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1-
Pokemon Prism Version 0.91 notes (with EQ)
1+
Pokemon Prism Version 0.91 notes (with Azumarill)
2
3
These notes will only cover movement during puzzles, watch a run to get other movements and item locations.
4
There are some maps on speedrun.com
5
6
Important things to note:
7
Hold b to run (Can manip spinners gen 3 style with this)
8
9
Before the run:
10
Hard reset the emulator (which should be GSR)
11
Set text speed to inst.
12
Set battle animations to off
13
Set battle style to set
14
Set turning speed to fast
15
16
Date is irrelevant
17
Player character is probably irrelevant
18
Choose a preset name
19
20
Set time to 11 am (10 am is fine if not super fast)
21
Get Larvitar (no name)
22
Kill the lv 2 shinx if it doesn't have intimidate
23
If it does, run and fight another level 2 (Ideally Makuhita)
24-
Pick up gold token
24+
Pick up potion and gold token
25
26
Upon exiting the cave, run to Ilk's Lab
27
Pick up repels, gold token and antidote before gatehouse, and potion after
28
29
Rival 1: Scratch x5
30
31
Pick up Gold token in gatehouse on way back, then return to Ilk
32
33
Buy 11 potions, grab gold token from shelf
34-
Pick up Gold token and oran berry on next route
34+
Pick up Gold token
35
36
Hiker: Scratch x3-4
37
38
Get free pokeballs from guy in gatehouse
39
Pick up Para heals above
40
Catch a flier on next route (Scratch)
41
Potion before next fight only on 7- health
42
43
Scratch x3, Mud slap x2
44
45
Run to Oxalis City
46
47
Get Gold token from happiness house
48
Run to route north
49
Save before grass if playing safe
50
51-
Catch a Marill (No name, yoloball)
51+
Catch a male Marill (No name, yoloball)
52
If saved, check ability and reset if thick fat
53
(If didn't save, wait until Ralts to find out)
54
55-
Potion Larvitar if it's still alive AND on very low health, PC heal if it died (Also deposit bird if so)
55+
Deposit Larvitar and bird, withdraw Larvitar
56
57-
Nerd: mud slap x3
57+
Nerd: switch, mud slap x3
58
59-
Switch Marill to front (deposit/withdraw larvitar if larvitar on low health
59+
60
If traces thick fat, hold a+b+start+select
61
62
Potion Marill to full
63
64-
Heal Marill to full, equip oran
64+
Guy: Tackle x3, water gun x2
65
66-
Guy: Tackle x4, water gun x2
66+
67
68
Koffing: Leer x2, Scratch x2, leer until dead, tackle
69
Snorunt: Doubleslap x5 total hits
70-
Koffing: Leer x3, Scratch, leer until dead, tackle
70+
71
Blackbelt: Doubleslap spam
72
73-
Save here if in a race or something
73+
74
75
PC heal marill if taken more than 10ish damage
76
Remove berry from cyndaquil when switching marill.
77
Run to Gym
78-
If saved, check stats here (need good special, good attack is useful but not required, speed is irrelevant)
78+
79-
want 19 special attack, 17 attack (can run lower attack, but may miss some ranges)
79+
Cooltrainer: tackle x4
80
81-
Deposit all but Cyndaquil, withdraw all
81+
Potion if needed
82
83
Cooltrainer: wg+tackle, wgx2
84-
Cooltrainer: Tackle x3, Tackle x3
84+
85-
check stats at level 11, 21 special attack is 13-15, 20 is 9-12, 19 or lower is probably a reset
85+
potion if needed
86-
attack is 16-18, 17 or lower may cause some missed ranges
86+
87
Joshia: tackle x2, tacklex3
88-
Potion if 13- health
88+
89
Go to mart
90-
Cooltrainer: Tackle x3, switch to Marill+water gun x2/3
90+
91-
*Quick attack over smokescreen*
91+
92
Center
93-
Potion if 13- health on cyndaquil
93+
94
Picnicker: tackle x2
95-
Joshia: Tackle x3, switch to Marill+Water gun+Tackle x2
95+
96-
If marill is below 20 hp, either potion before, or switch to pidgey, then marill
96+
Fight the optional to the left
97
98
