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PatrickTheScripter

ROAD ROLLER DA

Apr 23rd, 2017
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C# 53.19 KB | None | 0 0
  1. A = true
  2. if A == true then
  3.     Model = Instance.new("Model")
  4.     Model.Name = "Weapon"
  5.     p = Instance.new("Part", Model)
  6.     p.Name = "Part"
  7.     p.TopSurface = 0
  8.     p.BottomSurface = 0
  9.     p.formFactor = "Custom"
  10.     p.Size = Vector3.new(10, 12, 10)
  11.     p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  12.     p.BrickColor = BrickColor.new("Medium stone grey")
  13.     p.Transparency = 0
  14.     p.Reflectance = .1
  15.     p.Material = Enum.Material.Concrete
  16.     m = Instance.new("CylinderMesh")
  17.     m.Scale = Vector3.new(1, 1.02999997, 1)
  18.     m.Parent = p
  19.     p = Instance.new("Part", Model)
  20.     p.Name = "Part"
  21.     p.TopSurface = 0
  22.     p.BottomSurface = 0
  23.     p.formFactor = "Custom"
  24.     p.Size = Vector3.new(2, 12.8, 2)
  25.     p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  26.     p.BrickColor = BrickColor.new("Bright yellow")
  27.     p.Transparency = 0
  28.     p.Reflectance = .1
  29.     p.Material = Enum.Material.Plastic
  30.     m = Instance.new("CylinderMesh")
  31.     m.Scale = Vector3.new(1, 1, 1)
  32.     m.Parent = p
  33.     p = Instance.new("Part", Model)
  34.     p.Name = "Part"
  35.     p.TopSurface = 0
  36.     p.BottomSurface = 0
  37.     p.formFactor = "Custom"
  38.     p.Size = Vector3.new(1.79, 5, 1)
  39.     p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  40.     p.BrickColor = BrickColor.new("Bright yellow")
  41.     p.Transparency = 0
  42.     p.Reflectance = .1
  43.     p.Material = Enum.Material.Plastic
  44.     p = Instance.new("Part", Model)
  45.     p.Name = "Part"
  46.     p.TopSurface = 0
  47.     p.BottomSurface = 0
  48.     p.formFactor = "Custom"
  49.     p.Size = Vector3.new(5, 1.40, 0.99)
  50.     p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  51.     p.BrickColor = BrickColor.new("Bright yellow")
  52.     p.Transparency = 0
  53.     p.Reflectance = .1
  54.     p.Material = Enum.Material.Plastic
  55.     m = Instance.new("SpecialMesh")
  56.     m.Scale = Vector3.new(1, 1, 1)
  57.     m.Parent = p
  58.     m.MeshType = Enum.MeshType.Wedge
  59.     p = Instance.new("Part", Model)
  60.     p.Name = "Center"
  61.     p.TopSurface = 0
  62.     p.BottomSurface = 0
  63.     p.formFactor = "Custom"
  64.     p.Size = Vector3.new(12.5, 5.80, 27.6)
  65.     p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  66.     p.BrickColor = BrickColor.new("Bright yellow")
  67.     p.Transparency = 1
  68.     p.Reflectance = .1
  69.     p.Material = Enum.Material.Plastic
  70.     p = Instance.new("Part", Model)
  71.     p.Name = "Part"
  72.     p.TopSurface = 0
  73.     p.BottomSurface = 0
  74.     p.formFactor = "Custom"
  75.     p.Size = Vector3.new(6.80, 1, 6.00)
  76.     p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  77.     p.BrickColor = BrickColor.new("Bright yellow")
  78.     p.Transparency = 0
  79.     p.Reflectance = .1
  80.     p.Material = Enum.Material.Plastic
  81.     p = Instance.new("Part", Model)
  82.     p.Name = "Part"
  83.     p.TopSurface = 0
  84.     p.BottomSurface = 0
  85.     p.formFactor = "Custom"
  86.     p.Size = Vector3.new(11, 5.40, 2.79)
  87.     p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  88.     p.BrickColor = BrickColor.new("Bright yellow")
  89.     p.Transparency = 0
  90.     p.Reflectance = .1
  91.     p.Material = Enum.Material.Plastic
  92.     m = Instance.new("SpecialMesh")
  93.     m.Scale = Vector3.new(1, 1, 1)
  94.     m.Parent = p
  95.     m.MeshType = Enum.MeshType.Wedge
  96.     p = Instance.new("Part", Model)
  97.     p.Name = "Part"
  98.     p.TopSurface = 0
  99.     p.BottomSurface = 0
  100.     p.formFactor = "Custom"
  101.     p.Size = Vector3.new(2.60, 11, 1.99)
  102.     p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  103.     p.BrickColor = BrickColor.new("Bright yellow")
  104.     p.Transparency = 0
  105.     p.Reflectance = .1
  106.     p.Material = Enum.Material.Plastic
  107.     p = Instance.new("Part", Model)
  108.     p.Name = "Part"
  109.     p.TopSurface = 0
  110.     p.BottomSurface = 0
  111.     p.formFactor = "Custom"
  112.     p.Size = Vector3.new(3.20, 11.0, 5)
  113.     p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  114.     p.BrickColor = BrickColor.new("Bright yellow")
  115.     p.Transparency = 0
  116.     p.Reflectance = .1
  117.     p.Material = Enum.Material.Plastic
  118.     p = Instance.new("Part", Model)
  119.     p.Name = "Part"
  120.     p.TopSurface = 0
  121.     p.BottomSurface = 0
  122.     p.formFactor = "Custom"
  123.     p.Size = Vector3.new(1.99, 1, 1)
  124.     p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  125.     p.BrickColor = BrickColor.new("Mid gray")
  126.     p.Transparency = 0
  127.     p.Reflectance = .1
  128.     p.Material = Enum.Material.Plastic
  129.     p = Instance.new("Part", Model)
  130.     p.Name = "Part"
  131.     p.TopSurface = 0
  132.     p.BottomSurface = 0
  133.     p.formFactor = "Custom"
  134.     p.Size = Vector3.new(1, 1, 4.59)
  135.     p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  136.     p.BrickColor = BrickColor.new("Mid gray")
  137.     p.Transparency = 0
  138.     p.Reflectance = .1
  139.     p.Material = Enum.Material.Plastic
  140.     p = Instance.new("Part", Model)
  141.     p.Name = "Part"
  142.     p.TopSurface = 0
  143.     p.BottomSurface = 0
  144.     p.formFactor = "Custom"
  145.     p.Size = Vector3.new(1, 12.6, 9.80)
  146.     p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  147.     p.BrickColor = BrickColor.new("Bright yellow")
  148.     p.Transparency = 0
  149.     p.Reflectance = .1
  150.     p.Material = Enum.Material.Plastic
  151.     p = Instance.new("Part", Model)
  152.     p.Name = "Part"
  153.     p.TopSurface = 0
  154.     p.BottomSurface = 0
  155.     p.formFactor = "Custom"
  156.     p.Size = Vector3.new(5.19, 1.39, 2.39)
  157.     p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  158.     p.BrickColor = BrickColor.new("Bright yellow")
  159.     p.Transparency = 0
  160.     p.Reflectance = .1
  161.     p.Material = Enum.Material.Plastic
  162.     m = Instance.new("SpecialMesh")
  163.     m.Scale = Vector3.new(1, 1, 1)
  164.     m.Parent = p
  165.     m.MeshType = Enum.MeshType.Wedge
  166.     p = Instance.new("Part", Model)
  167.     p.Name = "Part"
  168.     p.TopSurface = 0
  169.     p.BottomSurface = 0
  170.     p.formFactor = "Custom"
  171.     p.Size = Vector3.new(11, 0.60, 1.99)
  172.     p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  173.     p.BrickColor = BrickColor.new("Bright yellow")
