline));
  1606. }
  1607. if (ImGui::Button("CasualShoes_07_basic_04")) {
  1608. std::string doublequote = "\"";
  1609. std::string power = "Game.AddToInventory(" + doublequote;
  1610. std::string ofdark = "Items.CasualShoes_07_basic_04" + doublequote;
  1611. std::string ofdarkside = power + ofdark;
  1612. std::string powerof = ofdarkside + ", 1)";
  1613. char* commandline = new char[powerof.length() + 1];
  1614. strcpy(commandline, powerof.c_str());
  1615. Scripting::Get().ExecuteLua(commandline);
  1616. std::memset(commandline, 0, sizeof(commandline));
  1617. }
  1618. if (ImGui::Button("CasualShoes_07_old_01")) {
  1619. std::string doublequote = "\"";
  1620. std::string power = "Game.AddToInventory(" + doublequote;
  1621. std::string ofdark = "Items.CasualShoes_07_old_01" + doublequote;
  1622. std::string ofdarkside = power + ofdark;
  1623. std::string powerof = ofdarkside + ", 1)";
  1624. char* commandline = new char[powerof.length() + 1];
  1625. strcpy(commandline, powerof.c_str());
  1626. Scripting::Get().ExecuteLua(commandline);
  1627. std::memset(commandline, 0, sizeof(commandline));
  1628. }
  1629. if (ImGui::Button("CasualShoes_07_old_02")) {
  1630. std::string doublequote = "\"";
  1631. std::string power = "Game.AddToInventory(" + doublequote;
  1632. std::string ofdark = "Items.CasualShoes_07_old_02" + doublequote;
  1633. std::string ofdarkside = power + ofdark;
  1634. std::string powerof = ofdarkside + ", 1)";
  1635. char* commandline = new char[powerof.length() + 1];
  1636. strcpy(commandline, powerof.c_str());
  1637. Scripting::Get().ExecuteLua(commandline);
  1638. std::memset(commandline, 0, sizeof(commandline));
  1639. }
  1640. if (ImGui::Button("CasualShoes_07_old_03")) {
  1641. std::string doublequote = "\"";
  1642. std::string power = "Game.AddToInventory(" + doublequote;
  1643. std::string ofdark = "Items.CasualShoes_07_old_03" + doublequote;
  1644. std::string ofdarkside = power + ofdark;
  1645. std::string powerof = ofdarkside + ", 1)";
  1646. char* commandline = new char[powerof.length() + 1];
  1647. strcpy(commandline, powerof.c_str());
  1648. Scripting::Get().ExecuteLua(commandline);
  1649. std::memset(commandline, 0, sizeof(commandline));
  1650. }
  1651. if (ImGui::Button("CasualShoes_07_rich_01")) {
  1652. std::string doublequote = "\"";
  1653. std::string power = "Game.AddToInventory(" + doublequote;
  1654. std::string ofdark = "Items.CasualShoes_07_rich_01" + doublequote;
  1655. std::string ofdarkside = power + ofdark;
  1656. std::string powerof = ofdarkside + ", 1)";
  1657. char* commandline = new char[powerof.length() + 1];
  1658. strcpy(commandline, powerof.c_str());
  1659. Scripting::Get().ExecuteLua(commandline);
  1660. std::memset(commandline, 0, sizeof(commandline));
  1661. }
  1662. if (ImGui::Button("CasualShoes_07_rich_02")) {
  1663. std::string doublequote = "\"";
  1664. std::string power = "Game.AddToInventory(" + doublequote;
  1665. std::string ofdark = "Items.CasualShoes_07_rich_02" + doublequote;
  1666. std::string ofdarkside = power + ofdark;
  1667. std::string powerof = ofdarkside + ", 1)";
  1668. char* commandline = new char[powerof.length() + 1];
  1669. strcpy(commandline, powerof.c_str());
  1670. Scripting::Get().ExecuteLua(commandline);
  1671. std::memset(commandline, 0, sizeof(commandline));
  1672. }
  1673. if (ImGui::Button("CasualShoes_07_rich_03")) {
  1674. std::string doublequote = "\"";
  1675. std::string power = "Game.AddToInventory(" + doublequote;
  1676. std::string ofdark = "Items.CasualShoes_07_rich_03" + doublequote;
  1677. std::string ofdarkside = power + ofdark;
  1678. std::string powerof = ofdarkside + ", 1)";
  1679. char* commandline = new char[powerof.length() + 1];
  1680. strcpy(commandline, powerof.c_str());
  1681. Scripting::Get().ExecuteLua(commandline);
  1682. std::memset(commandline, 0, sizeof(commandline));
  1683. }
  1684. ImGui::TreePop();
  1685. }
  1686. if (ImGui::TreeNode("Coat")) {
  1687. if (ImGui::Button("Coat_01_basic_01")) {
  1688. std::string doublequote = "\"";
  1689. std::string power = "Game.AddToInventory(" + doublequote;
  1690. std::string ofdark = "Items.Coat_01_basic_01" + doublequote;
  1691. std::string ofdarkside = power + ofdark;
  1692. std::string powerof = ofdarkside + ", 1)";
  1693. char* commandline = new char[powerof.length() + 1];
  1694. strcpy(commandline, powerof.c_str());
  1695. Scripting::Get().ExecuteLua(commandline);
  1696. std::memset(commandline, 0, sizeof(commandline));
  1697. }
  1698. if (ImGui::Button("Coat_01_basic_02")) {
  1699. std::string doublequote = "\"";
  1700. std::string power = "Game.AddToInventory(" + doublequote;
  1701. std::string ofdark = "Items.Coat_01_basic_02" + doublequote;
  1702. std::string ofdarkside = power + ofdark;
  1703. std::string powerof = ofdarkside + ", 1)";
  1704. char* commandline = new char[powerof.length() + 1];
  1705. strcpy(commandline, powerof.c_str());
  1706. Scripting::Get().ExecuteLua(commandline);
  1707. std::memset(commandline, 0, sizeof(commandline));
  1708. }
  1709. if (ImGui::Button("Coat_01_basic_03")) {
  1710. std::string doublequote = "\"";
  1711. std::string power = "Game.AddToInventory(" + doublequote;
  1712. std::string ofdark = "Items.Coat_01_basic_03" + doublequote;
  1713. std::string ofdarkside = power + ofdark;
  1714. std::string powerof = ofdarkside + ", 1)";
  1715. char* commandline = new char[powerof.length() + 1];
  1716. strcpy(commandline, powerof.c_str());
  1717. Scripting::Get().ExecuteLua(commandline);
  1718. std::memset(commandline, 0, sizeof(commandline));
  1719. }
  1720. if (ImGui::Button("Coat_01_old_01")) {
  1721. std::string doublequote = "\"";
  1722. std::string power = "Game.AddToInventory(" + doublequote;
  1723. std::string ofdark = "Items.Coat_01_old_01" + doublequote;
  1724. std::string ofdarkside = power + ofdark;
  1725. std::string powerof = ofdarkside + ", 1)";
  1726. char* commandline = new char[powerof.length() + 1];
  1727. strcpy(commandline, powerof.c_str());
  1728. Scripting::Get().ExecuteLua(commandline);
  1729. std::memset(commandline, 0, sizeof(commandline));
  1730. }
  1731. if (ImGui::Button("Coat_01_old_02")) {
  1732. std::string doublequote = "\"";
  1733. std::string power = "Game.AddToInventory(" + doublequote;
  1734. std::string ofdark = "Items.Coat_01_old_02" + doublequote;
  1735. std::string ofdarkside = power + ofdark;
  1736. std::string powerof = ofdarkside + ", 1)";
  1737. char* commandline = new char[powerof.length() + 1];
  1738. strcpy(commandline, powerof.c_str());
  1739. Scripting::Get().ExecuteLua(commandline);
  1740. std::memset(commandline, 0, sizeof(commandline));
  1741. }
  1742. if (ImGui::Button("Coat_01_old_03")) {
  1743. std::string doublequote = "\"";
  1744. std::string power = "Game.AddToInventory(" + doublequote;
  1745. std::string ofdark = "Items.Coat_01_old_03" + doublequote;
  1746. std::string ofdarkside = power + ofdark;
  1747. std::string powerof = ofdarkside + ", 1)";
  1748. char* commandline = new char[powerof.length() + 1];
  1749. strcpy(commandline, powerof.c_str());
  1750. Scripting::Get().ExecuteLua(commandline);
  1751. std::memset(commandline, 0, sizeof(commandline));
  1752. }
  1753. if (ImGui::Button("Coat_01_rich_01")) {
  1754. std::string doublequote = "\"";
  1755. std::string power = "Game.AddToInventory(" + doublequote;
  1756. std::string ofdark = "Items.Coat_01_rich_01" + doublequote;
  1757. std::string ofdarkside = power + ofdark;
  1758. std::string powerof = ofdarkside + ", 1)";
  1759. char* commandline = new char[powerof.length() + 1];
  1760. strcpy(commandline, powerof.c_str());
  1761. Scripting::Get().ExecuteLua(commandline);
  1762. std::memset(commandline, 0, sizeof(commandline));
  1763. }
  1764. if (ImGui::Button("Coat_01_rich_02")) {
  1765. std::string doublequote = "\"";
  1766. std::string power = "Game.AddToInventory(" + doublequote;
  1767. std::string ofdark = "Items.Coat_01_rich_02" + doublequote;
  1768. std::string ofdarkside = power + ofdark;
  1769. std::string powerof = ofdarkside + ", 1)";
  1770. char* commandline = new char[powerof.length() + 1];
  1771. strcpy(commandline, powerof.c_str());
  1772. Scripting::Get().ExecuteLua(commandline);
  1773. std::memset(commandline, 0, sizeof(commandline));
  1774. }
  1775. if (ImGui::Button("Coat_01_rich_03")) {
  1776. std::string doublequote = "\"";
  1777. std::string power = "Game.AddToInventory(" + doublequote;
  1778. std::string ofdark = "Items.Coat_01_rich_03" + doublequote;
  1779. std::string ofdarkside = power + ofdark;
  1780. std::string powerof = ofdarkside + ", 1)";
  1781. char* commandline = new char[powerof.length() + 1];
  1782. strcpy(commandline, powerof.c_str());
  1783. Scripting::Get().ExecuteLua(commandline);
  1784. std::memset(commandline, 0, sizeof(commandline));
  1785. }
  1786. if (ImGui::Button("Coat_02_basic_01")) {
  1787. std::string doublequote = "\"";
  1788. std::string power = "Game.AddToInventory(" + doublequote;
  1789. std::string ofdark = "Items.Coat_02_basic_01" + doublequote;
  1790. std::string ofdarkside = power + ofdark;
  1791. std::string powerof = ofdarkside + ", 1)";
  1792. char* commandline = new char[powerof.length() + 1];
  1793. strcpy(commandline, powerof.c_str());
  1794. Scripting::Get().ExecuteLua(commandline);
  1795. std::memset(commandline, 0, sizeof(commandline));
  1796. }
  1797. if (ImGui::Button("Coat_02_basic_02")) {
  1798. std::string doublequote = "\"";
  1799. std::string power = "Game.AddToInventory(" + doublequote;
  1800. std::string ofdark = "Items.Coat_02_basic_02" + doublequote;
  1801. std::string ofdarkside = power + ofdark;
  1802. std::string powerof = ofdarkside + ", 1)";
  1803. char* commandline = new char[powerof.length() + 1];
  1804. strcpy(commandline, powerof.c_str());
  1805. Scripting::Get().ExecuteLua(commandline);
  1806. std::memset(commandline, 0, sizeof(commandline));
  1807. }
  1808. if (ImGui::Button("Coat_02_old_01")) {
  1809. std::string doublequote = "\"";
  1810. std::string power = "Game.AddToInventory(" + doublequote;
  1811. std::string ofdark = "Items.Coat_02_old_01" + doublequote;
  1812. std::string ofdarkside = power + ofdark;
  1813. std::string powerof = ofdarkside + ", 1)";
  1814. char* commandline = new char[powerof.length() + 1];
  1815. strcpy(commandline, powerof.c_str());
  1816. Scripting::Get().ExecuteLua(commandline);
  1817. std::memset(commandline, 0, sizeof(commandline));
  1818. }
  1819. if (ImGui::Button("Coat_02_old_02")) {
  1820. std::string doublequote = "\"";
  1821. std::string power = "Game.AddToInventory(" + doublequote;
  1822. std::string ofdark = "Items.Coat_02_old_02" + doublequote;
  1823. std::string ofdarkside = power + ofdark;
  1824. std::string powerof = ofdarkside + ", 1)";
  1825. char* commandline = new char[powerof.length() + 1];
  1826. strcpy(commandline, powerof.c_str());
  1827. Scripting::Get().ExecuteLua(commandline);
  1828. std::memset(commandline, 0, sizeof(commandline));
  1829. }
  1830. if (ImGui::Button("Coat_02_old_03")) {
  1831. std::string doublequote = "\"";
  1832. std::string power = "Game.AddToInventory(" + doublequote;
  1833. std::string ofdark = "Items.Coat_02_old_03" + doublequote;
  1834. std::string ofdarkside = power + ofdark;
  1835. std::string powerof = ofdarkside + ", 1)";
  1836. char* commandline = new char[powerof.length() + 1];
  1837. strcpy(commandline, powerof.c_str());
  1838. Scripting::Get().ExecuteLua(commandline);
  1839. std::memset(commandline, 0, sizeof(commandline));
  1840. }
  1841. if (ImGui::Button("Coat_02_old_04")) {
  1842. std::string doublequote = "\"";
  1843. std::string power = "Game.AddToInventory(" + doublequote;
  1844. std::string ofdark = "Items.Coat_02_old_04" + doublequote;
  1845. std::string ofdarkside = power + ofdark;
  1846. std::string powerof = ofdarkside + ", 1)";
  1847. char* commandline = new char[powerof.length() + 1];
  1848. strcpy(commandline, powerof.c_str());
  1849. Scripting::Get().ExecuteLua(commandline);
  1850. std::memset(commandline, 0, sizeof(commandline));
  1851. }
  1852. if (ImGui::Button("Coat_03_basic_01")) {
  1853. std::string doublequote = "\"";
  1854. std::string power = "Game.AddToInventory(" + doublequote;
  1855. std::string ofdark = "Items.Coat_03_basic_01" + doublequote;
  1856. std::string ofdarkside = power + ofdark;
  1857. std::string powerof = ofdarkside + ", 1)";
  1858. char* commandline = new char[powerof.length() + 1];
  1859. strcpy(commandline, powerof.c_str());
  1860. Scripting::Get().ExecuteLua(commandline);
  1861. std::memset(commandline, 0, sizeof(commandline));
  1862. }
  1863. if (ImGui::Button("Coat_03_basic_02")) {
  1864. std::string doublequote = "\"";
  1865. std::string power = "Game.AddToInventory(" + doublequote;
  1866. std::string ofdark = "Items.Coat_03_basic_02" + doublequote;
  1867. std::string ofdarkside = power + ofdark;
  1868. std::string powerof = ofdarkside + ", 1)";
  1869. char* commandline = new char[powerof.length() + 1];
  1870. strcpy(commandline, powerof.c_str());
  1871. Scripting::Get().ExecuteLua(commandline);
  1872. std::memset(commandline, 0, sizeof(commandline));
  1873. }
  1874. if (ImGui::Button("Coat_03_old_01")) {
  1875. std::string doublequote = "\"";
  1876. std::string power = "Game.AddToInventory(" + doublequote;
  1877. std::string ofdark = "Items.Coat_03_old_01" + doublequote;
  1878. std::string ofdarkside = power + ofdark;
  1879. std::string powerof = ofdarkside + ", 1)";
  1880. char* commandline = new char[powerof.length() + 1];
  1881. strcpy(commandline, powerof.c_str());
  1882. Scripting::Get().ExecuteLua(commandline);
  1883. std::memset(commandline, 0, sizeof(commandline));
  1884. }
  1885. if (ImGui::Button("Coat_03_old_02")) {
  1886. std::string doublequote = "\"";
  1887. std::string power = "Game.AddToInventory(" + doublequote;
  1888. std::string ofdark = "Items.Coat_03_old_02" + doublequote;
  1889. std::string ofdarkside = power + ofdark;
  1890. std::string powerof = ofdarkside + ", 1)";
  1891. char* commandline = new char[powerof.length() + 1];
  1892. strcpy(commandline, powerof.c_str());
  1893. Scripting::Get().ExecuteLua(commandline);
  1894. std::memset(commandline, 0, sizeof(commandline));
  1895. }
  1896. if (ImGui::Button("Coat_03_old_03")) {
  1897. std::string doublequote = "\"";
  1898. std::string power = "Game.AddToInventory(" + doublequote;
  1899. std::string ofdark = "Items.Coat_03_old_03" + doublequote;
  1900. std::string ofdarkside = power + ofdark;
  1901. std::string powerof = ofdarkside + ", 1)";
  1902. char* commandline = new char[powerof.length() + 1];
  1903. strcpy(commandline, powerof.c_str());
  1904. Scripting::Get().ExecuteLua(commandline);
  1905. std::memset(commandline, 0, sizeof(commandline));
  1906. }
  1907. if (ImGui::Button("Coat_03_rich_01")) {
  1908. std::string doublequote = "\"";
  1909. std::string power = "Game.AddToInventory(" + doublequote;
  1910. std::string ofdark = "Items.Coat_03_rich_01" + doublequote;
  1911. std::string ofdarkside = power + ofdark;
  1912. std::string powerof = ofdarkside + ", 1)";
  1913. char* commandline = new char[powerof.length() + 1];
  1914. strcpy(commandline, powerof.c_str());
  1915. Scripting::Get().ExecuteLua(commandline);
  1916. std::memset(commandline, 0, sizeof(commandline));
  1917. }
  1918. if (ImGui::Button("Coat_03_rich_02")) {
  1919. std::string doublequote = "\"";
  1920. std::string power = "Game.AddToInventory(" + doublequote;
  1921. std::string ofdark = "Items.Coat_03_rich_02" + doublequote;
  1922. std::string ofdarkside = power + ofdark;
  1923. std::string powerof = ofdarkside + ", 1)";
  1924. char* commandline = new char[powerof.length() + 1];
  1925. strcpy(commandline, powerof.c_str());
  1926. Scripting::Get().ExecuteLua(commandline);
  1927. std::memset(commandline, 0, sizeof(commandline));
  1928. }
  1929. if (ImGui::Button("Coat_04_basic_01")) {
  1930. std::string doublequote = "\"";
  1931. std::string power = "Game.AddToInventory(" + doublequote;
  1932. std::string ofdark = "Items.Coat_04_basic_01" + doublequote;
  1933. std::string ofdarkside = power + ofdark;
  1934. std::string powerof = ofdarkside + ", 1)";
  1935. char* commandline = new char[powerof.length() + 1];
  1936. strcpy(commandline, powerof.c_str());
  1937. Scripting::Get().ExecuteLua(commandline);
  1938. std::memset(commandline, 0, sizeof(commandline));
  1939. }
  1940. if (ImGui::Button("Coat_04_basic_02")) {
  1941. std::string doublequote = "\"";
  1942. std::string power = "Game.AddToInventory(" + doublequote;
  1943. std::string ofdark = "Items.Coat_04_basic_02" + doublequote;
  1944. std::string ofdarkside = power + ofdark;
  1945. std::string powerof = ofdarkside + ", 1)";
  1946. char* commandline = new char[powerof.length() + 1];
  1947. strcpy(commandline, powerof.c_str());
  1948. Scripting::Get().ExecuteLua(commandline);
  1949. std::memset(commandline, 0, sizeof(commandline));
  1950. }
  1951. if (ImGui::Button("Coat_04_basic_03")) {
  1952. std::string doublequote = "\"";
  1953. std::string power = "Game.AddToInventory(" + doublequote;
  1954. std::string ofdark = "Items.Coat_04_basic_03" + doublequote;
  1955. std::string ofdarkside = power + ofdark;
  1956. std::string powerof = ofdarkside + ", 1)";
  1957. char* commandline = new char[powerof.length() + 1];
  1958. strcpy(commandline, powerof.c_str());
  1959. Scripting::Get().ExecuteLua(commandline);
  1960. std::memset(commandline, 0, sizeof(commandline));
  1961. }
  1962. if (ImGui::Button("Coat_04_old_01")) {
  1963. std::string doublequote = "\"";
  1964. std::string power = "Game.AddToInventory(" + doublequote;
  1965. std::string ofdark = "Items.Coat_04_old_01" + doublequote;
  1966. std::string ofdarkside = power + ofdark;
  1967. std::string powerof = ofdarkside + ", 1)";
  1968. char* commandline = new char[powerof.length() + 1];
  1969. strcpy(commandline, powerof.c_str());
  1970. Scripting::Get().ExecuteLua(commandline);
  1971. std::memset(commandline, 0, sizeof(commandline));
  1972. }
  1973. if (ImGui::Button("Coat_04_old_02")) {
  1974. std::string doublequote = "\"";
  1975. std::string power = "Game.AddToInventory(" + doublequote;
  1976. std::string ofdark = "Items.Coat_04_old_02" + doublequote;
  1977. std::string ofdarkside = power + ofdark;
  1978. std::string powerof = ofdarkside + ", 1)";
  1979. char* commandline = new char[powerof.length() + 1];
  1980. strcpy(commandline, powerof.c_str());
  1981. Scripting::Get().ExecuteLua(commandline);
  1982. std::memset(commandline, 0, sizeof(commandline));
  1983. }
  1984. if (ImGui::Button("Coat_04_rich_01")) {
  1985. std::string doublequote = "\"";
  1986. std::string power = "Game.AddToInventory(" + doublequote;
  1987. std::string ofdark = "Items.Coat_04_rich_01" + doublequote;
  1988. std::string ofdarkside = power + ofdark;
  1989. std::string powerof = ofdarkside + ", 1)";
  1990. char* commandline = new char[powerof.length() + 1];
  1991. strcpy(commandline, powerof.c_str());
  1992. Scripting::Get().ExecuteLua(commandline);
  1993. std::memset(commandline, 0, sizeof(commandline));
  1994. }
  1995. if (ImGui::Button("Coat_04_rich_02")) {
  1996. std::string doublequote = "\"";
  1997. std::string power = "Game.AddToInventory(" + doublequote;
  1998. std::string ofdark = "Items.Coat_04_rich_02" + doublequote;
  1999. std::string ofdarkside = power + ofdark;
  2000. std::string powerof = ofdarkside + ", 1)";
  2001. char* commandline = new char[powerof.length() + 1];
  2002. strcpy(commandline, powerof.c_str());
  2003. Scripting::Get().ExecuteLua(commandline);
  2004. std::memset(commandline, 0, sizeof(commandline));
  2005. }
  2006. ImGui::TreePop();
  2007. }
  2008. if (ImGui::TreeNode("Dress")) {
  2009. if (ImGui::Button("Dress_01_basic_01")) {
  2010. std::string doublequote = "\"";
  2011. std::string power = "Game.AddToInventory(" + doublequote;
  2012. std::string ofdark = "Items.Dress_01_basic_01" + doublequote;
  2013. std::string ofdarkside = power + ofdark;
  2014. std::string powerof = ofdarkside + ", 1)";
  2015. char* commandline = new char[powerof.length() + 1];
  2016. strcpy(commandline, powerof.c_str());
  2017. Scripting::Get().ExecuteLua(commandline);
  2018. std::memset(commandline, 0, sizeof(commandline));
  2019. }
  2020. if (ImGui::Button("Dress_01_basic_02")) {
  2021. std::string doublequote = "\"";
  2022. std::string power = "Game.AddToInventory(" + doublequote;
  2023. std::string ofdark = "Items.Dress_01_basic_02" + doublequote;
  2024. std::string ofdarkside = power + ofdark;
  2025. std::string powerof = ofdarkside + ", 1)";
  2026. char* commandline = new char[powerof.length() + 1];
  2027. strcpy(commandline, powerof.c_str());
  2028. Scripting::Get().ExecuteLua(commandline);
  2029. std::memset(commandline, 0, sizeof(commandline));
  2030. }
  2031. if (ImGui::Button("Dress_01_basic_03")) {
  2032. std::string doublequote = "\"";
  2033. std::string power = "Game.AddToInventory(" + doublequote;
  2034. std::string ofdark = "Items.Dress_01_basic_03" + doublequote;
  2035. std::string ofdarkside = power + ofdark;
  2036. std::string powerof = ofdarkside + ", 1)";
  2037. char* commandline = new char[powerof.length() + 1];
  2038. strcpy(commandline, powerof.c_str());
  2039. Scripting::Get().ExecuteLua(commandline);
  2040. std::memset(commandline, 0, sizeof(commandline));
  2041. }
  2042. if (ImGui::Button("Dress_01_rich_01")) {
  2043. std::string doublequote = "\"";
  2044. std::string power = "Game.AddToInventory(" + doublequote;
  2045. std::string ofdark = "Items.Dress_01_rich_01" + doublequote;
  2046. std::string ofdarkside = power + ofdark;
  2047. std::string powerof = ofdarkside + ", 1)";
  2048. char* commandline = new char[powerof.length() + 1];
  2049. strcpy(commandline, powerof.c_str());
  2050. Scripting::Get().ExecuteLua(commandline);
  2051. std::memset(commandline, 0, sizeof(commandline));
  2052. }
  2053. if (ImGui::Button("Dress_01_rich_02")) {
  2054. std::string doublequote = "\"";
  2055. std::string power = "Game.AddToInventory(" + doublequote;
  2056. std::string ofdark = "Items.Dress_01_rich_02" + doublequote;
  2057. std::string ofdarkside = power + ofdark;
  2058. std::string powerof = ofdarkside + ", 1)";
  2059. char* commandline = new char[powerof.length() + 1];
  2060. strcpy(commandline, powerof.c_str());
  2061. Scripting::Get().ExecuteLua(commandline);
  2062. std::memset(commandline, 0, sizeof(commandline));
  2063. }
  2064. if (ImGui::Button("Dress_01_rich_03")) {
  2065. std::string doublequote = "\"";
  2066. std::string power = "Game.AddToInventory(" + doublequote;
  2067. std::string ofdark = "Items.Dress_01_rich_03" + doublequote;
  2068. std::string ofdarkside = power + ofdark;
  2069. std::string powerof = ofdarkside + ", 1)";
  2070. char* commandline = new char[powerof.length() + 1];
  2071. strcpy(commandline, powerof.c_str());
  2072. Scripting::Get().ExecuteLua(commandline);
  2073. std::memset(commandline, 0, sizeof(commandline));
  2074. }
  2075. if (ImGui::Button("AddToInventory")) {
  2076. std::string doublequote = "\"";
  2077. std::string power = "Game.AddToInventory(" + doublequote;
  2078. std::string ofdark = "Items.Dress_02_basic_01" + doublequote;
  2079. std::string ofdarkside = power + ofdark;
  2080. std::string powerof = ofdarkside + ", 1)";
  2081. char* commandline = new char[powerof.length() + 1];
  2082. strcpy(commandline, powerof.c_str());
  2083. Scripting::Get().ExecuteLua(commandline);
  2084. std::memset(commandline, 0, sizeof(commandline));
  2085. }
  2086. if (ImGui::Button("Dress_02_basic_02")) {
  2087. std::string doublequote = "\"";
  2088. std::string power = "Game.AddToInventory(" + doublequote;
  2089. std::string ofdark = "Items.Dress_02_basic_02" + doublequote;
  2090. std::string ofdarkside = power + ofdark;
  2091. std::string powerof = ofdarkside + ", 1)";
  2092. char* commandline = new char[powerof.length() + 1];
  2093. strcpy(commandline, powerof.c_str());