Bird Keeper: dslap x3, dslap x3
99
100
Grab Pecha Berry if no antidote
101
Repel at grass to the right, grab 2 repels
102
103-
Go to north route
103+
Collector: Switch to Cyndaquil, ember x2
104
105-
Picnicker: (Switch ember to slot 1) Ember
105+
106
107
Rival: Doubleslap x5 (tackle after 3), doubleslap x3 (tackle after 2), doubleslap x3 (tackle after 2)
108
*future sight over tail whip*
109-
Collector: QA+ember
109+
110
Potion, equip berry and save before fight
111-
Potion if self destruct
111+
112
113
Black power ranger: 
114-
Rival: Ember, Ember+Ember/Quick Attack, Leer+switch to Marill+Doubleslap
114+
115
Future Sight+water gun x2
116-
Pick up Moon stone
116+
Doubleslap x5 (tackle after 4, or 3 if one crits)
117
118-
Potion and save before fight
118+
119
120
Potion to above half
121
122-
Tackle x3, 
122+
123-
Ember x2+ember/quick attack, 
123+
Tackle x2, (Range to OHKO, Switching if confused is recommended)
124-
Ember x1/2
124+
125
Tackle x2
126
127
Potion if below 23 (25 on bad def)
128-
Heal to full-ish and save before next fight
128+
129
Green power ranger:
130
Tackle x2
131-
Ember+quick attack, (Switching if confused is recommended)
131+
water gun
132
Tackle x2
133-
Ember x2+Quick attack
133+
134
Potion once if below 20
135-
Heal to full-ish, potion Marill if below 18 hp, options to shift, save before next fight
135+
136
Pink power ranger:
137
Tackle
138-
Ember+Quick attack
138+
139-
Switch to Marill, water gun x2
139+
Doubleslap x3 
140-
Switch to Quilava, ember x2
140+
141
*bubblebeam over water gun*
142-
Heal out of blaze if in blaze, options to set, save before next fight
142+
Potion only if on really low health
143
144
Yellow power ranger:
145
bb x2 (Consider tackle on high attack)
146-
Ember x2, Quick attack
146+
bb/tackle (always bb if 11+dv, otherwise tackle if attack > special+5)
147-
Ember, adapt (Pain split makes this inconsistent)
147+
Doubleslap (tackle)
148
149-
Potion only if on really low health, save before next fight
149+
150
Re-enter cave and take other path
151
Pick up Super potion
152-
Ember x1/2
152+
153
Don't refresh repel after leaving Mound cave
154-
Ember x2, quick attack
154+
155-
*Flame wheel over Leer*
155+
156
Buy:
157
1 Escape rope
158
6 repel
159
160
6 x attack
161
3 x speed
162
2 x spec
163
1 x acc
164-
Sell moon stone
164+
165
Center
166
167
Sailor: Tackle, Tackle, Doubleslap
168
169-
3 x attack
169+
Pick up Gold token in front of girl
170-
14 x special
170+
171
Pokefan: BB x2
172-
(Can drop an x spec for an extra repel?)
172+
173
Red power ranger:
174-
Center if less than 2 potions left
174+
future sight+bb, tackle, bb x2/3
175-
Get swift
175+
176-
*Teach swift over Tackle*, (super) potion
176+
177
Teach cut to Cyndaquil, register and use bike
178-
Sailor: Quick attack x2, Swift x2, Flame wheel
178+
179
Repel upon entering gym
180-
Get Gold token from in front of trainer on the right
180+
grab gold token if missed one earlier
181
182-
Pokefan: Swift x2
182+
Tackle, Tackle x2
183
184-
Heal to above 20ish before next fight
184+
Dslap x3, future sight+tackle, tackle
185
186
Dslap x3, dslap x3, tackle x2
187-
x spec x2+swift, swift, ember+quick attack
187+
*rollout over future sight*
188
Heal above half
189-
Hopefully Eevee knocks you into blaze
189+
190
Rinji:
191
X acc, Rollout x5
192-
Teach cut over quick attack, register and use bike
192+
193
Bike out of Gym
194
Don't refresh repel after Rinji
195-
Skip gold token unless missed one earlier
195+
196-
ember all gym minions (flame wheel butterfree out of blaze)
196+
Beauty: Tackle x2, Tackle
197-
If skipped center, flame wheel all except tangela
197+
198
Bird keeper: Tackle, Rollout, Rollout
199
