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Jun 22nd, 2018
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  1. ...
  2. typedef
  3. enum CALL_STATE
  4. { CS_IDLE = 0,
  5. CS_INPROGRESS = ( CS_IDLE + 1 ) ,
  6. CS_CONNECTED = ( CS_INPROGRESS + 1 ) ,
  7. CS_DISCONNECTED = ( CS_CONNECTED + 1 ) ,
  8. CS_OFFERING = ( CS_DISCONNECTED + 1 ) ,
  9. CS_HOLD = ( CS_OFFERING + 1 ) ,
  10. CS_QUEUED = ( CS_HOLD + 1 ) ,
  11. CS_LASTITEM = CS_QUEUED
  12. } CALL_STATE;
  13. ...
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