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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class HpBarToCamera : MonoBehaviour
- {
- public Camera myCamera;
- // Start is called before the first frame update
- void Start()
- {
- myCamera = Camera.main;
- }
- // Update is called once per frame
- void Update()
- {
- transform.LookAt(transform.position + myCamera.transform.rotation * Vector3.back, myCamera.transform.rotation * Vector3.up);
- }
- }
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