(Lass?: bb spam if high health, dslap if low health)
200-
Blaze: Flame wheel x2, ember
200+
201-
No Blaze: Flame wheel+swift, swift+swift/ember, ember
201+
202
203-
Teach cut to cut slave, potion if in Blaze, bike out of gym
203+
Buy 8 super potions, 3 para heals, 2 antidote, 2 awakenings
204
(Can lower status item quantity)
205
Get Lucky egg
206-
Beauty: Flame wheel, swift x2
206+
Immediately repel and equip lucky egg
207
208-
Bird keeper: Flame wheel x2, blaze flame wheel/swift x2
208+
Tackle, Tackle
209
210
Tackle+rollout, Rollout
211
Enter forest
212-
Buy 7 potions, max super potions (usually 8ish)
212+
213
214-
Upon leaving mart, repel and equip lucky egg
214+
Talk to Caterpie
215
Press button
216-
Flame wheel both trainers
216+
217
Press button
218
Fight Pikachu (bb x2)
219
Navigate maze, get shard and big rock
220-
Get oran berry at bottom of map
220+
Go to Butterfree
221-
Get oran berry on beach
221+
222
Go round cave, talk to Charizard
223
Want to kill an encounter, usually a Trapinch
224
225-
Walk to fire, burn both berries
225+
Scientist: Tackle, BB (x2)
226
Scientist: Dslap (Tackle)
227-
Go to beach, give pikachu both berries
227+
228
Talk to Totodile
229
230
Rope out, bike to gym
231-
Scientist: Flame wheel, ember
231+
232-
Scientist: Flame wheel+Quick attack
232+
Dslap, bb x2
233
Tackle, Rollout, rollout
234
x attack, Tackle x3
235
Bike to Magikarp cave
236
237
Right
238-
swift x2, ember
238+
239-
swift, flame wheel x3
239+
240-
swift x5
240+
241
Left
242
Down
243
Down
244
Down
245
Left
246
Up
247
Up
248
Up
249
Down
250
Left
251
Down
252
Right
253
Down
254
Right
255
Down
256
Right
257
Left
258
Right
259
Left
260
261
Go down other path in forest
262
Rollout all
263
264
Pick up Candy and PP up
265
Shopping:
266
7 super repel
267
4 escape rope 
268
If short money, skip 1 escape rope or 2 super repels
269-
Flame wheel all
269+
270-
(Surskit has aqua jet, but doesn't always use it, and you want blaze upon exit)
270+
Rollout first fight
271
*Dizzy Punch over Doubleslap*
272
BB shuppets, DP everything else (BB x2 second Duskull)
273
274-
8 super repel
274+
275-
3 escape rope 
275+
276
blue in bottom right
277
yellow in top left
278-
Assuming blaze, flame wheel duskulls and ember everything else
278+
279
teal at top
280
281
Go through top left door
282
Sage: DP
283
284
Pick up rare candy on table
285
Get bedroom key from chest
286
287-
pick up the rare candy on the table to the right, and use both
287+
288
Channeler: DP
289
290-
Sage: ember x2
290+
291
Open locked door, talk to Gengar
292
Do not refresh repel in Dream
293
Talk to self, then blue power ranger
294
295-
Channeler: flame wheel x2
295+
Candy x2, PP up dizzy Punch, Rope out, then bike to gym
296
297
Edison: Tackle, DP, DP
298
299
Fisherman: tackle x2, tackle
300
Fisherman: DP+tackle
301
302-
Rope out, then bike to gym
302+
303
Talk to Ilk
304-
Edison: x spec+swift, flame wheel, blaze flamethrower
304+
305-
*Teach Flamethrower over ember*
305+
306
307-
Take Center
307+
Picnicker: Tackle x2, DP, BB
308
309-
Fisherman: swift x3
309+
310-
Fisherman: swift x3 (flamethrower last turn if bad rolls
310+
311
Rival: DP x4 (bb if miss ranges)
312
313
Yellow power ranger:
314
DP All but Quilava, BB Quilava
315
316
Hit the red switch
317-
Picnicker: flame wheel x2, swift x2
317+
318-
Rival: Flamethrower, swift x2, flame wheel x2
318+
319-
(Flamethrower shelgon if in blaze)
319+
Tackle, DP x3 (finish with tackle if miss ranges)
320
321-
Heal to high blaze
321+
322
323
Blue power ranger: 
324-
Blaze: x spec, flamethrower x3, flame wheel
324+
X attack x3 + BB x2, Tackle x3
325-
Not Blaze: flamethrower, swift+flamethrower, flamethrower, flame wheel
