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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class GlobalEvent : MonoBehaviour {
- static public event System.Action<float> OnVerticalMoving;
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- if(Mathf.Abs(Input.GetAxis("Horizontal")) > 0.1f)
- {
- if (OnVerticalMoving != null)
- OnVerticalMoving(Input.GetAxis("Horizontal"));
- }
- }
- }
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