  2094. Scripting::Get().ExecuteLua(commandline);
  2095. std::memset(commandline, 0, sizeof(commandline));
  2096. }
  2097. if (ImGui::Button("Dress_02_basic_03")) {
  2098. std::string doublequote = "\"";
  2099. std::string power = "Game.AddToInventory(" + doublequote;
  2100. std::string ofdark = "Items.Dress_02_basic_03" + doublequote;
  2101. std::string ofdarkside = power + ofdark;
  2102. std::string powerof = ofdarkside + ", 1)";
  2103. char* commandline = new char[powerof.length() + 1];
  2104. strcpy(commandline, powerof.c_str());
  2105. Scripting::Get().ExecuteLua(commandline);
  2106. std::memset(commandline, 0, sizeof(commandline));
  2107. }
  2108. if (ImGui::Button("Dress_02_rich_01")) {
  2109. std::string doublequote = "\"";
  2110. std::string power = "Game.AddToInventory(" + doublequote;
  2111. std::string ofdark = "Items.Dress_02_rich_01" + doublequote;
  2112. std::string ofdarkside = power + ofdark;
  2113. std::string powerof = ofdarkside + ", 1)";
  2114. char* commandline = new char[powerof.length() + 1];
  2115. strcpy(commandline, powerof.c_str());
  2116. Scripting::Get().ExecuteLua(commandline);
  2117. std::memset(commandline, 0, sizeof(commandline));
  2118. }
  2119. if (ImGui::Button("Dress_02_rich_02")) {
  2120. std::string doublequote = "\"";
  2121. std::string power = "Game.AddToInventory(" + doublequote;
  2122. std::string ofdark = "Items.Dress_02_rich_02" + doublequote;
  2123. std::string ofdarkside = power + ofdark;
  2124. std::string powerof = ofdarkside + ", 1)";
  2125. char* commandline = new char[powerof.length() + 1];
  2126. strcpy(commandline, powerof.c_str());
  2127. Scripting::Get().ExecuteLua(commandline);
  2128. std::memset(commandline, 0, sizeof(commandline));
  2129. }
  2130. if (ImGui::Button("Dress_02_rich_03")) {
  2131. std::string doublequote = "\"";
  2132. std::string power = "Game.AddToInventory(" + doublequote;
  2133. std::string ofdark = "Items.Dress_02_rich_03" + doublequote;
  2134. std::string ofdarkside = power + ofdark;
  2135. std::string powerof = ofdarkside + ", 1)";
  2136. char* commandline = new char[powerof.length() + 1];
  2137. strcpy(commandline, powerof.c_str());
  2138. Scripting::Get().ExecuteLua(commandline);
  2139. std::memset(commandline, 0, sizeof(commandline));
  2140. }
  2141. ImGui::TreePop();
  2142. }
  2143. if (ImGui::TreeNode("Jacket")) {
  2144. if (ImGui::Button("FormalJacket_01_basic_01")) {
  2145. std::string doublequote = "\"";
  2146. std::string power = "Game.AddToInventory(" + doublequote;
  2147. std::string ofdark = "Items.FormalJacket_01_basic_01" + doublequote;
  2148. std::string ofdarkside = power + ofdark;
  2149. std::string powerof = ofdarkside + ", 1)";
  2150. char* commandline = new char[powerof.length() + 1];
  2151. strcpy(commandline, powerof.c_str());
  2152. Scripting::Get().ExecuteLua(commandline);
  2153. std::memset(commandline, 0, sizeof(commandline));
  2154. }
  2155. if (ImGui::Button("FormalJacket_01_basic_02")) {
  2156. std::string doublequote = "\"";
  2157. std::string power = "Game.AddToInventory(" + doublequote;
  2158. std::string ofdark = "Items.FormalJacket_01_basic_02" + doublequote;
  2159. std::string ofdarkside = power + ofdark;
  2160. std::string powerof = ofdarkside + ", 1)";
  2161. char* commandline = new char[powerof.length() + 1];
  2162. strcpy(commandline, powerof.c_str());
  2163. Scripting::Get().ExecuteLua(commandline);
  2164. std::memset(commandline, 0, sizeof(commandline));
  2165. }
  2166. if (ImGui::Button("FormalJacket_01_old_01")) {
  2167. std::string doublequote = "\"";
  2168. std::string power = "Game.AddToInventory(" + doublequote;
  2169. std::string ofdark = "Items.FormalJacket_01_old_01" + doublequote;
  2170. std::string ofdarkside = power + ofdark;
  2171. std::string powerof = ofdarkside + ", 1)";
  2172. char* commandline = new char[powerof.length() + 1];
  2173. strcpy(commandline, powerof.c_str());
  2174. Scripting::Get().ExecuteLua(commandline);
  2175. std::memset(commandline, 0, sizeof(commandline));
  2176. }
  2177. if (ImGui::Button("FormalJacket_01_old_02")) {
  2178. std::string doublequote = "\"";
  2179. std::string power = "Game.AddToInventory(" + doublequote;
  2180. std::string ofdark = "Items.FormalJacket_01_old_02" + doublequote;
  2181. std::string ofdarkside = power + ofdark;
  2182. std::string powerof = ofdarkside + ", 1)";
  2183. char* commandline = new char[powerof.length() + 1];
  2184. strcpy(commandline, powerof.c_str());
  2185. Scripting::Get().ExecuteLua(commandline);
  2186. std::memset(commandline, 0, sizeof(commandline));
  2187. }
  2188. if (ImGui::Button("FormalJacket_01_rich_01")) {
  2189. std::string doublequote = "\"";
  2190. std::string power = "Game.AddToInventory(" + doublequote;
  2191. std::string ofdark = "Items.FormalJacket_01_rich_01" + doublequote;
  2192. std::string ofdarkside = power + ofdark;
  2193. std::string powerof = ofdarkside + ", 1)";
  2194. char* commandline = new char[powerof.length() + 1];
  2195. strcpy(commandline, powerof.c_str());
  2196. Scripting::Get().ExecuteLua(commandline);
  2197. std::memset(commandline, 0, sizeof(commandline));
  2198. }
  2199. if (ImGui::Button("FormalJacket_01_rich_02")) {
  2200. std::string doublequote = "\"";
  2201. std::string power = "Game.AddToInventory(" + doublequote;
  2202. std::string ofdark = "Items.FormalJacket_01_rich_02" + doublequote;
  2203. std::string ofdarkside = power + ofdark;
  2204. std::string powerof = ofdarkside + ", 1)";
  2205. char* commandline = new char[powerof.length() + 1];
  2206. strcpy(commandline, powerof.c_str());
  2207. Scripting::Get().ExecuteLua(commandline);
  2208. std::memset(commandline, 0, sizeof(commandline));
  2209. }
  2210. if (ImGui::Button("FormalJacket_02_basic_01")) {
  2211. std::string doublequote = "\"";
  2212. std::string power = "Game.AddToInventory(" + doublequote;
  2213. std::string ofdark = "Items.FormalJacket_02_basic_01" + doublequote;
  2214. std::string ofdarkside = power + ofdark;
  2215. std::string powerof = ofdarkside + ", 1)";
  2216. char* commandline = new char[powerof.length() + 1];
  2217. strcpy(commandline, powerof.c_str());
  2218. Scripting::Get().ExecuteLua(commandline);
  2219. std::memset(commandline, 0, sizeof(commandline));
  2220. }
  2221. if (ImGui::Button("FormalJacket_02_basic_02")) {
  2222. std::string doublequote = "\"";
  2223. std::string power = "Game.AddToInventory(" + doublequote;
  2224. std::string ofdark = "Items.FormalJacket_02_basic_02" + doublequote;
  2225. std::string ofdarkside = power + ofdark;
  2226. std::string powerof = ofdarkside + ", 1)";
  2227. char* commandline = new char[powerof.length() + 1];
  2228. strcpy(commandline, powerof.c_str());
  2229. Scripting::Get().ExecuteLua(commandline);
  2230. std::memset(commandline, 0, sizeof(commandline));
  2231. }
  2232. if (ImGui::Button("FormalJacket_02_basic_03")) {
  2233. std::string doublequote = "\"";
  2234. std::string power = "Game.AddToInventory(" + doublequote;
  2235. std::string ofdark = "Items.FormalJacket_02_basic_03" + doublequote;
  2236. std::string ofdarkside = power + ofdark;
  2237. std::string powerof = ofdarkside + ", 1)";
  2238. char* commandline = new char[powerof.length() + 1];
  2239. strcpy(commandline, powerof.c_str());
  2240. Scripting::Get().ExecuteLua(commandline);
  2241. std::memset(commandline, 0, sizeof(commandline));
  2242. }
  2243. if (ImGui::Button("FormalJacket_02_rich_01")) {
  2244. std::string doublequote = "\"";
  2245. std::string power = "Game.AddToInventory(" + doublequote;
  2246. std::string ofdark = "Items.FormalJacket_02_rich_01" + doublequote;
  2247. std::string ofdarkside = power + ofdark;
  2248. std::string powerof = ofdarkside + ", 1)";
  2249. char* commandline = new char[powerof.length() + 1];
  2250. strcpy(commandline, powerof.c_str());
  2251. Scripting::Get().ExecuteLua(commandline);
  2252. std::memset(commandline, 0, sizeof(commandline));
  2253. }
  2254. if (ImGui::Button("FormalJacket_02_rich_02")) {
  2255. std::string doublequote = "\"";
  2256. std::string power = "Game.AddToInventory(" + doublequote;
  2257. std::string ofdark = "Items.FormalJacket_02_rich_02" + doublequote;
  2258. std::string ofdarkside = power + ofdark;
  2259. std::string powerof = ofdarkside + ", 1)";
  2260. char* commandline = new char[powerof.length() + 1];
  2261. strcpy(commandline, powerof.c_str());
  2262. Scripting::Get().ExecuteLua(commandline);
  2263. std::memset(commandline, 0, sizeof(commandline));
  2264. }
  2265. if (ImGui::Button("FormalJacket_02_rich_03")) {
  2266. std::string doublequote = "\"";
  2267. std::string power = "Game.AddToInventory(" + doublequote;
  2268. std::string ofdark = "Items.FormalJacket_02_rich_03" + doublequote;
  2269. std::string ofdarkside = power + ofdark;
  2270. std::string powerof = ofdarkside + ", 1)";
  2271. char* commandline = new char[powerof.length() + 1];
  2272. strcpy(commandline, powerof.c_str());
  2273. Scripting::Get().ExecuteLua(commandline);
  2274. std::memset(commandline, 0, sizeof(commandline));
  2275. }
  2276. if (ImGui::Button("FormalJacket_03_basic_01")) {
  2277. std::string doublequote = "\"";
  2278. std::string power = "Game.AddToInventory(" + doublequote;
  2279. std::string ofdark = "Items.FormalJacket_03_basic_01" + doublequote;
  2280. std::string ofdarkside = power + ofdark;
  2281. std::string powerof = ofdarkside + ", 1)";
  2282. char* commandline = new char[powerof.length() + 1];
  2283. strcpy(commandline, powerof.c_str());
  2284. Scripting::Get().ExecuteLua(commandline);
  2285. std::memset(commandline, 0, sizeof(commandline));
  2286. }
  2287. if (ImGui::Button("FormalJacket_03_basic_02")) {
  2288. std::string doublequote = "\"";
  2289. std::string power = "Game.AddToInventory(" + doublequote;
  2290. std::string ofdark = "Items.FormalJacket_03_basic_02" + doublequote;
  2291. std::string ofdarkside = power + ofdark;
  2292. std::string powerof = ofdarkside + ", 1)";
  2293. char* commandline = new char[powerof.length() + 1];
  2294. strcpy(commandline, powerof.c_str());
  2295. Scripting::Get().ExecuteLua(commandline);
  2296. std::memset(commandline, 0, sizeof(commandline));
  2297. }
  2298. if (ImGui::Button("FormalJacket_03_basic_03")) {
  2299. std::string doublequote = "\"";
  2300. std::string power = "Game.AddToInventory(" + doublequote;
  2301. std::string ofdark = "Items.FormalJacket_03_basic_03" + doublequote;
  2302. std::string ofdarkside = power + ofdark;
  2303. std::string powerof = ofdarkside + ", 1)";
  2304. char* commandline = new char[powerof.length() + 1];
  2305. strcpy(commandline, powerof.c_str());
  2306. Scripting::Get().ExecuteLua(commandline);
  2307. std::memset(commandline, 0, sizeof(commandline));
  2308. }
  2309. if (ImGui::Button("FormalJacket_03_rich_01")) {
  2310. std::string doublequote = "\"";
  2311. std::string power = "Game.AddToInventory(" + doublequote;
  2312. std::string ofdark = "Items.FormalJacket_03_rich_01" + doublequote;
  2313. std::string ofdarkside = power + ofdark;
  2314. std::string powerof = ofdarkside + ", 1)";
  2315. char* commandline = new char[powerof.length() + 1];
  2316. strcpy(commandline, powerof.c_str());
  2317. Scripting::Get().ExecuteLua(commandline);
  2318. std::memset(commandline, 0, sizeof(commandline));
  2319. }
  2320. if (ImGui::Button("FormalJacket_03_rich_02")) {
  2321. std::string doublequote = "\"";
  2322. std::string power = "Game.AddToInventory(" + doublequote;
  2323. std::string ofdark = "Items.FormalJacket_03_rich_02" + doublequote;
  2324. std::string ofdarkside = power + ofdark;
  2325. std::string powerof = ofdarkside + ", 1)";
  2326. char* commandline = new char[powerof.length() + 1];
  2327. strcpy(commandline, powerof.c_str());
  2328. Scripting::Get().ExecuteLua(commandline);
  2329. std::memset(commandline, 0, sizeof(commandline));
  2330. }
  2331. if (ImGui::Button("FormalJacket_03_rich_03")) {
  2332. std::string doublequote = "\"";
  2333. std::string power = "Game.AddToInventory(" + doublequote;
  2334. std::string ofdark = "Items.FormalJacket_03_rich_03" + doublequote;
  2335. std::string ofdarkside = power + ofdark;
  2336. std::string powerof = ofdarkside + ", 1)";
  2337. char* commandline = new char[powerof.length() + 1];
  2338. strcpy(commandline, powerof.c_str());
  2339. Scripting::Get().ExecuteLua(commandline);
  2340. std::memset(commandline, 0, sizeof(commandline));
  2341. }
  2342. if (ImGui::Button("FormalJacket_04_basic_01")) {
  2343. std::string doublequote = "\"";
  2344. std::string power = "Game.AddToInventory(" + doublequote;
  2345. std::string ofdark = "Items.FormalJacket_04_basic_01" + doublequote;
  2346. std::string ofdarkside = power + ofdark;
  2347. std::string powerof = ofdarkside + ", 1)";
  2348. char* commandline = new char[powerof.length() + 1];
  2349. strcpy(commandline, powerof.c_str());
  2350. Scripting::Get().ExecuteLua(commandline);
  2351. std::memset(commandline, 0, sizeof(commandline));
  2352. }
  2353. if (ImGui::Button("FormalJacket_04_basic_02")) {
  2354. std::string doublequote = "\"";
  2355. std::string power = "Game.AddToInventory(" + doublequote;
  2356. std::string ofdark = "Items.FormalJacket_04_basic_02" + doublequote;
  2357. std::string ofdarkside = power + ofdark;
  2358. std::string powerof = ofdarkside + ", 1)";
  2359. char* commandline = new char[powerof.length() + 1];
  2360. strcpy(commandline, powerof.c_str());
  2361. Scripting::Get().ExecuteLua(commandline);
  2362. std::memset(commandline, 0, sizeof(commandline));
  2363. }
  2364. if (ImGui::Button("FormalJacket_04_basic_03")) {
  2365. std::string doublequote = "\"";
  2366. std::string power = "Game.AddToInventory(" + doublequote;
  2367. std::string ofdark = "Items.FormalJacket_04_basic_03" + doublequote;
  2368. std::string ofdarkside = power + ofdark;
  2369. std::string powerof = ofdarkside + ", 1)";
  2370. char* commandline = new char[powerof.length() + 1];
  2371. strcpy(commandline, powerof.c_str());
  2372. Scripting::Get().ExecuteLua(commandline);
  2373. std::memset(commandline, 0, sizeof(commandline));
  2374. }
  2375. if (ImGui::Button("FormalJacket_04_rich_01")) {
  2376. std::string doublequote = "\"";
  2377. std::string power = "Game.AddToInventory(" + doublequote;
  2378. std::string ofdark = "Items.FormalJacket_04_rich_01" + doublequote;
  2379. std::string ofdarkside = power + ofdark;
  2380. std::string powerof = ofdarkside + ", 1)";
  2381. char* commandline = new char[powerof.length() + 1];
  2382. strcpy(commandline, powerof.c_str());
  2383. Scripting::Get().ExecuteLua(commandline);
  2384. std::memset(commandline, 0, sizeof(commandline));
  2385. }
  2386. if (ImGui::Button("FormalJacket_04_rich_02")) {
  2387. std::string doublequote = "\"";
  2388. std::string power = "Game.AddToInventory(" + doublequote;
  2389. std::string ofdark = "Items.FormalJacket_04_rich_02" + doublequote;
  2390. std::string ofdarkside = power + ofdark;
  2391. std::string powerof = ofdarkside + ", 1)";
  2392. char* commandline = new char[powerof.length() + 1];
  2393. strcpy(commandline, powerof.c_str());
  2394. Scripting::Get().ExecuteLua(commandline);
  2395. std::memset(commandline, 0, sizeof(commandline));
  2396. }
  2397. if (ImGui::Button("FormalJacket_04_rich_03")) {
  2398. std::string doublequote = "\"";
  2399. std::string power = "Game.AddToInventory(" + doublequote;
  2400. std::string ofdark = "Items.FormalJacket_04_rich_03" + doublequote;
  2401. std::string ofdarkside = power + ofdark;
  2402. std::string powerof = ofdarkside + ", 1)";
  2403. char* commandline = new char[powerof.length() + 1];
  2404. strcpy(commandline, powerof.c_str());
  2405. Scripting::Get().ExecuteLua(commandline);
  2406. std::memset(commandline, 0, sizeof(commandline));
  2407. }
  2408. if (ImGui::Button("FormalJacket_05_basic_01")) {
  2409. std::string doublequote = "\"";
  2410. std::string power = "Game.AddToInventory(" + doublequote;
  2411. std::string ofdark = "Items.FormalJacket_05_basic_01" + doublequote;
  2412. std::string ofdarkside = power + ofdark;
  2413. std::string powerof = ofdarkside + ", 1)";
  2414. char* commandline = new char[powerof.length() + 1];
  2415. strcpy(commandline, powerof.c_str());
  2416. Scripting::Get().ExecuteLua(commandline);
  2417. std::memset(commandline, 0, sizeof(commandline));
  2418. }
  2419. if (ImGui::Button("FormalJacket_05_basic_02")) {
  2420. std::string doublequote = "\"";
  2421. std::string power = "Game.AddToInventory(" + doublequote;
  2422. std::string ofdark = "Items.FormalJacket_05_basic_02" + doublequote;
  2423. std::string ofdarkside = power + ofdark;
  2424. std::string powerof = ofdarkside + ", 1)";
  2425. char* commandline = new char[powerof.length() + 1];
  2426. strcpy(commandline, powerof.c_str());
  2427. Scripting::Get().ExecuteLua(commandline);
  2428. std::memset(commandline, 0, sizeof(commandline));
  2429. }
  2430. if (ImGui::Button("FormalJacket_05_basic_03")) {
  2431. std::string doublequote = "\"";
  2432. std::string power = "Game.AddToInventory(" + doublequote;
  2433. std::string ofdark = "Items.FormalJacket_05_basic_03" + doublequote;
  2434. std::string ofdarkside = power + ofdark;
  2435. std::string powerof = ofdarkside + ", 1)";
  2436. char* commandline = new char[powerof.length() + 1];
  2437. strcpy(commandline, powerof.c_str());
  2438. Scripting::Get().ExecuteLua(commandline);
  2439. std::memset(commandline, 0, sizeof(commandline));
  2440. }
  2441. if (ImGui::Button("FormalJacket_05_rich_01")) {
  2442. std::string doublequote = "\"";
  2443. std::string power = "Game.AddToInventory(" + doublequote;
  2444. std::string ofdark = "Items.FormalJacket_05_rich_01" + doublequote;
  2445. std::string ofdarkside = power + ofdark;
  2446. std::string powerof = ofdarkside + ", 1)";
  2447. char* commandline = new char[powerof.length() + 1];
  2448. strcpy(commandline, powerof.c_str());
  2449. Scripting::Get().ExecuteLua(commandline);
  2450. std::memset(commandline, 0, sizeof(commandline));
  2451. }
  2452. if (ImGui::Button("FormalJacket_05_rich_02")) {
  2453. std::string doublequote = "\"";
  2454. std::string power = "Game.AddToInventory(" + doublequote;
  2455. std::string ofdark = "Items.FormalJacket_05_rich_02" + doublequote;
  2456. std::string ofdarkside = power + ofdark;
  2457. std::string powerof = ofdarkside + ", 1)";
  2458. char* commandline = new char[powerof.length() + 1];
  2459. strcpy(commandline, powerof.c_str());
  2460. Scripting::Get().ExecuteLua(commandline);
  2461. std::memset(commandline, 0, sizeof(commandline));
  2462. }
  2463. if (ImGui::Button("FormalJacket_05_rich_03")) {
  2464. std::string doublequote = "\"";
  2465. std::string power = "Game.AddToInventory(" + doublequote;
  2466. std::string ofdark = "Items.FormalJacket_05_rich_03" + doublequote;
  2467. std::string ofdarkside = power + ofdark;
  2468. std::string powerof = ofdarkside + ", 1)";
  2469. char* commandline = new char[powerof.length() + 1];
  2470. strcpy(commandline, powerof.c_str());
  2471. Scripting::Get().ExecuteLua(commandline);
  2472. std::memset(commandline, 0, sizeof(commandline));
  2473. }
  2474. ImGui::TreePop();
  2475. }
  2476. if (ImGui::TreeNode("Pants")) {
  2477. if (ImGui::Button("FormalPants_01_basic_02")) {
  2478. std::string doublequote = "\"";
  2479. std::string power = "Game.AddToInventory(" + doublequote;
  2480. std::string ofdark = "Items.FormalPants_01_basic_02" + doublequote;
  2481. std::string ofdarkside = power + ofdark;
  2482. std::string powerof = ofdarkside + ", 1)";
  2483. char* commandline = new char[powerof.length() + 1];
  2484. strcpy(commandline, powerof.c_str());
  2485. Scripting::Get().ExecuteLua(commandline);
  2486. std::memset(commandline, 0, sizeof(commandline));
  2487. }
  2488. if (ImGui::Button("FormalPants_01_basic_03")) {
  2489. std::string doublequote = "\"";
  2490. std::string power = "Game.AddToInventory(" + doublequote;
  2491. std::string ofdark = "Items.FormalPants_01_basic_03" + doublequote;
  2492. std::string ofdarkside = power + ofdark;
  2493. std::string powerof = ofdarkside + ", 1)";
  2494. char* commandline = new char[powerof.length() + 1];
  2495. strcpy(commandline, powerof.c_str());
  2496. Scripting::Get().ExecuteLua(commandline);
  2497. std::memset(commandline, 0, sizeof(commandline));
  2498. }
  2499. if (ImGui::Button("FormalPants_01_old_01")) {
  2500. std::string doublequote = "\"";
  2501. std::string power = "Game.AddToInventory(" + doublequote;
  2502. std::string ofdark = "Items.FormalPants_01_old_01" + doublequote;
  2503. std::string ofdarkside = power + ofdark;
  2504. std::string powerof = ofdarkside + ", 1)";
  2505. char* commandline = new char[powerof.length() + 1];
  2506. strcpy(commandline, powerof.c_str());
  2507. Scripting::Get().ExecuteLua(commandline);
  2508. std::memset(commandline, 0, sizeof(commandline));
  2509. }
  2510. if (ImGui::Button("FormalPants_01_old_02")) {
  2511. std::string doublequote = "\"";
  2512. std::string power = "Game.AddToInventory(" + doublequote;
  2513. std::string ofdark = "Items.FormalPants_01_old_02" + doublequote;
  2514. std::string ofdarkside = power + ofdark;
  2515. std::string powerof = ofdarkside + ", 1)";
  2516. char* commandline = new char[powerof.length() + 1];
  2517. strcpy(commandline, powerof.c_str());
  2518. Scripting::Get().ExecuteLua(commandline);
  2519. std::memset(commandline, 0, sizeof(commandline));
  2520. }
  2521. if (ImGui::Button("FormalPants_02_basic_01")) {
  2522. std::string doublequote = "\"";
  2523. std::string power = "Game.AddToInventory(" + doublequote;
  2524. std::string ofdark = "Items.FormalPants_02_basic_01" + doublequote;
  2525. std::string ofdarkside = power + ofdark;
  2526. std::string powerof = ofdarkside + ", 1)";
  2527. char* commandline = new char[powerof.length() + 1];
  2528. strcpy(commandline, powerof.c_str());
  2529. Scripting::Get().ExecuteLua(commandline);
  2530. std::memset(commandline, 0, sizeof(commandline));
  2531. }
  2532. if (ImGui::Button("FormalPants_02_basic_02")) {
  2533. std::string doublequote = "\"";
  2534. std::string power = "Game.AddToInventory(" + doublequote;
  2535. std::string ofdark = "Items.FormalPants_02_basic_02" + doublequote;
  2536. std::string ofdarkside = power + ofdark;
  2537. std::string powerof = ofdarkside + ", 1)";
  2538. char* commandline = new char[powerof.length() + 1];
  2539. strcpy(commandline, powerof.c_str());
  2540. Scripting::Get().ExecuteLua(commandline);
  2541. std::memset(commandline, 0, sizeof(commandline));
  2542. }
  2543. if (ImGui::Button("FormalPants_02_basic_03")) {
  2544. std::string doublequote = "\"";
  2545. std::string power = "Game.AddToInventory(" + doublequote;
  2546. std::string ofdark = "Items.FormalPants_02_basic_03" + doublequote;
  2547. std::string ofdarkside = power + ofdark;
  2548. std::string powerof = ofdarkside + ", 1)";
  2549. char* commandline = new char[powerof.length() + 1];
  2550. strcpy(commandline, powerof.c_str());
  2551. Scripting::Get().ExecuteLua(commandline);
  2552. std::memset(commandline, 0, sizeof(commandline));
  2553. }
  2554. if (ImGui::Button("FormalPants_02_rich_01")) {
  2555. std::string doublequote = "\"";
  2556. std::string power = "Game.AddToInventory(" + doublequote;
  2557. std::string ofdark = "Items.FormalPants_02_rich_01" + doublequote;
  2558. std::string ofdarkside = power + ofdark;
  2559. std::string powerof = ofdarkside + ", 1)";
  2560. char* commandline = new char[powerof.length() + 1];
  2561. strcpy(commandline, powerof.c_str());
  2562. Scripting::Get().ExecuteLua(commandline);
  2563. std::memset(commandline, 0, sizeof(commandline));
  2564. }
  2565. if (ImGui::Button("FormalPants_02_rich_02")) {
  2566. std::string doublequote = "\"";
  2567. std::string power = "Game.AddToInventory(" + doublequote;
  2568. std::string ofdark = "Items.FormalPants_02_rich_02" + doublequote;
  2569. std::string ofdarkside = power + ofdark;
  2570. std::string powerof = ofdarkside + ", 1)";
  2571. char* commandline = new char[powerof.length() + 1];
