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FMOD Warning Log

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Dec 2nd, 2024
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  1. [FMOD] AsyncCommandBuffer::growBuffer : Growing command buffer to 65536 bytes. Initial command buffer size can be tuned to avoid dynamic growth using Studio::System::setAdvancedSettings()
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  3. UnityEngine.Debug:LogWarning (object)
  4. FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Package Assets/FMOD/src/RuntimeUtils.cs:564)
  5. FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/Package Assets/FMOD/src/RuntimeManager.cs:108)
  6. FMOD.Studio.EventInstance:start () (at Assets/Package Assets/FMOD/src/fmod_studio.cs:1373)
  7. FMODUnity.StudioEventEmitter:PlayInstance () (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:291)
  8. FMODUnity.StudioEventEmitter:Play () (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:221)
  9. FMODUnity.StudioEventEmitter:HandleGameEvent (FMODUnity.EmitterGameEvent) (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:159)
  10. FMODUnity.StudioEventEmitter:Start () (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:114)
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  13. [FMOD] AsyncCommandBuffer::growBuffer : Growing command buffer to 131072 bytes. Initial command buffer size can be tuned to avoid dynamic growth using Studio::System::setAdvancedSettings()
  14.  
  15. UnityEngine.Debug:LogWarning (object)
  16. FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Package Assets/FMOD/src/RuntimeUtils.cs:564)
  17. FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/Package Assets/FMOD/src/RuntimeManager.cs:108)
  18. FMOD.Studio.EventInstance:set3DAttributes (FMOD.ATTRIBUTES_3D) (at Assets/Package Assets/FMOD/src/fmod_studio.cs:1337)
  19. FMODUnity.RuntimeManager:FindOrAddAttachedInstance (FMOD.Studio.EventInstance,UnityEngine.Transform,FMOD.ATTRIBUTES_3D) (at Assets/Package Assets/FMOD/src/RuntimeManager.cs:578)
  20. FMODUnity.RuntimeManager:AttachInstanceToGameObject (FMOD.Studio.EventInstance,UnityEngine.Transform,bool) (at Assets/Package Assets/FMOD/src/RuntimeManager.cs:584)
  21. FMODUnity.StudioEventEmitter:PlayInstance () (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:270)
  22. FMODUnity.StudioEventEmitter:Play () (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:221)
  23. FMODUnity.StudioEventEmitter:HandleGameEvent (FMODUnity.EmitterGameEvent) (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:159)
  24. FMODUnity.StudioEventEmitter:Start () (at Assets/Package Assets/FMOD/src/StudioEventEmitter.cs:114)
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  27. [FMOD] DSPJobList::addJob : DSP JobList expanding job from 1024 entries to 2048 entries.
  28.  
  29. UnityEngine.Debug:LogWarning (object)
  30. FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Package Assets/FMOD/src/RuntimeUtils.cs:564)
  31. FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/Package Assets/FMOD/src/RuntimeManager.cs:108)
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  34. [FMOD] OutputWASAPI::mixerThread : Starvation detected in WASAPI output buffer!
  35.  
  36. UnityEngine.Debug:LogWarning (object)
  37. FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Package Assets/FMOD/src/RuntimeUtils.cs:564)
  38. FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/Package Assets/FMOD/src/RuntimeManager.cs:108)
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Comments
  • Dunxter
    138 days
    # text 0.09 KB | 0 0
    1. The first three warnings happen at startup, while the starvations occur every couple of minutes.
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