  174.     p.Transparency = 0
  175.     p.Reflectance = .1
  176.     p.Material = Enum.Material.Plastic
  177.     m = Instance.new("SpecialMesh")
  178.     m.Scale = Vector3.new(1, 1, 1)
  179.     m.Parent = p
  180.     m.MeshType = Enum.MeshType.Wedge
  181.     p = Instance.new("Part", Model)
  182.     p.Name = "Part"
  183.     p.TopSurface = 0
  184.     p.BottomSurface = 0
  185.     p.formFactor = "Custom"
  186.     p.Size = Vector3.new(3.20, 11, 5.60)
  187.     p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  188.     p.BrickColor = BrickColor.new("Bright yellow")
  189.     p.Transparency = 0
  190.     p.Reflectance = .1
  191.     p.Material = Enum.Material.Plastic
  192.     p = Instance.new("Part", Model)
  193.     p.Name = "Part"
  194.     p.TopSurface = 0
  195.     p.BottomSurface = 0
  196.     p.formFactor = "Custom"
  197.     p.Size = Vector3.new(5, 13, 3.79)
  198.     p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  199.     p.BrickColor = BrickColor.new("Bright yellow")
  200.     p.Transparency = 0
  201.     p.Reflectance = .1
  202.     p.Material = Enum.Material.Plastic
  203.     p = Instance.new("Part", Model)
  204.     p.Name = "Part"
  205.     p.TopSurface = 0
  206.     p.BottomSurface = 0
  207.     p.formFactor = "Custom"
  208.     p.Size = Vector3.new(5.19, 1.39, 2.39)
  209.     p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  210.     p.BrickColor = BrickColor.new("Bright yellow")
  211.     p.Transparency = 0
  212.     p.Reflectance = .1
  213.     p.Material = Enum.Material.Plastic
  214.     m = Instance.new("SpecialMesh")
  215.     m.Scale = Vector3.new(1, 1, 1)
  216.     m.Parent = p
  217.     m.MeshType = Enum.MeshType.Wedge
  218.     p = Instance.new("Part", Model)
  219.     p.Name = "Part"
  220.     p.TopSurface = 0
  221.     p.BottomSurface = 0
  222.     p.formFactor = "Custom"
  223.     p.Size = Vector3.new(5.19, 1, 1)
  224.     p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  225.     p.BrickColor = BrickColor.new("Mid gray")
  226.     p.Transparency = 0
  227.     p.Reflectance = .1
  228.     p.Material = Enum.Material.Plastic
  229.     p = Instance.new("Part", Model)
  230.     p.Name = "Part"
  231.     p.TopSurface = 0
  232.     p.BottomSurface = 0
  233.     p.formFactor = "Custom"
  234.     p.Size = Vector3.new(3.20, 5, 4)
  235.     p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  236.     p.BrickColor = BrickColor.new("Bright yellow")
  237.     p.Transparency = 0
  238.     p.Reflectance = .1
  239.     p.Material = Enum.Material.Plastic
  240.     p = Instance.new("Part", Model)
  241.     p.Name = "Part"
  242.     p.TopSurface = 0
  243.     p.BottomSurface = 0
  244.     p.formFactor = "Custom"
  245.     p.Size = Vector3.new(6, 6.79, 2.79)
  246.     p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  247.     p.BrickColor = BrickColor.new("Bright yellow")
  248.     p.Transparency = 0
  249.     p.Reflectance = .1
  250.     p.Material = Enum.Material.Plastic
  251.     m = Instance.new("SpecialMesh")
  252.     m.Scale = Vector3.new(1, 1, 1)
  253.     m.Parent = p
  254.     m.MeshType = Enum.MeshType.Wedge
  255.     p = Instance.new("Part", Model)
  256.     p.Name = "Part"
  257.     p.TopSurface = 0
  258.     p.BottomSurface = 0
  259.     p.formFactor = "Custom"
  260.     p.Size = Vector3.new(0.60, 7.40, 3.79)
  261.     p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  262.     p.BrickColor = BrickColor.new("Black")
  263.     p.Transparency = 0
  264.     p.Reflectance = .1
  265.     p.Material = Enum.Material.Plastic
  266.     p = Instance.new("Part", Model)
  267.     p.Name = "Part"
  268.     p.TopSurface = 0
  269.     p.BottomSurface = 0
  270.     p.formFactor = "Custom"
  271.     p.Size = Vector3.new(6.80, 1, 6.00)
  272.     p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  273.     p.BrickColor = BrickColor.new("Bright yellow")
  274.     p.Transparency = 0
  275.     p.Reflectance = .1
  276.     p.Material = Enum.Material.Plastic
  277.     p = Instance.new("Part", Model)
  278.     p.Name = "Part"
  279.     p.TopSurface = 0
  280.     p.BottomSurface = 0
  281.     p.formFactor = "Custom"
  282.     p.Size = Vector3.new(11, 3.20, 2.19)
  283.     p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  284.     p.BrickColor = BrickColor.new("Bright yellow")
  285.     p.Transparency = 0
  286.     p.Reflectance = .1
  287.     p.Material = Enum.Material.Plastic
  288.     m = Instance.new("SpecialMesh")
  289.     m.Scale = Vector3.new(1, 1, 1)
  290.     m.Parent = p
  291.     m.MeshType = Enum.MeshType.Wedge
  292.     p = Instance.new("Part", Model)
  293.     p.Name = "Part"
  294.     p.TopSurface = 0
  295.     p.BottomSurface = 0
  296.     p.formFactor = "Custom"
  297.     p.Size = Vector3.new(2.60, 11, 2.39)
  298.     p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  299.     p.BrickColor = BrickColor.new("Bright yellow")
  300.     p.Transparency = 0
  301.     p.Reflectance = .1
  302.     p.Material = Enum.Material.Plastic
  303.     p = Instance.new("Part", Model)
  304.     p.Name = "Part"
  305.     p.TopSurface = 0
  306.     p.BottomSurface = 0
  307.     p.formFactor = "Custom"
  308.     p.Size = Vector3.new(5.19, 1, 1)
  309.     p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  310.     p.BrickColor = BrickColor.new("Mid gray")
  311.     p.Transparency = 0
  312.     p.Reflectance = .1
  313.     p.Material = Enum.Material.Plastic
  314.     p = Instance.new("Part", Model)
  315.     p.Name = "Part"
  316.     p.TopSurface = 0
  317.     p.BottomSurface = 0
  318.     p.formFactor = "Custom"
  319.     p.Size = Vector3.new(5, 0.80, 0.79)
  320.     p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  321.     p.BrickColor = BrickColor.new("Bright yellow")
  322.     p.Transparency = 0
  323.     p.Reflectance = .1
  324.     p.Material = Enum.Material.Plastic
  325.     m = Instance.new("SpecialMesh")
  326.     m.Scale = Vector3.new(1, 1, 1)
  327.     m.Parent = p
  328.     m.MeshType = Enum.MeshType.Wedge
  329.     p = Instance.new("Part", Model)
  330.     p.Name = "Part"
  331.     p.TopSurface = 0
  332.     p.BottomSurface = 0
  333.     p.formFactor = "Custom"
  334.     p.Size = Vector3.new(10, 12, 10)
  335.     p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  336.     p.BrickColor = BrickColor.new("Medium stone grey")
  337.     p.Transparency = 0
  338.     p.Reflectance = .1
  339.     p.Material = Enum.Material.Concrete
  340.     m = Instance.new("CylinderMesh")
  341.     m.Scale = Vector3.new(1, 1.02999997, 1)
  342.     m.Parent = p
  343.     p = Instance.new("Part", Model)
  344.     p.Name = "Part"
  345.     p.TopSurface = 0
  346.     p.BottomSurface = 0
  347.     p.formFactor = "Custom"