  2572. strcpy(commandline, powerof.c_str());
  2573. Scripting::Get().ExecuteLua(commandline);
  2574. std::memset(commandline, 0, sizeof(commandline));
  2575. }
  2576. if (ImGui::Button("FormalPants_02_rich_03")) {
  2577. std::string doublequote = "\"";
  2578. std::string power = "Game.AddToInventory(" + doublequote;
  2579. std::string ofdark = "Items.FormalPants_02_rich_03" + doublequote;
  2580. std::string ofdarkside = power + ofdark;
  2581. std::string powerof = ofdarkside + ", 1)";
  2582. char* commandline = new char[powerof.length() + 1];
  2583. strcpy(commandline, powerof.c_str());
  2584. Scripting::Get().ExecuteLua(commandline);
  2585. std::memset(commandline, 0, sizeof(commandline));
  2586. }
  2587. if (ImGui::Button("FormalPants_03_basic_01")) {
  2588. std::string doublequote = "\"";
  2589. std::string power = "Game.AddToInventory(" + doublequote;
  2590. std::string ofdark = "Items.FormalPants_03_basic_01" + doublequote;
  2591. std::string ofdarkside = power + ofdark;
  2592. std::string powerof = ofdarkside + ", 1)";
  2593. char* commandline = new char[powerof.length() + 1];
  2594. strcpy(commandline, powerof.c_str());
  2595. Scripting::Get().ExecuteLua(commandline);
  2596. std::memset(commandline, 0, sizeof(commandline));
  2597. }
  2598. if (ImGui::Button("FormalPants_03_old_01")) {
  2599. std::string doublequote = "\"";
  2600. std::string power = "Game.AddToInventory(" + doublequote;
  2601. std::string ofdark = "Items.FormalPants_03_old_01" + doublequote;
  2602. std::string ofdarkside = power + ofdark;
  2603. std::string powerof = ofdarkside + ", 1)";
  2604. char* commandline = new char[powerof.length() + 1];
  2605. strcpy(commandline, powerof.c_str());
  2606. Scripting::Get().ExecuteLua(commandline);
  2607. std::memset(commandline, 0, sizeof(commandline));
  2608. }
  2609. if (ImGui::Button("FormalPants_03_old_02")) {
  2610. std::string doublequote = "\"";
  2611. std::string power = "Game.AddToInventory(" + doublequote;
  2612. std::string ofdark = "Items.FormalPants_03_old_02" + doublequote;
  2613. std::string ofdarkside = power + ofdark;
  2614. std::string powerof = ofdarkside + ", 1)";
  2615. char* commandline = new char[powerof.length() + 1];
  2616. strcpy(commandline, powerof.c_str());
  2617. Scripting::Get().ExecuteLua(commandline);
  2618. std::memset(commandline, 0, sizeof(commandline));
  2619. }
  2620. if (ImGui::Button("FormalPants_03_rich_01")) {
  2621. std::string doublequote = "\"";
  2622. std::string power = "Game.AddToInventory(" + doublequote;
  2623. std::string ofdark = "Items.FormalPants_03_rich_01" + doublequote;
  2624. std::string ofdarkside = power + ofdark;
  2625. std::string powerof = ofdarkside + ", 1)";
  2626. char* commandline = new char[powerof.length() + 1];
  2627. strcpy(commandline, powerof.c_str());
  2628. Scripting::Get().ExecuteLua(commandline);
  2629. std::memset(commandline, 0, sizeof(commandline));
  2630. }
  2631. if (ImGui::Button("FormalPants_03_rich_02")) {
  2632. std::string doublequote = "\"";
  2633. std::string power = "Game.AddToInventory(" + doublequote;
  2634. std::string ofdark = "Items.FormalPants_03_rich_02" + doublequote;
  2635. std::string ofdarkside = power + ofdark;
  2636. std::string powerof = ofdarkside + ", 1)";
  2637. char* commandline = new char[powerof.length() + 1];
  2638. strcpy(commandline, powerof.c_str());
  2639. Scripting::Get().ExecuteLua(commandline);
  2640. std::memset(commandline, 0, sizeof(commandline));
  2641. }
  2642. if (ImGui::Button("Pants_01_basic_01")) {
  2643. std::string doublequote = "\"";
  2644. std::string power = "Game.AddToInventory(" + doublequote;
  2645. std::string ofdark = "Items.Pants_01_basic_01" + doublequote;
  2646. std::string ofdarkside = power + ofdark;
  2647. std::string powerof = ofdarkside + ", 1)";
  2648. char* commandline = new char[powerof.length() + 1];
  2649. strcpy(commandline, powerof.c_str());
  2650. Scripting::Get().ExecuteLua(commandline);
  2651. std::memset(commandline, 0, sizeof(commandline));
  2652. }
  2653. if (ImGui::Button("Pants_01_basic_02")) {
  2654. std::string doublequote = "\"";
  2655. std::string power = "Game.AddToInventory(" + doublequote;
  2656. std::string ofdark = "Items.Pants_01_basic_02" + doublequote;
  2657. std::string ofdarkside = power + ofdark;
  2658. std::string powerof = ofdarkside + ", 1)";
  2659. char* commandline = new char[powerof.length() + 1];
  2660. strcpy(commandline, powerof.c_str());
  2661. Scripting::Get().ExecuteLua(commandline);
  2662. std::memset(commandline, 0, sizeof(commandline));
  2663. }
  2664. if (ImGui::Button("Pants_01_basic_03")) {
  2665. std::string doublequote = "\"";
  2666. std::string power = "Game.AddToInventory(" + doublequote;
  2667. std::string ofdark = "Items.Pants_01_basic_03" + doublequote;
  2668. std::string ofdarkside = power + ofdark;
  2669. std::string powerof = ofdarkside + ", 1)";
  2670. char* commandline = new char[powerof.length() + 1];
  2671. strcpy(commandline, powerof.c_str());
  2672. Scripting::Get().ExecuteLua(commandline);
  2673. std::memset(commandline, 0, sizeof(commandline));
  2674. }
  2675. if (ImGui::Button("Pants_01_old_01")) {
  2676. std::string doublequote = "\"";
  2677. std::string power = "Game.AddToInventory(" + doublequote;
  2678. std::string ofdark = "Items.Pants_01_old_01" + doublequote;
  2679. std::string ofdarkside = power + ofdark;
  2680. std::string powerof = ofdarkside + ", 1)";
  2681. char* commandline = new char[powerof.length() + 1];
  2682. strcpy(commandline, powerof.c_str());
  2683. Scripting::Get().ExecuteLua(commandline);
  2684. std::memset(commandline, 0, sizeof(commandline));
  2685. }
  2686. if (ImGui::Button("Pants_01_old_02")) {
  2687. std::string doublequote = "\"";
  2688. std::string power = "Game.AddToInventory(" + doublequote;
  2689. std::string ofdark = "Items.Pants_01_old_02" + doublequote;
  2690. std::string ofdarkside = power + ofdark;
  2691. std::string powerof = ofdarkside + ", 1)";
  2692. char* commandline = new char[powerof.length() + 1];
  2693. strcpy(commandline, powerof.c_str());
  2694. Scripting::Get().ExecuteLua(commandline);
  2695. std::memset(commandline, 0, sizeof(commandline));
  2696. }
  2697. if (ImGui::Button("Pants_01_old_03")) {
  2698. std::string doublequote = "\"";
  2699. std::string power = "Game.AddToInventory(" + doublequote;
  2700. std::string ofdark = "Items.Pants_01_old_03" + doublequote;
  2701. std::string ofdarkside = power + ofdark;
  2702. std::string powerof = ofdarkside + ", 1)";
  2703. char* commandline = new char[powerof.length() + 1];
  2704. strcpy(commandline, powerof.c_str());
  2705. Scripting::Get().ExecuteLua(commandline);
  2706. std::memset(commandline, 0, sizeof(commandline));
  2707. }
  2708. if (ImGui::Button("Pants_01_rich_01")) {
  2709. std::string doublequote = "\"";
  2710. std::string power = "Game.AddToInventory(" + doublequote;
  2711. std::string ofdark = "Items.Pants_01_rich_01" + doublequote;
  2712. std::string ofdarkside = power + ofdark;
  2713. std::string powerof = ofdarkside + ", 1)";
  2714. char* commandline = new char[powerof.length() + 1];
  2715. strcpy(commandline, powerof.c_str());
  2716. Scripting::Get().ExecuteLua(commandline);
  2717. std::memset(commandline, 0, sizeof(commandline));
  2718. }
  2719. if (ImGui::Button("Pants_01_rich_02")) {
  2720. std::string doublequote = "\"";
  2721. std::string power = "Game.AddToInventory(" + doublequote;
  2722. std::string ofdark = "Items.Pants_01_rich_02" + doublequote;
  2723. std::string ofdarkside = power + ofdark;
  2724. std::string powerof = ofdarkside + ", 1)";
  2725. char* commandline = new char[powerof.length() + 1];
  2726. strcpy(commandline, powerof.c_str());
  2727. Scripting::Get().ExecuteLua(commandline);
  2728. std::memset(commandline, 0, sizeof(commandline));
  2729. }
  2730. if (ImGui::Button("Pants_01_rich_03")) {
  2731. std::string doublequote = "\"";
  2732. std::string power = "Game.AddToInventory(" + doublequote;
  2733. std::string ofdark = "Items.Pants_01_rich_03" + doublequote;
  2734. std::string ofdarkside = power + ofdark;
  2735. std::string powerof = ofdarkside + ", 1)";
  2736. char* commandline = new char[powerof.length() + 1];
  2737. strcpy(commandline, powerof.c_str());
  2738. Scripting::Get().ExecuteLua(commandline);
  2739. std::memset(commandline, 0, sizeof(commandline));
  2740. }
  2741. if (ImGui::Button("Pants_02_basic_01")) {
  2742. std::string doublequote = "\"";
  2743. std::string power = "Game.AddToInventory(" + doublequote;
  2744. std::string ofdark = "Items.Pants_02_basic_01" + doublequote;
  2745. std::string ofdarkside = power + ofdark;
  2746. std::string powerof = ofdarkside + ", 1)";
  2747. char* commandline = new char[powerof.length() + 1];
  2748. strcpy(commandline, powerof.c_str());
  2749. Scripting::Get().ExecuteLua(commandline);
  2750. std::memset(commandline, 0, sizeof(commandline));
  2751. }
  2752. if (ImGui::Button("Pants_02_basic_02")) {
  2753. std::string doublequote = "\"";
  2754. std::string power = "Game.AddToInventory(" + doublequote;
  2755. std::string ofdark = "Items.Pants_02_basic_02" + doublequote;
  2756. std::string ofdarkside = power + ofdark;
  2757. std::string powerof = ofdarkside + ", 1)";
  2758. char* commandline = new char[powerof.length() + 1];
  2759. strcpy(commandline, powerof.c_str());
  2760. Scripting::Get().ExecuteLua(commandline);
  2761. std::memset(commandline, 0, sizeof(commandline));
  2762. }
  2763. if (ImGui::Button("Pants_02_basic_03")) {
  2764. std::string doublequote = "\"";
  2765. std::string power = "Game.AddToInventory(" + doublequote;
  2766. std::string ofdark = "Items.Pants_02_basic_03" + doublequote;
  2767. std::string ofdarkside = power + ofdark;
  2768. std::string powerof = ofdarkside + ", 1)";
  2769. char* commandline = new char[powerof.length() + 1];
  2770. strcpy(commandline, powerof.c_str());
  2771. Scripting::Get().ExecuteLua(commandline);
  2772. std::memset(commandline, 0, sizeof(commandline));
  2773. }
  2774. if (ImGui::Button("Pants_02_old_01")) {
  2775. std::string doublequote = "\"";
  2776. std::string power = "Game.AddToInventory(" + doublequote;
  2777. std::string ofdark = "Items.Pants_02_old_01" + doublequote;
  2778. std::string ofdarkside = power + ofdark;
  2779. std::string powerof = ofdarkside + ", 1)";
  2780. char* commandline = new char[powerof.length() + 1];
  2781. strcpy(commandline, powerof.c_str());
  2782. Scripting::Get().ExecuteLua(commandline);
  2783. std::memset(commandline, 0, sizeof(commandline));
  2784. }
  2785. if (ImGui::Button("Pants_02_old_02")) {
  2786. std::string doublequote = "\"";
  2787. std::string power = "Game.AddToInventory(" + doublequote;
  2788. std::string ofdark = "Items.Pants_02_old_02" + doublequote;
  2789. std::string ofdarkside = power + ofdark;
  2790. std::string powerof = ofdarkside + ", 1)";
  2791. char* commandline = new char[powerof.length() + 1];
  2792. strcpy(commandline, powerof.c_str());
  2793. Scripting::Get().ExecuteLua(commandline);
  2794. std::memset(commandline, 0, sizeof(commandline));
  2795. }
  2796. if (ImGui::Button("Pants_02_old_03")) {
  2797. std::string doublequote = "\"";
  2798. std::string power = "Game.AddToInventory(" + doublequote;
  2799. std::string ofdark = "Items.Pants_02_old_03" + doublequote;
  2800. std::string ofdarkside = power + ofdark;
  2801. std::string powerof = ofdarkside + ", 1)";
  2802. char* commandline = new char[powerof.length() + 1];
  2803. strcpy(commandline, powerof.c_str());
  2804. Scripting::Get().ExecuteLua(commandline);
  2805. std::memset(commandline, 0, sizeof(commandline));
  2806. }
  2807. if (ImGui::Button("Pants_02_rich_01")) {
  2808. std::string doublequote = "\"";
  2809. std::string power = "Game.AddToInventory(" + doublequote;
  2810. std::string ofdark = "Items.Pants_02_rich_01" + doublequote;
  2811. std::string ofdarkside = power + ofdark;
  2812. std::string powerof = ofdarkside + ", 1)";
  2813. char* commandline = new char[powerof.length() + 1];
  2814. strcpy(commandline, powerof.c_str());
  2815. Scripting::Get().ExecuteLua(commandline);
  2816. std::memset(commandline, 0, sizeof(commandline));
  2817. }
  2818. if (ImGui::Button("Pants_02_rich_02")) {
  2819. std::string doublequote = "\"";
  2820. std::string power = "Game.AddToInventory(" + doublequote;
  2821. std::string ofdark = "Items.Pants_02_rich_02" + doublequote;
  2822. std::string ofdarkside = power + ofdark;
  2823. std::string powerof = ofdarkside + ", 1)";
  2824. char* commandline = new char[powerof.length() + 1];
  2825. strcpy(commandline, powerof.c_str());
  2826. Scripting::Get().ExecuteLua(commandline);
  2827. std::memset(commandline, 0, sizeof(commandline));
  2828. }
  2829. if (ImGui::Button("Pants_02_rich_03")) {
  2830. std::string doublequote = "\"";
  2831. std::string power = "Game.AddToInventory(" + doublequote;
  2832. std::string ofdark = "Items.Pants_02_rich_03" + doublequote;
  2833. std::string ofdarkside = power + ofdark;
  2834. std::string powerof = ofdarkside + ", 1)";
  2835. char* commandline = new char[powerof.length() + 1];
  2836. strcpy(commandline, powerof.c_str());
  2837. Scripting::Get().ExecuteLua(commandline);
  2838. std::memset(commandline, 0, sizeof(commandline));
  2839. }
  2840. if (ImGui::Button("Pants_03_basic_01")) {
  2841. std::string doublequote = "\"";
  2842. std::string power = "Game.AddToInventory(" + doublequote;
  2843. std::string ofdark = "Items.Pants_03_basic_01" + doublequote;
  2844. std::string ofdarkside = power + ofdark;
  2845. std::string powerof = ofdarkside + ", 1)";
  2846. char* commandline = new char[powerof.length() + 1];
  2847. strcpy(commandline, powerof.c_str());
  2848. Scripting::Get().ExecuteLua(commandline);
  2849. std::memset(commandline, 0, sizeof(commandline));
  2850. }
  2851. if (ImGui::Button("Pants_03_basic_02")) {
  2852. std::string doublequote = "\"";
  2853. std::string power = "Game.AddToInventory(" + doublequote;
  2854. std::string ofdark = "Items.Pants_03_basic_02" + doublequote;
  2855. std::string ofdarkside = power + ofdark;
  2856. std::string powerof = ofdarkside + ", 1)";
  2857. char* commandline = new char[powerof.length() + 1];
  2858. strcpy(commandline, powerof.c_str());
  2859. Scripting::Get().ExecuteLua(commandline);
  2860. std::memset(commandline, 0, sizeof(commandline));
  2861. }
  2862. if (ImGui::Button("Pants_03_basic_03")) {
  2863. std::string doublequote = "\"";
  2864. std::string power = "Game.AddToInventory(" + doublequote;
  2865. std::string ofdark = "Items.Pants_03_basic_03" + doublequote;
  2866. std::string ofdarkside = power + ofdark;
  2867. std::string powerof = ofdarkside + ", 1)";
  2868. char* commandline = new char[powerof.length() + 1];
  2869. strcpy(commandline, powerof.c_str());
  2870. Scripting::Get().ExecuteLua(commandline);
  2871. std::memset(commandline, 0, sizeof(commandline));
  2872. }
  2873. if (ImGui::Button("Pants_03_old_01")) {
  2874. std::string doublequote = "\"";
  2875. std::string power = "Game.AddToInventory(" + doublequote;
  2876. std::string ofdark = "Items.Pants_03_old_01" + doublequote;
  2877. std::string ofdarkside = power + ofdark;
  2878. std::string powerof = ofdarkside + ", 1)";
  2879. char* commandline = new char[powerof.length() + 1];
  2880. strcpy(commandline, powerof.c_str());
  2881. Scripting::Get().ExecuteLua(commandline);
  2882. std::memset(commandline, 0, sizeof(commandline));
  2883. }
  2884. if (ImGui::Button("Pants_03_old_02")) {
  2885. std::string doublequote = "\"";
  2886. std::string power = "Game.AddToInventory(" + doublequote;
  2887. std::string ofdark = "Items.Pants_03_old_02" + doublequote;
  2888. std::string ofdarkside = power + ofdark;
  2889. std::string powerof = ofdarkside + ", 1)";
  2890. char* commandline = new char[powerof.length() + 1];
  2891. strcpy(commandline, powerof.c_str());
  2892. Scripting::Get().ExecuteLua(commandline);
  2893. std::memset(commandline, 0, sizeof(commandline));
  2894. }
  2895. if (ImGui::Button("Pants_03_old_03")) {
  2896. std::string doublequote = "\"";
  2897. std::string power = "Game.AddToInventory(" + doublequote;
  2898. std::string ofdark = "Items.Pants_03_old_03" + doublequote;
  2899. std::string ofdarkside = power + ofdark;
  2900. std::string powerof = ofdarkside + ", 1)";
  2901. char* commandline = new char[powerof.length() + 1];
  2902. strcpy(commandline, powerof.c_str());
  2903. Scripting::Get().ExecuteLua(commandline);
  2904. std::memset(commandline, 0, sizeof(commandline));
  2905. }
  2906. if (ImGui::Button("Pants_03_rich_01")) {
  2907. std::string doublequote = "\"";
  2908. std::string power = "Game.AddToInventory(" + doublequote;
  2909. std::string ofdark = "Items.Pants_03_rich_01" + doublequote;
  2910. std::string ofdarkside = power + ofdark;
  2911. std::string powerof = ofdarkside + ", 1)";
  2912. char* commandline = new char[powerof.length() + 1];
  2913. strcpy(commandline, powerof.c_str());
  2914. Scripting::Get().ExecuteLua(commandline);
  2915. std::memset(commandline, 0, sizeof(commandline));
  2916. }
  2917. if (ImGui::Button("Pants_03_rich_02")) {
  2918. std::string doublequote = "\"";
  2919. std::string power = "Game.AddToInventory(" + doublequote;
  2920. std::string ofdark = "Items.Pants_03_rich_02" + doublequote;
  2921. std::string ofdarkside = power + ofdark;
  2922. std::string powerof = ofdarkside + ", 1)";
  2923. char* commandline = new char[powerof.length() + 1];
  2924. strcpy(commandline, powerof.c_str());
  2925. Scripting::Get().ExecuteLua(commandline);
  2926. std::memset(commandline, 0, sizeof(commandline));
  2927. }
  2928. if (ImGui::Button("Pants_03_rich_03")) {
  2929. std::string doublequote = "\"";
  2930. std::string power = "Game.AddToInventory(" + doublequote;
  2931. std::string ofdark = "Items.Pants_03_rich_03" + doublequote;
  2932. std::string ofdarkside = power + ofdark;
  2933. std::string powerof = ofdarkside + ", 1)";
  2934. char* commandline = new char[powerof.length() + 1];
  2935. strcpy(commandline, powerof.c_str());
  2936. Scripting::Get().ExecuteLua(commandline);
  2937. std::memset(commandline, 0, sizeof(commandline));
  2938. }
  2939. if (ImGui::Button("Pants_04_basic_01")) {
  2940. std::string doublequote = "\"";
  2941. std::string power = "Game.AddToInventory(" + doublequote;
  2942. std::string ofdark = "Items.Pants_04_basic_01" + doublequote;
  2943. std::string ofdarkside = power + ofdark;
  2944. std::string powerof = ofdarkside + ", 1)";
  2945. char* commandline = new char[powerof.length() + 1];
  2946. strcpy(commandline, powerof.c_str());
  2947. Scripting::Get().ExecuteLua(commandline);
  2948. std::memset(commandline, 0, sizeof(commandline));
  2949. }
  2950. if (ImGui::Button("Pants_04_basic_02")) {
  2951. std::string doublequote = "\"";
  2952. std::string power = "Game.AddToInventory(" + doublequote;
  2953. std::string ofdark = "Items.Pants_04_basic_02" + doublequote;
  2954. std::string ofdarkside = power + ofdark;
  2955. std::string powerof = ofdarkside + ", 1)";
  2956. char* commandline = new char[powerof.length() + 1];
  2957. strcpy(commandline, powerof.c_str());
  2958. Scripting::Get().ExecuteLua(commandline);
  2959. std::memset(commandline, 0, sizeof(commandline));
  2960. }
  2961. if (ImGui::Button("Pants_04_basic_03")) {
  2962. std::string doublequote = "\"";
  2963. std::string power = "Game.AddToInventory(" + doublequote;
  2964. std::string ofdark = "Items.Pants_04_basic_03" + doublequote;
  2965. std::string ofdarkside = power + ofdark;
  2966. std::string powerof = ofdarkside + ", 1)";
  2967. char* commandline = new char[powerof.length() + 1];
  2968. strcpy(commandline, powerof.c_str());
  2969. Scripting::Get().ExecuteLua(commandline);
  2970. std::memset(commandline, 0, sizeof(commandline));
  2971. }
  2972. if (ImGui::Button("Pants_04_basic_04")) {
  2973. std::string doublequote = "\"";
  2974. std::string power = "Game.AddToInventory(" + doublequote;
  2975. std::string ofdark = "Items.Pants_04_basic_04" + doublequote;
  2976. std::string ofdarkside = power + ofdark;
  2977. std::string powerof = ofdarkside + ", 1)";
  2978. char* commandline = new char[powerof.length() + 1];
  2979. strcpy(commandline, powerof.c_str());
  2980. Scripting::Get().ExecuteLua(commandline);
  2981. std::memset(commandline, 0, sizeof(commandline));
  2982. }
  2983. if (ImGui::Button("Pants_04_old_01")) {
  2984. std::string doublequote = "\"";
  2985. std::string power = "Game.AddToInventory(" + doublequote;
  2986. std::string ofdark = "Items.Pants_04_old_01" + doublequote;
  2987. std::string ofdarkside = power + ofdark;
  2988. std::string powerof = ofdarkside + ", 1)";
  2989. char* commandline = new char[powerof.length() + 1];
  2990. strcpy(commandline, powerof.c_str());
  2991. Scripting::Get().ExecuteLua(commandline);
  2992. std::memset(commandline, 0, sizeof(commandline));
  2993. }
  2994. if (ImGui::Button("Pants_04_old_02")) {
  2995. std::string doublequote = "\"";
  2996. std::string power = "Game.AddToInventory(" + doublequote;
  2997. std::string ofdark = "Items.Pants_04_old_02" + doublequote;
  2998. std::string ofdarkside = power + ofdark;
  2999. std::string powerof = ofdarkside + ", 1)";
  3000. char* commandline = new char[powerof.length() + 1];
  3001. strcpy(commandline, powerof.c_str());
  3002. Scripting::Get().ExecuteLua(commandline);
  3003. std::memset(commandline, 0, sizeof(commandline));
  3004. }
  3005. if (ImGui::Button("Pants_04_old_03")) {
  3006. std::string doublequote = "\"";
  3007. std::string power = "Game.AddToInventory(" + doublequote;
  3008. std::string ofdark = "Items.Pants_04_old_03" + doublequote;
  3009. std::string ofdarkside = power + ofdark;
  3010. std::string powerof = ofdarkside + ", 1)";
  3011. char* commandline = new char[powerof.length() + 1];
  3012. strcpy(commandline, powerof.c_str());
  3013. Scripting::Get().ExecuteLua(commandline);
  3014. std::memset(commandline, 0, sizeof(commandline));
  3015. }
  3016. if (ImGui::Button("Pants_04_rich_01")) {
  3017. std::string doublequote = "\"";
  3018. std::string power = "Game.AddToInventory(" + doublequote;
  3019. std::string ofdark = "Items.Pants_04_rich_01" + doublequote;
  3020. std::string ofdarkside = power + ofdark;
  3021. std::string powerof = ofdarkside + ", 1)";
  3022. char* commandline = new char[powerof.length() + 1];
  3023. strcpy(commandline, powerof.c_str());
  3024. Scripting::Get().ExecuteLua(commandline);
  3025. std::memset(commandline, 0, sizeof(commandline));
  3026. }
  3027. if (ImGui::Button("Pants_04_rich_02")) {
  3028. std::string doublequote = "\"";
  3029. std::string power = "Game.AddToInventory(" + doublequote;
  3030. std::string ofdark = "Items.Pants_04_rich_02" + doublequote;
  3031. std::string ofdarkside = power + ofdark;
  3032. std::string powerof = ofdarkside + ", 1)";
  3033. char* commandline = new char[powerof.length() + 1];
  3034. strcpy(commandline, powerof.c_str());
  3035. Scripting::Get().ExecuteLua(commandline);
  3036. std::memset(commandline, 0, sizeof(commandline));
  3037. }
  3038. if (ImGui::Button("Pants_04_rich_03")) {
  3039. std::string doublequote = "\"";
  3040. std::string power = "Game.AddToInventory(" + doublequote;
  3041. std::string ofdark = "Items.Pants_04_rich_03" + doublequote;
  3042. std::string ofdarkside = power + ofdark;
  3043. std::string powerof = ofdarkside + ", 1)";
  3044. char* commandline = new char[powerof.length() + 1];
  3045. strcpy(commandline, powerof.c_str());
  3046. Scripting::Get().ExecuteLua(commandline);
  3047. std::memset(commandline, 0, sizeof(commandline));
  3048. }
  3049. if (ImGui::Button("Pants_05_basic_01")) {
  3050. std::string doublequote = "\"";
  3051. std::string power = "Game.AddToInventory(" + doublequote;
  3052. std::string ofdark = "Items.Pants_05_basic_01" + doublequote;
  3053. std::string ofdarkside = power + ofdark;
  3054. std::string powerof = ofdarkside + ", 1)";
  3055. char* commandline = new char[powerof.length() + 1];
  3056. strcpy(commandline, powerof.c_str());