325+
326
brown, fall, yellow, green, yellow, red, other red
327
328
Black power ranger:
329
BB all but Umbreon, DP Umbreon
330-
Blaze: flame wheel, flamethrower x3, swift
330+
331-
No blaze: flame wheel, x spec, flamethrower x3
331+
332-
*reversal over quick attack*
332+
333
Red
334
335
Green power ranger:
336-
Blue power ranger: (Requires Blaze, cannot get it consistently from tentacruel)
336+
X attack, Tackle, Tackle, DP, BB
337-
x spec x2, flamethrower x3, flame wheel
337+
338
Heal above 100,
339
340
officer: Tackle+BB, BB
341
342-
Reversal, flame wheel, reversal, flame wheel
342+
343-
(flamethrower umbreon if above 10% health)
343+
344
Go through cave in bottom right 
345
Bird keeper: Rollout x3 (DP Vibrava if miss)
346
Psychic: DP x2
347
*Play Rough over Tackle*
348
349
Talk to black power ranger, take him back to officer
350-
Flamethrower/blaze flame wheel,
350+
351-
reversal
351+
11 Super Repel, rest in Hyper Potions
352-
flame wheel weepinbel
352+
353-
flamethrower/blaze flame wheel leafeon
353+
In Gym, Repel and teach Rock smash
354
355-
heal to ~50
355+
356
PR, DP, DP, PR (Play rough Machoke, not Gallade)
357-
officer: reversal+reversal, reversal (flamethrower above 35%)
357+
358
Fly to Oxalis City and bike north
359-
Go through cave in bottom right
359+
Bike through cave to minecart and go to firelight caverns
360-
Bird keeper: Flame wheel, flamethrower, flame wheel
360+
361-
Psychic: flame wheel x2
361+
Firebreather: BB x2, Rollout x2
362
Firebreather: BB, DP, BB
363
364
Get Aggron from house
365-
11 super repel
365+
366-
11 hyper potions
366+
367
368-
in gym, heal to above 23 (still blaze), teach rock smash to larvitar, and super repel if it ran out
368+
BB x3
369
370
pink power ranger:
371-
Flame wheel x2, flamethrower, flame wheel
371+
DP, PR, PR, DP, DP
372
373
Blue power ranger
374-
Get EQ TM from top cave, then bike through bottom cave to minecart and go to firelight caverns
374+
BB x2, DP, BB x2, PR
375-
Super potion and teach EQ if below 30 hp, (over reversal)
375+
376
Red power ranger:
377-
Firebreather?: flame wheel x2, reversal x2 (10% health for last one)
377+
BB, DP, x spec+BB, DP, BB (PR Seaking if Intimidate happens)
378-
Firebreather: reversal x3
378+
379-
(Use EQ instead of reversal if have it)
379+
Deposit all but bird, withdraw Azumarill, than swap
380
381
Blackbelt: DP x4
382
Bird keeper: DP x3
383
384
Build bridge, get and teach Surf, go to gym
385-
Reversal x3
385+
386
Rollout x3
387-
Get PP up in top right
387+
Surf x3
388
X spec, Surf x4
389-
heal to 10-30 above max blaze, elixir, use 2 pp ups on flamethrower and save
389+
390
Shopping:
391
11 ultra ball, 11 max repel, rest in full heals
392-
x spec x2+flame wheel, flamethrower x4
392+
max repel, fly to fighting gym town
393
394-
Consider potion if really low health (need blaze though)
394+
395
Swimmer: DP, PR, DP
396
397-
x spec x2, flamethrower, flame wheel, flamethrower, flame wheel
397+
398
399-
Heal above 40, but not much higher
399+
400-
(Can heal to ~70 and 2 shot arcanine)
400+
PR, DP, surf, PR, Surf
401
402
go up stairs
403-
x attack, blaze flamethrower
403+
404-
EQ x3
404+
405-
flame wheel
405+
406
jump over the hole and get gas mask
407-
Blackbelt: flame wheel, hyper potion+EQ x2, flamethrower
407+
408-
Bird keeper: flame wheel x2, flamethrower
408+
409
go around the bottom and hit the button
410-
Build bridge, go to gym
410+
411
Go to top, get blue jewel
412
Go to top left
413
Fall down hole, get red jewel
414-
11 ultra ball, 11 max repel, 5 full heal, (1 revive) rest in hyper potions
414+
415
Go up stairs
416
Go all the way right, then up, dodging the holes (good luck)