  348.     p.Size = Vector3.new(0.60, 5.19, 5)
  349.     p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  350.     p.BrickColor = BrickColor.new("Bright yellow")
  351.     p.Transparency = 0
  352.     p.Reflectance = .1
  353.     p.Material = Enum.Material.Plastic
  354.     p = Instance.new("Part", Model)
  355.     p.Name = "Part"
  356.     p.TopSurface = 0
  357.     p.BottomSurface = 0
  358.     p.formFactor = "Custom"
  359.     p.Size = Vector3.new(6, 6.79, 2.79)
  360.     p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  361.     p.BrickColor = BrickColor.new("Bright yellow")
  362.     p.Transparency = 0
  363.     p.Reflectance = .1
  364.     p.Material = Enum.Material.Plastic
  365.     m = Instance.new("SpecialMesh")
  366.     m.Scale = Vector3.new(1, 1, 1)
  367.     m.Parent = p
  368.     m.MeshType = Enum.MeshType.Wedge
  369.     p = Instance.new("Part", Model)
  370.     p.Name = "Part"
  371.     p.TopSurface = 0
  372.     p.BottomSurface = 0
  373.     p.formFactor = "Custom"
  374.     p.Size = Vector3.new(2.79, 7.40, 0.79)
  375.     p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  376.     p.BrickColor = BrickColor.new("Black")
  377.     p.Transparency = 0
  378.     p.Reflectance = .1
  379.     p.Material = Enum.Material.Plastic
  380.     p = Instance.new("Part", Model)
  381.     p.Name = "Part"
  382.     p.TopSurface = 0
  383.     p.BottomSurface = 0
  384.     p.formFactor = "Custom"
  385.     p.Size = Vector3.new(5.40, 11, 10)
  386.     p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  387.     p.BrickColor = BrickColor.new("Bright yellow")
  388.     p.Transparency = 0
  389.     p.Reflectance = .1
  390.     p.Material = Enum.Material.Plastic
  391.     p = Instance.new("Part", Model)
  392.     p.Name = "Part"
  393.     p.TopSurface = 0
  394.     p.BottomSurface = 0
  395.     p.formFactor = "Custom"
  396.     p.Size = Vector3.new(11, 0.60, 2.39)
  397.     p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  398.     p.BrickColor = BrickColor.new("Bright yellow")
  399.     p.Transparency = 0
  400.     p.Reflectance = .1
  401.     p.Material = Enum.Material.Plastic
  402.     m = Instance.new("SpecialMesh")
  403.     m.Scale = Vector3.new(1, 1, 1)
  404.     m.Parent = p
  405.     m.MeshType = Enum.MeshType.Wedge
  406.     p = Instance.new("Part", Model)
  407.     p.Name = "Part"
  408.     p.TopSurface = 0
  409.     p.BottomSurface = 0
  410.     p.formFactor = "Custom"
  411.     p.Size = Vector3.new(4, 13, 1)
  412.     p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  413.     p.BrickColor = BrickColor.new("Bright yellow")
  414.     p.Transparency = 0
  415.     p.Reflectance = .1
  416.     p.Material = Enum.Material.Plastic
  417.     p = Instance.new("Part", Model)
  418.     p.Name = "Part"
  419.     p.TopSurface = 0
  420.     p.BottomSurface = 0
  421.     p.formFactor = "Custom"
  422.     p.Size = Vector3.new(10.1, 1, 0.99)
  423.     p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  424.     p.BrickColor = BrickColor.new("Mid gray")
  425.     p.Transparency = 0
  426.     p.Reflectance = .1
  427.     p.Material = Enum.Material.Plastic
  428.     m = Instance.new("SpecialMesh")
  429.     m.Scale = Vector3.new(1, 1, 1)
  430.     m.Parent = p
  431.     m.MeshType = Enum.MeshType.Wedge
  432.     p = Instance.new("Part", Model)
  433.     p.Name = "Part"
  434.     p.TopSurface = 0
  435.     p.BottomSurface = 0
  436.     p.formFactor = "Custom"
  437.     p.Size = Vector3.new(1, 1, 4.59)
  438.     p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  439.     p.BrickColor = BrickColor.new("Mid gray")
  440.     p.Transparency = 0
  441.     p.Reflectance = .1
  442.     p.Material = Enum.Material.Plastic
  443.     p = Instance.new("Part", Model)
  444.     p.Name = "Part"
  445.     p.TopSurface = 0
  446.     p.BottomSurface = 0
  447.     p.formFactor = "Custom"
  448.     p.Size = Vector3.new(1.99, 1, 1)
  449.     p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  450.     p.BrickColor = BrickColor.new("Mid gray")
  451.     p.Transparency = 0
  452.     p.Reflectance = .1
  453.     p.Material = Enum.Material.Plastic
  454.     p = Instance.new("Part", Model)
  455.     p.Name = "Part"
  456.     p.TopSurface = 0
  457.     p.BottomSurface = 0
  458.     p.formFactor = "Custom"
  459.     p.Size = Vector3.new(1, 1, 4.59)
  460.     p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  461.     p.BrickColor = BrickColor.new("Mid gray")
  462.     p.Transparency = 0
  463.     p.Reflectance = .1
  464.     p.Material = Enum.Material.Plastic
  465.     p = Instance.new("Part", Model)
  466.     p.Name = "Part"
  467.     p.TopSurface = 0
  468.     p.BottomSurface = 0
  469.     p.formFactor = "Custom"
  470.     p.Size = Vector3.new(10.1, 1, 0.99)
  471.     p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  472.     p.BrickColor = BrickColor.new("Mid gray")
  473.     p.Transparency = 0
  474.     p.Reflectance = .1
  475.     p.Material = Enum.Material.Plastic
  476.     m = Instance.new("SpecialMesh")
  477.     m.Scale = Vector3.new(1, 1, 1)
  478.     m.Parent = p
  479.     m.MeshType = Enum.MeshType.Wedge
  480.  
  481.     Spawn = function()
  482.         Modelc = Model:clone()
  483.         for _, v in pairs(Modelc:children()) do
  484.             if v.className == "Part" then
  485.                 if v.Name ~= "Center" then
  486.                     w = Instance.new("Weld")
  487.                     w.Part0 = Modelc.Center
  488.                     w.Part1 = v
  489.                     w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  490.                     w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  491.                     w.Parent = w.Part0
  492.                 end
  493.             end
  494.         end
  495.         return Modelc
  496.     end
  497.  
  498.     CameraRadius = 66
  499.     TimeStopRadius = 66
  500.  
  501.     RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  502.     RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  503.     LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  504.     LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  505.     RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  506.     RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  507.     LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  508.     LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  509.     NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  510.     NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  511.     RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512.     RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  513.  
  514.     getWelds = function(c) --designate weld variables
  515.         local t = c.Torso