  3057. Scripting::Get().ExecuteLua(commandline);
  3058. std::memset(commandline, 0, sizeof(commandline));
  3059. }
  3060. if (ImGui::Button("Pants_05_basic_02")) {
  3061. std::string doublequote = "\"";
  3062. std::string power = "Game.AddToInventory(" + doublequote;
  3063. std::string ofdark = "Items.Pants_05_basic_02" + doublequote;
  3064. std::string ofdarkside = power + ofdark;
  3065. std::string powerof = ofdarkside + ", 1)";
  3066. char* commandline = new char[powerof.length() + 1];
  3067. strcpy(commandline, powerof.c_str());
  3068. Scripting::Get().ExecuteLua(commandline);
  3069. std::memset(commandline, 0, sizeof(commandline));
  3070. }
  3071. if (ImGui::Button("Pants_05_old_01")) {
  3072. std::string doublequote = "\"";
  3073. std::string power = "Game.AddToInventory(" + doublequote;
  3074. std::string ofdark = "Items.Pants_05_old_01" + doublequote;
  3075. std::string ofdarkside = power + ofdark;
  3076. std::string powerof = ofdarkside + ", 1)";
  3077. char* commandline = new char[powerof.length() + 1];
  3078. strcpy(commandline, powerof.c_str());
  3079. Scripting::Get().ExecuteLua(commandline);
  3080. std::memset(commandline, 0, sizeof(commandline));
  3081. }
  3082. if (ImGui::Button("Pants_05_old_02")) {
  3083. std::string doublequote = "\"";
  3084. std::string power = "Game.AddToInventory(" + doublequote;
  3085. std::string ofdark = "Items.Pants_05_old_02" + doublequote;
  3086. std::string ofdarkside = power + ofdark;
  3087. std::string powerof = ofdarkside + ", 1)";
  3088. char* commandline = new char[powerof.length() + 1];
  3089. strcpy(commandline, powerof.c_str());
  3090. Scripting::Get().ExecuteLua(commandline);
  3091. std::memset(commandline, 0, sizeof(commandline));
  3092. }
  3093. if (ImGui::Button("Pants_05_rich_01")) {
  3094. std::string doublequote = "\"";
  3095. std::string power = "Game.AddToInventory(" + doublequote;
  3096. std::string ofdark = "Items.Pants_05_rich_01" + doublequote;
  3097. std::string ofdarkside = power + ofdark;
  3098. std::string powerof = ofdarkside + ", 1)";
  3099. char* commandline = new char[powerof.length() + 1];
  3100. strcpy(commandline, powerof.c_str());
  3101. Scripting::Get().ExecuteLua(commandline);
  3102. std::memset(commandline, 0, sizeof(commandline));
  3103. }
  3104. if (ImGui::Button("Pants_05_rich_02")) {
  3105. std::string doublequote = "\"";
  3106. std::string power = "Game.AddToInventory(" + doublequote;
  3107. std::string ofdark = "Items.Pants_05_rich_02" + doublequote;
  3108. std::string ofdarkside = power + ofdark;
  3109. std::string powerof = ofdarkside + ", 1)";
  3110. char* commandline = new char[powerof.length() + 1];
  3111. strcpy(commandline, powerof.c_str());
  3112. Scripting::Get().ExecuteLua(commandline);
  3113. std::memset(commandline, 0, sizeof(commandline));
  3114. }
  3115. if (ImGui::Button("Pants_06_basic_01")) {
  3116. std::string doublequote = "\"";
  3117. std::string power = "Game.AddToInventory(" + doublequote;
  3118. std::string ofdark = "Items.Pants_06_basic_01" + doublequote;
  3119. std::string ofdarkside = power + ofdark;
  3120. std::string powerof = ofdarkside + ", 1)";
  3121. char* commandline = new char[powerof.length() + 1];
  3122. strcpy(commandline, powerof.c_str());
  3123. Scripting::Get().ExecuteLua(commandline);
  3124. std::memset(commandline, 0, sizeof(commandline));
  3125. }
  3126. if (ImGui::Button("Pants_06_basic_02")) {
  3127. std::string doublequote = "\"";
  3128. std::string power = "Game.AddToInventory(" + doublequote;
  3129. std::string ofdark = "Items.Pants_06_basic_02" + doublequote;
  3130. std::string ofdarkside = power + ofdark;
  3131. std::string powerof = ofdarkside + ", 1)";
  3132. char* commandline = new char[powerof.length() + 1];
  3133. strcpy(commandline, powerof.c_str());
  3134. Scripting::Get().ExecuteLua(commandline);
  3135. std::memset(commandline, 0, sizeof(commandline));
  3136. }
  3137. if (ImGui::Button("Pants_06_old_01")) {
  3138. std::string doublequote = "\"";
  3139. std::string power = "Game.AddToInventory(" + doublequote;
  3140. std::string ofdark = "Items.Pants_06_old_01" + doublequote;
  3141. std::string ofdarkside = power + ofdark;
  3142. std::string powerof = ofdarkside + ", 1)";
  3143. char* commandline = new char[powerof.length() + 1];
  3144. strcpy(commandline, powerof.c_str());
  3145. Scripting::Get().ExecuteLua(commandline);
  3146. std::memset(commandline, 0, sizeof(commandline));
  3147. }
  3148. if (ImGui::Button("Pants_06_old_02")) {
  3149. std::string doublequote = "\"";
  3150. std::string power = "Game.AddToInventory(" + doublequote;
  3151. std::string ofdark = "Items.Pants_06_old_02" + doublequote;
  3152. std::string ofdarkside = power + ofdark;
  3153. std::string powerof = ofdarkside + ", 1)";
  3154. char* commandline = new char[powerof.length() + 1];
  3155. strcpy(commandline, powerof.c_str());
  3156. Scripting::Get().ExecuteLua(commandline);
  3157. std::memset(commandline, 0, sizeof(commandline));
  3158. }
  3159. if (ImGui::Button("Pants_06_old_03")) {
  3160. std::string doublequote = "\"";
  3161. std::string power = "Game.AddToInventory(" + doublequote;
  3162. std::string ofdark = "Items.Pants_06_old_03" + doublequote;
  3163. std::string ofdarkside = power + ofdark;
  3164. std::string powerof = ofdarkside + ", 1)";
  3165. char* commandline = new char[powerof.length() + 1];
  3166. strcpy(commandline, powerof.c_str());
  3167. Scripting::Get().ExecuteLua(commandline);
  3168. std::memset(commandline, 0, sizeof(commandline));
  3169. }
  3170. if (ImGui::Button("Pants_06_rich_01")) {
  3171. std::string doublequote = "\"";
  3172. std::string power = "Game.AddToInventory(" + doublequote;
  3173. std::string ofdark = "Items.Pants_06_rich_01" + doublequote;
  3174. std::string ofdarkside = power + ofdark;
  3175. std::string powerof = ofdarkside + ", 1)";
  3176. char* commandline = new char[powerof.length() + 1];
  3177. strcpy(commandline, powerof.c_str());
  3178. Scripting::Get().ExecuteLua(commandline);
  3179. std::memset(commandline, 0, sizeof(commandline));
  3180. }
  3181. if (ImGui::Button("Pants_06_rich_02")) {
  3182. std::string doublequote = "\"";
  3183. std::string power = "Game.AddToInventory(" + doublequote;
  3184. std::string ofdark = "Items.Pants_06_rich_02" + doublequote;
  3185. std::string ofdarkside = power + ofdark;
  3186. std::string powerof = ofdarkside + ", 1)";
  3187. char* commandline = new char[powerof.length() + 1];
  3188. strcpy(commandline, powerof.c_str());
  3189. Scripting::Get().ExecuteLua(commandline);
  3190. std::memset(commandline, 0, sizeof(commandline));
  3191. }
  3192. if (ImGui::Button("Pants_07_basic_01")) {
  3193. std::string doublequote = "\"";
  3194. std::string power = "Game.AddToInventory(" + doublequote;
  3195. std::string ofdark = "Items.Pants_07_basic_01" + doublequote;
  3196. std::string ofdarkside = power + ofdark;
  3197. std::string powerof = ofdarkside + ", 1)";
  3198. char* commandline = new char[powerof.length() + 1];
  3199. strcpy(commandline, powerof.c_str());
  3200. Scripting::Get().ExecuteLua(commandline);
  3201. std::memset(commandline, 0, sizeof(commandline));
  3202. }
  3203. if (ImGui::Button("Pants_07_basic_02")) {
  3204. std::string doublequote = "\"";
  3205. std::string power = "Game.AddToInventory(" + doublequote;
  3206. std::string ofdark = "Items.Pants_07_basic_02" + doublequote;
  3207. std::string ofdarkside = power + ofdark;
  3208. std::string powerof = ofdarkside + ", 1)";
  3209. char* commandline = new char[powerof.length() + 1];
  3210. strcpy(commandline, powerof.c_str());
  3211. Scripting::Get().ExecuteLua(commandline);
  3212. std::memset(commandline, 0, sizeof(commandline));
  3213. }
  3214. if (ImGui::Button("Pants_07_basic_03")) {
  3215. std::string doublequote = "\"";
  3216. std::string power = "Game.AddToInventory(" + doublequote;
  3217. std::string ofdark = "Items.Pants_07_basic_03" + doublequote;
  3218. std::string ofdarkside = power + ofdark;
  3219. std::string powerof = ofdarkside + ", 1)";
  3220. char* commandline = new char[powerof.length() + 1];
  3221. strcpy(commandline, powerof.c_str());
  3222. Scripting::Get().ExecuteLua(commandline);
  3223. std::memset(commandline, 0, sizeof(commandline));
  3224. }
  3225. if (ImGui::Button("Pants_07_old_01")) {
  3226. std::string doublequote = "\"";
  3227. std::string power = "Game.AddToInventory(" + doublequote;
  3228. std::string ofdark = "Items.Pants_07_old_01" + doublequote;
  3229. std::string ofdarkside = power + ofdark;
  3230. std::string powerof = ofdarkside + ", 1)";
  3231. char* commandline = new char[powerof.length() + 1];
  3232. strcpy(commandline, powerof.c_str());
  3233. Scripting::Get().ExecuteLua(commandline);
  3234. std::memset(commandline, 0, sizeof(commandline));
  3235. }
  3236. if (ImGui::Button("Pants_07_old_02")) {
  3237. std::string doublequote = "\"";
  3238. std::string power = "Game.AddToInventory(" + doublequote;
  3239. std::string ofdark = "Items.Pants_07_old_02" + doublequote;
  3240. std::string ofdarkside = power + ofdark;
  3241. std::string powerof = ofdarkside + ", 1)";
  3242. char* commandline = new char[powerof.length() + 1];
  3243. strcpy(commandline, powerof.c_str());
  3244. Scripting::Get().ExecuteLua(commandline);
  3245. std::memset(commandline, 0, sizeof(commandline));
  3246. }
  3247. if (ImGui::Button("Pants_07_old_03")) {
  3248. std::string doublequote = "\"";
  3249. std::string power = "Game.AddToInventory(" + doublequote;
  3250. std::string ofdark = "Items.Pants_07_old_03" + doublequote;
  3251. std::string ofdarkside = power + ofdark;
  3252. std::string powerof = ofdarkside + ", 1)";
  3253. char* commandline = new char[powerof.length() + 1];
  3254. strcpy(commandline, powerof.c_str());
  3255. Scripting::Get().ExecuteLua(commandline);
  3256. std::memset(commandline, 0, sizeof(commandline));
  3257. }
  3258. if (ImGui::Button("Pants_07_rich_01")) {
  3259. std::string doublequote = "\"";
  3260. std::string power = "Game.AddToInventory(" + doublequote;
  3261. std::string ofdark = "Items.Pants_07_rich_01" + doublequote;
  3262. std::string ofdarkside = power + ofdark;
  3263. std::string powerof = ofdarkside + ", 1)";
  3264. char* commandline = new char[powerof.length() + 1];
  3265. strcpy(commandline, powerof.c_str());
  3266. Scripting::Get().ExecuteLua(commandline);
  3267. std::memset(commandline, 0, sizeof(commandline));
  3268. }
  3269. if (ImGui::Button("Pants_07_rich_02")) {
  3270. std::string doublequote = "\"";
  3271. std::string power = "Game.AddToInventory(" + doublequote;
  3272. std::string ofdark = "Items.Pants_07_rich_02" + doublequote;
  3273. std::string ofdarkside = power + ofdark;
  3274. std::string powerof = ofdarkside + ", 1)";
  3275. char* commandline = new char[powerof.length() + 1];
  3276. strcpy(commandline, powerof.c_str());
  3277. Scripting::Get().ExecuteLua(commandline);
  3278. std::memset(commandline, 0, sizeof(commandline));
  3279. }
  3280. if (ImGui::Button("Pants_07_rich_03")) {
  3281. std::string doublequote = "\"";
  3282. std::string power = "Game.AddToInventory(" + doublequote;
  3283. std::string ofdark = "Items.Pants_07_rich_03" + doublequote;
  3284. std::string ofdarkside = power + ofdark;
  3285. std::string powerof = ofdarkside + ", 1)";
  3286. char* commandline = new char[powerof.length() + 1];
  3287. strcpy(commandline, powerof.c_str());
  3288. Scripting::Get().ExecuteLua(commandline);
  3289. std::memset(commandline, 0, sizeof(commandline));
  3290. }
  3291. if (ImGui::Button("Pants_08_basic_01")) {
  3292. std::string doublequote = "\"";
  3293. std::string power = "Game.AddToInventory(" + doublequote;
  3294. std::string ofdark = "Items.Pants_08_basic_01" + doublequote;
  3295. std::string ofdarkside = power + ofdark;
  3296. std::string powerof = ofdarkside + ", 1)";
  3297. char* commandline = new char[powerof.length() + 1];
  3298. strcpy(commandline, powerof.c_str());
  3299. Scripting::Get().ExecuteLua(commandline);
  3300. std::memset(commandline, 0, sizeof(commandline));
  3301. }
  3302. if (ImGui::Button("Pants_08_basic_02")) {
  3303. std::string doublequote = "\"";
  3304. std::string power = "Game.AddToInventory(" + doublequote;
  3305. std::string ofdark = "Items.Pants_08_basic_02" + doublequote;
  3306. std::string ofdarkside = power + ofdark;
  3307. std::string powerof = ofdarkside + ", 1)";
  3308. char* commandline = new char[powerof.length() + 1];
  3309. strcpy(commandline, powerof.c_str());
  3310. Scripting::Get().ExecuteLua(commandline);
  3311. std::memset(commandline, 0, sizeof(commandline));
  3312. }
  3313. if (ImGui::Button("Pants_08_basic_03")) {
  3314. std::string doublequote = "\"";
  3315. std::string power = "Game.AddToInventory(" + doublequote;
  3316. std::string ofdark = "Items.Pants_08_basic_03" + doublequote;
  3317. std::string ofdarkside = power + ofdark;
  3318. std::string powerof = ofdarkside + ", 1)";
  3319. char* commandline = new char[powerof.length() + 1];
  3320. strcpy(commandline, powerof.c_str());
  3321. Scripting::Get().ExecuteLua(commandline);
  3322. std::memset(commandline, 0, sizeof(commandline));
  3323. }
  3324. if (ImGui::Button("Pants_08_old_01")) {
  3325. std::string doublequote = "\"";
  3326. std::string power = "Game.AddToInventory(" + doublequote;
  3327. std::string ofdark = "Items.Pants_08_old_01" + doublequote;
  3328. std::string ofdarkside = power + ofdark;
  3329. std::string powerof = ofdarkside + ", 1)";
  3330. char* commandline = new char[powerof.length() + 1];
  3331. strcpy(commandline, powerof.c_str());
  3332. Scripting::Get().ExecuteLua(commandline);
  3333. std::memset(commandline, 0, sizeof(commandline));
  3334. }
  3335. if (ImGui::Button("Pants_08_old_02")) {
  3336. std::string doublequote = "\"";
  3337. std::string power = "Game.AddToInventory(" + doublequote;
  3338. std::string ofdark = "Items.Pants_08_old_02" + doublequote;
  3339. std::string ofdarkside = power + ofdark;
  3340. std::string powerof = ofdarkside + ", 1)";
  3341. char* commandline = new char[powerof.length() + 1];
  3342. strcpy(commandline, powerof.c_str());
  3343. Scripting::Get().ExecuteLua(commandline);
  3344. std::memset(commandline, 0, sizeof(commandline));
  3345. }
  3346. if (ImGui::Button("Pants_08_old_03")) {
  3347. std::string doublequote = "\"";
  3348. std::string power = "Game.AddToInventory(" + doublequote;
  3349. std::string ofdark = "Items.Pants_08_old_03" + doublequote;
  3350. std::string ofdarkside = power + ofdark;
  3351. std::string powerof = ofdarkside + ", 1)";
  3352. char* commandline = new char[powerof.length() + 1];
  3353. strcpy(commandline, powerof.c_str());
  3354. Scripting::Get().ExecuteLua(commandline);
  3355. std::memset(commandline, 0, sizeof(commandline));
  3356. }
  3357. if (ImGui::Button("Pants_08_rich_01")) {
  3358. std::string doublequote = "\"";
  3359. std::string power = "Game.AddToInventory(" + doublequote;
  3360. std::string ofdark = "Items.Pants_08_rich_01" + doublequote;
  3361. std::string ofdarkside = power + ofdark;
  3362. std::string powerof = ofdarkside + ", 1)";
  3363. char* commandline = new char[powerof.length() + 1];
  3364. strcpy(commandline, powerof.c_str());
  3365. Scripting::Get().ExecuteLua(commandline);
  3366. std::memset(commandline, 0, sizeof(commandline));
  3367. }
  3368. if (ImGui::Button("Pants_08_rich_02")) {
  3369. std::string doublequote = "\"";
  3370. std::string power = "Game.AddToInventory(" + doublequote;
  3371. std::string ofdark = "Items.Pants_08_rich_02" + doublequote;
  3372. std::string ofdarkside = power + ofdark;
  3373. std::string powerof = ofdarkside + ", 1)";
  3374. char* commandline = new char[powerof.length() + 1];
  3375. strcpy(commandline, powerof.c_str());
  3376. Scripting::Get().ExecuteLua(commandline);
  3377. std::memset(commandline, 0, sizeof(commandline));
  3378. }
  3379. if (ImGui::Button("Pants_08_rich_03")) {
  3380. std::string doublequote = "\"";
  3381. std::string power = "Game.AddToInventory(" + doublequote;
  3382. std::string ofdark = "Items.Pants_08_rich_03" + doublequote;
  3383. std::string ofdarkside = power + ofdark;
  3384. std::string powerof = ofdarkside + ", 1)";
  3385. char* commandline = new char[powerof.length() + 1];
  3386. strcpy(commandline, powerof.c_str());
  3387. Scripting::Get().ExecuteLua(commandline);
  3388. std::memset(commandline, 0, sizeof(commandline));
  3389. }
  3390. if (ImGui::Button("Pants_09_basic_01")) {
  3391. std::string doublequote = "\"";
  3392. std::string power = "Game.AddToInventory(" + doublequote;
  3393. std::string ofdark = "Items.Pants_09_basic_01" + doublequote;
  3394. std::string ofdarkside = power + ofdark;
  3395. std::string powerof = ofdarkside + ", 1)";
  3396. char* commandline = new char[powerof.length() + 1];
  3397. strcpy(commandline, powerof.c_str());
  3398. Scripting::Get().ExecuteLua(commandline);
  3399. std::memset(commandline, 0, sizeof(commandline));
  3400. }
  3401. if (ImGui::Button("Pants_09_basic_02")) {
  3402. std::string doublequote = "\"";
  3403. std::string power = "Game.AddToInventory(" + doublequote;
  3404. std::string ofdark = "Items.Pants_09_basic_02" + doublequote;
  3405. std::string ofdarkside = power + ofdark;
  3406. std::string powerof = ofdarkside + ", 1)";
  3407. char* commandline = new char[powerof.length() + 1];
  3408. strcpy(commandline, powerof.c_str());
  3409. Scripting::Get().ExecuteLua(commandline);
  3410. std::memset(commandline, 0, sizeof(commandline));
  3411. }
  3412. if (ImGui::Button("Pants_09_old_01")) {
  3413. std::string doublequote = "\"";
  3414. std::string power = "Game.AddToInventory(" + doublequote;
  3415. std::string ofdark = "Items.Pants_09_old_01" + doublequote;
  3416. std::string ofdarkside = power + ofdark;
  3417. std::string powerof = ofdarkside + ", 1)";
  3418. char* commandline = new char[powerof.length() + 1];
  3419. strcpy(commandline, powerof.c_str());
  3420. Scripting::Get().ExecuteLua(commandline);
  3421. std::memset(commandline, 0, sizeof(commandline));
  3422. }
  3423. if (ImGui::Button("Pants_09_old_02")) {
  3424. std::string doublequote = "\"";
  3425. std::string power = "Game.AddToInventory(" + doublequote;
  3426. std::string ofdark = "Items.Pants_09_old_02" + doublequote;
  3427. std::string ofdarkside = power + ofdark;
  3428. std::string powerof = ofdarkside + ", 1)";
  3429. char* commandline = new char[powerof.length() + 1];
  3430. strcpy(commandline, powerof.c_str());
  3431. Scripting::Get().ExecuteLua(commandline);
  3432. std::memset(commandline, 0, sizeof(commandline));
  3433. }
  3434. if (ImGui::Button("Pants_09_old_03")) {
  3435. std::string doublequote = "\"";
  3436. std::string power = "Game.AddToInventory(" + doublequote;
  3437. std::string ofdark = "Items.Pants_09_old_03" + doublequote;
  3438. std::string ofdarkside = power + ofdark;
  3439. std::string powerof = ofdarkside + ", 1)";
  3440. char* commandline = new char[powerof.length() + 1];
  3441. strcpy(commandline, powerof.c_str());
  3442. Scripting::Get().ExecuteLua(commandline);
  3443. std::memset(commandline, 0, sizeof(commandline));
  3444. }
  3445. if (ImGui::Button("Pants_09_rich_01")) {
  3446. std::string doublequote = "\"";
  3447. std::string power = "Game.AddToInventory(" + doublequote;
  3448. std::string ofdark = "Items.Pants_09_rich_01" + doublequote;
  3449. std::string ofdarkside = power + ofdark;
  3450. std::string powerof = ofdarkside + ", 1)";
  3451. char* commandline = new char[powerof.length() + 1];
  3452. strcpy(commandline, powerof.c_str());
  3453. Scripting::Get().ExecuteLua(commandline);
  3454. std::memset(commandline, 0, sizeof(commandline));
  3455. }
  3456. if (ImGui::Button("Pants_09_rich_02")) {
  3457. std::string doublequote = "\"";
  3458. std::string power = "Game.AddToInventory(" + doublequote;
  3459. std::string ofdark = "Items.Pants_09_rich_02" + doublequote;
  3460. std::string ofdarkside = power + ofdark;
  3461. std::string powerof = ofdarkside + ", 1)";
  3462. char* commandline = new char[powerof.length() + 1];
  3463. strcpy(commandline, powerof.c_str());
  3464. Scripting::Get().ExecuteLua(commandline);
  3465. std::memset(commandline, 0, sizeof(commandline));
  3466. }
  3467. if (ImGui::Button("Pants_10_basic_01")) {
  3468. std::string doublequote = "\"";
  3469. std::string power = "Game.AddToInventory(" + doublequote;
  3470. std::string ofdark = "Items.Pants_10_basic_01" + doublequote;
  3471. std::string ofdarkside = power + ofdark;
  3472. std::string powerof = ofdarkside + ", 1)";
  3473. char* commandline = new char[powerof.length() + 1];
  3474. strcpy(commandline, powerof.c_str());
  3475. Scripting::Get().ExecuteLua(commandline);
  3476. std::memset(commandline, 0, sizeof(commandline));
  3477. }
  3478. if (ImGui::Button("Pants_10_basic_02")) {
  3479. std::string doublequote = "\"";
  3480. std::string power = "Game.AddToInventory(" + doublequote;
  3481. std::string ofdark = "Items.Pants_10_basic_02" + doublequote;
  3482. std::string ofdarkside = power + ofdark;
  3483. std::string powerof = ofdarkside + ", 1)";
  3484. char* commandline = new char[powerof.length() + 1];
  3485. strcpy(commandline, powerof.c_str());
  3486. Scripting::Get().ExecuteLua(commandline);
  3487. std::memset(commandline, 0, sizeof(commandline));
  3488. }
  3489. if (ImGui::Button("Pants_10_old_01")) {
  3490. std::string doublequote = "\"";
  3491. std::string power = "Game.AddToInventory(" + doublequote;
  3492. std::string ofdark = "Items.Pants_10_old_01" + doublequote;
  3493. std::string ofdarkside = power + ofdark;
  3494. std::string powerof = ofdarkside + ", 1)";
  3495. char* commandline = new char[powerof.length() + 1];
  3496. strcpy(commandline, powerof.c_str());
  3497. Scripting::Get().ExecuteLua(commandline);
  3498. std::memset(commandline, 0, sizeof(commandline));
  3499. }
  3500. if (ImGui::Button("Pants_10_old_02")) {
  3501. std::string doublequote = "\"";
  3502. std::string power = "Game.AddToInventory(" + doublequote;
  3503. std::string ofdark = "Items.Pants_10_old_02" + doublequote;
  3504. std::string ofdarkside = power + ofdark;
  3505. std::string powerof = ofdarkside + ", 1)";
  3506. char* commandline = new char[powerof.length() + 1];
  3507. strcpy(commandline, powerof.c_str());
  3508. Scripting::Get().ExecuteLua(commandline);
  3509. std::memset(commandline, 0, sizeof(commandline));
  3510. }
  3511. if (ImGui::Button("Pants_10_rich_01")) {
  3512. std::string doublequote = "\"";
  3513. std::string power = "Game.AddToInventory(" + doublequote;
  3514. std::string ofdark = "Items.Pants_10_rich_01" + doublequote;
  3515. std::string ofdarkside = power + ofdark;
  3516. std::string powerof = ofdarkside + ", 1)";
  3517. char* commandline = new char[powerof.length() + 1];
  3518. strcpy(commandline, powerof.c_str());
  3519. Scripting::Get().ExecuteLua(commandline);
  3520. std::memset(commandline, 0, sizeof(commandline));
  3521. }
  3522. if (ImGui::Button("Pants_10_rich_02")) {
  3523. std::string doublequote = "\"";
  3524. std::string power = "Game.AddToInventory(" + doublequote;
  3525. std::string ofdark = "Items.Pants_10_rich_02" + doublequote;
  3526. std::string ofdarkside = power + ofdark;
  3527. std::string powerof = ofdarkside + ", 1)";
  3528. char* commandline = new char[powerof.length() + 1];
  3529. strcpy(commandline, powerof.c_str());
  3530. Scripting::Get().ExecuteLua(commandline);
  3531. std::memset(commandline, 0, sizeof(commandline));
  3532. }
  3533. if (ImGui::Button("Pants_11_basic_01")) {
  3534. std::string doublequote = "\"";
  3535. std::string power = "Game.AddToInventory(" + doublequote;
  3536. std::string ofdark = "Items.Pants_11_basic_01" + doublequote;
  3537. std::string ofdarkside = power + ofdark;
  3538. std::string powerof = ofdarkside + ", 1)";
  3539. char* commandline = new char[powerof.length() + 1];
  3540. strcpy(commandline, powerof.c_str());
  3541. Scripting::Get().ExecuteLua(commandline);
  3542. std::memset(commandline, 0, sizeof(commandline));
