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- thing MTF_EXTRA12 "Hell Hound Afterimage"
- {
- +SHADOW
- -SOLID
- -SHOOTABLE
- States{
- Spawn:
- SP11 A 6
- Stop
- }
- }
- thing MTF_EXTRA11 : thing MT_SERGEANT "Hell Hound"
- {
- Speed 15
- FastSpeed 20
- Health 200
- MeleeRange 72
- Ednum 1008
- PainSound DMPAIN
- States{
- Spawn:
- SP11 AB 8 A_Look
- Loop
- See:
- SP11 A 3 Fast A_Chase
- SP11 A 2 A_Chase
- SP11 B 3 Fast A_Chase
- SP11 B 2 A_Chase
- SP11 C 3 Fast A_Chase
- SP11 C 2 A_Chase
- SP11 D 3 Fast A_Chase
- SP11 D 2 A_Chase
- SP11 D 0 A_JumpIfTargetCloser (Dash, 200.0)
- Loop
- //PreDash:
- //SP11 D 0 A_JumpIfTargetInSight (Dash, 0.0)
- Dash:
- SP11 ABCDABCDABCD 1 { A_SpidRefire A_SpawnObject(MTF_EXTRA12) A_Chase }
- Goto See
- Melee:
- SP11 EF 6 Fast A_FaceTarget
- SP11 G 6 Fast A_SargAttack
- Goto See
- Death:
- SP11 O 5 A_Scream
- SP11 P 5 A_Fall
- SP11 QRSTUV 5
- SP11 W -1
- Stop
- Pain:
- SP11 H 8 A_Pain
- Goto See
- Raise:
- SP11 WVUTSRQPO 5
- Goto Spawn
- }
- }
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