krazyd4n

Azumarill route

Jan 18th, 2018
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  1. Pokemon Prism Version 0.91 notes (with Azumarill)
  2.  
  3. These notes will only cover movement during puzzles, watch a run to get other movements and item locations.
  4. There are some maps on speedrun.com
  5.  
  6. Important things to note:
  7. Hold b to run (Can manip spinners gen 3 style with this)
  8.  
  9. Before the run:
  10. Hard reset the emulator (which should be GSR)
  11. Set text speed to inst.
  12. Set battle animations to off
  13. Set battle style to set
  14. Set turning speed to fast
  15.  
  16. Date is irrelevant
  17. Player character is probably irrelevant
  18. Choose a preset name
  19.  
  20. Set time to 11 am (10 am is fine if not super fast)
  21. Get Larvitar (no name)
  22. Kill the lv 2 shinx if it doesn't have intimidate
  23. If it does, run and fight another level 2 (Ideally Makuhita)
  24. Pick up potion and gold token
  25.  
  26. Upon exiting the cave, run to Ilk's Lab
  27. Pick up repels, gold token and antidote before gatehouse, and potion after
  28.  
  29. Rival 1: Scratch x5
  30.  
  31. Pick up Gold token in gatehouse on way back, then return to Ilk
  32.  
  33. Buy 11 potions, grab gold token from shelf
  34. Pick up Gold token
  35.  
  36. Hiker: Scratch x3-4
  37.  
  38. Get free pokeballs from guy in gatehouse
  39. Pick up Para heals above
  40. Catch a flier on next route (Scratch)
  41. Potion before next fight only on 7- health
  42.  
  43. Scratch x3, Mud slap x2
  44.  
  45. Run to Oxalis City
  46.  
  47. Get Gold token from happiness house
  48. Run to route north
  49. Save before grass if playing safe
  50.  
  51. Catch a male Marill (No name, yoloball)
  52. If saved, check ability and reset if thick fat
  53. (If didn't save, wait until Ralts to find out)
  54.  
  55. Deposit Larvitar and bird, withdraw Larvitar
  56.  
  57. Nerd: switch, mud slap x3
  58.  
  59. Guy: tackle x3
  60. If traces thick fat, hold a+b+start+select
  61.  
  62. Potion Marill to full
  63.  
  64. Guy: Tackle x3, water gun x2
  65.  
  66. PC heal, switching larvitar to front
  67.  
  68. Koffing: Leer x2, Scratch x2, leer until dead, tackle
  69. Snorunt: Doubleslap x5 total hits
  70.  
  71. Blackbelt: Doubleslap spam
  72.  
  73. Recieve Cyndaquil (no name)
  74.  
  75. PC heal marill if taken more than 10ish damage
  76. Remove berry from cyndaquil when switching marill.
  77. Run to Gym
  78.  
  79. Cooltrainer: tackle x4
  80.  
  81. Potion if needed
  82.  
  83. Cooltrainer: wg+tackle, wgx2
  84.  
  85. potion if needed
  86.  
  87. Joshia: tackle x2, tacklex3
  88.  
  89. Go to mart
  90. Buy: 20 Brick pieces, 3 repels
  91.  
  92. Center
  93.  
  94. Picnicker: tackle x2
  95.  
  96. Fight the optional to the left
  97.  
  98. Bird Keeper: dslap x3, dslap x3
  99.  
  100. Grab Pecha Berry if no antidote
  101. Repel at grass to the right, grab 2 repels
  102.  
  103. Collector: Switch to Cyndaquil, ember x2
  104.  
  105. Grab Gold Token
  106.  
  107. Rival: Doubleslap x5 (tackle after 3), doubleslap x3 (tackle after 2), doubleslap x3 (tackle after 2)
  108. *future sight over tail whip*
  109. Pick up escape rope
  110. Potion, equip berry and save before fight
  111. (This saving is optional, but beware that all these Eevees have sing, and you don't have awakenings)
  112.  