  3543. }
  3544. if (ImGui::Button("Pants_11_basic_02")) {
  3545. std::string doublequote = "\"";
  3546. std::string power = "Game.AddToInventory(" + doublequote;
  3547. std::string ofdark = "Items.Pants_11_basic_02" + doublequote;
  3548. std::string ofdarkside = power + ofdark;
  3549. std::string powerof = ofdarkside + ", 1)";
  3550. char* commandline = new char[powerof.length() + 1];
  3551. strcpy(commandline, powerof.c_str());
  3552. Scripting::Get().ExecuteLua(commandline);
  3553. std::memset(commandline, 0, sizeof(commandline));
  3554. }
  3555. if (ImGui::Button("Pants_11_basic_03")) {
  3556. std::string doublequote = "\"";
  3557. std::string power = "Game.AddToInventory(" + doublequote;
  3558. std::string ofdark = "Items.Pants_11_basic_03" + doublequote;
  3559. std::string ofdarkside = power + ofdark;
  3560. std::string powerof = ofdarkside + ", 1)";
  3561. char* commandline = new char[powerof.length() + 1];
  3562. strcpy(commandline, powerof.c_str());
  3563. Scripting::Get().ExecuteLua(commandline);
  3564. std::memset(commandline, 0, sizeof(commandline));
  3565. }
  3566. if (ImGui::Button("Pants_11_old_01")) {
  3567. std::string doublequote = "\"";
  3568. std::string power = "Game.AddToInventory(" + doublequote;
  3569. std::string ofdark = "Items.Pants_11_old_01" + doublequote;
  3570. std::string ofdarkside = power + ofdark;
  3571. std::string powerof = ofdarkside + ", 1)";
  3572. char* commandline = new char[powerof.length() + 1];
  3573. strcpy(commandline, powerof.c_str());
  3574. Scripting::Get().ExecuteLua(commandline);
  3575. std::memset(commandline, 0, sizeof(commandline));
  3576. }
  3577. if (ImGui::Button("Pants_11_old_02")) {
  3578. std::string doublequote = "\"";
  3579. std::string power = "Game.AddToInventory(" + doublequote;
  3580. std::string ofdark = "Items.Pants_11_old_02" + doublequote;
  3581. std::string ofdarkside = power + ofdark;
  3582. std::string powerof = ofdarkside + ", 1)";
  3583. char* commandline = new char[powerof.length() + 1];
  3584. strcpy(commandline, powerof.c_str());
  3585. Scripting::Get().ExecuteLua(commandline);
  3586. std::memset(commandline, 0, sizeof(commandline));
  3587. }
  3588. if (ImGui::Button("Pants_11_old_03")) {
  3589. std::string doublequote = "\"";
  3590. std::string power = "Game.AddToInventory(" + doublequote;
  3591. std::string ofdark = "Items.Pants_11_old_03" + doublequote;
  3592. std::string ofdarkside = power + ofdark;
  3593. std::string powerof = ofdarkside + ", 1)";
  3594. char* commandline = new char[powerof.length() + 1];
  3595. strcpy(commandline, powerof.c_str());
  3596. Scripting::Get().ExecuteLua(commandline);
  3597. std::memset(commandline, 0, sizeof(commandline));
  3598. }
  3599. if (ImGui::Button("Pants_11_rich_01")) {
  3600. std::string doublequote = "\"";
  3601. std::string power = "Game.AddToInventory(" + doublequote;
  3602. std::string ofdark = "Items.Pants_11_rich_01" + doublequote;
  3603. std::string ofdarkside = power + ofdark;
  3604. std::string powerof = ofdarkside + ", 1)";
  3605. char* commandline = new char[powerof.length() + 1];
  3606. strcpy(commandline, powerof.c_str());
  3607. Scripting::Get().ExecuteLua(commandline);
  3608. std::memset(commandline, 0, sizeof(commandline));
  3609. }
  3610. if (ImGui::Button("Pants_11_rich_02")) {
  3611. std::string doublequote = "\"";
  3612. std::string power = "Game.AddToInventory(" + doublequote;
  3613. std::string ofdark = "Items.Pants_11_rich_02" + doublequote;
  3614. std::string ofdarkside = power + ofdark;
  3615. std::string powerof = ofdarkside + ", 1)";
  3616. char* commandline = new char[powerof.length() + 1];
  3617. strcpy(commandline, powerof.c_str());
  3618. Scripting::Get().ExecuteLua(commandline);
  3619. std::memset(commandline, 0, sizeof(commandline));
  3620. }
  3621. if (ImGui::Button("Pants_11_rich_03")) {
  3622. std::string doublequote = "\"";
  3623. std::string power = "Game.AddToInventory(" + doublequote;
  3624. std::string ofdark = "Items.Pants_11_rich_03" + doublequote;
  3625. std::string ofdarkside = power + ofdark;
  3626. std::string powerof = ofdarkside + ", 1)";
  3627. char* commandline = new char[powerof.length() + 1];
  3628. strcpy(commandline, powerof.c_str());
  3629. Scripting::Get().ExecuteLua(commandline);
  3630. std::memset(commandline, 0, sizeof(commandline));
  3631. }
  3632. if (ImGui::Button("Pants_12_basic_01")) {
  3633. std::string doublequote = "\"";
  3634. std::string power = "Game.AddToInventory(" + doublequote;
  3635. std::string ofdark = "Items.Pants_12_basic_01" + doublequote;
  3636. std::string ofdarkside = power + ofdark;
  3637. std::string powerof = ofdarkside + ", 1)";
  3638. char* commandline = new char[powerof.length() + 1];
  3639. strcpy(commandline, powerof.c_str());
  3640. Scripting::Get().ExecuteLua(commandline);
  3641. std::memset(commandline, 0, sizeof(commandline));
  3642. }
  3643. if (ImGui::Button("Pants_12_basic_02")) {
  3644. std::string doublequote = "\"";
  3645. std::string power = "Game.AddToInventory(" + doublequote;
  3646. std::string ofdark = "Items.Pants_12_basic_02" + doublequote;
  3647. std::string ofdarkside = power + ofdark;
  3648. std::string powerof = ofdarkside + ", 1)";
  3649. char* commandline = new char[powerof.length() + 1];
  3650. strcpy(commandline, powerof.c_str());
  3651. Scripting::Get().ExecuteLua(commandline);
  3652. std::memset(commandline, 0, sizeof(commandline));
  3653. }
  3654. if (ImGui::Button("Pants_12_basic_03")) {
  3655. std::string doublequote = "\"";
  3656. std::string power = "Game.AddToInventory(" + doublequote;
  3657. std::string ofdark = "Items.Pants_12_basic_03" + doublequote;
  3658. std::string ofdarkside = power + ofdark;
  3659. std::string powerof = ofdarkside + ", 1)";
  3660. char* commandline = new char[powerof.length() + 1];
  3661. strcpy(commandline, powerof.c_str());
  3662. Scripting::Get().ExecuteLua(commandline);
  3663. std::memset(commandline, 0, sizeof(commandline));
  3664. }
  3665. if (ImGui::Button("Pants_12_old_01")) {
  3666. std::string doublequote = "\"";
  3667. std::string power = "Game.AddToInventory(" + doublequote;
  3668. std::string ofdark = "Items.Pants_12_old_01" + doublequote;
  3669. std::string ofdarkside = power + ofdark;
  3670. std::string powerof = ofdarkside + ", 1)";
  3671. char* commandline = new char[powerof.length() + 1];
  3672. strcpy(commandline, powerof.c_str());
  3673. Scripting::Get().ExecuteLua(commandline);
  3674. std::memset(commandline, 0, sizeof(commandline));
  3675. }
  3676. if (ImGui::Button("Pants_12_old_02")) {
  3677. std::string doublequote = "\"";
  3678. std::string power = "Game.AddToInventory(" + doublequote;
  3679. std::string ofdark = "Items.Pants_12_old_02" + doublequote;
  3680. std::string ofdarkside = power + ofdark;
  3681. std::string powerof = ofdarkside + ", 1)";
  3682. char* commandline = new char[powerof.length() + 1];
  3683. strcpy(commandline, powerof.c_str());
  3684. Scripting::Get().ExecuteLua(commandline);
  3685. std::memset(commandline, 0, sizeof(commandline));
  3686. }
  3687. if (ImGui::Button("Pants_12_old_03")) {
  3688. std::string doublequote = "\"";
  3689. std::string power = "Game.AddToInventory(" + doublequote;
  3690. std::string ofdark = "Items.Pants_12_old_03" + doublequote;
  3691. std::string ofdarkside = power + ofdark;
  3692. std::string powerof = ofdarkside + ", 1)";
  3693. char* commandline = new char[powerof.length() + 1];
  3694. strcpy(commandline, powerof.c_str());
  3695. Scripting::Get().ExecuteLua(commandline);
  3696. std::memset(commandline, 0, sizeof(commandline));
  3697. }
  3698. if (ImGui::Button("Pants_12_rich_01")) {
  3699. std::string doublequote = "\"";
  3700. std::string power = "Game.AddToInventory(" + doublequote;
  3701. std::string ofdark = "Items.Pants_12_rich_01" + doublequote;
  3702. std::string ofdarkside = power + ofdark;
  3703. std::string powerof = ofdarkside + ", 1)";
  3704. char* commandline = new char[powerof.length() + 1];
  3705. strcpy(commandline, powerof.c_str());
  3706. Scripting::Get().ExecuteLua(commandline);
  3707. std::memset(commandline, 0, sizeof(commandline));
  3708. }
  3709. if (ImGui::Button("Pants_12_rich_02")) {
  3710. std::string doublequote = "\"";
  3711. std::string power = "Game.AddToInventory(" + doublequote;
  3712. std::string ofdark = "Items.Pants_12_rich_02" + doublequote;
  3713. std::string ofdarkside = power + ofdark;
  3714. std::string powerof = ofdarkside + ", 1)";
  3715. char* commandline = new char[powerof.length() + 1];
  3716. strcpy(commandline, powerof.c_str());
  3717. Scripting::Get().ExecuteLua(commandline);
  3718. std::memset(commandline, 0, sizeof(commandline));
  3719. }
  3720. if (ImGui::Button("Pants_12_rich_03")) {
  3721. std::string doublequote = "\"";
  3722. std::string power = "Game.AddToInventory(" + doublequote;
  3723. std::string ofdark = "Items.Pants_12_rich_03" + doublequote;
  3724. std::string ofdarkside = power + ofdark;
  3725. std::string powerof = ofdarkside + ", 1)";
  3726. char* commandline = new char[powerof.length() + 1];
  3727. strcpy(commandline, powerof.c_str());
  3728. Scripting::Get().ExecuteLua(commandline);
  3729. std::memset(commandline, 0, sizeof(commandline));
  3730. }
  3731. if (ImGui::Button("Pants_13_basic_01")) {
  3732. std::string doublequote = "\"";
  3733. std::string power = "Game.AddToInventory(" + doublequote;
  3734. std::string ofdark = "Items.Pants_13_basic_01" + doublequote;
  3735. std::string ofdarkside = power + ofdark;
  3736. std::string powerof = ofdarkside + ", 1)";
  3737. char* commandline = new char[powerof.length() + 1];
  3738. strcpy(commandline, powerof.c_str());
  3739. Scripting::Get().ExecuteLua(commandline);
  3740. std::memset(commandline, 0, sizeof(commandline));
  3741. }
  3742. if (ImGui::Button("Pants_13_basic_02")) {
  3743. std::string doublequote = "\"";
  3744. std::string power = "Game.AddToInventory(" + doublequote;
  3745. std::string ofdark = "Items.Pants_13_basic_02" + doublequote;
  3746. std::string ofdarkside = power + ofdark;
  3747. std::string powerof = ofdarkside + ", 1)";
  3748. char* commandline = new char[powerof.length() + 1];
  3749. strcpy(commandline, powerof.c_str());
  3750. Scripting::Get().ExecuteLua(commandline);
  3751. std::memset(commandline, 0, sizeof(commandline));
  3752. }
  3753. if (ImGui::Button("Pants_13_basic_03")) {
  3754. std::string doublequote = "\"";
  3755. std::string power = "Game.AddToInventory(" + doublequote;
  3756. std::string ofdark = "Items.Pants_13_basic_03" + doublequote;
  3757. std::string ofdarkside = power + ofdark;
  3758. std::string powerof = ofdarkside + ", 1)";
  3759. char* commandline = new char[powerof.length() + 1];
  3760. strcpy(commandline, powerof.c_str());
  3761. Scripting::Get().ExecuteLua(commandline);
  3762. std::memset(commandline, 0, sizeof(commandline));
  3763. }
  3764. if (ImGui::Button("Pants_13_old_01")) {
  3765. std::string doublequote = "\"";
  3766. std::string power = "Game.AddToInventory(" + doublequote;
  3767. std::string ofdark = "Items.Pants_13_old_01" + doublequote;
  3768. std::string ofdarkside = power + ofdark;
  3769. std::string powerof = ofdarkside + ", 1)";
  3770. char* commandline = new char[powerof.length() + 1];
  3771. strcpy(commandline, powerof.c_str());
  3772. Scripting::Get().ExecuteLua(commandline);
  3773. std::memset(commandline, 0, sizeof(commandline));
  3774. }
  3775. if (ImGui::Button("Pants_13_old_02")) {
  3776. std::string doublequote = "\"";
  3777. std::string power = "Game.AddToInventory(" + doublequote;
  3778. std::string ofdark = "Items.Pants_13_old_02" + doublequote;
  3779. std::string ofdarkside = power + ofdark;
  3780. std::string powerof = ofdarkside + ", 1)";
  3781. char* commandline = new char[powerof.length() + 1];
  3782. strcpy(commandline, powerof.c_str());
  3783. Scripting::Get().ExecuteLua(commandline);
  3784. std::memset(commandline, 0, sizeof(commandline));
  3785. }
  3786. if (ImGui::Button("Pants_13_old_03")) {
  3787. std::string doublequote = "\"";
  3788. std::string power = "Game.AddToInventory(" + doublequote;
  3789. std::string ofdark = "Items.Pants_13_old_03" + doublequote;
  3790. std::string ofdarkside = power + ofdark;
  3791. std::string powerof = ofdarkside + ", 1)";
  3792. char* commandline = new char[powerof.length() + 1];
  3793. strcpy(commandline, powerof.c_str());
  3794. Scripting::Get().ExecuteLua(commandline);
  3795. std::memset(commandline, 0, sizeof(commandline));
  3796. }
  3797. if (ImGui::Button("Pants_13_rich_01")) {
  3798. std::string doublequote = "\"";
  3799. std::string power = "Game.AddToInventory(" + doublequote;
  3800. std::string ofdark = "Items.Pants_13_rich_01" + doublequote;
  3801. std::string ofdarkside = power + ofdark;
  3802. std::string powerof = ofdarkside + ", 1)";
  3803. char* commandline = new char[powerof.length() + 1];
  3804. strcpy(commandline, powerof.c_str());
  3805. Scripting::Get().ExecuteLua(commandline);
  3806. std::memset(commandline, 0, sizeof(commandline));
  3807. }
  3808. if (ImGui::Button("Pants_13_rich_02")) {
  3809. std::string doublequote = "\"";
  3810. std::string power = "Game.AddToInventory(" + doublequote;
  3811. std::string ofdark = "Items.Pants_13_rich_02" + doublequote;
  3812. std::string ofdarkside = power + ofdark;
  3813. std::string powerof = ofdarkside + ", 1)";
  3814. char* commandline = new char[powerof.length() + 1];
  3815. strcpy(commandline, powerof.c_str());
  3816. Scripting::Get().ExecuteLua(commandline);
  3817. std::memset(commandline, 0, sizeof(commandline));
  3818. }
  3819. if (ImGui::Button("Pants_14_basic_01")) {
  3820. std::string doublequote = "\"";
  3821. std::string power = "Game.AddToInventory(" + doublequote;
  3822. std::string ofdark = "Items.Pants_14_basic_01" + doublequote;
  3823. std::string ofdarkside = power + ofdark;
  3824. std::string powerof = ofdarkside + ", 1)";
  3825. char* commandline = new char[powerof.length() + 1];
  3826. strcpy(commandline, powerof.c_str());
  3827. Scripting::Get().ExecuteLua(commandline);
  3828. std::memset(commandline, 0, sizeof(commandline));
  3829. }
  3830. if (ImGui::Button("Pants_14_basic_02")) {
  3831. std::string doublequote = "\"";
  3832. std::string power = "Game.AddToInventory(" + doublequote;
  3833. std::string ofdark = "Items.Pants_14_basic_02" + doublequote;
  3834. std::string ofdarkside = power + ofdark;
  3835. std::string powerof = ofdarkside + ", 1)";
  3836. char* commandline = new char[powerof.length() + 1];
  3837. strcpy(commandline, powerof.c_str());
  3838. Scripting::Get().ExecuteLua(commandline);
  3839. std::memset(commandline, 0, sizeof(commandline));
  3840. }
  3841. if (ImGui::Button("Pants_14_old_01")) {
  3842. std::string doublequote = "\"";
  3843. std::string power = "Game.AddToInventory(" + doublequote;
  3844. std::string ofdark = "Items.Pants_14_old_01" + doublequote;
  3845. std::string ofdarkside = power + ofdark;
  3846. std::string powerof = ofdarkside + ", 1)";
  3847. char* commandline = new char[powerof.length() + 1];
  3848. strcpy(commandline, powerof.c_str());
  3849. Scripting::Get().ExecuteLua(commandline);
  3850. std::memset(commandline, 0, sizeof(commandline));
  3851. }
  3852. if (ImGui::Button("Pants_14_old_02")) {
  3853. std::string doublequote = "\"";
  3854. std::string power = "Game.AddToInventory(" + doublequote;
  3855. std::string ofdark = "Items.Pants_14_old_02" + doublequote;
  3856. std::string ofdarkside = power + ofdark;
  3857. std::string powerof = ofdarkside + ", 1)";
  3858. char* commandline = new char[powerof.length() + 1];
  3859. strcpy(commandline, powerof.c_str());
  3860. Scripting::Get().ExecuteLua(commandline);
  3861. std::memset(commandline, 0, sizeof(commandline));
  3862. }
  3863. if (ImGui::Button("Pants_14_rich_01")) {
  3864. std::string doublequote = "\"";
  3865. std::string power = "Game.AddToInventory(" + doublequote;
  3866. std::string ofdark = "Items.Pants_14_rich_01" + doublequote;
  3867. std::string ofdarkside = power + ofdark;
  3868. std::string powerof = ofdarkside + ", 1)";
  3869. char* commandline = new char[powerof.length() + 1];
  3870. strcpy(commandline, powerof.c_str());
  3871. Scripting::Get().ExecuteLua(commandline);
  3872. std::memset(commandline, 0, sizeof(commandline));
  3873. }
  3874. if (ImGui::Button("Pants_14_rich_02")) {
  3875. std::string doublequote = "\"";
  3876. std::string power = "Game.AddToInventory(" + doublequote;
  3877. std::string ofdark = "Items.Pants_14_rich_02" + doublequote;
  3878. std::string ofdarkside = power + ofdark;
  3879. std::string powerof = ofdarkside + ", 1)";
  3880. char* commandline = new char[powerof.length() + 1];
  3881. strcpy(commandline, powerof.c_str());
  3882. Scripting::Get().ExecuteLua(commandline);
  3883. std::memset(commandline, 0, sizeof(commandline));
  3884. }
  3885. if (ImGui::Button("Pants_15_basic_01")) {
  3886. std::string doublequote = "\"";
  3887. std::string power = "Game.AddToInventory(" + doublequote;
  3888. std::string ofdark = "Items.Pants_15_basic_01" + doublequote;
  3889. std::string ofdarkside = power + ofdark;
  3890. std::string powerof = ofdarkside + ", 1)";
  3891. char* commandline = new char[powerof.length() + 1];
  3892. strcpy(commandline, powerof.c_str());
  3893. Scripting::Get().ExecuteLua(commandline);
  3894. std::memset(commandline, 0, sizeof(commandline));
  3895. }
  3896. if (ImGui::Button("Pants_15_basic_02")) {
  3897. std::string doublequote = "\"";
  3898. std::string power = "Game.AddToInventory(" + doublequote;
  3899. std::string ofdark = "Items.Pants_15_basic_02" + doublequote;
  3900. std::string ofdarkside = power + ofdark;
  3901. std::string powerof = ofdarkside + ", 1)";
  3902. char* commandline = new char[powerof.length() + 1];
  3903. strcpy(commandline, powerof.c_str());
  3904. Scripting::Get().ExecuteLua(commandline);
  3905. std::memset(commandline, 0, sizeof(commandline));
  3906. }
  3907. if (ImGui::Button("Pants_15_old_01")) {
  3908. std::string doublequote = "\"";
  3909. std::string power = "Game.AddToInventory(" + doublequote;
  3910. std::string ofdark = "Items.Pants_15_old_01" + doublequote;
  3911. std::string ofdarkside = power + ofdark;
  3912. std::string powerof = ofdarkside + ", 1)";
  3913. char* commandline = new char[powerof.length() + 1];
  3914. strcpy(commandline, powerof.c_str());
  3915. Scripting::Get().ExecuteLua(commandline);
  3916. std::memset(commandline, 0, sizeof(commandline));
  3917. }
  3918. if (ImGui::Button("Pants_15_rich_01")) {
  3919. std::string doublequote = "\"";
  3920. std::string power = "Game.AddToInventory(" + doublequote;
  3921. std::string ofdark = "Items.Pants_15_rich_01" + doublequote;
  3922. std::string ofdarkside = power + ofdark;
  3923. std::string powerof = ofdarkside + ", 1)";
  3924. char* commandline = new char[powerof.length() + 1];
  3925. strcpy(commandline, powerof.c_str());
  3926. Scripting::Get().ExecuteLua(commandline);
  3927. std::memset(commandline, 0, sizeof(commandline));
  3928. }
  3929. ImGui::TreePop();
  3930. }
  3931. if (ImGui::TreeNode("FormalShirt")) {
  3932. if (ImGui::Button("FormalShirt_01_basic_01")) {
  3933. std::string doublequote = "\"";
  3934. std::string power = "Game.AddToInventory(" + doublequote;
  3935. std::string ofdark = "Items.FormalShirt_01_basic_01" + doublequote;
  3936. std::string ofdarkside = power + ofdark;
  3937. std::string powerof = ofdarkside + ", 1)";
  3938. char* commandline = new char[powerof.length() + 1];
  3939. strcpy(commandline, powerof.c_str());
  3940. Scripting::Get().ExecuteLua(commandline);
  3941. std::memset(commandline, 0, sizeof(commandline));
  3942. }
  3943. if (ImGui::Button("FormalShirt_01_basic_02")) {
  3944. std::string doublequote = "\"";
  3945. std::string power = "Game.AddToInventory(" + doublequote;
  3946. std::string ofdark = "Items.FormalShirt_01_basic_02" + doublequote;
  3947. std::string ofdarkside = power + ofdark;
  3948. std::string powerof = ofdarkside + ", 1)";
  3949. char* commandline = new char[powerof.length() + 1];
  3950. strcpy(commandline, powerof.c_str());
  3951. Scripting::Get().ExecuteLua(commandline);
  3952. std::memset(commandline, 0, sizeof(commandline));
  3953. }
  3954. if (ImGui::Button("FormalShirt_01_basic_03")) {
  3955. std::string doublequote = "\"";
  3956. std::string power = "Game.AddToInventory(" + doublequote;
  3957. std::string ofdark = "Items.FormalShirt_01_basic_03" + doublequote;
  3958. std::string ofdarkside = power + ofdark;
  3959. std::string powerof = ofdarkside + ", 1)";
  3960. char* commandline = new char[powerof.length() + 1];
  3961. strcpy(commandline, powerof.c_str());
  3962. Scripting::Get().ExecuteLua(commandline);
  3963. std::memset(commandline, 0, sizeof(commandline));
  3964. }
  3965. if (ImGui::Button("FormalShirt_01_old_01")) {
  3966. std::string doublequote = "\"";
  3967. std::string power = "Game.AddToInventory(" + doublequote;
  3968. std::string ofdark = "Items.FormalShirt_01_old_01" + doublequote;
  3969. std::string ofdarkside = power + ofdark;
  3970. std::string powerof = ofdarkside + ", 1)";
  3971. char* commandline = new char[powerof.length() + 1];
  3972. strcpy(commandline, powerof.c_str());
  3973. Scripting::Get().ExecuteLua(commandline);
  3974. std::memset(commandline, 0, sizeof(commandline));
  3975. }
  3976. if (ImGui::Button("FormalShirt_01_old_02")) {
  3977. std::string doublequote = "\"";
  3978. std::string power = "Game.AddToInventory(" + doublequote;
  3979. std::string ofdark = "Items.FormalShirt_01_old_02" + doublequote;
  3980. std::string ofdarkside = power + ofdark;
  3981. std::string powerof = ofdarkside + ", 1)";
  3982. char* commandline = new char[powerof.length() + 1];
  3983. strcpy(commandline, powerof.c_str());
  3984. Scripting::Get().ExecuteLua(commandline);
  3985. std::memset(commandline, 0, sizeof(commandline));
  3986. }
  3987. if (ImGui::Button("FormalShirt_01_old_03")) {
  3988. std::string doublequote = "\"";
  3989. std::string power = "Game.AddToInventory(" + doublequote;
  3990. std::string ofdark = "Items.FormalShirt_01_old_03" + doublequote;
  3991. std::string ofdarkside = power + ofdark;
  3992. std::string powerof = ofdarkside + ", 1)";
  3993. char* commandline = new char[powerof.length() + 1];
  3994. strcpy(commandline, powerof.c_str());
  3995. Scripting::Get().ExecuteLua(commandline);
  3996. std::memset(commandline, 0, sizeof(commandline));
  3997. }
  3998. if (ImGui::Button("FormalShirt_01_rich_01")) {
  3999. std::string doublequote = "\"";
  4000. std::string power = "Game.AddToInventory(" + doublequote;
  4001. std::string ofdark = "Items.FormalShirt_01_rich_01" + doublequote;
  4002. std::string ofdarkside = power + ofdark;
  4003. std::string powerof = ofdarkside + ", 1)";
  4004. char* commandline = new char[powerof.length() + 1];
  4005. strcpy(commandline, powerof.c_str());
  4006. Scripting::Get().ExecuteLua(commandline);
  4007. std::memset(commandline, 0, sizeof(commandline));
  4008. }
  4009. if (ImGui::Button("FormalShirt_01_rich_02")) {
  4010. std::string doublequote = "\"";
  4011. std::string power = "Game.AddToInventory(" + doublequote;
  4012. std::string ofdark = "Items.FormalShirt_01_rich_02" + doublequote;
  4013. std::string ofdarkside = power + ofdark;
  4014. std::string powerof = ofdarkside + ", 1)";
  4015. char* commandline = new char[powerof.length() + 1];
  4016. strcpy(commandline, powerof.c_str());
  4017. Scripting::Get().ExecuteLua(commandline);
  4018. std::memset(commandline, 0, sizeof(commandline));
  4019. }
  4020. if (ImGui::Button("FormalShirt_01_rich_03")) {
  4021. std::string doublequote = "\"";
  4022. std::string power = "Game.AddToInventory(" + doublequote;
  4023. std::string ofdark = "Items.FormalShirt_01_rich_03" + doublequote;
  4024. std::string ofdarkside = power + ofdark;
  4025. std::string powerof = ofdarkside + ", 1)";
  4026. char* commandline = new char[powerof.length() + 1];
  4027. strcpy(commandline, powerof.c_str());
