Advertisement
gotoheavenbro

FoodHolder.cs

Nov 20th, 2014
20
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.25 KB | None | 0 0
  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class FoodHolder : MonoBehaviour
  5. {
  6.     public List<GameObject> _foodList;
  7.     public void Awake()
  8.     {
  9.         _foodList = new List<GameObject>();
  10.     }
  11. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement