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- wait(2)
- game:FindService("StarterGui"):SetCore("SendNotification", {
- Title = "not fair hub / item asylum",
- Text = "go wreck everyone in this server",
- Icon = "rbxassetid://2005276185",
- Duration = 3
- })
- wait(3)
- -- made by dontaskwhyyz
- -- dont steal this script,rebrand it and post it or else
- -- i should had used a plugin to convert the gui
- _G.aimbot = false
- local aimbotbool = false
- local camera = game.Workspace.CurrentCamera
- local noclip = false
- local UIS = game:GetService("UserInputService")
- local plr = game.Players.LocalPlayer
- local hub = Instance.new("ScreenGui")
- hub.Parent = plr.PlayerGui
- hub.Name = "not fair hub / Item Asylum"
- local frame = Instance.new("Frame")
- frame.Parent = hub
- frame.Size = UDim2.new(0, 488,0, 347)
- frame.Position = UDim2.new(0.049, 0,0.232, 0)
- frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- frame.Draggable = true
- frame.Active = true
- frame.Selectable = true
- frame.Name = "main"
- local text = Instance.new("Frame")
- text.BackgroundColor3 = Color3.fromRGB(57, 57, 57)
- text.Size = UDim2.new(0, 371,0, 51)
- text.Position = UDim2.new(0.119, 0,0, 0)
- text.Parent = frame
- text.Name = "textbar"
- local hubtext = Instance.new("TextLabel")
- hubtext.Text = "not fair hub / Item Asylum"
- hubtext.TextColor3 = Color3.fromRGB(158, 3, 3)
- hubtext.Parent = text
- hubtext.TextScaled = true
- hubtext.Size = UDim2.new(0, 271,0, 50)
- hubtext.Position = UDim2.new(0.111, 0,0, 0)
- hubtext.BackgroundTransparency = 1
- local localplayer = Instance.new("TextButton")
- localplayer.Text = "LocalPlayer"
- localplayer.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
- localplayer.TextColor3 = Color3.fromRGB(0, 0, 0)
- localplayer.Parent = frame
- localplayer.Position = UDim2.new(0.043, 0,0.228, 0)
- localplayer.Size = UDim2.new(0, 104,0, 38)
- localplayer.TextScaled = true
- localplayer.Name = "LocalPlayer"
- local combat = Instance.new("TextButton")
- combat.Text = "Combat"
- combat.BackgroundColor3 = Color3.fromRGB(74, 74, 74)
- combat.TextColor3 = Color3.fromRGB(0, 0, 0)
- combat.Parent = frame
- combat.Position = UDim2.new(0.043, 0,0.415, 0)
- combat.Size = UDim2.new(0, 104,0, 38)
- combat.TextScaled = true
- combat.Name = "Combat"
- local playerlocalgui = Instance.new("ScrollingFrame")
- playerlocalgui.Name = "LocalPlayerGui"
- playerlocalgui.BackgroundColor3 = Color3.fromRGB(61, 61, 61)
- playerlocalgui.Parent = frame
- playerlocalgui.Size = UDim2.new(0, 286,0, 225)
- playerlocalgui.Position = UDim2.new(0.32, 0,0.228, 0)
- playerlocalgui.ScrollBarThickness = 3
- playerlocalgui.Visible = false
- local combatgui = Instance.new("ScrollingFrame")
- combatgui.Name = "CombatGui"
- combatgui.BackgroundColor3 = Color3.fromRGB(61, 61, 61)
- combatgui.Parent = frame
- combatgui.Size = UDim2.new(0, 286,0, 225)
- combatgui.Position = UDim2.new(0.32, 0,0.228, 0)
- combatgui.ScrollBarThickness = 3
- combatgui.Visible = false
- local setspeed = Instance.new("TextBox")
- setspeed.Parent = playerlocalgui
- setspeed.Size = UDim2.new(0, 80,0, 28)
- setspeed.Position = UDim2.new(0.301, 0,0.022, 0)
- setspeed.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- setspeed.TextScaled = true
- setspeed.TextColor3 = Color3.fromRGB(0,0,0)
- setspeed.PlaceholderText = "Set Speed"
- setspeed.PlaceholderColor3 = Color3.fromRGB(0,0,0)
- local setjump = Instance.new("TextBox")
- setjump.Parent = playerlocalgui
- setjump.Size = UDim2.new(0, 80,0, 28)
- setjump.Position = UDim2.new(0.301, 0,0.101, 0)
- setjump.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- setjump.TextScaled = true
- setjump.TextColor3 = Color3.fromRGB(0,0,0)
- setjump.PlaceholderText = "Set Jump Power"
- setjump.PlaceholderColor3 = Color3.fromRGB(0,0,0)
- local executespeed = Instance.new("TextButton")
- executespeed.Parent = playerlocalgui
- executespeed.Size = UDim2.new(0, 35,0, 28)
- executespeed.Position = UDim2.new(0.674, 0,0.022, 0)
- executespeed.Text = "Execute"
- executespeed.TextScaled = true
- executespeed.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- executespeed.TextColor3 = Color3.fromRGB(0,0,0)
- local executejump = Instance.new("TextButton")
- executejump.Parent = playerlocalgui
- executejump.Size = UDim2.new(0, 35,0, 28)
- executejump.Position = UDim2.new(0.674, 0,0.1, 0)
- executejump.Text = "Execute"
- executejump.TextScaled = true
- executejump.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- executejump.TextColor3 = Color3.fromRGB(0,0,0)
- local jumptext = Instance.new("TextLabel")
- jumptext.Text = "JumpPower"
- jumptext.BackgroundTransparency = 1
