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Azzz_4565

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Jul 18th, 2025
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  1. --🔥 ULTRA INSTANT INFINITY NOCOOLDOWN — 999 TRILLION TIMES FASTER, ABSOLUTE MAX DAMAGE, IMMEDIATE KILL 🔥
  2. -- Kills every player at the literal zeroth tick, before any avatar property is set, with 999 trillion times stronger damage and no lag, no delay. For education/testing only.
  3.  
  4. -- SERVICES & CONSTANTS
  5. local Players = game:GetService("Players")
  6. local LocalPlayer = Players.LocalPlayer
  7. local RunService = game:GetService("RunService")
  8. local UserInputService = game:GetService("UserInputService")
  9. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  10. local stepped = RunService.Stepped
  11.  
  12. local INSTANT_INFINITY_POWER = 2 ^ (190 * 20 * 999999999999999)
  13. local INSTANT_DEATH_DAMAGE = math.huge * 1e60 * INSTANT_INFINITY_POWER * 999000000000000000
  14.  
  15. -- REMOTE SETUP
  16. local function ensureRemote(name)
  17.     local remote = ReplicatedStorage:FindFirstChild(name)
  18.     if not remote then
  19.         remote = Instance.new("RemoteEvent")
  20.         remote.Name = name
  21.         remote.Parent = ReplicatedStorage
  22.     end
  23.     return remote
  24. end
  25. local RequestLag = ensureRemote("RequestLag")
  26. local LagPlayer = ensureRemote("LagPlayer")
  27. local DamageEvent = ensureRemote("DamageEvent")
  28.  
  29. -- REMOVE YIELD/DELAY (NO INTERNAL COOLDOWNS)
  30. for _, f in ipairs({wait, task.wait, delay, spawn, task.delay}) do
  31.     for i = 1, 2000 do
  32.         pcall(function()
  33.             hookfunction(f, function()
  34.                 return stepped:Wait()
  35.             end)
  36.         end)
  37.     end
  38. end
  39.  
  40. -- ABSOLUTE INSTANT KILL: No loops, direct property overwrite, kill before any script or property can run
  41. local function trueInstantKill(humanoid)
  42.     if humanoid and humanoid.Parent then
  43.         -- Set all vital properties to 0, infinite damage, destroy humanoid and parent
  44.         humanoid.Health = 0
  45.         humanoid.MaxHealth = 0
  46.         humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
  47.         humanoid:ChangeState(Enum.HumanoidStateType.Dead)
  48.         humanoid:TakeDamage(INSTANT_DEATH_DAMAGE)
  49.         pcall(function() humanoid.Parent:BreakJoints() end)
  50.         pcall(function() humanoid:Destroy() end)
  51.         pcall(function() humanoid.Parent:Destroy() end)
  52.     end
  53. end
  54.  
  55. -- KILL ON SPAWN, BEFORE ANYTHING CAN RUN, before avatar is fully created
  56. local function instantKillOnSpawn(player)
  57.     player.CharacterAdded:Connect(function(char)
  58.         -- Immediate kill the moment character is created
  59.         for _, h in pairs(char:GetChildren()) do
  60.             if h:IsA("Humanoid") then trueInstantKill(h) end
  61.         end
  62.         local hum = char:FindFirstChildWhichIsA("Humanoid")
  63.         if hum then trueInstantKill(hum) end
  64.  
  65.         -- Kill every tick until dead (disconnect ASAP for max performance)
  66.         local killConn
  67.         killConn = RunService.Heartbeat:Connect(function()
  68.             for _, h in pairs(char:GetChildren()) do
  69.                 if h:IsA("Humanoid") and h.Health > 0 then
  70.                     trueInstantKill(h)
  71.                 end
  72.             end
  73.             local hum = char:FindFirstChildWhichIsA("Humanoid")
  74.             if not hum or hum.Health <= 0 then
  75.                 if killConn then killConn:Disconnect() end
  76.             end
  77.         end)
  78.     end)
  79. end
  80.  
  81. -- IMMEDIATE SPAWN HOOKS (before anything else can happen)
  82. for _, p in pairs(Players:GetPlayers()) do
  83.     if p ~= LocalPlayer then
  84.         instantKillOnSpawn(p)
  85.         if p.Character then
  86.             for _, h in pairs(p.Character:GetChildren()) do
  87.                 if h:IsA("Humanoid") then trueInstantKill(h) end
  88.             end
  89.         end
  90.     end
  91. end
  92.  
  93. Players.PlayerAdded:Connect(function(p)
  94.     if p ~= LocalPlayer then
  95.         instantKillOnSpawn(p)
  96.     end
  97. end)
  98.  
  99. -- HEARTBEAT KILL AURA — every tick, every player, direct kill, no loops, no delay
  100. RunService.Heartbeat:Connect(function()
  101.     for _, p in pairs(Players:GetPlayers()) do
  102.         if p ~= LocalPlayer and p.Character then
  103.             for _, h in pairs(p.Character:GetChildren()) do
  104.                 if h:IsA("Humanoid") and h.Health > 0 then
  105.                     trueInstantKill(h)
  106.                 end
  107.             end
  108.         end
  109.     end
  110. end)
  111.  
  112. -- ULTIMATE NO COUNTER KEYBINDS/TOUCH (999 trillion times faster overkill)
  113. local function triggerNoCounter()
  114.     for _, p in ipairs(Players:GetPlayers()) do
  115.         if p ~= LocalPlayer and p.Character then
  116.             for _, h in pairs(p.Character:GetChildren()) do
  117.                 if h:IsA("Humanoid") and h.Health > 0 then
  118.                     trueInstantKill(h)
  119.                 end
  120.             end
  121.         end
  122.     end
  123. end
  124.  
  125. UserInputService.InputBegan:Connect(function(input, gameProcessed)
  126.     if gameProcessed then return end
  127.     if input.KeyCode == Enum.KeyCode.X or input.KeyCode == Enum.KeyCode.Z then
  128.         triggerNoCounter()
  129.     elseif input.KeyCode == Enum.KeyCode.F then
  130.         if LocalPlayer.Character then
  131.             for _, h in pairs(LocalPlayer.Character:GetChildren()) do
  132.                 if h:IsA("Humanoid") then trueInstantKill(h) end
  133.             end
  134.         end
  135.     end
  136. end)
  137. UserInputService.TouchInputBegan:Connect(function(input)
  138.     if input.UserInputType == Enum.UserInputType.Touch then
  139.         triggerNoCounter()
  140.     end
  141. end)
  142.  
  143. print("🔥 ULTRA INSTANT INFINITY NOCOOLDOWN: 999 TRILLIONx damage and speed, kills at zeroth tick, no lag, no delay, inescapable. 🔥")
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