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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using TMPro;
- public class Name : MonoBehaviour
- {
- public GameObject inputField; // get the input field
- public TMPro.TextMeshProUGUI textDisplay; //text to display the text keyed inside the input field
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- textDisplay.SetText("Welcome" + GetComponent<InputField>().textComponent.text);
- }
- }
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