  113. Black power ranger:
  114. Tackle x2
  115. Future Sight+water gun x2
  116. Doubleslap x5 (tackle after 4, or 3 if one crits)
  117.  
  118. Grab Dynamite after fight (same for all 5)
  119.  
  120. Potion to above half
  121.  
  122. Blue power ranger:
  123. Tackle x2, (Range to OHKO, Switching if confused is recommended)
  124. Tackle x2,
  125. Tackle x2
  126.  
  127. Potion if below 23 (25 on bad def)
  128.  
  129. Green power ranger:
  130. Tackle x2
  131. water gun
  132. Tackle x2
  133.  
  134. Potion once if below 20
  135.  
  136. Pink power ranger:
  137. Tackle
  138. Tackle x2
  139. Doubleslap x3
  140.  
  141. *bubblebeam over water gun*
  142. Potion only if on really low health
  143.  
  144. Yellow power ranger:
  145. bb x2 (Consider tackle on high attack)
  146. bb/tackle (always bb if 11+dv, otherwise tackle if attack > special+5)
  147. Doubleslap (tackle)
  148.  
  149. Rope out after grabbing the last dynamite
  150. Re-enter cave and take other path
  151. Pick up Super potion
  152.  
  153. Don't refresh repel after leaving Mound cave
  154.  
  155. Shopping:
  156. Buy:
  157. 1 Escape rope
  158. 6 repel
  159.  
  160. 6 x attack
  161. 3 x speed
  162. 2 x spec
  163. 1 x acc
  164.  
  165. Center
  166.  
  167. Sailor: Tackle, Tackle, Doubleslap
  168.  
  169. Pick up Gold token in front of girl
  170.  
  171. Pokefan: BB x2
  172.  
  173. Red power ranger:
  174. future sight+bb, tackle, bb x2/3
  175.  
  176. Get bike from guy in SW of town
  177. Teach cut to Cyndaquil, register and use bike
  178.  
  179. Repel upon entering gym
  180. grab gold token if missed one earlier
  181.  
  182. Tackle, Tackle x2
  183.  
  184. Dslap x3, future sight+tackle, tackle
  185.  
  186. Dslap x3, dslap x3, tackle x2
  187. *rollout over future sight*
  188. Heal above half
  189.  
  190. Rinji:
  191. X acc, Rollout x5
  192.  
  193. Bike out of Gym
  194. Don't refresh repel after Rinji
  195.  
  196. Beauty: Tackle x2, Tackle
  197. Pick up Gold token directly below
  198. Bird keeper: Tackle, Rollout, Rollout
  199. (Lass?: bb spam if high health, dslap if low health)
  200.  
  201. Pick up Gold token in flowers
  202.  
  203. Buy 8 super potions, 3 para heals, 2 antidote, 2 awakenings
  204. (Can lower status item quantity)
  205. Get Lucky egg
  206. Immediately repel and equip lucky egg
  207.  
  208. Tackle, Tackle
  209.  
  210. Tackle+rollout, Rollout
  211. Enter forest
  212. Make sure you use another repel before talking to Clefairy
  213.  
  214. Talk to Caterpie
  215. Press button
  216. Get rock (Don't walk in front of Wartortle)
  217. Press button
  218. Fight Pikachu (bb x2)
  219. Navigate maze, get shard and big rock
  220. Go to Butterfree
  221. Give Charmander both rocks
  222. Go round cave, talk to Charizard
  223. Want to kill an encounter, usually a Trapinch
  224.  
  225. Scientist: Tackle, BB (x2)
  226. Scientist: Dslap (Tackle)
  227.  
  228. Talk to Totodile
  229.  
  230. Rope out, bike to gym
  231.  
  232. Dslap, bb x2
  233. Tackle, Rollout, rollout
  234. x attack, Tackle x3
  235. Bike to Magikarp cave
  236.  
  237. Right
  238. Down
  239. Left
  240. Left
  241. Left
  242. Down
  243. Down
  244. Down
  245. Left
  246. Up
  247. Up
  248. Up
  249. Down
  250. Left
  251. Down
  252. Right
  253. Down
  254. Right
  255. Down
  256. Right
  257. Left
  258. Right
  259. Left
  260.  