  516.         local hrp = c.HumanoidRootPart.RootJoint
  517.         RightShoulder = t:FindFirstChild("Right Shoulder")
  518.         LeftShoulder = t:FindFirstChild("Left Shoulder")
  519.         RightHip = t:FindFirstChild("Right Hip")
  520.         LeftHip = t:FindFirstChild("Left Hip")
  521.         RootJoint = hrp
  522.         Neck = t:FindFirstChild("Neck")
  523.     end
  524.     resetWelds = function(ext, occ) --extent 1-3; occlusion
  525.                 --1 == reset desiredangle/currentangle
  526.                 --2 == reset C0/C1
  527.                 --3 == reset both des/cur/c0/c1
  528.         local r = {
  529.             RightShoulder,
  530.             LeftShoulder,
  531.             RightHip,
  532.             LeftHip,
  533.             RootJoint,
  534.             Neck,
  535.             Grip
  536.         }
  537.         for _, v in pairs(r) do
  538.             for i = 1, #occ do
  539.                 if occ[i] == v then
  540.                     table.remove(r, _)
  541.                 end
  542.             end
  543.         end
  544.         for _, v in pairs(r) do
  545.             if v.Name == "Right Shoulder" then
  546.                 if ext == 1 then
  547.                     v.DesiredAngle = 0
  548.                     v.CurrentAngle = 0
  549.                 elseif ext == 2 then
  550.                     v.C0 = RightShoulderC0
  551.                     v.C1 = RightShoulderC1
  552.                 elseif ext == 3 then
  553.                     v.DesiredAngle = 0
  554.                     v.CurrentAngle = 0
  555.                     v.C0 = RightShoulderC0
  556.                     v.C1 = RightShoulderC1
  557.                 end
  558.             elseif v.Name == "Left Shoulder" then
  559.                 if ext == 1 then
  560.                     v.DesiredAngle = 0
  561.                     v.CurrentAngle = 0
  562.                 elseif ext == 2 then
  563.                     v.C0 = LeftShoulderC0
  564.                     v.C1 = LeftShoulderC1
  565.                 elseif ext == 3 then
  566.                     v.DesiredAngle = 0
  567.                     v.CurrentAngle = 0
  568.                     v.C0 = LeftShoulderC0
  569.                     v.C1 = LeftShoulderC1
  570.                 end
  571.             elseif v.Name == "Right Hip" then
  572.                 if ext == 1 then
  573.                     v.DesiredAngle = 0
  574.                     v.CurrentAngle = 0
  575.                 elseif ext == 2 then
  576.                     v.C0 = RightHipC0
  577.                     v.C1 = RightHipC1
  578.                 elseif ext == 3 then
  579.                     v.DesiredAngle = 0
  580.                     v.CurrentAngle = 0
  581.                     v.C0 = RightHipC0
  582.                     v.C1 = RightHipC1
  583.                 end
  584.             elseif v.Name == "Left Hip" then
  585.                 if ext == 1 then
  586.                     v.DesiredAngle = 0
  587.                     v.CurrentAngle = 0
  588.                 elseif ext == 2 then
  589.                     v.C0 = LeftHipC0
  590.                     v.C1 = LeftHipC1
  591.                 elseif ext == 3 then
  592.                     v.DesiredAngle = 0
  593.                     v.CurrentAngle = 0
  594.                     v.C0 = LeftHipC0
  595.                     v.C1 = LeftHipC1
  596.                 end
  597.             elseif v.Name == "Neck" then
  598.                 if ext == 1 then
  599.                     v.DesiredAngle = 0
  600.                     v.CurrentAngle = 0
  601.                 elseif ext == 2 then
  602.                     v.C0 = NeckC0
  603.                     v.C1 = NeckC1
  604.                 elseif ext == 3 then
  605.                     v.DesiredAngle = 0
  606.                     v.CurrentAngle = 0
  607.                     v.C0 = NeckC0
  608.                     v.C1 = NeckC1
  609.                 end
  610.             elseif v.Name == "RootJoint" then
  611.                 if ext == 1 then
  612.                     v.DesiredAngle = 0
  613.                     v.CurrentAngle = 0
  614.                 elseif ext == 2 then
  615.                     v.C0 = RootJointC0
  616.                     v.C1 = RootJointC1
  617.                 elseif ext == 3 then
  618.                     v.DesiredAngle = 0
  619.                     v.CurrentAngle = 0
  620.                     v.C0 = RootJointC0
  621.                     v.C1 = RootJointC1
  622.                 end
  623.             elseif v.Name == "RightGrip" then
  624.                 if ext == 1 then
  625.                 elseif ext == 2 then
  626.                     Grip.C0 = nGrip.C0
  627.                     Grip.C1 = nGrip.C1
  628.                 elseif ext == 3 then
  629.                     Grip.C0 = nGrip.C0
  630.                     Grip.C1 = nGrip.C1
  631.                 end
  632.             end
  633.         end
  634.     end
  635.  
  636.  
  637.     doitdocdoit = function()
  638.         if deb == false then
  639.             return
  640.         end
  641.         deb = false
  642.                
  643.         vPlayer = game.Players.LocalPlayer
  644.         cPlayer = vPlayer.Character
  645.         Anim = cPlayer.Animate
  646.         Anim.Disabled = true
  647.         Hum = cPlayer.Humanoid
  648.         Hum.Name = "NOPE"
  649.         Hum.WalkSpeed = 0
  650.         getWelds(cPlayer)
  651.         resetWelds(3, {})
  652.                
  653.         bodypos = Instance.new("BodyPosition")
  654.         bodypos.P = 4000
  655.         bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  656.         bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  657.         bodypos.Parent = cPlayer.Torso
  658.                
  659.         dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  660.         CPlayer = cPlayer
  661.         partpos = Instance.new("Part", workspace)
  662.         partpos.Transparency = 1
  663.         partpos.CanCollide = false
  664.         partpos.Anchored = true
  665.         partpos.CFrame = cPlayer.Torso.CFrame
  666.                
  667.         sound = Instance.new("Sound")
  668.         sound.Parent = partpos
  669.         sound.Volume = 1
  670.         sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  671.         --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  672.         sound2 = Instance.new("Sound")
  673.         sound2.Parent = workspace.CurrentCamera
  674.         sound2.Volume = 1
  675.         sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  676.         --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  677.         sound:Play()
  678.         sound2:Play()
  679.         expected = 10
  680.         did = false
  681.         pooted = 0
