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Dec 27th, 2020
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  1. {
  2. // Effectively turns the mod on and off
  3. "enableConfig": true,
  4. // Specifies if commands can be used to control config values. Requires a game restart to enable changes. Cannot be changed via commands
  5. "commandUsage": true,
  6. // Makes sure you need op to do any of the inventory commands. Defaults to true. Requires a game restart to apply
  7. "needsOP": true,
  8. // Allows players to teleport to another player if they die or activate a totem
  9. "helpFullDeathMessages": false,
  10. // The message that the players see when hovering over a helpfull death message
  11. "helpFullDeathMessage": "Want to help them out?",
  12. // Specifies what percentage of items drop. The rest of the items stay in the inventory. Curse of vanishing is not affected by this rule
  13. "configdroprate": 100,
  14. // Tells the inventory to round up when calculating which items to drop and which stay in your inventory. If false it rounds down
  15. "roundUp": true,
  16. // Specifies which items will always be saved and never lost, even if config droprate is 100%. Does not work if curse of vanishing is on the item
  17. "itemsSavedList": [
  18. "written_book"
  19. ],
  20. // Specifies which names of items will be saved and never lost. Has to be set through a custom name (such as from an anvil), and does not work on curse of vanishing items
  21. "namesSavedList": [
  22. ],
  23. // Makes vanishing not work. Will apply to other config features on this list, so if this feature is on, items with vanishing will be saved
  24. "disableVanishingCurse": false,
  25. // Makes Binding curses ineffective. This means that even if an item has binding is can still be moved around the inventory if this is turned on
  26. "disableBindingCurse": false,
  27. // Allows for totems be activated from anywhere in your inventory on your death
  28. "inventoryTotems": false,
  29. // If hunger goes below a configurable limit, the server will replenish your hunger bar based on the food in your inventory
  30. "hungerReplenish": false,
  31. // The configurable limit for the rule above. If the hunger level goes lower than this limit, autohunger starts working. Only works if hungerReplenish is set to true
  32. "hungerRefreshLimit": 6,
  33. // If this is on, totems will activate even if you fall out of the world
  34. "debugTotems": true,
  35. // If this is on, xp will be lost on death
  36. "loseXpOnDeath": true,
  37. // If an item is added to this list, that means that it must have the exact name and item type to be able to not drop. The item/names in this map should not be added to the other save lists
  38. "enforcedList": { }
  39. }
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