  261. Go down other path in forest
  262. Rollout all
  263.  
  264. Pick up Candy and PP up
  265. Shopping:
  266. 7 super repel
  267. 4 escape rope
  268. If short money, skip 1 escape rope or 2 super repels
  269.  
  270. Rollout first fight
  271. *Dizzy Punch over Doubleslap*
  272. BB shuppets, DP everything else (BB x2 second Duskull)
  273.  
  274. Talk to red gravestone in bottom left
  275. grey in middle right
  276. blue in bottom right
  277. yellow in top left
  278. brown in bottom right
  279. teal at top
  280.  
  281. Go through top left door
  282. Sage: DP
  283.  
  284. Pick up rare candy on table
  285. Get bedroom key from chest
  286.  
  287. Go up top right stairs, then through the first door
  288. Channeler: DP
  289.  
  290. Get bedroom key from chest
  291. Open locked door, talk to Gengar
  292. Do not refresh repel in Dream
  293. Talk to self, then blue power ranger
  294.  
  295. Candy x2, PP up dizzy Punch, Rope out, then bike to gym
  296.  
  297. Edison: Tackle, DP, DP
  298.  
  299. Fisherman: tackle x2, tackle
  300. Fisherman: DP+tackle
  301.  
  302. Talk to guard, teach fly, fly to Caper City
  303. Talk to Ilk
  304.  
  305. Go past where guard was
  306.  
  307. Picnicker: Tackle x2, DP, BB
  308.  
  309. Center
  310.  
  311. Rival: DP x4 (bb if miss ranges)
  312.  
  313. Yellow power ranger:
  314. DP All but Quilava, BB Quilava
  315.  
  316. Hit the red switch
  317.  
  318. Pink power ranger:
  319. Tackle, DP x3 (finish with tackle if miss ranges)
  320.  
  321. yellow, green, yellow
  322.  
  323. Blue power ranger:
  324. X attack x3 + BB x2, Tackle x3
  325.  
  326. brown, fall, yellow, green, yellow, red, other red
  327.  
  328. Black power ranger:
  329. BB all but Umbreon, DP Umbreon
  330.  
  331. Red, yellow, brown, red, brown
  332. get jumping shoes
  333. Red
  334.  
  335. Green power ranger:
  336. X attack, Tackle, Tackle, DP, BB
  337.  
  338. Heal above 100,
  339.  
  340. officer: Tackle+BB, BB
  341.  
  342. Center
  343.  
  344. Go through cave in bottom right
  345. Bird keeper: Rollout x3 (DP Vibrava if miss)
  346. Psychic: DP x2
  347. *Play Rough over Tackle*
  348.  
  349. Talk to black power ranger, take him back to officer
  350. Shopping:
  351. 11 Super Repel, rest in Hyper Potions
  352.  
  353. In Gym, Repel and teach Rock smash
  354.  
  355. Andre:
  356. PR, DP, DP, PR (Play rough Machoke, not Gallade)
  357.  
  358. Fly to Oxalis City and bike north
  359. Bike through cave to minecart and go to firelight caverns
  360.  
  361. Firebreather: BB x2, Rollout x2
  362. Firebreather: BB, DP, BB
  363.  
  364. Get Aggron from house
  365. Fly back to Fighting town and bike to cave normally
  366. Pick up elixir and fight bottom trainer
  367.  
  368. BB x3
  369.  
  370. pink power ranger:
  371. DP, PR, PR, DP, DP
  372.  
  373. Blue power ranger
  374. BB x2, DP, BB x2, PR
  375.  
  376. Red power ranger:
  377. BB, DP, x spec+BB, DP, BB (PR Seaking if Intimidate happens)
  378.  
  379. Deposit all but bird, withdraw Azumarill, than swap
  380.  
  381. Blackbelt: DP x4
  382. Bird keeper: DP x3
  383.  