  682.         sos = game:GetService("RunService").Stepped:connect(function()
  683.             pooted = pooted + 1
  684.             if pooted >= expected + 1 then
  685.                 sos:disconnect()
  686.                 did = true
  687.                 return
  688.             end
  689.             resetWelds(3, {})
  690.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  691.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  692.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  693.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  694.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  695.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  696.         end)
  697.                 --[[sound=Instance.new("Sound")
  698.                 sound.Parent=cPlayer.Torso
  699.                 sound.Volume=1
  700.                 sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  701.                 sound:Play()]]--
  702.         while did == false do
  703.             wait()
  704.         end
  705.                
  706.         expected = 10
  707.         did = false
  708.         pooted = 0
  709.         sos = game:GetService("RunService").Stepped:connect(function()
  710.             pooted = pooted + 1
  711.             if pooted >= expected + 1 then
  712.                 sos:disconnect()
  713.                 did = true
  714.                 return
  715.             end
  716.             resetWelds(3, {})
  717.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  718.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  719.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  720.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  721.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  722.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  723.         end)
  724.         while did == false do
  725.             wait()
  726.         end
  727.         wait(.2)
  728.         expected = 5
  729.         did = false
  730.         pooted = 0
  731.         nubhit = nil
  732.         sos = game:GetService("RunService").Stepped:connect(function()
  733.             pooted = pooted + 1
  734.             if pooted >= expected + 1 then
  735.                 sos:disconnect()
  736.                 did = true
  737.                 return
  738.             end
  739.             resetWelds(3, {})
  740.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  741.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  742.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  743.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  744.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  745.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  746.             if nubhit == nil then
  747.                 bodypos.position = bodypos.position + dir * 4
  748.                 cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  749.                                 --bodypos.position=bodypos.position + dir*9
  750.                                 --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  751.             end
  752.             if nubhit == nil and pooted >= 2 then
  753.                 pos = bodypos.position + dir * 2
  754.                 radi = 6
  755.                 for _, v in pairs(workspace:children()) do
  756.                     h = v:FindFirstChild("Humanoid")
  757.                     t = v:FindFirstChild("Torso")
  758.                     if h ~= nil and t ~= nil and v ~= cPlayer then
  759.                         if (t.Position - pos).magnitude <= radi then
  760.                             print(":>")
  761.                             nubhit = v
  762.                             break
  763.                         end
  764.                     end
  765.                 end
  766.             end
  767.             if nubhit ~= nil then
  768.                 if nubhit.Torso:FindFirstChild("PART1") == nil then
  769.                     v = Instance.new("BodyVelocity")
  770.                     v.P = 4000
  771.                     v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  772.                     v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  773.                     v.Name = "PART1"
  774.                     v.Parent = nubhit.Torso
  775.                     game:GetService("Debris"):AddItem(v, 5)
  776.                     coroutine.resume(coroutine.create(function(v)
  777.                         for i = 1, 100 do
  778.                             v.velocity = v.velocity - Vector3.new(0, .07, 0)
  779.                             wait()
  780.                         end
  781.                     end), v)
  782.                     v = Instance.new("BodyGyro")
  783.                     v.P = 20
  784.                     v.D = 30
  785.                     v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  786.                     v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  787.                     v.Name = "PART1"
  788.                     v.Parent = nubhit.Torso
  789.                     game:GetService("Debris"):AddItem(v, 5)
  790.                 end
  791.             end
  792.         end)
  793.         while did == false do
  794.             wait()
  795.         end
  796.         if nubhit == nil then
  797.             sound:Stop()
  798.             wait(.5)
  799.             sound2:Stop()
  800.         else
  801.             expected = 32
  802.             did = false
  803.             pooted = 0
  804.             sos = game:GetService("RunService").Stepped:connect(function()
  805.                 pooted = pooted + 1
  806.                 if pooted >= expected + 1 then
  807.                     sos:disconnect()
  808.                     did = true
  809.                     return
  810.                 end
  811.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  812.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  813.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  814.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  815.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  816.                 RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  817.                 bodypos.position = bodypos.position + dir * .05
  818.                 cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  819.             end)
  820.             while did == false do
  821.                 wait()
  822.             end
  823.             bodypos.Parent = nil
  824.             expected = 12
  825.             did = false
  826.             pooted = 0
  827.             sos = game:GetService("RunService").Stepped:connect(function()
  828.                 pooted = pooted + 1
  829.                 if pooted >= expected + 1 then
  830.                     sos:disconnect()