  4028. Scripting::Get().ExecuteLua(commandline);
  4029. std::memset(commandline, 0, sizeof(commandline));
  4030. }
  4031. if (ImGui::Button("FormalShirt_01_rich_04")) {
  4032. std::string doublequote = "\"";
  4033. std::string power = "Game.AddToInventory(" + doublequote;
  4034. std::string ofdark = "Items.FormalShirt_01_rich_04" + doublequote;
  4035. std::string ofdarkside = power + ofdark;
  4036. std::string powerof = ofdarkside + ", 1)";
  4037. char* commandline = new char[powerof.length() + 1];
  4038. strcpy(commandline, powerof.c_str());
  4039. Scripting::Get().ExecuteLua(commandline);
  4040. std::memset(commandline, 0, sizeof(commandline));
  4041. }
  4042. if (ImGui::Button("FormalShirt_01_rich_05")) {
  4043. std::string doublequote = "\"";
  4044. std::string power = "Game.AddToInventory(" + doublequote;
  4045. std::string ofdark = "Items.FormalShirt_01_rich_05" + doublequote;
  4046. std::string ofdarkside = power + ofdark;
  4047. std::string powerof = ofdarkside + ", 1)";
  4048. char* commandline = new char[powerof.length() + 1];
  4049. strcpy(commandline, powerof.c_str());
  4050. Scripting::Get().ExecuteLua(commandline);
  4051. std::memset(commandline, 0, sizeof(commandline));
  4052. }
  4053. if (ImGui::Button("FormalShirt_01_rich_06")) {
  4054. std::string doublequote = "\"";
  4055. std::string power = "Game.AddToInventory(" + doublequote;
  4056. std::string ofdark = "Items.FormalShirt_01_rich_06" + doublequote;
  4057. std::string ofdarkside = power + ofdark;
  4058. std::string powerof = ofdarkside + ", 1)";
  4059. char* commandline = new char[powerof.length() + 1];
  4060. strcpy(commandline, powerof.c_str());
  4061. Scripting::Get().ExecuteLua(commandline);
  4062. std::memset(commandline, 0, sizeof(commandline));
  4063. }
  4064. if (ImGui::Button("FormalShirt_02_basic_01")) {
  4065. std::string doublequote = "\"";
  4066. std::string power = "Game.AddToInventory(" + doublequote;
  4067. std::string ofdark = "Items.FormalShirt_02_basic_01" + doublequote;
  4068. std::string ofdarkside = power + ofdark;
  4069. std::string powerof = ofdarkside + ", 1)";
  4070. char* commandline = new char[powerof.length() + 1];
  4071. strcpy(commandline, powerof.c_str());
  4072. Scripting::Get().ExecuteLua(commandline);
  4073. std::memset(commandline, 0, sizeof(commandline));
  4074. }
  4075. if (ImGui::Button("FormalShirt_02_basic_02")) {
  4076. std::string doublequote = "\"";
  4077. std::string power = "Game.AddToInventory(" + doublequote;
  4078. std::string ofdark = "Items.FormalShirt_02_basic_02" + doublequote;
  4079. std::string ofdarkside = power + ofdark;
  4080. std::string powerof = ofdarkside + ", 1)";
  4081. char* commandline = new char[powerof.length() + 1];
  4082. strcpy(commandline, powerof.c_str());
  4083. Scripting::Get().ExecuteLua(commandline);
  4084. std::memset(commandline, 0, sizeof(commandline));
  4085. }
  4086. if (ImGui::Button("FormalShirt_02_basic_03")) {
  4087. std::string doublequote = "\"";
  4088. std::string power = "Game.AddToInventory(" + doublequote;
  4089. std::string ofdark = "Items.FormalShirt_02_basic_03" + doublequote;
  4090. std::string ofdarkside = power + ofdark;
  4091. std::string powerof = ofdarkside + ", 1)";
  4092. char* commandline = new char[powerof.length() + 1];
  4093. strcpy(commandline, powerof.c_str());
  4094. Scripting::Get().ExecuteLua(commandline);
  4095. std::memset(commandline, 0, sizeof(commandline));
  4096. }
  4097. if (ImGui::Button("FormalShirt_02_basic_04")) {
  4098. std::string doublequote = "\"";
  4099. std::string power = "Game.AddToInventory(" + doublequote;
  4100. std::string ofdark = "Items.FormalShirt_02_basic_04" + doublequote;
  4101. std::string ofdarkside = power + ofdark;
  4102. std::string powerof = ofdarkside + ", 1)";
  4103. char* commandline = new char[powerof.length() + 1];
  4104. strcpy(commandline, powerof.c_str());
  4105. Scripting::Get().ExecuteLua(commandline);
  4106. std::memset(commandline, 0, sizeof(commandline));
  4107. }
  4108. if (ImGui::Button("FormalShirt_02_old_01")) {
  4109. std::string doublequote = "\"";
  4110. std::string power = "Game.AddToInventory(" + doublequote;
  4111. std::string ofdark = "Items.FormalShirt_02_old_01" + doublequote;
  4112. std::string ofdarkside = power + ofdark;
  4113. std::string powerof = ofdarkside + ", 1)";
  4114. char* commandline = new char[powerof.length() + 1];
  4115. strcpy(commandline, powerof.c_str());
  4116. Scripting::Get().ExecuteLua(commandline);
  4117. std::memset(commandline, 0, sizeof(commandline));
  4118. }
  4119. if (ImGui::Button("FormalShirt_02_old_02")) {
  4120. std::string doublequote = "\"";
  4121. std::string power = "Game.AddToInventory(" + doublequote;
  4122. std::string ofdark = "Items.FormalShirt_02_old_02" + doublequote;
  4123. std::string ofdarkside = power + ofdark;
  4124. std::string powerof = ofdarkside + ", 1)";
  4125. char* commandline = new char[powerof.length() + 1];
  4126. strcpy(commandline, powerof.c_str());
  4127. Scripting::Get().ExecuteLua(commandline);
  4128. std::memset(commandline, 0, sizeof(commandline));
  4129. }
  4130. if (ImGui::Button("FormalShirt_02_old_03")) {
  4131. std::string doublequote = "\"";
  4132. std::string power = "Game.AddToInventory(" + doublequote;
  4133. std::string ofdark = "Items.FormalShirt_02_old_03" + doublequote;
  4134. std::string ofdarkside = power + ofdark;
  4135. std::string powerof = ofdarkside + ", 1)";
  4136. char* commandline = new char[powerof.length() + 1];
  4137. strcpy(commandline, powerof.c_str());
  4138. Scripting::Get().ExecuteLua(commandline);
  4139. std::memset(commandline, 0, sizeof(commandline));
  4140. }
  4141. if (ImGui::Button("FormalShirt_02_rich_01")) {
  4142. std::string doublequote = "\"";
  4143. std::string power = "Game.AddToInventory(" + doublequote;
  4144. std::string ofdark = "Items.FormalShirt_02_rich_01" + doublequote;
  4145. std::string ofdarkside = power + ofdark;
  4146. std::string powerof = ofdarkside + ", 1)";
  4147. char* commandline = new char[powerof.length() + 1];
  4148. strcpy(commandline, powerof.c_str());
  4149. Scripting::Get().ExecuteLua(commandline);
  4150. std::memset(commandline, 0, sizeof(commandline));
  4151. }
  4152. if (ImGui::Button("FormalShirt_02_rich_02")) {
  4153. std::string doublequote = "\"";
  4154. std::string power = "Game.AddToInventory(" + doublequote;
  4155. std::string ofdark = "Items.FormalShirt_02_rich_02" + doublequote;
  4156. std::string ofdarkside = power + ofdark;
  4157. std::string powerof = ofdarkside + ", 1)";
  4158. char* commandline = new char[powerof.length() + 1];
  4159. strcpy(commandline, powerof.c_str());
  4160. Scripting::Get().ExecuteLua(commandline);
  4161. std::memset(commandline, 0, sizeof(commandline));
  4162. }
  4163. if (ImGui::Button("FormalShirt_02_rich_03")) {
  4164. std::string doublequote = "\"";
  4165. std::string power = "Game.AddToInventory(" + doublequote;
  4166. std::string ofdark = "Items.FormalShirt_02_rich_03" + doublequote;
  4167. std::string ofdarkside = power + ofdark;
  4168. std::string powerof = ofdarkside + ", 1)";
  4169. char* commandline = new char[powerof.length() + 1];
  4170. strcpy(commandline, powerof.c_str());
  4171. Scripting::Get().ExecuteLua(commandline);
  4172. std::memset(commandline, 0, sizeof(commandline));
  4173. }
  4174. if (ImGui::Button("FormalSkirt_01_basic_01")) {
  4175. std::string doublequote = "\"";
  4176. std::string power = "Game.AddToInventory(" + doublequote;
  4177. std::string ofdark = "Items.FormalSkirt_01_basic_01" + doublequote;
  4178. std::string ofdarkside = power + ofdark;
  4179. std::string powerof = ofdarkside + ", 1)";
  4180. char* commandline = new char[powerof.length() + 1];
  4181. strcpy(commandline, powerof.c_str());
  4182. Scripting::Get().ExecuteLua(commandline);
  4183. std::memset(commandline, 0, sizeof(commandline));
  4184. }
  4185. if (ImGui::Button("FormalSkirt_01_basic_02")) {
  4186. std::string doublequote = "\"";
  4187. std::string power = "Game.AddToInventory(" + doublequote;
  4188. std::string ofdark = "Items.FormalSkirt_01_basic_02" + doublequote;
  4189. std::string ofdarkside = power + ofdark;
  4190. std::string powerof = ofdarkside + ", 1)";
  4191. char* commandline = new char[powerof.length() + 1];
  4192. strcpy(commandline, powerof.c_str());
  4193. Scripting::Get().ExecuteLua(commandline);
  4194. std::memset(commandline, 0, sizeof(commandline));
  4195. }
  4196. if (ImGui::Button("FormalSkirt_01_basic_03")) {
  4197. std::string doublequote = "\"";
  4198. std::string power = "Game.AddToInventory(" + doublequote;
  4199. std::string ofdark = "Items.FormalSkirt_01_basic_03" + doublequote;
  4200. std::string ofdarkside = power + ofdark;
  4201. std::string powerof = ofdarkside + ", 1)";
  4202. char* commandline = new char[powerof.length() + 1];
  4203. strcpy(commandline, powerof.c_str());
  4204. Scripting::Get().ExecuteLua(commandline);
  4205. std::memset(commandline, 0, sizeof(commandline));
  4206. }
  4207. if (ImGui::Button("FormalSkirt_01_basic_04")) {
  4208. std::string doublequote = "\"";
  4209. std::string power = "Game.AddToInventory(" + doublequote;
  4210. std::string ofdark = "Items.FormalSkirt_01_basic_04" + doublequote;
  4211. std::string ofdarkside = power + ofdark;
  4212. std::string powerof = ofdarkside + ", 1)";
  4213. char* commandline = new char[powerof.length() + 1];
  4214. strcpy(commandline, powerof.c_str());
  4215. Scripting::Get().ExecuteLua(commandline);
  4216. std::memset(commandline, 0, sizeof(commandline));
  4217. }
  4218. if (ImGui::Button("FormalSkirt_01_rich_01")) {
  4219. std::string doublequote = "\"";
  4220. std::string power = "Game.AddToInventory(" + doublequote;
  4221. std::string ofdark = "Items.FormalSkirt_01_rich_01" + doublequote;
  4222. std::string ofdarkside = power + ofdark;
  4223. std::string powerof = ofdarkside + ", 1)";
  4224. char* commandline = new char[powerof.length() + 1];
  4225. strcpy(commandline, powerof.c_str());
  4226. Scripting::Get().ExecuteLua(commandline);
  4227. std::memset(commandline, 0, sizeof(commandline));
  4228. }
  4229. if (ImGui::Button("FormalSkirt_01_rich_02")) {
  4230. std::string doublequote = "\"";
  4231. std::string power = "Game.AddToInventory(" + doublequote;
  4232. std::string ofdark = "Items.FormalSkirt_01_rich_02" + doublequote;
  4233. std::string ofdarkside = power + ofdark;
  4234. std::string powerof = ofdarkside + ", 1)";
  4235. char* commandline = new char[powerof.length() + 1];
  4236. strcpy(commandline, powerof.c_str());
  4237. Scripting::Get().ExecuteLua(commandline);
  4238. std::memset(commandline, 0, sizeof(commandline));
  4239. }
  4240. if (ImGui::Button("FormalSkirt_01_rich_03")) {
  4241. std::string doublequote = "\"";
  4242. std::string power = "Game.AddToInventory(" + doublequote;
  4243. std::string ofdark = "Items.FormalSkirt_01_rich_03" + doublequote;
  4244. std::string ofdarkside = power + ofdark;
  4245. std::string powerof = ofdarkside + ", 1)";
  4246. char* commandline = new char[powerof.length() + 1];
  4247. strcpy(commandline, powerof.c_str());
  4248. Scripting::Get().ExecuteLua(commandline);
  4249. std::memset(commandline, 0, sizeof(commandline));
  4250. }
  4251. if (ImGui::Button("FormalSkirt_02_basic_01")) {
  4252. std::string doublequote = "\"";
  4253. std::string power = "Game.AddToInventory(" + doublequote;
  4254. std::string ofdark = "Items.FormalSkirt_02_basic_01" + doublequote;
  4255. std::string ofdarkside = power + ofdark;
  4256. std::string powerof = ofdarkside + ", 1)";
  4257. char* commandline = new char[powerof.length() + 1];
  4258. strcpy(commandline, powerof.c_str());
  4259. Scripting::Get().ExecuteLua(commandline);
  4260. std::memset(commandline, 0, sizeof(commandline));
  4261. }
  4262. if (ImGui::Button("FormalSkirt_02_basic_02")) {
  4263. std::string doublequote = "\"";
  4264. std::string power = "Game.AddToInventory(" + doublequote;
  4265. std::string ofdark = "Items.FormalSkirt_02_basic_02" + doublequote;
  4266. std::string ofdarkside = power + ofdark;
  4267. std::string powerof = ofdarkside + ", 1)";
  4268. char* commandline = new char[powerof.length() + 1];
  4269. strcpy(commandline, powerof.c_str());
  4270. Scripting::Get().ExecuteLua(commandline);
  4271. std::memset(commandline, 0, sizeof(commandline));
  4272. }
  4273. if (ImGui::Button("FormalSkirt_02_basic_03")) {
  4274. std::string doublequote = "\"";
  4275. std::string power = "Game.AddToInventory(" + doublequote;
  4276. std::string ofdark = "Items.FormalSkirt_02_basic_03" + doublequote;
  4277. std::string ofdarkside = power + ofdark;
  4278. std::string powerof = ofdarkside + ", 1)";
  4279. char* commandline = new char[powerof.length() + 1];
  4280. strcpy(commandline, powerof.c_str());
  4281. Scripting::Get().ExecuteLua(commandline);
  4282. std::memset(commandline, 0, sizeof(commandline));
  4283. }
  4284. if (ImGui::Button("FormalSkirt_02_rich_01")) {
  4285. std::string doublequote = "\"";
  4286. std::string power = "Game.AddToInventory(" + doublequote;
  4287. std::string ofdark = "Items.FormalSkirt_02_rich_01" + doublequote;
  4288. std::string ofdarkside = power + ofdark;
  4289. std::string powerof = ofdarkside + ", 1)";
  4290. char* commandline = new char[powerof.length() + 1];
  4291. strcpy(commandline, powerof.c_str());
  4292. Scripting::Get().ExecuteLua(commandline);
  4293. std::memset(commandline, 0, sizeof(commandline));
  4294. }
  4295. if (ImGui::Button("FormalSkirt_02_rich_02")) {
  4296. std::string doublequote = "\"";
  4297. std::string power = "Game.AddToInventory(" + doublequote;
  4298. std::string ofdark = "Items.FormalSkirt_02_rich_02" + doublequote;
  4299. std::string ofdarkside = power + ofdark;
  4300. std::string powerof = ofdarkside + ", 1)";
  4301. char* commandline = new char[powerof.length() + 1];
  4302. strcpy(commandline, powerof.c_str());
  4303. Scripting::Get().ExecuteLua(commandline);
  4304. std::memset(commandline, 0, sizeof(commandline));
  4305. }
  4306. if (ImGui::Button("FormalSkirt_02_rich_03")) {
  4307. std::string doublequote = "\"";
  4308. std::string power = "Game.AddToInventory(" + doublequote;
  4309. std::string ofdark = "Items.FormalSkirt_02_rich_03" + doublequote;
  4310. std::string ofdarkside = power + ofdark;
  4311. std::string powerof = ofdarkside + ", 1)";
  4312. char* commandline = new char[powerof.length() + 1];
  4313. strcpy(commandline, powerof.c_str());
  4314. Scripting::Get().ExecuteLua(commandline);
  4315. std::memset(commandline, 0, sizeof(commandline));
  4316. }
  4317. ImGui::TreePop();
  4318. }
  4319. if (ImGui::TreeNode("FormalShoes")) {
  4320. if (ImGui::Button("FormalShoes_01_basic_01")) {
  4321. std::string doublequote = "\"";
  4322. std::string power = "Game.AddToInventory(" + doublequote;
  4323. std::string ofdark = "Items.FormalShoes_01_basic_01" + doublequote;
  4324. std::string ofdarkside = power + ofdark;
  4325. std::string powerof = ofdarkside + ", 1)";
  4326. char* commandline = new char[powerof.length() + 1];
  4327. strcpy(commandline, powerof.c_str());
  4328. Scripting::Get().ExecuteLua(commandline);
  4329. std::memset(commandline, 0, sizeof(commandline));
  4330. }
  4331. if (ImGui::Button("FormalShoes_01_basic_02")) {
  4332. std::string doublequote = "\"";
  4333. std::string power = "Game.AddToInventory(" + doublequote;
  4334. std::string ofdark = "Items.FormalShoes_01_basic_02" + doublequote;
  4335. std::string ofdarkside = power + ofdark;
  4336. std::string powerof = ofdarkside + ", 1)";
  4337. char* commandline = new char[powerof.length() + 1];
  4338. strcpy(commandline, powerof.c_str());
  4339. Scripting::Get().ExecuteLua(commandline);
  4340. std::memset(commandline, 0, sizeof(commandline));
  4341. }
  4342. if (ImGui::Button("FormalShoes_01_basic_03")) {
  4343. std::string doublequote = "\"";
  4344. std::string power = "Game.AddToInventory(" + doublequote;
  4345. std::string ofdark = "Items.FormalShoes_01_basic_03" + doublequote;
  4346. std::string ofdarkside = power + ofdark;
  4347. std::string powerof = ofdarkside + ", 1)";
  4348. char* commandline = new char[powerof.length() + 1];
  4349. strcpy(commandline, powerof.c_str());
  4350. Scripting::Get().ExecuteLua(commandline);
  4351. std::memset(commandline, 0, sizeof(commandline));
  4352. }
  4353. if (ImGui::Button("FormalShoes_01_rich_01")) {
  4354. std::string doublequote = "\"";
  4355. std::string power = "Game.AddToInventory(" + doublequote;
  4356. std::string ofdark = "Items.FormalShoes_01_rich_01" + doublequote;
  4357. std::string ofdarkside = power + ofdark;
  4358. std::string powerof = ofdarkside + ", 1)";
  4359. char* commandline = new char[powerof.length() + 1];
  4360. strcpy(commandline, powerof.c_str());
  4361. Scripting::Get().ExecuteLua(commandline);
  4362. std::memset(commandline, 0, sizeof(commandline));
  4363. }
  4364. if (ImGui::Button("FormalShoes_01_rich_02")) {
  4365. std::string doublequote = "\"";
  4366. std::string power = "Game.AddToInventory(" + doublequote;
  4367. std::string ofdark = "Items.FormalShoes_01_rich_02" + doublequote;
  4368. std::string ofdarkside = power + ofdark;
  4369. std::string powerof = ofdarkside + ", 1)";
  4370. char* commandline = new char[powerof.length() + 1];
  4371. strcpy(commandline, powerof.c_str());
  4372. Scripting::Get().ExecuteLua(commandline);
  4373. std::memset(commandline, 0, sizeof(commandline));
  4374. }
  4375. if (ImGui::Button("FormalShoes_02_basic_01")) {
  4376. std::string doublequote = "\"";
  4377. std::string power = "Game.AddToInventory(" + doublequote;
  4378. std::string ofdark = "Items.FormalShoes_02_basic_01" + doublequote;
  4379. std::string ofdarkside = power + ofdark;
  4380. std::string powerof = ofdarkside + ", 1)";
  4381. char* commandline = new char[powerof.length() + 1];
  4382. strcpy(commandline, powerof.c_str());
  4383. Scripting::Get().ExecuteLua(commandline);
  4384. std::memset(commandline, 0, sizeof(commandline));
  4385. }
  4386. if (ImGui::Button("FormalShoes_02_basic_02")) {
  4387. std::string doublequote = "\"";
  4388. std::string power = "Game.AddToInventory(" + doublequote;
  4389. std::string ofdark = "Items.FormalShoes_02_basic_02" + doublequote;
  4390. std::string ofdarkside = power + ofdark;
  4391. std::string powerof = ofdarkside + ", 1)";
  4392. char* commandline = new char[powerof.length() + 1];
  4393. strcpy(commandline, powerof.c_str());
  4394. Scripting::Get().ExecuteLua(commandline);
  4395. std::memset(commandline, 0, sizeof(commandline));
  4396. }
  4397. if (ImGui::Button("FormalShoes_02_basic_03")) {
  4398. std::string doublequote = "\"";
  4399. std::string power = "Game.AddToInventory(" + doublequote;
  4400. std::string ofdark = "Items.FormalShoes_02_basic_03" + doublequote;
  4401. std::string ofdarkside = power + ofdark;
  4402. std::string powerof = ofdarkside + ", 1)";
  4403. char* commandline = new char[powerof.length() + 1];
  4404. strcpy(commandline, powerof.c_str());
  4405. Scripting::Get().ExecuteLua(commandline);
  4406. std::memset(commandline, 0, sizeof(commandline));
  4407. }
  4408. if (ImGui::Button("FormalShoes_02_rich_01")) {
  4409. std::string doublequote = "\"";
  4410. std::string power = "Game.AddToInventory(" + doublequote;
  4411. std::string ofdark = "Items.FormalShoes_02_rich_01" + doublequote;
  4412. std::string ofdarkside = power + ofdark;
  4413. std::string powerof = ofdarkside + ", 1)";
  4414. char* commandline = new char[powerof.length() + 1];
  4415. strcpy(commandline, powerof.c_str());
  4416. Scripting::Get().ExecuteLua(commandline);
  4417. std::memset(commandline, 0, sizeof(commandline));
  4418. }
  4419. if (ImGui::Button("FormalShoes_02_rich_02")) {
  4420. std::string doublequote = "\"";
  4421. std::string power = "Game.AddToInventory(" + doublequote;
  4422. std::string ofdark = "Items.FormalShoes_02_rich_02" + doublequote;
  4423. std::string ofdarkside = power + ofdark;
  4424. std::string powerof = ofdarkside + ", 1)";
  4425. char* commandline = new char[powerof.length() + 1];
  4426. strcpy(commandline, powerof.c_str());
  4427. Scripting::Get().ExecuteLua(commandline);
  4428. std::memset(commandline, 0, sizeof(commandline));
  4429. }
  4430. if (ImGui::Button("FormalShoes_02_rich_03")) {
  4431. std::string doublequote = "\"";
  4432. std::string power = "Game.AddToInventory(" + doublequote;
  4433. std::string ofdark = "Items.FormalShoes_02_rich_03" + doublequote;
  4434. std::string ofdarkside = power + ofdark;
  4435. std::string powerof = ofdarkside + ", 1)";
  4436. char* commandline = new char[powerof.length() + 1];
  4437. strcpy(commandline, powerof.c_str());
  4438. Scripting::Get().ExecuteLua(commandline);
  4439. std::memset(commandline, 0, sizeof(commandline));
  4440. }
  4441. if (ImGui::Button("FormalShoes_03_basic_01")) {
  4442. std::string doublequote = "\"";
  4443. std::string power = "Game.AddToInventory(" + doublequote;
  4444. std::string ofdark = "Items.FormalShoes_03_basic_01" + doublequote;
  4445. std::string ofdarkside = power + ofdark;
  4446. std::string powerof = ofdarkside + ", 1)";
  4447. char* commandline = new char[powerof.length() + 1];
  4448. strcpy(commandline, powerof.c_str());
  4449. Scripting::Get().ExecuteLua(commandline);
  4450. std::memset(commandline, 0, sizeof(commandline));
  4451. }
  4452. if (ImGui::Button("FormalShoes_03_basic_02")) {
  4453. std::string doublequote = "\"";
  4454. std::string power = "Game.AddToInventory(" + doublequote;
  4455. std::string ofdark = "Items.FormalShoes_03_basic_02" + doublequote;
  4456. std::string ofdarkside = power + ofdark;
  4457. std::string powerof = ofdarkside + ", 1)";
  4458. char* commandline = new char[powerof.length() + 1];
  4459. strcpy(commandline, powerof.c_str());
  4460. Scripting::Get().ExecuteLua(commandline);
  4461. std::memset(commandline, 0, sizeof(commandline));
  4462. }
  4463. if (ImGui::Button("FormalShoes_03_rich_01")) {
  4464. std::string doublequote = "\"";
  4465. std::string power = "Game.AddToInventory(" + doublequote;
  4466. std::string ofdark = "Items.FormalShoes_03_rich_01" + doublequote;
  4467. std::string ofdarkside = power + ofdark;
  4468. std::string powerof = ofdarkside + ", 1)";
  4469. char* commandline = new char[powerof.length() + 1];
  4470. strcpy(commandline, powerof.c_str());
  4471. Scripting::Get().ExecuteLua(commandline);
  4472. std::memset(commandline, 0, sizeof(commandline));
  4473. }
  4474. if (ImGui::Button("FormalShoes_03_rich_02")) {
  4475. std::string doublequote = "\"";
  4476. std::string power = "Game.AddToInventory(" + doublequote;
  4477. std::string ofdark = "Items.FormalShoes_03_rich_02" + doublequote;
  4478. std::string ofdarkside = power + ofdark;
  4479. std::string powerof = ofdarkside + ", 1)";
  4480. char* commandline = new char[powerof.length() + 1];
  4481. strcpy(commandline, powerof.c_str());
  4482. Scripting::Get().ExecuteLua(commandline);
  4483. std::memset(commandline, 0, sizeof(commandline));
  4484. }
  4485. ImGui::TreePop();
  4486. }
  4487. if (ImGui::TreeNode("Glasses")) {
  4488. if (ImGui::Button("Glasses_01_basic_01")) {
  4489. std::string doublequote = "\"";
  4490. std::string power = "Game.AddToInventory(" + doublequote;
  4491. std::string ofdark = "Items.Glasses_01_basic_01" + doublequote;
  4492. std::string ofdarkside = power + ofdark;
  4493. std::string powerof = ofdarkside + ", 1)";
  4494. char* commandline = new char[powerof.length() + 1];
  4495. strcpy(commandline, powerof.c_str());
  4496. Scripting::Get().ExecuteLua(commandline);
  4497. std::memset(commandline, 0, sizeof(commandline));
  4498. }
  4499. if (ImGui::Button("Glasses_01_basic_02")) {
  4500. std::string doublequote = "\"";
  4501. std::string power = "Game.AddToInventory(" + doublequote;
  4502. std::string ofdark = "Items.Glasses_01_basic_02" + doublequote;
  4503. std::string ofdarkside = power + ofdark;
  4504. std::string powerof = ofdarkside + ", 1)";
  4505. char* commandline = new char[powerof.length() + 1];