  384. Build bridge, get and teach Surf, go to gym
  385.  
  386. Rollout x3
  387. Surf x3
  388. X spec, Surf x4
  389.  
  390. Shopping:
  391. 11 ultra ball, 11 max repel, rest in full heals
  392. max repel, fly to fighting gym town
  393.  
  394. Dodge the rotators
  395. Swimmer: DP, PR, DP
  396.  
  397. Heal at oasis
  398.  
  399. Yellow power ranger:
  400. PR, DP, surf, PR, Surf
  401.  
  402. go up stairs
  403. fall down top hole near gas mask
  404. bike down and fall down hole
  405. up stairs x2
  406. jump over the hole and get gas mask
  407. jump back over, go up bottom left stairs
  408. go up and right, then up the stairs
  409. go around the bottom and hit the button
  410. fall down hole x2
  411. Go to top, get blue jewel
  412. Go to top left
  413. Fall down hole, get red jewel
  414. Fall down hole
  415. Go up stairs
  416. Go all the way right, then up, dodging the holes (good luck)
  417. Press the button, then fall down hole
  418. Go up stairs x2
  419. Go up stairs in bottom left
  420. Go up, right and through the passage above the stairs
  421. Dodge more holes
  422. Talk to balls until you get the jewel (have to kill the pokemon)
  423. Go back past the holes and up the stairs
  424. Go around the bottom and up the stairs
  425. hyper potion unless nearly full anyway
  426.  
  427. Green power ranger:
  428. DP, PR, DP, PR, DP
  429.  
  430. Get white jewel
  431. unlock chest
  432. escape rope
  433. Reenter, bike all the way to the left and give jewel to guy for fake ID
  434. escape rope again
  435. surf across to the guard
  436. (You will hit the second rotato if you don't stop and wait)
  437.  
  438. Surf around all the spinners
  439. Get jailed
  440. Hop over gap, talk to blue power ranger to get cage key
  441. Do not refresh repel
  442.  
  443. Go through hole in the wall, get only first cage key
  444. Unlock bottom right door, get roof card from black power ranger
  445. Get cage key from top right pool
  446. Go to top floor
  447. left, down, right,
  448. go to bin in bottom right, get cage key then leave room
  449. left, down, right
  450. Go on roof
  451.  
  452. Officer: Surf, DP, DP
  453. Officer: DP, PR, DP
  454.  
  455. Get seen by guide
  456. Go to bottom right room
  457. Get cage key from guy at table
  458. Talk to guard in bottom right
  459. Go downstairs
  460.  
  461. Fight rival
  462. Rival: DP x4, Surf x2
  463.  
  464. catch 2 hariyama and a bronzong (TR, BL and TL respectively)
  465. Strength Hariyama, Surf Bronzong then throw ultra balls
  466. need at least 1 hariyama to have thick fat
  467.  
  468. Go back to cell, hop over and exit
  469. PC heal Azumarill
  470. *Teach strength over Rollout*
  471. max repel
  472. switch Azumarill to front
  473. bike to gym
  474.  
  475. guitarist: Strength+Surf, DP,Surf+Surf
  476. guitarist: Strength, DP, PR
  477. guitarist: Strength, Strength, DP (Surf Raichu at 14+ dv)
  478. cadence:
  479. DP, DP, Surf x2, DP
  480.  
  481. fly to caper city
  482. bike to calthrite tunnel
  483. surf to minecart
  484. go to acqua mines
  485. grab max revive
  486.  
  487. catch rhydon: DP spam ultra ball
  488. *** Do not give the thick fat hariyama exp unless both have thick fat ***
  489.  
  490. revive Azumarill if it died
  491. left, up, left, down, right, right
  492.  
  493. officer:
  494. DP, Surf, Surf (Strength Machoke with 13+)
  495.  
  496. Exit cave, enter lab
  497. red switch
  498. red warp
  499.  
  500. Scientist: DP x2
  501.  
  502.  
  503. blue switch
  504. red warp
  505. blue warp
  506. green switch
  507. blue warp
  508. red switch
  509. green warp
  510.  