417-
Flame wheel x3
417+
418-
flamethrower x2, flame wheel
418+
419-
flame wheel, flamethrower x3
419+
420
Go up, right and through the passage above the stairs
421
Dodge more holes
422-
11 ultra ball, 11 max repel, 5 full heal, rest in hyper potions
422+
423
Go back past the holes and up the stairs
424-
Go to lighthouse, get surf
424+
425-
Teach surf to totodile, heal above 85ish, max repel, fly to fighting gym town
425+
426-
Delete cut at move deleter
426+
427
Green power ranger:
428
DP, PR, DP, PR, DP
429-
Swimmer: x spec x2, flamethrower, flamethrower, blaze flamethrower
429+
430
Get white jewel
431-
pick up and teach noise pulse
431+
432
escape rope
433
Reenter, bike all the way to the left and give jewel to guy for fake ID
434
escape rope again
435-
flamethrower, noise pulse, EQ x2, EQ, flamethrower
435+
436
(You will hit the second rotato if you don't stop and wait)
437
438
Surf around all the spinners
439
Get jailed
440
Hop over gap, talk to blue power ranger to get cage key
441
Do not refresh repel
442
443
Go through hole in the wall, get only first cage key
444
Unlock bottom right door, get roof card from black power ranger
445
Get cage key from top right pool
446
Go to top floor
447
left, down, right,
448
go to bin in bottom right, get cage key then leave room
449
left, down, right
450
Go on roof
451
452
Officer: Surf, DP, DP
453
Officer: DP, PR, DP
454
455
Get seen by guide
456
Go to bottom right room
457
Get cage key from guy at table
458
Talk to guard in bottom right
459
Go downstairs
460
461
Fight rival
462
Rival: DP x4, Surf x2
463-
x attack, flame wheel, flame wheel (range), EQ, flame wheel, flame wheel
463+
464
catch 2 hariyama and a bronzong (TR, BL and TL respectively)
465
Strength Hariyama, Surf Bronzong then throw ultra balls
466
need at least 1 hariyama to have thick fat
467
468
Go back to cell, hop over and exit
469
PC heal Azumarill
470
*Teach strength over Rollout*
471
max repel
472
switch Azumarill to front
473
bike to gym
474
475
guitarist: Strength+Surf, DP,Surf+Surf
476
guitarist: Strength, DP, PR
477
guitarist: Strength, Strength, DP (Surf Raichu at 14+ dv)
478
cadence:
479
DP, DP, Surf x2, DP
480
481
fly to caper city
482
bike to calthrite tunnel
483
surf to minecart
484
go to acqua mines
485
grab max revive
486
487-
Officer: EQ, flamethrower x2
487+
catch rhydon: DP spam ultra ball
488-
Officer: flame wheel, EQ, flame wheel
488+
489
490
revive Azumarill if it died
491
left, up, left, down, right, right
492
493
officer: 
494
DP, Surf, Surf (Strength Machoke with 13+)
495
496-
When in blaze, fight rival
496+
497-
Rival: flamethrower x3, flame wheel x2
497+
498
red warp
499
500-
flame wheel all 3 to weaken, then throw ultra balls
500+
Scientist: DP x2
501-
need at least 1 hariyama to have thick fat (flame wheel will do 1/3-1/4 out of blaze, ~1/2 in blaze)
501+
502
503
blue switch
504-
Use PC, deposit all but hariyama and flier, withdraw hariyama, bronzong and typhlosion
504+
505-
Teach surf to one hariyama
505+
506-
Teach strength to other, both over foresight
506+
507
blue warp
508-
switch typhlosion to front
508+
509
green warp
510
511-
guitarist: flame wheel x2, flamethrower, flame wheel x2
511+
Scientist: DP x2
512-
guitarist: flamethrower x3
512+
513-
guitarist: EQ, flamethrower x2
513+
514
green warp
515-
flame wheel, flamethrower, flame wheel x2/blaze flamethrower, flame wheel x2
515+
516
green switch
517
yellow warp
518
blue switch
519
yellow warp
520
521
Elixir + Hyper if low health before one of these 3 fights
522
523-
catch rhydon: noise pulse spam ultra ball
523+
scientist: Strength, Strength+Surf, Strength
524
