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Jun 16th, 2025
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  1. [Camera]
  2. viewing distance = 20103
  3. small feature culling = true
  4. small feature culling pixel size = 10.0
  5.  
  6. [Cells]
  7. cache expiry delay = 3
  8. prediction time = 5
  9. preload cell cache max = 600
  10. preload cell expiry delay = 2
  11. preload distance = 1024
  12. preload doors = false
  13. preload enabled = true
  14. preload num threads = 3
  15. target framerate = 60
  16.  
  17. [Fog]
  18. radial fog = true
  19. sky blending = true
  20.  
  21. [GUI]
  22. color topic enable = true
  23. scaling factor = 2
  24. stretch menu background = true
  25.  
  26. [Game]
  27. NPCs avoid collisions = true
  28. actor collision shape type = 2
  29. always allow stealing from knocked out actors = true
  30. can loot during death animation = false
  31. followers attack on sight = true
  32. prevent merchant equipping = true
  33. rebalance soul gem values = true
  34. shield sheathing = true
  35. show effect duration = true
  36. show enchant chance = true
  37. show melee info = true
  38. show owned = 3
  39. show projectile damage = true
  40. smooth animation transitions = true
  41. smooth movement = true
  42. strength influences hand to hand = 1
  43. swim upward correction = true
  44. turn to movement direction = true
  45. unarmed creature attacks damage armor = true
  46. use additional anim sources = true
  47. use magic item animations = true
  48. weapon sheathing = true
  49.  
  50. [General]
  51. anisotropy = 16
  52. texture mipmap = linear
  53.  
  54. [Groundcover]
  55. enabled = true
  56. stomp intensity = 2
  57. rendering distance = 12288.0
  58.  
  59. [Lua]
  60. lua profiler = false
  61.  
  62. [Map]
  63. allow zooming = true
  64. global = false
  65.  
  66. [Navigator]
  67. max navmeshdb file size = 8589934592
  68.  
  69. [Post Processing]
  70. chain = reshade-colourfulness,underwater_effects,underwater_interior_effects,hdr,reshade-CAS,SMAA,ssao_hq
  71. enabled = true
  72. transparent postpass = true
  73.  
  74. [Saves]
  75. character = Maya
  76.  
  77. [Shaders]
  78. antialias alpha test = true
  79. apply lighting to environment maps = true
  80. force shaders = true
  81. auto use object normal maps = true
  82. auto use object specular maps = true
  83. auto use terrain normal maps = true
  84. auto use terrain specular maps = true
  85. clamp lighting = false
  86. force per pixel lighting = true
  87. lighting method = shaders
  88. maximum light distance = 16384
  89. max lights = 64
  90. soft particles = true
  91. match sunlight to sun = false
  92. classic falloff = false
  93.  
  94. [Shadows]
  95. actor shadows = true
  96. compute scene bounds = bounds
  97. enable shadows = true
  98. normal offset distance = 2.0
  99. number of shadow maps = 3
  100. object shadows = true
  101. player shadows = true
  102. shadow map resolution = 4096
  103. maximum shadow map distance = 2048
  104. split point uniform logarithmic ratio = 1.0
  105. terrain shadows = true
  106.  
  107. [Sound]
  108. camera listener = true
  109. footsteps volume = 0.0485049
  110. master volume = 1
  111. music volume = 0.587559
  112. sfx volume = 1
  113. voice volume = 1
  114.  
  115. [Terrain]
  116. distant terrain = true
  117. object paging = true
  118. object paging active grid = true
  119. object paging merge factor = 250.0
  120. object paging min size = 0.050
  121. vertex lod mod = -1
  122. max composite geometry size = 16.0
  123.  
  124. [Video]
  125. framerate limit = 150
  126. resolution x = 2560
  127. resolution y = 1440
  128. window mode = 1
  129.  
  130. [Water]
  131. rain ripple detail = 2
  132. reflection detail = 2
  133. refraction = false
  134. rtt size = 512
  135. shader = true
  136. small feature culling pixel size = 30.0
  137.  
  138. [Windows]
  139. container h = 0.816667
  140. container w = 0.453125
  141. container x = 0.542969
  142. container y = 0.0666667
  143. dialogue h = 0.58
  144. dialogue w = 1
  145. dialogue x = 0
  146. dialogue y = 0.34
  147. inventory barter h = 0.797222
  148. inventory barter w = 0.574219
  149. inventory barter x = 0.0140625
  150. inventory barter y = 0.118056
  151. inventory container h = 0.858333
  152. inventory container w = 0.528906
  153. inventory container x = 0.0140625
  154. inventory container y = 0.0666667
  155. inventory h = 0.470833
  156. inventory w = 0.56875
  157. inventory x = 0
  158. inventory y = 0.488889
  159. map h = 0.468056
  160. map w = 0.674219
  161. map x = 0.325
  162. map y = 0
  163. spells h = 0.273611
  164. spells w = 0.425
  165. spells x = 0.575
  166. spells y = 0.670833
  167. stats h = 0.475
  168. stats w = 0.327344
  169. stats x = 0
  170. stats y = 0
  171. inventory pin = false
  172. spells pin = false
  173. stats pin = false
  174. stats hidden = false
  175. inventory hidden = false
  176.  
  177. [Physics]
  178. async num threads = 4
  179.  
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