  511. Scientist: DP x2
  512.  
  513. yellow switch
  514. green warp
  515. blue warp
  516. green switch
  517. yellow warp
  518. blue switch
  519. yellow warp
  520.  
  521. Elixir + Hyper if low health before one of these 3 fights
  522.  
  523. scientist: Strength, Strength+Surf, Strength
  524. scientist: Strength, DP/PR, Strength (DP if strength machoke)
  525. yellow power ranger: Strength, Strength, DP, Surf, DP
  526.  
  527. first 2 keys are past the spinner
  528. 3rd is in bottom left
  529.  
  530. scientist: Strength, PR, DP
  531.  
  532. next 2 are on the right
  533.  
  534. green power ranger:
  535. Strength/DP, Strength, DP, PR, DP (Strength if 10+ dv)
  536.  
  537. Hyper potion if below half
  538.  
  539. scientist: strength, Surfx2, DP/PR (DP if 15 dv)
  540.  
  541.  
  542. Hyper potion if below half
  543. Hug top wall
  544.  
  545. Scientist:
  546. Strength, Strength+Surf, PR
  547.  
  548. Hyper potion
  549.  
  550. Scientist 01:
  551. Surf+Surf, strength+surf, Surf+Surf, DP, DP (Heal on Magneton if below half)
  552.  
  553. Fly to Spurge City, swapping thick fat hariyama above the other if didn't earlier
  554. Go to Gym
  555.  
  556. Hit button to the right
  557. Get dynamite
  558. use dynamite
  559. get bird and hariyama (should be the thick fat one)
  560. swap hariyama to front when saving
  561.  
  562. Joshia:
  563. belly drum+body slam, cross chop
  564.  
  565. Hit button in other room
  566. Go back and hit the red switch, then get other hariyama
  567. Heal hariyama to full and save
  568.  
  569. Rinji:
  570. x speed (x2) belly drum+body slam
  571. cross chop
  572. body slam
  573. (second x speed if 53- speed)
  574. (If Ludicolo uses surf may have to improvise)
  575.  
  576. Get poke behind Rinji
  577. Heal Hariyama to full, max repel
  578.  
  579. Cadence:
  580. belly drum, x speed, body slam
  581. body slam
  582. body slam exploud
  583. body slam+cross chop magnezone
  584.  
  585. Get Last 2 pokes, switch Azumarill to front
  586.  
  587. Edison: Strength, DP, Strength
  588.  
  589. Bruce: Surf
  590. Aggron: Surf
  591. Magneton: Strength+Surf
  592. Metagross: Surf+Surf
  593. magnezone: Surf+Surf
  594.  
  595. Fly to Acania
  596. Surf right
  597.  
  598. Officer: Strength, PR, PR
  599. Burglar: DP, Surf (Strength), Strength
  600. Bird keeper: DP, Strength, PR
  601.  
  602. Gentleman: Surf, Strength, Strength (PR Seaking if missed Weezing range)
  603.  
  604. hyper potion if low health
  605.  
  606. hiker: Strength+Surf, Surf, DP+DP
  607.  
  608. pokefan: DP, Strength, strength
  609. scientist: Strength, DP, DP
  610. Guitarist: PR, DP, DP
  611. Firebreather: Surf, Strength, Surf
  612.  
  613. rival: Strength, Surf+Surf, DP, DP, Strength
  614.  
  615. Buy some full restores if only 1 hyper
  616. PC heal, depositing all but Azumarill
  617.  
  618. Yuki: PR, DP, DP, PR, Strength
  619.  
  620. Sora: x attack, PR, DP, DP, Surf, DP
  621.  
  622. Daichi:
  623. Surf, Surf, Strength+Strength, Strength+Surf, DP
  624.  
  625. Heal to full
  626.  
  627. Mura:
  628. Strength, PR, Strength x2, PR, Strength, DP
  629.  
  630. Lance: DP, DP+Strength, Surf, DP, PR, DP (Play rough Garchomp, Surf Charizard)
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