- jumptext.Parent = playerlocalgui
- jumptext.TextColor3 = Color3.fromRGB(0, 0, 0)
- jumptext.TextScaled = true
- jumptext.Position = UDim2.new(0, 0,0.079, 0)
- jumptext.Size = UDim2.new(0, 80,0, 57)
- local speedtext = Instance.new("TextLabel")
- speedtext.Text = "WalkSpeed"
- speedtext.BackgroundTransparency = 1
- speedtext.Parent = playerlocalgui
- speedtext.TextColor3 = Color3.fromRGB(0, 0, 0)
- speedtext.TextScaled = true
- speedtext.Position = UDim2.new(0, 0,-0.001, 0)
- speedtext.Size = UDim2.new(0, 80,0, 57)
- local nocliptext = Instance.new("TextLabel")
- nocliptext.Text = "NoClip"
- nocliptext.BackgroundTransparency = 1
- nocliptext.Parent = playerlocalgui
- nocliptext.TextColor3 = Color3.fromRGB(0, 0, 0)
- nocliptext.TextScaled = true
- nocliptext.Position = UDim2.new(0, 0,0.156, 0)
- nocliptext.Size = UDim2.new(0, 80,0, 57)
- local aimbottext = Instance.new("TextLabel")
- aimbottext.Text = "Aimbot"
- aimbottext.BackgroundTransparency = 1
- aimbottext.Parent = combatgui
- aimbottext.TextColor3 = Color3.fromRGB(0, 0, 0)
- aimbottext.TextScaled = true
- aimbottext.Position = UDim2.new(0, 0,-0.001, 0)
- aimbottext.Size = UDim2.new(0, 80,0, 57)
- local noclipbutton = Instance.new("TextButton")
- noclipbutton.Parent = playerlocalgui
- noclipbutton.Size = UDim2.new(0, 35,0, 28)
- noclipbutton.Position = UDim2.new(0.377, 0,0.177, 0)
- noclipbutton.Text = "False"
- noclipbutton.TextScaled = true
- noclipbutton.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- noclipbutton.TextColor3 = Color3.fromRGB(255, 255, 255)
- local aimbotbutton = Instance.new("TextButton")
- aimbotbutton.Parent = combatgui
- aimbotbutton.Size = UDim2.new(0, 35,0, 28)
- aimbotbutton.Position = UDim2.new(0.436, 0,0.018, 0)
- aimbotbutton.Text = "False"
- aimbotbutton.TextScaled = true
- aimbotbutton.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- aimbotbutton.TextColor3 = Color3.fromRGB(255, 255, 255)
- localplayer.MouseButton1Click:Connect(function()
- if combatgui.Visible == true then
- combatgui.Visible = false
- playerlocalgui.Visible = true
- else
- playerlocalgui.Visible = true
- end
- end)
- combat.MouseButton1Click:Connect(function()
- if playerlocalgui.Visible == true then
- playerlocalgui.Visible = false
- combatgui.Visible = true
- else
- combatgui.Visible = true
- end
- end)
- hub.ResetOnSpawn = false
- hub.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- noclipbutton.MouseButton1Click:Connect(function()
- noclip = true
- noclipbutton.Text = "True"
- Steppeds = game:GetService("RunService").Stepped:Connect(function()
- if not noclip == false then
- for a, b in pairs(Workspace:GetChildren()) do
- if b.Name == plr.Name then
- for i, v in pairs(Workspace[plr.Name]:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- elseif noclipbutton.Text == "True" then
- noclipbutton.Text = "False"
- Steppeds:Disconnect()
- game.Players.LocalPlayer.Character.CanCollide = true
- noclip = false
- end
- end)
- end)
- aimbotbutton.MouseButton1Click:Connect(function()
- if _G.aimbot == false then
- aimbotbutton.Text = "True"
- _G.aimbot = true
- function getClosest()
- local closestdistance = math.huge
- local target = nil
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- if v.Character and v.Character:FindFirstChild("Head") and v.Character.Humanoid.Health > 0 and _G.aimbot then
- local distance = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude
- if distance < closestdistance then
- closestdistance = distance
- target = v
- end
- end
- end
- end
- return target
- end
- else
- _G.aimbot = false
- aimbotbutton.Text = "False"
- end
- end)
- local aiming = false
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton2 then
- _G.aim = true
- while wait() do
- camera.CFrame = CFrame.new(camera.CFrame.Position, getClosest().Character.Head.Position)
- if _G.aim == false then return end
- end
- end
- end)
- UIS.InputEnded:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton2 then
- _G.aim = false
- end
- end)
- local function setspeedd(input)
- print("yass hazem")
- plr.Character.Humanoid.WalkSpeed = setspeed.Text
- end
- local function setjumpp(input)
- print("yass hazem2")
- plr.Character.Humanoid.JumpPower = setjump.Text
- end
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.HumanoidRootPart
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- executespeed.MouseButton1Click:Connect(setspeedd)
- executejump.MouseButton1Click:Connect(setjumpp)
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Comments
-
- this shit is still in work so um dont use this script
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