  4506. strcpy(commandline, powerof.c_str());
  4507. Scripting::Get().ExecuteLua(commandline);
  4508. std::memset(commandline, 0, sizeof(commandline));
  4509. }
  4510. if (ImGui::Button("Glasses_01_basic_03")) {
  4511. std::string doublequote = "\"";
  4512. std::string power = "Game.AddToInventory(" + doublequote;
  4513. std::string ofdark = "Items.Glasses_01_basic_03" + doublequote;
  4514. std::string ofdarkside = power + ofdark;
  4515. std::string powerof = ofdarkside + ", 1)";
  4516. char* commandline = new char[powerof.length() + 1];
  4517. strcpy(commandline, powerof.c_str());
  4518. Scripting::Get().ExecuteLua(commandline);
  4519. std::memset(commandline, 0, sizeof(commandline));
  4520. }
  4521. if (ImGui::Button("Glasses_01_basic_04")) {
  4522. std::string doublequote = "\"";
  4523. std::string power = "Game.AddToInventory(" + doublequote;
  4524. std::string ofdark = "Items.Glasses_01_basic_04" + doublequote;
  4525. std::string ofdarkside = power + ofdark;
  4526. std::string powerof = ofdarkside + ", 1)";
  4527. char* commandline = new char[powerof.length() + 1];
  4528. strcpy(commandline, powerof.c_str());
  4529. Scripting::Get().ExecuteLua(commandline);
  4530. std::memset(commandline, 0, sizeof(commandline));
  4531. }
  4532. if (ImGui::Button("Glasses_01_basic_05")) {
  4533. std::string doublequote = "\"";
  4534. std::string power = "Game.AddToInventory(" + doublequote;
  4535. std::string ofdark = "Items.Glasses_01_basic_05" + doublequote;
  4536. std::string ofdarkside = power + ofdark;
  4537. std::string powerof = ofdarkside + ", 1)";
  4538. char* commandline = new char[powerof.length() + 1];
  4539. strcpy(commandline, powerof.c_str());
  4540. Scripting::Get().ExecuteLua(commandline);
  4541. std::memset(commandline, 0, sizeof(commandline));
  4542. }
  4543. if (ImGui::Button("Glasses_02_basic_01")) {
  4544. std::string doublequote = "\"";
  4545. std::string power = "Game.AddToInventory(" + doublequote;
  4546. std::string ofdark = "Items.Glasses_02_basic_01" + doublequote;
  4547. std::string ofdarkside = power + ofdark;
  4548. std::string powerof = ofdarkside + ", 1)";
  4549. char* commandline = new char[powerof.length() + 1];
  4550. strcpy(commandline, powerof.c_str());
  4551. Scripting::Get().ExecuteLua(commandline);
  4552. std::memset(commandline, 0, sizeof(commandline));
  4553. }
  4554. if (ImGui::Button("Glasses_02_basic_02")) {
  4555. std::string doublequote = "\"";
  4556. std::string power = "Game.AddToInventory(" + doublequote;
  4557. std::string ofdark = "Items.Glasses_02_basic_02" + doublequote;
  4558. std::string ofdarkside = power + ofdark;
  4559. std::string powerof = ofdarkside + ", 1)";
  4560. char* commandline = new char[powerof.length() + 1];
  4561. strcpy(commandline, powerof.c_str());
  4562. Scripting::Get().ExecuteLua(commandline);
  4563. std::memset(commandline, 0, sizeof(commandline));
  4564. }
  4565. if (ImGui::Button("Glasses_02_basic_03")) {
  4566. std::string doublequote = "\"";
  4567. std::string power = "Game.AddToInventory(" + doublequote;
  4568. std::string ofdark = "Items.Glasses_02_basic_03" + doublequote;
  4569. std::string ofdarkside = power + ofdark;
  4570. std::string powerof = ofdarkside + ", 1)";
  4571. char* commandline = new char[powerof.length() + 1];
  4572. strcpy(commandline, powerof.c_str());
  4573. Scripting::Get().ExecuteLua(commandline);
  4574. std::memset(commandline, 0, sizeof(commandline));
  4575. }
  4576. if (ImGui::Button("Glasses_02_basic_04")) {
  4577. std::string doublequote = "\"";
  4578. std::string power = "Game.AddToInventory(" + doublequote;
  4579. std::string ofdark = "Items.Glasses_02_basic_04" + doublequote;
  4580. std::string ofdarkside = power + ofdark;
  4581. std::string powerof = ofdarkside + ", 1)";
  4582. char* commandline = new char[powerof.length() + 1];
  4583. strcpy(commandline, powerof.c_str());
  4584. Scripting::Get().ExecuteLua(commandline);
  4585. std::memset(commandline, 0, sizeof(commandline));
  4586. }
  4587. if (ImGui::Button("Glasses_03_basic_01")) {
  4588. std::string doublequote = "\"";
  4589. std::string power = "Game.AddToInventory(" + doublequote;
  4590. std::string ofdark = "Items.Glasses_03_basic_01" + doublequote;
  4591. std::string ofdarkside = power + ofdark;
  4592. std::string powerof = ofdarkside + ", 1)";
  4593. char* commandline = new char[powerof.length() + 1];
  4594. strcpy(commandline, powerof.c_str());
  4595. Scripting::Get().ExecuteLua(commandline);
  4596. std::memset(commandline, 0, sizeof(commandline));
  4597. }
  4598. if (ImGui::Button("Glasses_03_basic_02")) {
  4599. std::string doublequote = "\"";
  4600. std::string power = "Game.AddToInventory(" + doublequote;
  4601. std::string ofdark = "Items.Glasses_03_basic_02" + doublequote;
  4602. std::string ofdarkside = power + ofdark;
  4603. std::string powerof = ofdarkside + ", 1)";
  4604. char* commandline = new char[powerof.length() + 1];
  4605. strcpy(commandline, powerof.c_str());
  4606. Scripting::Get().ExecuteLua(commandline);
  4607. std::memset(commandline, 0, sizeof(commandline));
  4608. }
  4609. if (ImGui::Button("Glasses_03_basic_03")) {
  4610. std::string doublequote = "\"";
  4611. std::string power = "Game.AddToInventory(" + doublequote;
  4612. std::string ofdark = "Items.Glasses_03_basic_03" + doublequote;
  4613. std::string ofdarkside = power + ofdark;
  4614. std::string powerof = ofdarkside + ", 1)";
  4615. char* commandline = new char[powerof.length() + 1];
  4616. strcpy(commandline, powerof.c_str());
  4617. Scripting::Get().ExecuteLua(commandline);
  4618. std::memset(commandline, 0, sizeof(commandline));
  4619. }
  4620. if (ImGui::Button("Glasses_03_basic_04")) {
  4621. std::string doublequote = "\"";
  4622. std::string power = "Game.AddToInventory(" + doublequote;
  4623. std::string ofdark = "Items.Glasses_03_basic_04" + doublequote;
  4624. std::string ofdarkside = power + ofdark;
  4625. std::string powerof = ofdarkside + ", 1)";
  4626. char* commandline = new char[powerof.length() + 1];
  4627. strcpy(commandline, powerof.c_str());
  4628. Scripting::Get().ExecuteLua(commandline);
  4629. std::memset(commandline, 0, sizeof(commandline));
  4630. }
  4631. if (ImGui::Button("Glasses_03_basic_05")) {
  4632. std::string doublequote = "\"";
  4633. std::string power = "Game.AddToInventory(" + doublequote;
  4634. std::string ofdark = "Items.Glasses_03_basic_05" + doublequote;
  4635. std::string ofdarkside = power + ofdark;
  4636. std::string powerof = ofdarkside + ", 1)";
  4637. char* commandline = new char[powerof.length() + 1];
  4638. strcpy(commandline, powerof.c_str());
  4639. Scripting::Get().ExecuteLua(commandline);
  4640. std::memset(commandline, 0, sizeof(commandline));
  4641. }
  4642. if (ImGui::Button("Glasses_03_basic_06")) {
  4643. std::string doublequote = "\"";
  4644. std::string power = "Game.AddToInventory(" + doublequote;
  4645. std::string ofdark = "Items.Glasses_03_basic_06" + doublequote;
  4646. std::string ofdarkside = power + ofdark;
  4647. std::string powerof = ofdarkside + ", 1)";
  4648. char* commandline = new char[powerof.length() + 1];
  4649. strcpy(commandline, powerof.c_str());
  4650. Scripting::Get().ExecuteLua(commandline);
  4651. std::memset(commandline, 0, sizeof(commandline));
  4652. }
  4653. if (ImGui::Button("Glasses_03_basic_07")) {
  4654. std::string doublequote = "\"";
  4655. std::string power = "Game.AddToInventory(" + doublequote;
  4656. std::string ofdark = "Items.Glasses_03_basic_07" + doublequote;
  4657. std::string ofdarkside = power + ofdark;
  4658. std::string powerof = ofdarkside + ", 1)";
  4659. char* commandline = new char[powerof.length() + 1];
  4660. strcpy(commandline, powerof.c_str());
  4661. Scripting::Get().ExecuteLua(commandline);
  4662. std::memset(commandline, 0, sizeof(commandline));
  4663. }
  4664. if (ImGui::Button("Glasses_03_basic_08")) {
  4665. std::string doublequote = "\"";
  4666. std::string power = "Game.AddToInventory(" + doublequote;
  4667. std::string ofdark = "Items.Glasses_03_basic_08" + doublequote;
  4668. std::string ofdarkside = power + ofdark;
  4669. std::string powerof = ofdarkside + ", 1)";
  4670. char* commandline = new char[powerof.length() + 1];
  4671. strcpy(commandline, powerof.c_str());
  4672. Scripting::Get().ExecuteLua(commandline);
  4673. std::memset(commandline, 0, sizeof(commandline));
  4674. }
  4675. if (ImGui::Button("Glasses_03_basic_09")) {
  4676. std::string doublequote = "\"";
  4677. std::string power = "Game.AddToInventory(" + doublequote;
  4678. std::string ofdark = "Items.Glasses_03_basic_09" + doublequote;
  4679. std::string ofdarkside = power + ofdark;
  4680. std::string powerof = ofdarkside + ", 1)";
  4681. char* commandline = new char[powerof.length() + 1];
  4682. strcpy(commandline, powerof.c_str());
  4683. Scripting::Get().ExecuteLua(commandline);
  4684. std::memset(commandline, 0, sizeof(commandline));
  4685. }
  4686. if (ImGui::Button("Glasses_03_basic_10")) {
  4687. std::string doublequote = "\"";
  4688. std::string power = "Game.AddToInventory(" + doublequote;
  4689. std::string ofdark = "Items.Glasses_03_basic_10" + doublequote;
  4690. std::string ofdarkside = power + ofdark;
  4691. std::string powerof = ofdarkside + ", 1)";
  4692. char* commandline = new char[powerof.length() + 1];
  4693. strcpy(commandline, powerof.c_str());
  4694. Scripting::Get().ExecuteLua(commandline);
  4695. std::memset(commandline, 0, sizeof(commandline));
  4696. }
  4697. if (ImGui::Button("Glasses_05_basic_01")) {
  4698. std::string doublequote = "\"";
  4699. std::string power = "Game.AddToInventory(" + doublequote;
  4700. std::string ofdark = "Items.Glasses_05_basic_01" + doublequote;
  4701. std::string ofdarkside = power + ofdark;
  4702. std::string powerof = ofdarkside + ", 1)";
  4703. char* commandline = new char[powerof.length() + 1];
  4704. strcpy(commandline, powerof.c_str());
  4705. Scripting::Get().ExecuteLua(commandline);
  4706. std::memset(commandline, 0, sizeof(commandline));
  4707. }
  4708. if (ImGui::Button("Glasses_05_basic_02")) {
  4709. std::string doublequote = "\"";
  4710. std::string power = "Game.AddToInventory(" + doublequote;
  4711. std::string ofdark = "Items.Glasses_05_basic_02" + doublequote;
  4712. std::string ofdarkside = power + ofdark;
  4713. std::string powerof = ofdarkside + ", 1)";
  4714. char* commandline = new char[powerof.length() + 1];
  4715. strcpy(commandline, powerof.c_str());
  4716. Scripting::Get().ExecuteLua(commandline);
  4717. std::memset(commandline, 0, sizeof(commandline));
  4718. }
  4719. if (ImGui::Button("Glasses_05_basic_03")) {
  4720. std::string doublequote = "\"";
  4721. std::string power = "Game.AddToInventory(" + doublequote;
  4722. std::string ofdark = "Items.Glasses_05_basic_03" + doublequote;
  4723. std::string ofdarkside = power + ofdark;
  4724. std::string powerof = ofdarkside + ", 1)";
  4725. char* commandline = new char[powerof.length() + 1];
  4726. strcpy(commandline, powerof.c_str());
  4727. Scripting::Get().ExecuteLua(commandline);
  4728. std::memset(commandline, 0, sizeof(commandline));
  4729. }
  4730. if (ImGui::Button("Glasses_05_basic_04")) {
  4731. std::string doublequote = "\"";
  4732. std::string power = "Game.AddToInventory(" + doublequote;
  4733. std::string ofdark = "Items.Glasses_05_basic_04" + doublequote;
  4734. std::string ofdarkside = power + ofdark;
  4735. std::string powerof = ofdarkside + ", 1)";
  4736. char* commandline = new char[powerof.length() + 1];
  4737. strcpy(commandline, powerof.c_str());
  4738. Scripting::Get().ExecuteLua(commandline);
  4739. std::memset(commandline, 0, sizeof(commandline));
  4740. }
  4741. if (ImGui::Button("Glasses_05_old_01")) {
  4742. std::string doublequote = "\"";
  4743. std::string power = "Game.AddToInventory(" + doublequote;
  4744. std::string ofdark = "Items.Glasses_05_old_01" + doublequote;
  4745. std::string ofdarkside = power + ofdark;
  4746. std::string powerof = ofdarkside + ", 1)";
  4747. char* commandline = new char[powerof.length() + 1];
  4748. strcpy(commandline, powerof.c_str());
  4749. Scripting::Get().ExecuteLua(commandline);
  4750. std::memset(commandline, 0, sizeof(commandline));
  4751. }
  4752. if (ImGui::Button("Glasses_05_old_02")) {
  4753. std::string doublequote = "\"";
  4754. std::string power = "Game.AddToInventory(" + doublequote;
  4755. std::string ofdark = "Items.Glasses_05_old_02" + doublequote;
  4756. std::string ofdarkside = power + ofdark;
  4757. std::string powerof = ofdarkside + ", 1)";
  4758. char* commandline = new char[powerof.length() + 1];
  4759. strcpy(commandline, powerof.c_str());
  4760. Scripting::Get().ExecuteLua(commandline);
  4761. std::memset(commandline, 0, sizeof(commandline));
  4762. }
  4763. ImGui::TreePop();
  4764. }
  4765. if (ImGui::TreeNode("Hat")) {
  4766. if (ImGui::Button("Hat_01_basic_01")) {
  4767. std::string doublequote = "\"";
  4768. std::string power = "Game.AddToInventory(" + doublequote;
  4769. std::string ofdark = "Items.Hat_01_basic_01" + doublequote;
  4770. std::string ofdarkside = power + ofdark;
  4771. std::string powerof = ofdarkside + ", 1)";
  4772. char* commandline = new char[powerof.length() + 1];
  4773. strcpy(commandline, powerof.c_str());
  4774. Scripting::Get().ExecuteLua(commandline);
  4775. std::memset(commandline, 0, sizeof(commandline));
  4776. }
  4777. if (ImGui::Button("Hat_01_basic_02")) {
  4778. std::string doublequote = "\"";
  4779. std::string power = "Game.AddToInventory(" + doublequote;
  4780. std::string ofdark = "Items.Hat_01_basic_02" + doublequote;
  4781. std::string ofdarkside = power + ofdark;
  4782. std::string powerof = ofdarkside + ", 1)";
  4783. char* commandline = new char[powerof.length() + 1];
  4784. strcpy(commandline, powerof.c_str());
  4785. Scripting::Get().ExecuteLua(commandline);
  4786. std::memset(commandline, 0, sizeof(commandline));
  4787. }
  4788. if (ImGui::Button("Hat_01_old_01")) {
  4789. std::string doublequote = "\"";
  4790. std::string power = "Game.AddToInventory(" + doublequote;
  4791. std::string ofdark = "Items.Hat_01_old_01" + doublequote;
  4792. std::string ofdarkside = power + ofdark;
  4793. std::string powerof = ofdarkside + ", 1)";
  4794. char* commandline = new char[powerof.length() + 1];
  4795. strcpy(commandline, powerof.c_str());
  4796. Scripting::Get().ExecuteLua(commandline);
  4797. std::memset(commandline, 0, sizeof(commandline));
  4798. }
  4799. if (ImGui::Button("Hat_01_old_02")) {
  4800. std::string doublequote = "\"";
  4801. std::string power = "Game.AddToInventory(" + doublequote;
  4802. std::string ofdark = "Items.Hat_01_old_02" + doublequote;
  4803. std::string ofdarkside = power + ofdark;
  4804. std::string powerof = ofdarkside + ", 1)";
  4805. char* commandline = new char[powerof.length() + 1];
  4806. strcpy(commandline, powerof.c_str());
  4807. Scripting::Get().ExecuteLua(commandline);
  4808. std::memset(commandline, 0, sizeof(commandline));
  4809. }
  4810. if (ImGui::Button("Hat_01_rich_01")) {
  4811. std::string doublequote = "\"";
  4812. std::string power = "Game.AddToInventory(" + doublequote;
  4813. std::string ofdark = "Items.Hat_01_rich_01" + doublequote;
  4814. std::string ofdarkside = power + ofdark;
  4815. std::string powerof = ofdarkside + ", 1)";
  4816. char* commandline = new char[powerof.length() + 1];
  4817. strcpy(commandline, powerof.c_str());
  4818. Scripting::Get().ExecuteLua(commandline);
  4819. std::memset(commandline, 0, sizeof(commandline));
  4820. }
  4821. if (ImGui::Button("Hat_01_rich_02")) {
  4822. std::string doublequote = "\"";
  4823. std::string power = "Game.AddToInventory(" + doublequote;
  4824. std::string ofdark = "Items.Hat_01_rich_02" + doublequote;
  4825. std::string ofdarkside = power + ofdark;
  4826. std::string powerof = ofdarkside + ", 1)";
  4827. char* commandline = new char[powerof.length() + 1];
  4828. strcpy(commandline, powerof.c_str());
  4829. Scripting::Get().ExecuteLua(commandline);
  4830. std::memset(commandline, 0, sizeof(commandline));
  4831. }
  4832. if (ImGui::Button("Hat_02_basic_01")) {
  4833. std::string doublequote = "\"";
  4834. std::string power = "Game.AddToInventory(" + doublequote;
  4835. std::string ofdark = "Items.Hat_02_basic_01" + doublequote;
  4836. std::string ofdarkside = power + ofdark;
  4837. std::string powerof = ofdarkside + ", 1)";
  4838. char* commandline = new char[powerof.length() + 1];
  4839. strcpy(commandline, powerof.c_str());
  4840. Scripting::Get().ExecuteLua(commandline);
  4841. std::memset(commandline, 0, sizeof(commandline));
  4842. }
  4843. if (ImGui::Button("Hat_02_basic_02")) {
  4844. std::string doublequote = "\"";
  4845. std::string power = "Game.AddToInventory(" + doublequote;
  4846. std::string ofdark = "Items.Hat_02_basic_02" + doublequote;
  4847. std::string ofdarkside = power + ofdark;
  4848. std::string powerof = ofdarkside + ", 1)";
  4849. char* commandline = new char[powerof.length() + 1];
  4850. strcpy(commandline, powerof.c_str());
  4851. Scripting::Get().ExecuteLua(commandline);
  4852. std::memset(commandline, 0, sizeof(commandline));
  4853. }
  4854. if (ImGui::Button("Hat_02_old_01")) {
  4855. std::string doublequote = "\"";
  4856. std::string power = "Game.AddToInventory(" + doublequote;
  4857. std::string ofdark = "Items.Hat_02_old_01" + doublequote;
  4858. std::string ofdarkside = power + ofdark;
  4859. std::string powerof = ofdarkside + ", 1)";
  4860. char* commandline = new char[powerof.length() + 1];
  4861. strcpy(commandline, powerof.c_str());
  4862. Scripting::Get().ExecuteLua(commandline);
  4863. std::memset(commandline, 0, sizeof(commandline));
  4864. }
  4865. if (ImGui::Button("Hat_02_old_02")) {
  4866. std::string doublequote = "\"";
  4867. std::string power = "Game.AddToInventory(" + doublequote;
  4868. std::string ofdark = "Items.Hat_02_old_02" + doublequote;
  4869. std::string ofdarkside = power + ofdark;
  4870. std::string powerof = ofdarkside + ", 1)";
  4871. char* commandline = new char[powerof.length() + 1];
  4872. strcpy(commandline, powerof.c_str());
  4873. Scripting::Get().ExecuteLua(commandline);
  4874. std::memset(commandline, 0, sizeof(commandline));
  4875. }
  4876. if (ImGui::Button("Hat_02_rich_01")) {
  4877. std::string doublequote = "\"";
  4878. std::string power = "Game.AddToInventory(" + doublequote;
  4879. std::string ofdark = "Items.Hat_02_rich_01" + doublequote;
  4880. std::string ofdarkside = power + ofdark;
  4881. std::string powerof = ofdarkside + ", 1)";
  4882. char* commandline = new char[powerof.length() + 1];
  4883. strcpy(commandline, powerof.c_str());
  4884. Scripting::Get().ExecuteLua(commandline);
  4885. std::memset(commandline, 0, sizeof(commandline));
  4886. }
  4887. if (ImGui::Button("Hat_02_rich_02")) {
  4888. std::string doublequote = "\"";
  4889. std::string power = "Game.AddToInventory(" + doublequote;
  4890. std::string ofdark = "Items.Hat_02_rich_02" + doublequote;
  4891. std::string ofdarkside = power + ofdark;
  4892. std::string powerof = ofdarkside + ", 1)";
  4893. char* commandline = new char[powerof.length() + 1];
  4894. strcpy(commandline, powerof.c_str());
  4895. Scripting::Get().ExecuteLua(commandline);
  4896. std::memset(commandline, 0, sizeof(commandline));
  4897. }
  4898. if (ImGui::Button("Hat_03_basic_01")) {
  4899. std::string doublequote = "\"";
  4900. std::string power = "Game.AddToInventory(" + doublequote;
  4901. std::string ofdark = "Items.Hat_03_basic_01" + doublequote;
  4902. std::string ofdarkside = power + ofdark;
  4903. std::string powerof = ofdarkside + ", 1)";
  4904. char* commandline = new char[powerof.length() + 1];
  4905. strcpy(commandline, powerof.c_str());
  4906. Scripting::Get().ExecuteLua(commandline);
  4907. std::memset(commandline, 0, sizeof(commandline));
  4908. }
  4909. if (ImGui::Button("Hat_03_basic_02")) {
  4910. std::string doublequote = "\"";
  4911. std::string power = "Game.AddToInventory(" + doublequote;
  4912. std::string ofdark = "Items.Hat_03_basic_02" + doublequote;
  4913. std::string ofdarkside = power + ofdark;
  4914. std::string powerof = ofdarkside + ", 1)";
  4915. char* commandline = new char[powerof.length() + 1];
  4916. strcpy(commandline, powerof.c_str());
  4917. Scripting::Get().ExecuteLua(commandline);
  4918. std::memset(commandline, 0, sizeof(commandline));
  4919. }
  4920. if (ImGui::Button("Hat_03_old_01")) {
  4921. std::string doublequote = "\"";
  4922. std::string power = "Game.AddToInventory(" + doublequote;
  4923. std::string ofdark = "Items.Hat_03_old_01" + doublequote;
  4924. std::string ofdarkside = power + ofdark;
  4925. std::string powerof = ofdarkside + ", 1)";
  4926. char* commandline = new char[powerof.length() + 1];
  4927. strcpy(commandline, powerof.c_str());
  4928. Scripting::Get().ExecuteLua(commandline);
  4929. std::memset(commandline, 0, sizeof(commandline));
  4930. }
  4931. if (ImGui::Button("Hat_03_old_02")) {
  4932. std::string doublequote = "\"";
  4933. std::string power = "Game.AddToInventory(" + doublequote;
  4934. std::string ofdark = "Items.Hat_03_old_02" + doublequote;
  4935. std::string ofdarkside = power + ofdark;
  4936. std::string powerof = ofdarkside + ", 1)";
  4937. char* commandline = new char[powerof.length() + 1];
  4938. strcpy(commandline, powerof.c_str());
  4939. Scripting::Get().ExecuteLua(commandline);
  4940. std::memset(commandline, 0, sizeof(commandline));
  4941. }
  4942. if (ImGui::Button("Hat_03_rich_01")) {
  4943. std::string doublequote = "\"";
  4944. std::string power = "Game.AddToInventory(" + doublequote;
  4945. std::string ofdark = "Items.Hat_03_rich_01" + doublequote;
  4946. std::string ofdarkside = power + ofdark;
  4947. std::string powerof = ofdarkside + ", 1)";
  4948. char* commandline = new char[powerof.length() + 1];
  4949. strcpy(commandline, powerof.c_str());
  4950. Scripting::Get().ExecuteLua(commandline);
  4951. std::memset(commandline, 0, sizeof(commandline));
  4952. }
  4953. if (ImGui::Button("Hat_04_basic_01")) {
  4954. std::string doublequote = "\"";
  4955. std::string power = "Game.AddToInventory(" + doublequote;
  4956. std::string ofdark = "Items.Hat_04_basic_01" + doublequote;
  4957. std::string ofdarkside = power + ofdark;
  4958. std::string powerof = ofdarkside + ", 1)";
  4959. char* commandline = new char[powerof.length() + 1];
  4960. strcpy(commandline, powerof.c_str());
  4961. Scripting::Get().ExecuteLua(commandline);
  4962. std::memset(commandline, 0, sizeof(commandline));
  4963. }
  4964. if (ImGui::Button("Hat_04_basic_02")) {
  4965. std::string doublequote = "\"";
  4966. std::string power = "Game.AddToInventory(" + doublequote;
  4967. std::string ofdark = "Items.Hat_04_basic_02" + doublequote;
  4968. std::string ofdarkside = power + ofdark;
  4969. std::string powerof = ofdarkside + ", 1)";
  4970. char* commandline = new char[powerof.length() + 1];
  4971. strcpy(commandline, powerof.c_str());
  4972. Scripting::Get().ExecuteLua(commandline);
  4973. std::memset(commandline, 0, sizeof(commandline));
  4974. }
  4975. if (ImGui::Button("Hat_04_old_01")) {
  4976. std::string doublequote = "\"";
  4977. std::string power = "Game.AddToInventory(" + doublequote;
  4978. std::string ofdark = "Items.Hat_04_old_01" + doublequote;
  4979. std::string ofdarkside = power + ofdark;
  4980. std::string powerof = ofdarkside + ", 1)";
  4981. char* commandline = new char[powerof.length() + 1];
  4982. strcpy(commandline, powerof.c_str());
  4983. Scripting::Get().ExecuteLua(commandline);
  4984. std::memset(commandline, 0, sizeof(commandline));
  4985. }
  4986. ImGui::TreePop();
  4987. }
  4988. if (ImGui::TreeNode("Gog")) {
  4989. if (ImGui::Button("GOG_DLC_Jacket")) {
  4990. std::string doublequote = "\"";
  4991. std::string power = "Game.AddToInventory(" + doublequote;
  4992. std::string ofdark = "Items.GOG_DLC_Jacket" + doublequote;
  4993. std::string ofdarkside = power + ofdark;
