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- chdir "/mnt/2TB-Novo/Games/Hogwarts Legacy Deluxe Edition/"
- ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
- Adding process 501279 for gameID 990080
- Clearing capture only gameID
- Setting capture only gameID to 990080
- ------------------------------------------------------------------------------------------------------
- Starting new game recording session for 990080
- Creating new audio encoder for codec 5
- ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- Encoder audio init succeeded, now have 1 encoder(s)
- Refreshing process list for game 990080
- 1 game pids rooted at pid 501279:
- - 501279
- GameScope focus changed to appID 0
- Recording system audio
- ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- PulseAudio: Sink alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3 is default
- PulseAudio: Adding sink[1147] alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3 with priority 7, monitor is alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3.monitor
- PulseAudio: Recording on device alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3.monitor
- Adding process 501280 for gameID 990080
- Refreshing process list for game 990080
- 2 game pids rooted at pid 501279:
- - 501279,501280
- Started voice recorder
- PulseAudio: Connected to device alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3.monitor (1147, not suspended).
- PulseAudio: Using sample spec 's16le 2ch 48000Hz', channel map 'front-left,front-right'.
- Adding process 501283 for gameID 990080
- Audio mix: start=12233153034, returned=0
- Audio source [System Pulse]: init=12233272717, adjustment=0, through=7184, last_start=5744, mixed=1440, drop_before=0, drop_after=0
- Audio source []: init=0, adjustment=0, through=0, last_start=0, mixed=0, drop_before=0, drop_after=0
- Refreshing process list for game 990080
- 3 game pids rooted at pid 501279:
- - 501279,501280,501283
- setlocale "en_US.UTF-8": No such file or directory
- pressure-vessel-locale-gen: Missing locale en_US.UTF-8
- pressure-vessel-locale-gen: Generating locale pt_BR.UTF-8...
- pressure-vessel-locale-gen: Generated locale pt_BR.UTF-8 successfully
- pressure-vessel-locale-gen: Generating locale en_US.UTF-8...
- pressure-vessel-locale-gen: Generated locale en_US.UTF-8 successfully
- pressure-vessel-adverb[501395]: W: Container startup will be faster if missing locales are created at OS level
- Adding process 501480 for gameID 990080
- Refreshing process list for game 990080
- 4 game pids rooted at pid 501279:
- - 501279,501280,501283,501480
- Adding process 501481 for gameID 990080
- Refreshing process list for game 990080
- 5 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481
- wine: using kernel write watches, use_kernel_writewatch 1.
- fsync: up and running.
- Adding process 501482 for gameID 990080
- Refreshing process list for game 990080
- 6 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481,501482
- Adding process 501483 for gameID 990080
- Refreshing process list for game 990080
- 7 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481,501482,501483
- wine: using kernel write watches, use_kernel_writewatch 1.
- Adding process 501493 for gameID 990080
- Refreshing process list for game 990080
- 8 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481,501482,501483,501493
- wine: using kernel write watches, use_kernel_writewatch 1.
- Adding process 501495 for gameID 990080
- Refreshing process list for game 990080
- 9 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481,501482,501483,501493,501495
- wine: using kernel write watches, use_kernel_writewatch 1.
- wine: using kernel write watches, use_kernel_writewatch 1.
- Adding process 501498 for gameID 990080
- Refreshing process list for game 990080
- 10 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481,501482,501483,501493,501495,501498
- Adding process 501507 for gameID 990080
- Refreshing process list for game 990080
- 11 game pids rooted at pid 501279:
- - 501279,501280,501283,501480,501481,501482,501483,501493,501495,501498,501507
- Refreshing process list for game 990080
- 8 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501493,501495,501498,501507
- Refreshing process list for game 990080
- 8 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501493,501495,501498,501507
- Refreshing process list for game 990080
- 8 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501493,501495,501498,501507
- wine: using kernel write watches, use_kernel_writewatch 1.
- Adding process 501733 for gameID 990080
- Refreshing process list for game 990080
- 9 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501493,501495,501498,501507,501733
- wine: using kernel write watches, use_kernel_writewatch 1.
- Adding process 501897 for gameID 990080
- Refreshing process list for game 990080
- 10 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501493,501495,501498,501507,501733,501897
- wine: using kernel write watches, use_kernel_writewatch 1.
- wine: using kernel write watches, use_kernel_writewatch 1.
- Adding process 502283 for gameID 990080
- Refreshing process list for game 990080
- 9 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501495,501498,501507,501897,502283
- Refreshing process list for game 990080
- 9 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501495,501498,501507,501897,502283
- Refreshing process list for game 990080
- 9 game pids rooted at pid 501279:
- - 501279,501280,501480,501482,501495,501498,501507,501897,502283
- wine: using kernel write watches, use_kernel_writewatch 1.
- [S_API FAIL] SteamAPI_Init() failed; connect to global user failed.Adding window 96468993 for process 501482 and gameID 990080
- Adding window 92274701 for process 501482 and gameID 990080
- Adding window 96468994 for process 501482 and gameID 990080
- Adding window 96468995 for process 501482 and gameID 990080
- pid 501484 != 501483, skipping destruction (fork without exec?)
- Encoding complete
- Stopping voice recorder
- PulseAudio: Context connection terminated
- Stopped game recording session
- ------------------------------------------------------------------------------------------------------
- Game Recording - game stopped [gameid=990080]
- Removing process 502283 for gameID 990080
- Removing process 501897 for gameID 990080
- Removing process 501733 for gameID 990080
- Removing process 501507 for gameID 990080
- Removing process 501498 for gameID 990080
- Removing process 501495 for gameID 990080
- Removing process 501493 for gameID 990080
- Removing process 501483 for gameID 990080
- Removing process 501482 for gameID 990080
- Removing window 96468995 for process 501482 and gameID 990080
- Removing window 96468994 for process 501482 and gameID 990080
- Removing window 92274701 for process 501482 and gameID 990080
- Removing window 96468993 for process 501482 and gameID 990080
- Removing process 501481 for gameID 990080
- Removing process 501480 for gameID 990080
- Removing process 501283 for gameID 990080
- Removing process 501280 for gameID 990080
- Removing process 501279 for gameID 990080
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