  831.                     did = true
  832.                     return
  833.                 end
  834.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  835.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  836.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  837.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  838.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  839.                 RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  840.             end)
  841.  
  842.             while did == false do
  843.                 wait()
  844.             end
  845.             expected = 6
  846.             did = false
  847.             pooted = 0
  848.             sos = game:GetService("RunService").Stepped:connect(function()
  849.                 pooted = pooted + 1
  850.                 if pooted >= expected + 1 then
  851.                     sos:disconnect()
  852.                     did = true
  853.                     return
  854.                 end
  855.                 resetWelds(3, {})
  856.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  857.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  858.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  859.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  860.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  861.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  862.                 print(":(")
  863.             end)
  864.             wait(.3)
  865.             while did == false do
  866.                 wait()
  867.             end
  868.             resetWelds(3, {
  869.                 "Neck"
  870.             })
  871.             expected = 5
  872.             did = false
  873.             pooted = 0
  874.             p = Instance.new("Part", workspace)
  875.             p.Name = "ORB"
  876.             p.TopSurface = 0
  877.             p.BottomSurface = 0
  878.             p.formFactor = "Custom"
  879.             p.CFrame = cPlayer.Torso.CFrame
  880.             m = Instance.new("SpecialMesh", p)
  881.             m.MeshType = "Sphere"
  882.             p.BrickColor = BrickColor:White()
  883.             p.Size = Vector3.new(1, 1, 1)
  884.             p.CanCollide = false
  885.             p.Anchored = true
  886.             game:GetService("Debris"):AddItem(p, 5)
  887.             coroutine.resume(coroutine.create(function(p)
  888.                 nubhit.Torso.Anchored = true
  889.                 for i = 1, 10 do
  890.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  891.                     p.Transparency = .5 + i / 20
  892.                     wait()
  893.                 end
  894.                 p:Remove()
  895.             end), p)
  896.             sos = game:GetService("RunService").Stepped:connect(function()
  897.                 pooted = pooted + 1
  898.                 if pooted >= expected + 1 then
  899.                     sos:disconnect()
  900.                     did = true
  901.                     return
  902.                 end
  903.                 resetWelds(3, {})
  904.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  905.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  906.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  907.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  908.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  909.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  910.                 print(":(")
  911.             end)
  912.                
  913.             while did == false do
  914.                 wait()
  915.             end
  916.             wait(1)
  917.             expected = 5
  918.             did = false
  919.             pooted = 0
  920.             sos = game:GetService("RunService").Stepped:connect(function()
  921.                 pooted = pooted + 1
  922.                 if pooted >= expected + 1 then
  923.                     sos:disconnect()
  924.                     did = true
  925.                     return
  926.                 end
  927.                 resetWelds(3, {})
  928.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  929.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  930.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  931.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  932.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  933.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  934.                 print(":(")
  935.             end)
  936.             while did == false do
  937.                 wait()
  938.             end
  939.             wait(.8)
  940.             expected = 5
  941.             did = false
  942.             pooted = 0
  943.             bodypos.Parent = cPlayer.Torso
  944.             workspace.CurrentCamera.CameraType = "Follow"
  945.             sos = game:GetService("RunService").Stepped:connect(function()
  946.                 pooted = pooted + 1
  947.                 if pooted >= expected + 1 then
  948.                     sos:disconnect()
  949.                     did = true
  950.                     return
  951.                 end
  952.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  953.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  954.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  955.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  956.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  957.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  958.                        
  959.                 bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  960.                 cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  961.                        
  962.                 print(":(")
  963.             end)
  964.             local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  965.             DIOPLS.SoundId = "rbxassetid://316900066"
  966.             DIOPLS.Volume = 1
  967.             DIOPLS:Play()
  968.             Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  969.             game:GetService("Debris"):AddItem(DIOPLS, 19)
  970.             while did == false do
  971.                 wait()
  972.             end
  973.             wait(.8)
  974.             LOL = Spawn()
  975.             LOL.Parent = workspace
  976.             LOL:MakeJoints()
  977.             LOL:MoveTo(cPlayer.Torso.CFrame.p)
  978.             C = LOL.Center
  979.             C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  980.                
  981.             bb = Instance.new("BodyPosition")
  982.             bb.Parent = C
  983.             bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  984.             bb.position = bb.Parent.Position
  985.             C.CFrame = CFrame.new(bb.position)
  986.             orig = bb.position
  987.                
