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- //
- // groupBox1
- //
- this.groupBox1.Controls.Add(this.button1);
- this.groupBox1.Controls.Add(this.button2);
- this.groupBox1.Controls.Add(this.button3);
- this.groupBox1.Controls.Add(this.button4);
- this.groupBox1.Controls.Add(this.button5);
- this.groupBox1.Controls.Add(this.button6);
- this.groupBox1.Controls.Add(this.button7);
- this.groupBox1.Controls.Add(this.button8);
- this.groupBox1.Controls.Add(this.button9);
- this.groupBox1.Controls.Add(this.button10);
- this.groupBox1.Controls.Add(this.button11);
- this.groupBox1.Controls.Add(this.button12);
- this.groupBox1.Controls.Add(this.button13);
- this.groupBox1.Controls.Add(this.button14);
- this.groupBox1.Controls.Add(this.button15);
- this.groupBox1.Controls.Add(this.button16);
- this.groupBox1.Controls.Add(this.button17);
- this.groupBox1.Controls.Add(this.button18);
- this.groupBox1.Controls.Add(this.button19);
- this.groupBox1.Controls.Add(this.button20);
- this.groupBox1.Controls.Add(this.button21);
- this.groupBox1.Controls.Add(this.button22);
- this.groupBox1.Controls.Add(this.button23);
- this.groupBox1.Controls.Add(this.button24);
- this.groupBox1.Controls.Add(this.button25);
- this.groupBox1.Location = new System.Drawing.Point(41, 90);
- this.groupBox1.Name = "groupBox1";
- this.groupBox1.Size = new System.Drawing.Size(300, 318);
- this.groupBox1.TabIndex = 25;
- this.groupBox1.TabStop = false;
- this.groupBox1.Text = "Speelveld";
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