chdir "/mnt/2TB-Novo/Games/Hogwarts Legacy Deluxe Edition/" ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Adding process 501279 for gameID 990080 Clearing capture only gameID Setting capture only gameID to 990080 ------------------------------------------------------------------------------------------------------ Starting new game recording session for 990080 Creating new audio encoder for codec 5 ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Encoder audio init succeeded, now have 1 encoder(s) Refreshing process list for game 990080 1 game pids rooted at pid 501279: - 501279 GameScope focus changed to appID 0 Recording system audio ERROR: ld.so: object '/home/caua/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. PulseAudio: Sink alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3 is default PulseAudio: Adding sink[1147] alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3 with priority 7, monitor is alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3.monitor PulseAudio: Recording on device alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3.monitor Adding process 501280 for gameID 990080 Refreshing process list for game 990080 2 game pids rooted at pid 501279: - 501279,501280 Started voice recorder PulseAudio: Connected to device alsa_output.pci-0000_24_00.1.hdmi-stereo-extra3.monitor (1147, not suspended). PulseAudio: Using sample spec 's16le 2ch 48000Hz', channel map 'front-left,front-right'. Adding process 501283 for gameID 990080 Audio mix: start=12233153034, returned=0 Audio source [System Pulse]: init=12233272717, adjustment=0, through=7184, last_start=5744, mixed=1440, drop_before=0, drop_after=0 Audio source []: init=0, adjustment=0, through=0, last_start=0, mixed=0, drop_before=0, drop_after=0 Refreshing process list for game 990080 3 game pids rooted at pid 501279: - 501279,501280,501283 setlocale "en_US.UTF-8": No such file or directory pressure-vessel-locale-gen: Missing locale en_US.UTF-8 pressure-vessel-locale-gen: Generating locale pt_BR.UTF-8... pressure-vessel-locale-gen: Generated locale pt_BR.UTF-8 successfully pressure-vessel-locale-gen: Generating locale en_US.UTF-8... pressure-vessel-locale-gen: Generated locale en_US.UTF-8 successfully pressure-vessel-adverb[501395]: W: Container startup will be faster if missing locales are created at OS level Adding process 501480 for gameID 990080 Refreshing process list for game 990080 4 game pids rooted at pid 501279: - 501279,501280,501283,501480 Adding process 501481 for gameID 990080 Refreshing process list for game 990080 5 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481 wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. Adding process 501482 for gameID 990080 Refreshing process list for game 990080 6 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481,501482 Adding process 501483 for gameID 990080 Refreshing process list for game 990080 7 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481,501482,501483 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 501493 for gameID 990080 Refreshing process list for game 990080 8 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481,501482,501483,501493 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 501495 for gameID 990080 Refreshing process list for game 990080 9 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481,501482,501483,501493,501495 wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. Adding process 501498 for gameID 990080 Refreshing process list for game 990080 10 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481,501482,501483,501493,501495,501498 Adding process 501507 for gameID 990080 Refreshing process list for game 990080 11 game pids rooted at pid 501279: - 501279,501280,501283,501480,501481,501482,501483,501493,501495,501498,501507 Refreshing process list for game 990080 8 game pids rooted at pid 501279: - 501279,501280,501480,501482,501493,501495,501498,501507 Refreshing process list for game 990080 8 game pids rooted at pid 501279: - 501279,501280,501480,501482,501493,501495,501498,501507 Refreshing process list for game 990080 8 game pids rooted at pid 501279: - 501279,501280,501480,501482,501493,501495,501498,501507 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 501733 for gameID 990080 Refreshing process list for game 990080 9 game pids rooted at pid 501279: - 501279,501280,501480,501482,501493,501495,501498,501507,501733 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 501897 for gameID 990080 Refreshing process list for game 990080 10 game pids rooted at pid 501279: - 501279,501280,501480,501482,501493,501495,501498,501507,501733,501897 wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. Adding process 502283 for gameID 990080 Refreshing process list for game 990080 9 game pids rooted at pid 501279: - 501279,501280,501480,501482,501495,501498,501507,501897,502283 Refreshing process list for game 990080 9 game pids rooted at pid 501279: - 501279,501280,501480,501482,501495,501498,501507,501897,502283 Refreshing process list for game 990080 9 game pids rooted at pid 501279: - 501279,501280,501480,501482,501495,501498,501507,501897,502283 wine: using kernel write watches, use_kernel_writewatch 1. [S_API FAIL] SteamAPI_Init() failed; connect to global user failed.Adding window 96468993 for process 501482 and gameID 990080 Adding window 92274701 for process 501482 and gameID 990080 Adding window 96468994 for process 501482 and gameID 990080 Adding window 96468995 for process 501482 and gameID 990080 pid 501484 != 501483, skipping destruction (fork without exec?) Encoding complete Stopping voice recorder PulseAudio: Context connection terminated Stopped game recording session ------------------------------------------------------------------------------------------------------ Game Recording - game stopped [gameid=990080] Removing process 502283 for gameID 990080 Removing process 501897 for gameID 990080 Removing process 501733 for gameID 990080 Removing process 501507 for gameID 990080 Removing process 501498 for gameID 990080 Removing process 501495 for gameID 990080 Removing process 501493 for gameID 990080 Removing process 501483 for gameID 990080 Removing process 501482 for gameID 990080 Removing window 96468995 for process 501482 and gameID 990080 Removing window 96468994 for process 501482 and gameID 990080 Removing window 92274701 for process 501482 and gameID 990080 Removing window 96468993 for process 501482 and gameID 990080 Removing process 501481 for gameID 990080 Removing process 501480 for gameID 990080 Removing process 501283 for gameID 990080 Removing process 501280 for gameID 990080 Removing process 501279 for gameID 990080