  988.             gg = Instance.new("BodyGyro")
  989.             gg.P = 15000
  990.             gg.D = 100
  991.             gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  992.             gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  993.             gg.Parent = C
  994.                
  995.             expected = 80
  996.             did = false
  997.             pooted = 0
  998.                
  999.             resetWelds(3, {})
  1000.                
  1001.             Hum.PlatformStand = true
  1002.                
  1003.             RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1004.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1005.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1006.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1007.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1008.             RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1009.                
  1010.             bodypos.Parent = nil
  1011.             w = Instance.new("Weld")
  1012.             w.Part0 = C
  1013.             w.Part1 = cPlayer.Torso
  1014.             w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1015.             w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1016.             w.Parent = w.Part0
  1017.                
  1018.             sos = game:GetService("RunService").Stepped:connect(function()
  1019.                 pooted = pooted + 1
  1020.                 if pooted >= expected + 1 then
  1021.                     sos:disconnect()
  1022.                     did = true
  1023.                     return
  1024.                 end
  1025.                        
  1026.                 bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1027.                 C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1028.                 print(":(")
  1029.             end)
  1030.  
  1031.             while did == false do
  1032.                 wait()
  1033.             end
  1034.             C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1035.             C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1036.             bl2 = Instance.new("Part")
  1037.             bl2.TopSurface = 0
  1038.             bl2.BottomSurface = 0
  1039.             bl2.CanCollide = false
  1040.             bl2.formFactor = "Symmetric"
  1041.             local ShockWaveSound = Instance.new("Sound", bl2)
  1042.             ShockWaveSound.SoundId = "rbxassetid://138186576"
  1043.             ShockWaveSound.Pitch = 0.8
  1044.             ShockWaveSound.Volume = 1
  1045.             ShockWaveSound:Play()
  1046.             Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1047.             m = Instance.new("SpecialMesh")
  1048.             m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1049.             m.Scale = Vector3.new(1, 4, 1)
  1050.             m.Parent = bl2
  1051.             bl2.Size = Vector3.new(1, 1, 1)
  1052.             bl2.Anchored = false
  1053.             bl2.Name = "c"
  1054.             bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1055.             bl2.BrickColor = BrickColor.new("White")
  1056.             bl2.Parent = CPlayer
  1057.             coroutine.resume(coroutine.create(function(p)
  1058.                 for i = 1, 10 do
  1059.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1060.                     p.Transparency = .25 + i * .075
  1061.                     p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1062.                     wait()
  1063.                 end
  1064.                 p:Remove()
  1065.             end), bl2)
  1066.             bl2.Anchored = true
  1067.  
  1068.             bl2 = Instance.new("Part")
  1069.             bl2.TopSurface = 0
  1070.             bl2.BottomSurface = 0
  1071.             bl2.CanCollide = false
  1072.             bl2.formFactor = "Symmetric"
  1073.             m = Instance.new("SpecialMesh")
  1074.             m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1075.             m.Scale = Vector3.new(1, 6, 1)
  1076.             m.Parent = bl2
  1077.             bl2.Size = Vector3.new(1, 1, 1)
  1078.             bl2.Anchored = false
  1079.             bl2.Name = "c"
  1080.             bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1081.             bl2.BrickColor = BrickColor.new("White")
  1082.             bl2.Parent = CPlayer
  1083.             coroutine.resume(coroutine.create(function(p)
  1084.                 for i = 1, 20 do
  1085.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1086.                     p.Transparency = i / 20
  1087.                     p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1088.                     wait()
  1089.                 end
  1090.                 p:Remove()
  1091.             end), bl2)
  1092.             bl2.Anchored = true
  1093.                
  1094.             gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1095.             expected = 3
  1096.             did = false
  1097.             pooted = 0
  1098.             workspace.CurrentCamera.CameraType = "Follow"
  1099.             sos = game:GetService("RunService").Stepped:connect(function()
  1100.                 pooted = pooted + 1
  1101.                 if pooted >= expected + 1 then
  1102.                     sos:disconnect()
  1103.                     did = true
  1104.                     return
  1105.                 end
  1106.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1107.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1108.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1109.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1110.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1111.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1112.                        
  1113.                 w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1114.                        
  1115.                 print(":(")
  1116.             end)
  1117.             while did == false do
  1118.                 wait()
  1119.             end
  1120.             wait(.3)
  1121.             expected = 5
  1122.             did = false
  1123.             pooted = 0
  1124.             workspace.CurrentCamera.CameraType = "Follow"
  1125.             sos = game:GetService("RunService").Stepped:connect(function()
  1126.                 pooted = pooted + 1
  1127.                 if pooted >= expected + 1 then
  1128.                     sos:disconnect()
  1129.                     did = true
  1130.                     return
  1131.                 end
  1132.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1133.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1134.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1135.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1136.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1137.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1138.                        
  1139.                 w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1140.                        
  1141.                 print(":(")
  1142.             end)
  1143.             while did == false do
  1144.                 wait()
  1145.             end
  1146.             expected = 203
  1147.             did = false
  1148.             pooted = 0
  1149.             workspace.CurrentCamera.CameraType = "Follow"
  1150.             sos = game:GetService("RunService").Stepped:connect(function()
  1151.                 pooted = pooted + 1
  1152.                 if pooted >= expected + 1 then
  1153.                     sos:disconnect()
  1154.                     did = true
  1155.                     return
  1156.                 end
  1157.                 resetWelds(3, {
  1158.                     RightHip,
  1159.                     LeftHip,
  1160.                     RootJoint,
  1161.                     Neck
  1162.                 })
  1163.                 RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1164.                 LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1165.                 RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1166.                 LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1167.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1168.                 RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1169.                 w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1170.                 C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1171.                        
  1172.                 if pooted / 2 == math.floor(pooted / 2) then
  1173.                     p = cPlayer["Right Arm"]:clone()
  1174.                     p.Anchored = true
  1175.                     p.CanCollide = false
  1176.                     p.Parent = workspace
  1177.                     p.Transparency = .5
  1178.                     game:GetService("Debris"):AddItem(p, .2)
  1179.                     p = cPlayer["Left Arm"]:clone()
  1180.                     p.Anchored = true
  1181.                     p.CanCollide = false
  1182.                     p.Parent = workspace
  1183.                     p.Transparency = .5
  1184.                     game:GetService("Debris"):AddItem(p, .2)
  1185.                                