  4994. std::string powerof = ofdarkside + ", 1)";
  4995. char* commandline = new char[powerof.length() + 1];
  4996. strcpy(commandline, powerof.c_str());
  4997. Scripting::Get().ExecuteLua(commandline);
  4998. std::memset(commandline, 0, sizeof(commandline));
  4999. }
  5000. if (ImGui::Button("GOG_DLC_TShirt")) {
  5001. std::string doublequote = "\"";
  5002. std::string power = "Game.AddToInventory(" + doublequote;
  5003. std::string ofdark = "Items.GOG_DLC_TShirt" + doublequote;
  5004. std::string ofdarkside = power + ofdark;
  5005. std::string powerof = ofdarkside + ", 1)";
  5006. char* commandline = new char[powerof.length() + 1];
  5007. strcpy(commandline, powerof.c_str());
  5008. Scripting::Get().ExecuteLua(commandline);
  5009. std::memset(commandline, 0, sizeof(commandline));
  5010. }
  5011. if (ImGui::Button("GOG_Galaxy_TShirt")) {
  5012. std::string doublequote = "\"";
  5013. std::string power = "Game.AddToInventory(" + doublequote;
  5014. std::string ofdark = "Items.GOG_Galaxy_TShirt" + doublequote;
  5015. std::string ofdarkside = power + ofdark;
  5016. std::string powerof = ofdarkside + ", 1)";
  5017. char* commandline = new char[powerof.length() + 1];
  5018. strcpy(commandline, powerof.c_str());
  5019. Scripting::Get().ExecuteLua(commandline);
  5020. std::memset(commandline, 0, sizeof(commandline));
  5021. }
  5022. ImGui::TreePop();
  5023. }
  5024. if (ImGui::TreeNode("Helmet")) {
  5025. if (ImGui::Button("Helmet_01_basic_01")) {
  5026. std::string doublequote = "\"";
  5027. std::string power = "Game.AddToInventory(" + doublequote;
  5028. std::string ofdark = "Items.Helmet_01_basic_01" + doublequote;
  5029. std::string ofdarkside = power + ofdark;
  5030. std::string powerof = ofdarkside + ", 1)";
  5031. char* commandline = new char[powerof.length() + 1];
  5032. strcpy(commandline, powerof.c_str());
  5033. Scripting::Get().ExecuteLua(commandline);
  5034. std::memset(commandline, 0, sizeof(commandline));
  5035. }
  5036. if (ImGui::Button("Helmet_01_basic_02")) {
  5037. std::string doublequote = "\"";
  5038. std::string power = "Game.AddToInventory(" + doublequote;
  5039. std::string ofdark = "Items.Helmet_01_basic_02" + doublequote;
  5040. std::string ofdarkside = power + ofdark;
  5041. std::string powerof = ofdarkside + ", 1)";
  5042. char* commandline = new char[powerof.length() + 1];
  5043. strcpy(commandline, powerof.c_str());
  5044. Scripting::Get().ExecuteLua(commandline);
  5045. std::memset(commandline, 0, sizeof(commandline));
  5046. }
  5047. if (ImGui::Button("Helmet_01_basic_03")) {
  5048. std::string doublequote = "\"";
  5049. std::string power = "Game.AddToInventory(" + doublequote;
  5050. std::string ofdark = "Items.Helmet_01_basic_03" + doublequote;
  5051. std::string ofdarkside = power + ofdark;
  5052. std::string powerof = ofdarkside + ", 1)";
  5053. char* commandline = new char[powerof.length() + 1];
  5054. strcpy(commandline, powerof.c_str());
  5055. Scripting::Get().ExecuteLua(commandline);
  5056. std::memset(commandline, 0, sizeof(commandline));
  5057. }
  5058. if (ImGui::Button("Helmet_01_old_01")) {
  5059. std::string doublequote = "\"";
  5060. std::string power = "Game.AddToInventory(" + doublequote;
  5061. std::string ofdark = "Items.Helmet_01_old_01" + doublequote;
  5062. std::string ofdarkside = power + ofdark;
  5063. std::string powerof = ofdarkside + ", 1)";
  5064. char* commandline = new char[powerof.length() + 1];
  5065. strcpy(commandline, powerof.c_str());
  5066. Scripting::Get().ExecuteLua(commandline);
  5067. std::memset(commandline, 0, sizeof(commandline));
  5068. }
  5069. if (ImGui::Button("Helmet_01_rich_01")) {
  5070. std::string doublequote = "\"";
  5071. std::string power = "Game.AddToInventory(" + doublequote;
  5072. std::string ofdark = "Items.Helmet_01_rich_01" + doublequote;
  5073. std::string ofdarkside = power + ofdark;
  5074. std::string powerof = ofdarkside + ", 1)";
  5075. char* commandline = new char[powerof.length() + 1];
  5076. strcpy(commandline, powerof.c_str());
  5077. Scripting::Get().ExecuteLua(commandline);
  5078. std::memset(commandline, 0, sizeof(commandline));
  5079. }
  5080. if (ImGui::Button("Helmet_01_rich_02")) {
  5081. std::string doublequote = "\"";
  5082. std::string power = "Game.AddToInventory(" + doublequote;
  5083. std::string ofdark = "Items.Helmet_01_rich_02" + doublequote;
  5084. std::string ofdarkside = power + ofdark;
  5085. std::string powerof = ofdarkside + ", 1)";
  5086. char* commandline = new char[powerof.length() + 1];
  5087. strcpy(commandline, powerof.c_str());
  5088. Scripting::Get().ExecuteLua(commandline);
  5089. std::memset(commandline, 0, sizeof(commandline));
  5090. }
  5091. if (ImGui::Button("Helmet_02_basic_01")) {
  5092. std::string doublequote = "\"";
  5093. std::string power = "Game.AddToInventory(" + doublequote;
  5094. std::string ofdark = "Items.Helmet_02_basic_01" + doublequote;
  5095. std::string ofdarkside = power + ofdark;
  5096. std::string powerof = ofdarkside + ", 1)";
  5097. char* commandline = new char[powerof.length() + 1];
  5098. strcpy(commandline, powerof.c_str());
  5099. Scripting::Get().ExecuteLua(commandline);
  5100. std::memset(commandline, 0, sizeof(commandline));
  5101. }
  5102. if (ImGui::Button("Helmet_02_basic_02")) {
  5103. std::string doublequote = "\"";
  5104. std::string power = "Game.AddToInventory(" + doublequote;
  5105. std::string ofdark = "Items.Helmet_02_basic_02" + doublequote;
  5106. std::string ofdarkside = power + ofdark;
  5107. std::string powerof = ofdarkside + ", 1)";
  5108. char* commandline = new char[powerof.length() + 1];
  5109. strcpy(commandline, powerof.c_str());
  5110. Scripting::Get().ExecuteLua(commandline);
  5111. std::memset(commandline, 0, sizeof(commandline));
  5112. }
  5113. if (ImGui::Button("Helmet_02_basic_03")) {
  5114. std::string doublequote = "\"";
  5115. std::string power = "Game.AddToInventory(" + doublequote;
  5116. std::string ofdark = "Items.Helmet_02_basic_03" + doublequote;
  5117. std::string ofdarkside = power + ofdark;
  5118. std::string powerof = ofdarkside + ", 1)";
  5119. char* commandline = new char[powerof.length() + 1];
  5120. strcpy(commandline, powerof.c_str());
  5121. Scripting::Get().ExecuteLua(commandline);
  5122. std::memset(commandline, 0, sizeof(commandline));
  5123. }
  5124. if (ImGui::Button("Helmet_02_basic_04")) {
  5125. std::string doublequote = "\"";
  5126. std::string power = "Game.AddToInventory(" + doublequote;
  5127. std::string ofdark = "Items.Helmet_02_basic_04" + doublequote;
  5128. std::string ofdarkside = power + ofdark;
  5129. std::string powerof = ofdarkside + ", 1)";
  5130. char* commandline = new char[powerof.length() + 1];
  5131. strcpy(commandline, powerof.c_str());
  5132. Scripting::Get().ExecuteLua(commandline);
  5133. std::memset(commandline, 0, sizeof(commandline));
  5134. }
  5135. if (ImGui::Button("Helmet_02_old_01")) {
  5136. std::string doublequote = "\"";
  5137. std::string power = "Game.AddToInventory(" + doublequote;
  5138. std::string ofdark = "Items.Helmet_02_old_01" + doublequote;
  5139. std::string ofdarkside = power + ofdark;
  5140. std::string powerof = ofdarkside + ", 1)";
  5141. char* commandline = new char[powerof.length() + 1];
  5142. strcpy(commandline, powerof.c_str());
  5143. Scripting::Get().ExecuteLua(commandline);
  5144. std::memset(commandline, 0, sizeof(commandline));
  5145. }
  5146. if (ImGui::Button("Helmet_02_old_02")) {
  5147. std::string doublequote = "\"";
  5148. std::string power = "Game.AddToInventory(" + doublequote;
  5149. std::string ofdark = "Items.Helmet_02_old_02" + doublequote;
  5150. std::string ofdarkside = power + ofdark;
  5151. std::string powerof = ofdarkside + ", 1)";
  5152. char* commandline = new char[powerof.length() + 1];
  5153. strcpy(commandline, powerof.c_str());
  5154. Scripting::Get().ExecuteLua(commandline);
  5155. std::memset(commandline, 0, sizeof(commandline));
  5156. }
  5157. if (ImGui::Button("Helmet_02_old_03")) {
  5158. std::string doublequote = "\"";
  5159. std::string power = "Game.AddToInventory(" + doublequote;
  5160. std::string ofdark = "Items.Helmet_02_old_03" + doublequote;
  5161. std::string ofdarkside = power + ofdark;
  5162. std::string powerof = ofdarkside + ", 1)";
  5163. char* commandline = new char[powerof.length() + 1];
  5164. strcpy(commandline, powerof.c_str());
  5165. Scripting::Get().ExecuteLua(commandline);
  5166. std::memset(commandline, 0, sizeof(commandline));
  5167. }
  5168. if (ImGui::Button("Helmet_02_old_04")) {
  5169. std::string doublequote = "\"";
  5170. std::string power = "Game.AddToInventory(" + doublequote;
  5171. std::string ofdark = "Items.Helmet_02_old_04" + doublequote;
  5172. std::string ofdarkside = power + ofdark;
  5173. std::string powerof = ofdarkside + ", 1)";
  5174. char* commandline = new char[powerof.length() + 1];
  5175. strcpy(commandline, powerof.c_str());
  5176. Scripting::Get().ExecuteLua(commandline);
  5177. std::memset(commandline, 0, sizeof(commandline));
  5178. }
  5179. if (ImGui::Button("Helmet_02_rich_01")) {
  5180. std::string doublequote = "\"";
  5181. std::string power = "Game.AddToInventory(" + doublequote;
  5182. std::string ofdark = "Items.Helmet_02_rich_01" + doublequote;
  5183. std::string ofdarkside = power + ofdark;
  5184. std::string powerof = ofdarkside + ", 1)";
  5185. char* commandline = new char[powerof.length() + 1];
  5186. strcpy(commandline, powerof.c_str());
  5187. Scripting::Get().ExecuteLua(commandline);
  5188. std::memset(commandline, 0, sizeof(commandline));
  5189. }
  5190. if (ImGui::Button("Helmet_02_rich_02")) {
  5191. std::string doublequote = "\"";
  5192. std::string power = "Game.AddToInventory(" + doublequote;
  5193. std::string ofdark = "Items.Helmet_02_rich_02" + doublequote;
  5194. std::string ofdarkside = power + ofdark;
  5195. std::string powerof = ofdarkside + ", 1)";
  5196. char* commandline = new char[powerof.length() + 1];
  5197. strcpy(commandline, powerof.c_str());
  5198. Scripting::Get().ExecuteLua(commandline);
  5199. std::memset(commandline, 0, sizeof(commandline));
  5200. }
  5201. if (ImGui::Button("Helmet_02_rich_03")) {
  5202. std::string doublequote = "\"";
  5203. std::string power = "Game.AddToInventory(" + doublequote;
  5204. std::string ofdark = "Items.Helmet_02_rich_03" + doublequote;
  5205. std::string ofdarkside = power + ofdark;
  5206. std::string powerof = ofdarkside + ", 1)";
  5207. char* commandline = new char[powerof.length() + 1];
  5208. strcpy(commandline, powerof.c_str());
  5209. Scripting::Get().ExecuteLua(commandline);
  5210. std::memset(commandline, 0, sizeof(commandline));
  5211. }
  5212. if (ImGui::Button("Helmet_02_rich_04")) {
  5213. std::string doublequote = "\"";
  5214. std::string power = "Game.AddToInventory(" + doublequote;
  5215. std::string ofdark = "Items.Helmet_02_rich_04" + doublequote;
  5216. std::string ofdarkside = power + ofdark;
  5217. std::string powerof = ofdarkside + ", 1)";
  5218. char* commandline = new char[powerof.length() + 1];
  5219. strcpy(commandline, powerof.c_str());
  5220. Scripting::Get().ExecuteLua(commandline);
  5221. std::memset(commandline, 0, sizeof(commandline));
  5222. }
  5223. if (ImGui::Button("Helmet_03_basic_01")) {
  5224. std::string doublequote = "\"";
  5225. std::string power = "Game.AddToInventory(" + doublequote;
  5226. std::string ofdark = "Items.Helmet_03_basic_01" + doublequote;
  5227. std::string ofdarkside = power + ofdark;
  5228. std::string powerof = ofdarkside + ", 1)";
  5229. char* commandline = new char[powerof.length() + 1];
  5230. strcpy(commandline, powerof.c_str());
  5231. Scripting::Get().ExecuteLua(commandline);
  5232. std::memset(commandline, 0, sizeof(commandline));
  5233. }
  5234. if (ImGui::Button("Helmet_03_basic_02")) {
  5235. std::string doublequote = "\"";
  5236. std::string power = "Game.AddToInventory(" + doublequote;
  5237. std::string ofdark = "Items.Helmet_03_basic_02" + doublequote;
  5238. std::string ofdarkside = power + ofdark;
  5239. std::string powerof = ofdarkside + ", 1)";
  5240. char* commandline = new char[powerof.length() + 1];
  5241. strcpy(commandline, powerof.c_str());
  5242. Scripting::Get().ExecuteLua(commandline);
  5243. std::memset(commandline, 0, sizeof(commandline));
  5244. }
  5245. if (ImGui::Button("Helmet_03_old_01")) {
  5246. std::string doublequote = "\"";
  5247. std::string power = "Game.AddToInventory(" + doublequote;
  5248. std::string ofdark = "Items.Helmet_03_old_01" + doublequote;
  5249. std::string ofdarkside = power + ofdark;
  5250. std::string powerof = ofdarkside + ", 1)";
  5251. char* commandline = new char[powerof.length() + 1];
  5252. strcpy(commandline, powerof.c_str());
  5253. Scripting::Get().ExecuteLua(commandline);
  5254. std::memset(commandline, 0, sizeof(commandline));
  5255. }
  5256. if (ImGui::Button("Helmet_03_old_02")) {
  5257. std::string doublequote = "\"";
  5258. std::string power = "Game.AddToInventory(" + doublequote;
  5259. std::string ofdark = "Items.Helmet_03_old_02" + doublequote;
  5260. std::string ofdarkside = power + ofdark;
  5261. std::string powerof = ofdarkside + ", 1)";
  5262. char* commandline = new char[powerof.length() + 1];
  5263. strcpy(commandline, powerof.c_str());
  5264. Scripting::Get().ExecuteLua(commandline);
  5265. std::memset(commandline, 0, sizeof(commandline));
  5266. }
  5267. if (ImGui::Button("Helmet_03_rich_01")) {
  5268. std::string doublequote = "\"";
  5269. std::string power = "Game.AddToInventory(" + doublequote;
  5270. std::string ofdark = "Items.Helmet_03_rich_01" + doublequote;
  5271. std::string ofdarkside = power + ofdark;
  5272. std::string powerof = ofdarkside + ", 1)";
  5273. char* commandline = new char[powerof.length() + 1];
  5274. strcpy(commandline, powerof.c_str());
  5275. Scripting::Get().ExecuteLua(commandline);
  5276. std::memset(commandline, 0, sizeof(commandline));
  5277. }
  5278. if (ImGui::Button("Helmet_04_basic_01")) {
  5279. std::string doublequote = "\"";
  5280. std::string power = "Game.AddToInventory(" + doublequote;
  5281. std::string ofdark = "Items.Helmet_04_basic_01" + doublequote;
  5282. std::string ofdarkside = power + ofdark;
  5283. std::string powerof = ofdarkside + ", 1)";
  5284. char* commandline = new char[powerof.length() + 1];
  5285. strcpy(commandline, powerof.c_str());
  5286. Scripting::Get().ExecuteLua(commandline);
  5287. std::memset(commandline, 0, sizeof(commandline));
  5288. }
  5289. if (ImGui::Button("Helmet_04_basic_02")) {
  5290. std::string doublequote = "\"";
  5291. std::string power = "Game.AddToInventory(" + doublequote;
  5292. std::string ofdark = "Items.Helmet_04_basic_02" + doublequote;
  5293. std::string ofdarkside = power + ofdark;
  5294. std::string powerof = ofdarkside + ", 1)";
  5295. char* commandline = new char[powerof.length() + 1];
  5296. strcpy(commandline, powerof.c_str());
  5297. Scripting::Get().ExecuteLua(commandline);
  5298. std::memset(commandline, 0, sizeof(commandline));
  5299. }
  5300. if (ImGui::Button("Helmet_04_old_01")) {
  5301. std::string doublequote = "\"";
  5302. std::string power = "Game.AddToInventory(" + doublequote;
  5303. std::string ofdark = "Items.Helmet_04_old_01" + doublequote;
  5304. std::string ofdarkside = power + ofdark;
  5305. std::string powerof = ofdarkside + ", 1)";
  5306. char* commandline = new char[powerof.length() + 1];
  5307. strcpy(commandline, powerof.c_str());
  5308. Scripting::Get().ExecuteLua(commandline);
  5309. std::memset(commandline, 0, sizeof(commandline));
  5310. }
  5311. if (ImGui::Button("Helmet_04_old_02")) {
  5312. std::string doublequote = "\"";
  5313. std::string power = "Game.AddToInventory(" + doublequote;
  5314. std::string ofdark = "Items.Helmet_04_old_02" + doublequote;
  5315. std::string ofdarkside = power + ofdark;
  5316. std::string powerof = ofdarkside + ", 1)";
  5317. char* commandline = new char[powerof.length() + 1];
  5318. strcpy(commandline, powerof.c_str());
  5319. Scripting::Get().ExecuteLua(commandline);
  5320. std::memset(commandline, 0, sizeof(commandline));
  5321. }
  5322. if (ImGui::Button("Helmet_04_rich_01")) {
  5323. std::string doublequote = "\"";
  5324. std::string power = "Game.AddToInventory(" + doublequote;
  5325. std::string ofdark = "Items.Helmet_04_rich_01" + doublequote;
  5326. std::string ofdarkside = power + ofdark;
  5327. std::string powerof = ofdarkside + ", 1)";
  5328. char* commandline = new char[powerof.length() + 1];
  5329. strcpy(commandline, powerof.c_str());
  5330. Scripting::Get().ExecuteLua(commandline);
  5331. std::memset(commandline, 0, sizeof(commandline));
  5332. }
  5333. if (ImGui::Button("Helmet_04_rich_02")) {
  5334. std::string doublequote = "\"";
  5335. std::string power = "Game.AddToInventory(" + doublequote;
  5336. std::string ofdark = "Items.Helmet_04_rich_02" + doublequote;
  5337. std::string ofdarkside = power + ofdark;
  5338. std::string powerof = ofdarkside + ", 1)";
  5339. char* commandline = new char[powerof.length() + 1];
  5340. strcpy(commandline, powerof.c_str());
  5341. Scripting::Get().ExecuteLua(commandline);
  5342. std::memset(commandline, 0, sizeof(commandline));
  5343. }
  5344. ImGui::TreePop();
  5345. }
  5346. if (ImGui::TreeNode("Jewellery")) {
  5347. if (ImGui::Button("HighQualityJewellery1")) {
  5348. std::string doublequote = "\"";
  5349. std::string power = "Game.AddToInventory(" + doublequote;
  5350. std::string ofdark = "Items.HighQualityJewellery1" + doublequote;
  5351. std::string ofdarkside = power + ofdark;
  5352. std::string powerof = ofdarkside + ", 1)";
  5353. char* commandline = new char[powerof.length() + 1];
  5354. strcpy(commandline, powerof.c_str());
  5355. Scripting::Get().ExecuteLua(commandline);
  5356. std::memset(commandline, 0, sizeof(commandline));
  5357. }
  5358. if (ImGui::Button("HighQualityJewellery2")) {
  5359. std::string doublequote = "\"";
  5360. std::string power = "Game.AddToInventory(" + doublequote;
  5361. std::string ofdark = "Items.HighQualityJewellery2" + doublequote;
  5362. std::string ofdarkside = power + ofdark;
  5363. std::string powerof = ofdarkside + ", 1)";
  5364. char* commandline = new char[powerof.length() + 1];
  5365. strcpy(commandline, powerof.c_str());
  5366. Scripting::Get().ExecuteLua(commandline);
  5367. std::memset(commandline, 0, sizeof(commandline));
  5368. }
  5369. if (ImGui::Button("HighQualityJewellery3")) {
  5370. std::string doublequote = "\"";
  5371. std::string power = "Game.AddToInventory(" + doublequote;
  5372. std::string ofdark = "Items.HighQualityJewellery3" + doublequote;
  5373. std::string ofdarkside = power + ofdark;
  5374. std::string powerof = ofdarkside + ", 1)";
  5375. char* commandline = new char[powerof.length() + 1];
  5376. strcpy(commandline, powerof.c_str());
  5377. Scripting::Get().ExecuteLua(commandline);
  5378. std::memset(commandline, 0, sizeof(commandline));
  5379. }
  5380. if (ImGui::Button("HighQualityJewellery4")) {
  5381. std::string doublequote = "\"";
  5382. std::string power = "Game.AddToInventory(" + doublequote;
  5383. std::string ofdark = "Items.HighQualityJewellery4" + doublequote;
  5384. std::string ofdarkside = power + ofdark;
  5385. std::string powerof = ofdarkside + ", 1)";
  5386. char* commandline = new char[powerof.length() + 1];
  5387. strcpy(commandline, powerof.c_str());
  5388. Scripting::Get().ExecuteLua(commandline);
  5389. std::memset(commandline, 0, sizeof(commandline));
  5390. }
  5391. if (ImGui::Button("HighQualityJewellery5")) {
  5392. std::string doublequote = "\"";
  5393. std::string power = "Game.AddToInventory(" + doublequote;
  5394. std::string ofdark = "Items.HighQualityJewellery5" + doublequote;
  5395. std::string ofdarkside = power + ofdark;
  5396. std::string powerof = ofdarkside + ", 1)";
  5397. char* commandline = new char[powerof.length() + 1];
  5398. strcpy(commandline, powerof.c_str());
  5399. Scripting::Get().ExecuteLua(commandline);
  5400. std::memset(commandline, 0, sizeof(commandline));
  5401. }
  5402. if (ImGui::Button("LowQualityJewellery1")) {
  5403. std::string doublequote = "\"";
  5404. std::string power = "Game.AddToInventory(" + doublequote;
  5405. std::string ofdark = "Items.LowQualityJewellery1" + doublequote;
  5406. std::string ofdarkside = power + ofdark;
  5407. std::string powerof = ofdarkside + ", 1)";
  5408. char* commandline = new char[powerof.length() + 1];
  5409. strcpy(commandline, powerof.c_str());
  5410. Scripting::Get().ExecuteLua(commandline);
  5411. std::memset(commandline, 0, sizeof(commandline));
  5412. }
  5413. if (ImGui::Button("LowQualityJewellery2")) {
  5414. std::string doublequote = "\"";
  5415. std::string power = "Game.AddToInventory(" + doublequote;
  5416. std::string ofdark = "Items.LowQualityJewellery2" + doublequote;
  5417. std::string ofdarkside = power + ofdark;
  5418. std::string powerof = ofdarkside + ", 1)";
  5419. char* commandline = new char[powerof.length() + 1];
  5420. strcpy(commandline, powerof.c_str());
  5421. Scripting::Get().ExecuteLua(commandline);
  5422. std::memset(commandline, 0, sizeof(commandline));
  5423. }
  5424. if (ImGui::Button("LowQualityJewellery3")) {
  5425. std::string doublequote = "\"";
  5426. std::string power = "Game.AddToInventory(" + doublequote;
  5427. std::string ofdark = "Items.LowQualityJewellery3" + doublequote;
  5428. std::string ofdarkside = power + ofdark;
  5429. std::string powerof = ofdarkside + ", 1)";
  5430. char* commandline = new char[powerof.length() + 1];
  5431. strcpy(commandline, powerof.c_str());
  5432. Scripting::Get().ExecuteLua(commandline);
  5433. std::memset(commandline, 0, sizeof(commandline));
  5434. }
  5435. if (ImGui::Button("LowQualityJewellery4")) {
  5436. std::string doublequote = "\"";
  5437. std::string power = "Game.AddToInventory(" + doublequote;
  5438. std::string ofdark = "Items.LowQualityJewellery4" + doublequote;
  5439. std::string ofdarkside = power + ofdark;
  5440. std::string powerof = ofdarkside + ", 1)";
  5441. char* commandline = new char[powerof.length() + 1];
  5442. strcpy(commandline, powerof.c_str());
  5443. Scripting::Get().ExecuteLua(commandline);
  5444. std::memset(commandline, 0, sizeof(commandline));
  5445. }
  5446. if (ImGui::Button("LowQualityJewellery5")) {
  5447. std::string doublequote = "\"";
  5448. std::string power = "Game.AddToInventory(" + doublequote;
  5449. std::string ofdark = "Items.LowQualityJewellery5" + doublequote;
  5450. std::string ofdarkside = power + ofdark;
  5451. std::string powerof = ofdarkside + ", 1)";
  5452. char* commandline = new char[powerof.length() + 1];
  5453. strcpy(commandline, powerof.c_str());
  5454. Scripting::Get().ExecuteLua(commandline);
  5455. std::memset(commandline, 0, sizeof(commandline));
  5456. }
  5457. if (ImGui::Button("MediumQualityJewellery1")) {
  5458. std::string doublequote = "\"";
  5459. std::string power = "Game.AddToInventory(" + doublequote;
  5460. std::string ofdark = "Items.MediumQualityJewellery1" + doublequote;
  5461. std::string ofdarkside = power + ofdark;
  5462. std::string powerof = ofdarkside + ", 1)";
  5463. char* commandline = new char[powerof.length() + 1];
  5464. strcpy(commandline, powerof.c_str());
  5465. Scripting::Get().ExecuteLua(commandline);
  5466. std::memset(commandline, 0, sizeof(commandline));
  5467. }
  5468. if (ImGui::Button("MediumQualityJewellery2")) {
  5469. std::string doublequote = "\"";
  5470. std::string power = "Game.AddToInventory(" + doublequote;
  5471. std::string ofdark = "Items.MediumQualityJewellery2" + doublequote;
  5472. std::string ofdarkside = power + ofdark;
  5473. std::string powerof = ofdarkside + ", 1)";
  5474. char* commandline = new char[powerof.length() + 1];
  5475. strcpy(commandline, powerof.c_str());
  5476. Scripting::Get().ExecuteLua(commandline);
  5477. std::memset(commandline, 0, sizeof(commandline));
  5478. }
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