scientist: Strength, DP/PR, Strength (DP if strength machoke)
525
yellow power ranger: Strength, Strength, DP, Surf, DP
526-
revive typhlosion if it died
526+
527
first 2 keys are past the spinner
528
3rd is in bottom left
529
530-
blaze: flame wheel x2, EQ
530+
scientist: Strength, PR, DP
531-
no blaze: flamethrower x2, EQ
531+
532
next 2 are on the right
533
534
green power ranger:
535
Strength/DP, Strength, DP, PR, DP (Strength if 10+ dv)
536
537-
Scientist: flame wheel x2
537+
Hyper potion if below half
538
539
scientist: strength, Surfx2, DP/PR (DP if 15 dv)
540
541
542
Hyper potion if below half
543
Hug top wall
544
545
Scientist: 
546
Strength, Strength+Surf, PR
547-
Scientist: blaze flamethrower/noise pulse, noise pulse
547+
548
Hyper potion
549
550
Scientist 01:
551
Surf+Surf, strength+surf, Surf+Surf, DP, DP (Heal on Magneton if below half)
552
553
Fly to Spurge City, swapping thick fat hariyama above the other if didn't earlier
554
Go to Gym
555
556
Hit button to the right
557-
heal to high blaze
557+
558
use dynamite
559-
scientist: flame wheel, blaze flame wheel/flamethrower, flame wheel x2
559+
560-
scientist: flamethrower/blaze flame wheel. flame wheel, blaze flamethrower
560+
561-
yellow power ranger: flamethrower, noise pulse, x spec+blaze flamethrower, EQ, flamethrower
561+
562-
(x spec on electabuzz if already in blaze, then flamethrower lunatone)
562+
563
belly drum+body slam, cross chop
564
565
Hit button in other room
566
Go back and hit the red switch, then get other hariyama
567-
scientist: flame wheel, noise pulse, flamethrower
567+
568
569
Rinji:
570-
heal to 82+
570+
x speed (x2) belly drum+body slam
571
cross chop
572
body slam
573-
x att, flame wheel
573+
(second x speed if 53- speed)
574-
blaze flame wheel
574+
575-
EQ
575+
576-
flame wheel x2
576+
577
Heal Hariyama to full, max repel
578-
scientist: flame wheel x3
578+
579
Cadence:
580
belly drum, x speed, body slam
581
body slam
582
body slam exploud
583
body slam+cross chop magnezone
584-
noise pulse
584+
585-
noise pulse
585+
Get Last 2 pokes, switch Azumarill to front
586-
flame wheel x2
586+
587
Edison: Strength, DP, Strength
588
589-
flamethrower, EQ x2, flamethrower, flame wheel+, flame wheel+reversal
589+
Bruce: Surf
590
Aggron: Surf
591-
Fly to Spurge City
591+
Magneton: Strength+Surf
592-
(If have a guts hariyama with no exp, swap the thick fat one above the guts one)
592+
Metagross: Surf+Surf
593
magnezone: Surf+Surf
594-
2 x speed, 1 x defend, 1 x attack, 11 x special
594+
595-
Buy some potions/supers if low
595+
596
Surf right
597
598
Officer: Strength, PR, PR
599
Burglar: DP, Surf (Strength), Strength
600
Bird keeper: DP, Strength, PR
601
602
Gentleman: Surf, Strength, Strength (PR Seaking if missed Weezing range)
603
604
hyper potion if low health
605
606
hiker: Strength+Surf, Surf, DP+DP
607
608
pokefan: DP, Strength, strength
609
scientist: Strength, DP, DP
610
Guitarist: PR, DP, DP
611-
x speed (x2) (x acc) belly drum+body slam
611+
Firebreather: Surf, Strength, Surf
612
613
rival: Strength, Surf+Surf, DP, DP, Strength
614-
(second x speed if 53- speed, x acc optional but safer)
614+
615
Buy some full restores if only 1 hyper
616
PC heal, depositing all but Azumarill
617
618
Yuki: PR, DP, DP, PR, Strength
619
620
Sora: x attack, PR, DP, DP, Surf, DP
621
622
Daichi:
623
Surf, Surf, Strength+Strength, Strength+Surf, DP
624
625
Heal to full
626-
Get Last 2 pokes, switch typhlosion to front
626+
627
Mura:
628-
Edison: EQ, flame wheel, flamethrower+flame wheel
628+
Strength, PR, Strength x2, PR, Strength, DP
629
630-
Bruce: Flamethrower, 
630+
Lance: DP, DP+Strength, Surf, DP, PR, DP (Play rough Garchomp, Surf Charizard)