  1186.                     p = Instance.new("Part", workspace)
  1187.                     p.Name = "ORB"
  1188.                     p.TopSurface = 0
  1189.                     p.BottomSurface = 0
  1190.                     p.formFactor = "Custom"
  1191.                     p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1192.                     m = Instance.new("SpecialMesh", p)
  1193.                     m.MeshType = "Sphere"
  1194.                     p.BrickColor = BrickColor:White()
  1195.                     p.Size = Vector3.new(.4, .4, .4)
  1196.                     p.CanCollide = false
  1197.                     p.Anchored = true
  1198.                     game:GetService("Debris"):AddItem(p, 5)
  1199.                     coroutine.resume(coroutine.create(function(p)
  1200.                         for i = 1, 8 do
  1201.                             p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1202.                             p.Transparency = i / 8
  1203.                             wait()
  1204.                         end
  1205.                         p:Remove()
  1206.                     end), p)
  1207.                                
  1208.                 end
  1209.                        
  1210.                 print(":)")
  1211.             end)
  1212.             while did == false do
  1213.                 wait()
  1214.             end
  1215.             wait(.5)
  1216.             expected = 20
  1217.             did = false
  1218.             pooted = 0
  1219.             workspace.CurrentCamera.CameraType = "Follow"
  1220.             sos = game:GetService("RunService").Stepped:connect(function()
  1221.                 pooted = pooted + 1
  1222.                 if pooted >= expected + 1 then
  1223.                     sos:disconnect()
  1224.                     did = true
  1225.                     return
  1226.                 end
  1227.                 resetWelds(3, {
  1228.                     Neck,
  1229.                     RootJoint,
  1230.                     RightHip,
  1231.                     LeftHip
  1232.                 })
  1233.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1234.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1235.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1236.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1237.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1238.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1239.                 w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1240.                 print(":)")
  1241.             end)
  1242.             while did == false do
  1243.                 wait()
  1244.             end
  1245.             wait(2)
  1246.             expected = 5
  1247.             did = false
  1248.             pooted = 0
  1249.             workspace.CurrentCamera.CameraType = "Follow"
  1250.             w.Parent = nil
  1251.             bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1252.             poo = cPlayer.Torso.CFrame.lookVector
  1253.             cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1254.             bodypos.Parent = cPlayer.Torso
  1255.             sos = game:GetService("RunService").Stepped:connect(function()
  1256.                 pooted = pooted + 1
  1257.                 if pooted >= expected + 1 then
  1258.                     sos:disconnect()
  1259.                     did = true
  1260.                     return
  1261.                 end
  1262.                 resetWelds(3, {})
  1263.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1264.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1265.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1266.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1267.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1268.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1269.                 print(":)")
  1270.             end)
  1271.             while did == false do
  1272.                 wait()
  1273.             end
  1274.             wait(.7)
  1275.             expected = 5
  1276.             did = false
  1277.             pooted = 0
  1278.             sos = game:GetService("RunService").Stepped:connect(function()
  1279.                 pooted = pooted + 1
  1280.                 if pooted >= expected + 1 then
  1281.                     sos:disconnect()
  1282.                     did = true
  1283.                     return
  1284.                 end
  1285.                 resetWelds(3, {})
  1286.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1287.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1288.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1289.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1290.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1291.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1292.                 print(":(")
  1293.             end)
  1294.             while did == false do
  1295.                 wait()
  1296.             end
  1297.             wait(.2)
  1298.             expected = 10
  1299.             did = false
  1300.             pooted = 0
  1301.             workspace.CurrentCamera.CameraType = "Follow"
  1302.             g = Instance.new("BodyGyro")
  1303.             g.Parent = cPlayer.Torso
  1304.             sos = game:GetService("RunService").Stepped:connect(function()
  1305.                 pooted = pooted + 1
  1306.                 if pooted >= expected + 1 then
  1307.                     sos:disconnect()
  1308.                     did = true
  1309.                     return
  1310.                 end
  1311.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1312.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1313.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1314.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1315.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1316.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1317.                 if pooted >= 2 then
  1318.                     bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1319.                     cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1320.                 end
  1321.                 print(":(")
  1322.             end)
  1323.             while did == false do
  1324.                 wait()
  1325.             end
  1326.             wait(.2)
  1327.             bodypos:Remove()
  1328.             wait(.5)
  1329.                
  1330.             e = Instance.new("Explosion")
  1331.             e.BlastRadius = 30
  1332.             e.Position = C.Position
  1333.             e.BlastPressure = e.BlastPressure * 2.5
  1334.             e.Parent = workspace
  1335.             s = Instance.new("Sound", C)
  1336.             s.SoundId = "rbxassetid://258057783"
  1337.             s.Volume = 1
  1338.             s:Play()
  1339.             Instance.new("DistortionSoundEffect", s).Level = 1
  1340.             g:Remove()
  1341.                 --dun
  1342.             nubhit.Torso.Anchored = false
  1343.             Hum.PlatformStand = false
  1344.             C.Anchored = true
  1345.  
  1346.             coroutine.resume(coroutine.create(function(t)
  1347.                 wait(3)
  1348.                 p = Instance.new("Sound")
  1349.                 p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1350.                 p.Parent = t
  1351.                 p.Volume = 1
  1352.                 p:Play()
  1353.             end), C)
  1354.             game:GetService("Debris"):AddItem(LOL, 5)
  1355.         end
  1356.         resetWelds(3, {})
  1357.         workspace.CurrentCamera.CameraType = "Custom"
  1358.         Hum.WalkSpeed = 16
  1359.         Hum.Name = "Humanoid"
  1360.         bodypos:Remove()
  1361.         partpos:Remove()
  1362.         Anim.Parent = nil
  1363.         wait(.1)
  1364.         Anim.Disabled = false
  1365.         Anim.Parent = cPlayer
  1366.         deb = true
  1367.     end
  1368.  
  1369.     Tool = Instance.new("HopperBin")
  1370.     Tool.Name = "cries"
  1371.     Tool.Parent = game.Players.LocalPlayer.Backpack
  1372.     Tool.Selected:connect(function(mouse)
  1373.         mouse.Button1Down:connect(function()
  1374.             doitdocdoit()
  1375.         end)
  1376.     end)
  1377.  
  1378. end
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